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-rw-r--r--src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp4
-rw-r--r--src/core/hle/service/nvflinger/buffer_queue.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
index db030a8e2..f6c2b24a8 100644
--- a/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvdisp_disp0.cpp
@@ -27,10 +27,8 @@ void nvdisp_disp0::flip(u32 buffer_handle, u32 offset, u32 format, u32 width, u3
offset, width, height, stride, format);
using PixelFormat = Tegra::FramebufferConfig::PixelFormat;
- using Flags = NVFlinger::BufferQueue::BufferTransformFlags;
- const bool flip_vertical = static_cast<u32>(transform) & static_cast<u32>(Flags::FlipV);
const Tegra::FramebufferConfig framebuffer{
- addr, offset, width, height, stride, static_cast<PixelFormat>(format), flip_vertical};
+ addr, offset, width, height, stride, static_cast<PixelFormat>(format), transform};
Core::System::GetInstance().perf_stats.EndGameFrame();
diff --git a/src/core/hle/service/nvflinger/buffer_queue.h b/src/core/hle/service/nvflinger/buffer_queue.h
index 686eadca7..1de5767cb 100644
--- a/src/core/hle/service/nvflinger/buffer_queue.h
+++ b/src/core/hle/service/nvflinger/buffer_queue.h
@@ -47,6 +47,8 @@ public:
~BufferQueue() = default;
enum class BufferTransformFlags : u32 {
+ /// No transform flags are set
+ Unset = 0x00,
/// Flip source image horizontally (around the vertical axis)
FlipH = 0x01,
/// Flip source image vertically (around the horizontal axis)