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-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp44
1 files changed, 19 insertions, 25 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
index 527531f29..a3c11ad8a 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
@@ -105,30 +105,32 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
auto& event = events_interface.events[event_id];
auto& gpu = system.GPU();
-
- // This is mostly to take into account unimplemented features. As synced
- // gpu is always synced.
- if (!gpu.IsAsync()) {
- event.event->GetWritableEvent().Signal();
- return NvResult::Success;
- }
const u32 current_syncpoint_value = event.fence.value;
const s32 diff = current_syncpoint_value - params.threshold;
- if (diff >= 0) {
- event.event->GetWritableEvent().Signal();
- params.value = current_syncpoint_value;
- std::memcpy(output.data(), &params, sizeof(params));
- events_interface.failed[event_id] = false;
- return NvResult::Success;
- }
- const u32 target_value = current_syncpoint_value - diff;
+ const u32 target_value = params.value;
if (!is_async) {
params.value = 0;
}
+ const auto check_failing = [&]() {
+ if (events_interface.failed[event_id]) {
+ {
+ auto lk = system.StallProcesses();
+ gpu.WaitFence(params.syncpt_id, target_value);
+ system.UnstallProcesses();
+ }
+ std::memcpy(output.data(), &params, sizeof(params));
+ events_interface.failed[event_id] = false;
+ return true;
+ }
+ return false;
+ };
+
if (params.timeout == 0) {
- std::memcpy(output.data(), &params, sizeof(params));
+ if (check_failing()) {
+ return NvResult::Success;
+ }
return NvResult::Timeout;
}
@@ -147,15 +149,7 @@ NvResult nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector
params.value = ((params.syncpt_id & 0xfff) << 16) | 0x10000000;
}
params.value |= event_id;
- event.event->GetWritableEvent().Clear();
- if (events_interface.failed[event_id]) {
- {
- auto lk = system.StallProcesses();
- gpu.WaitFence(params.syncpt_id, target_value);
- system.UnstallProcesses();
- }
- std::memcpy(output.data(), &params, sizeof(params));
- events_interface.failed[event_id] = false;
+ if (check_failing()) {
return NvResult::Success;
}
gpu.RegisterSyncptInterrupt(params.syncpt_id, target_value);