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-rw-r--r--src/core/hle/service/frd/frd.cpp43
-rw-r--r--src/core/hle/service/frd/frd.h13
-rw-r--r--src/core/hle/service/frd/frd_u.cpp2
3 files changed, 57 insertions, 1 deletions
diff --git a/src/core/hle/service/frd/frd.cpp b/src/core/hle/service/frd/frd.cpp
index 76ecda8b7..7ad7798da 100644
--- a/src/core/hle/service/frd/frd.cpp
+++ b/src/core/hle/service/frd/frd.cpp
@@ -6,6 +6,7 @@
#include "common/logging/log.h"
#include "common/string_util.h"
#include "core/hle/ipc.h"
+#include "core/hle/ipc_helpers.h"
#include "core/hle/result.h"
#include "core/hle/service/frd/frd.h"
#include "core/hle/service/frd/frd_a.h"
@@ -105,6 +106,48 @@ void GetMyScreenName(Service::Interface* self) {
LOG_WARNING(Service_FRD, "(STUBBED) called");
}
+void UnscrambleLocalFriendCode(Service::Interface* self) {
+ const size_t scrambled_friend_code_size = 12;
+ const size_t friend_code_size = 8;
+
+ IPC::RequestParser rp(Kernel::GetCommandBuffer(), 0x1C, 1, 2);
+ const u32 friend_code_count = rp.Pop<u32>();
+ size_t in_buffer_size;
+ const VAddr scrambled_friend_codes = rp.PopStaticBuffer(&in_buffer_size, false);
+ ASSERT_MSG(in_buffer_size == (friend_code_count * scrambled_friend_code_size),
+ "Wrong input buffer size");
+
+ size_t out_buffer_size;
+ VAddr unscrambled_friend_codes = rp.PeekStaticBuffer(0, &out_buffer_size);
+ ASSERT_MSG(out_buffer_size == (friend_code_count * friend_code_size),
+ "Wrong output buffer size");
+
+ for (u32 current = 0; current < friend_code_count; ++current) {
+ // TODO(B3N30): Unscramble the codes and compare them against the friend list
+ // Only write 0 if the code isn't in friend list, otherwise write the
+ // unscrambled one
+ //
+ // Code for unscrambling (should be compared to HW):
+ // std::array<u16, 6> scambled_friend_code;
+ // Memory::ReadBlock(scrambled_friend_codes+(current*scrambled_friend_code_size),
+ // scambled_friend_code.data(), scrambled_friend_code_size); std::array<u16, 4>
+ // unscrambled_friend_code; unscrambled_friend_code[0] = scambled_friend_code[0] ^
+ // scambled_friend_code[5]; unscrambled_friend_code[1] = scambled_friend_code[1] ^
+ // scambled_friend_code[5]; unscrambled_friend_code[2] = scambled_friend_code[2] ^
+ // scambled_friend_code[5]; unscrambled_friend_code[3] = scambled_friend_code[3] ^
+ // scambled_friend_code[5];
+
+ u64 result = 0ull;
+ Memory::WriteBlock(unscrambled_friend_codes + (current * sizeof(result)), &result,
+ sizeof(result));
+ }
+
+ LOG_WARNING(Service_FRD, "(STUBBED) called");
+ IPC::RequestBuilder rb = rp.MakeBuilder(1, 2);
+ rb.Push(RESULT_SUCCESS);
+ rb.PushStaticBuffer(unscrambled_friend_codes, out_buffer_size, 0);
+}
+
void SetClientSdkVersion(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
diff --git a/src/core/hle/service/frd/frd.h b/src/core/hle/service/frd/frd.h
index e61940ea0..66a87c8cd 100644
--- a/src/core/hle/service/frd/frd.h
+++ b/src/core/hle/service/frd/frd.h
@@ -96,6 +96,19 @@ void GetMyFriendKey(Service::Interface* self);
void GetMyScreenName(Service::Interface* self);
/**
+ * FRD::UnscrambleLocalFriendCode service function
+ * Inputs:
+ * 1 : Friend code count
+ * 2 : ((count * 12) << 14) | 0x402
+ * 3 : Pointer to encoded friend codes. Each is 12 bytes large
+ * 64 : ((count * 8) << 14) | 2
+ * 65 : Pointer to write decoded local friend codes to. Each is 8 bytes large.
+ * Outputs:
+ * 1 : Result of function, 0 on success, otherwise error code
+ */
+void UnscrambleLocalFriendCode(Service::Interface* self);
+
+/**
* FRD::SetClientSdkVersion service function
* Inputs:
* 1 : Used SDK Version
diff --git a/src/core/hle/service/frd/frd_u.cpp b/src/core/hle/service/frd/frd_u.cpp
index 496f29ca9..6970ff768 100644
--- a/src/core/hle/service/frd/frd_u.cpp
+++ b/src/core/hle/service/frd/frd_u.cpp
@@ -36,7 +36,7 @@ const Interface::FunctionInfo FunctionTable[] = {
{0x00190042, nullptr, "GetFriendFavoriteGame"},
{0x001A00C4, nullptr, "GetFriendInfo"},
{0x001B0080, nullptr, "IsIncludedInFriendList"},
- {0x001C0042, nullptr, "UnscrambleLocalFriendCode"},
+ {0x001C0042, UnscrambleLocalFriendCode, "UnscrambleLocalFriendCode"},
{0x001D0002, nullptr, "UpdateGameModeDescription"},
{0x001E02C2, nullptr, "UpdateGameMode"},
{0x001F0042, nullptr, "SendInvitation"},