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Diffstat (limited to 'src/core/hle/shared_page.cpp')
-rw-r--r-- | src/core/hle/shared_page.cpp | 86 |
1 files changed, 0 insertions, 86 deletions
diff --git a/src/core/hle/shared_page.cpp b/src/core/hle/shared_page.cpp deleted file mode 100644 index 9ed8ab249..000000000 --- a/src/core/hle/shared_page.cpp +++ /dev/null @@ -1,86 +0,0 @@ -// Copyright 2015 Citra Emulator Project -// Licensed under GPLv2 or any later version -// Refer to the license.txt file included. - -#include <chrono> -#include <cstring> -#include <ctime> -#include "core/core_timing.h" -#include "core/hle/shared_page.h" - -//////////////////////////////////////////////////////////////////////////////////////////////////// - -namespace SharedPage { - -SharedPageDef shared_page; - -static CoreTiming::EventType* update_time_event; - -/// Gets system time in 3DS format. The epoch is Jan 1900, and the unit is millisecond. -static u64 GetSystemTime() { - auto now = std::chrono::system_clock::now(); - - // 3DS system does't allow user to set a time before Jan 1 2000, - // so we use it as an auxiliary epoch to calculate the console time. - std::tm epoch_tm; - epoch_tm.tm_sec = 0; - epoch_tm.tm_min = 0; - epoch_tm.tm_hour = 0; - epoch_tm.tm_mday = 1; - epoch_tm.tm_mon = 0; - epoch_tm.tm_year = 100; - epoch_tm.tm_isdst = 0; - auto epoch = std::chrono::system_clock::from_time_t(std::mktime(&epoch_tm)); - - // 3DS console time uses Jan 1 1900 as internal epoch, - // so we use the milliseconds between 1900 and 2000 as base console time - u64 console_time = 3155673600000ULL; - - // Only when system time is after 2000, we set it as 3DS system time - if (now > epoch) { - console_time += std::chrono::duration_cast<std::chrono::milliseconds>(now - epoch).count(); - } - - // If the system time is in daylight saving, we give an additional hour to console time - std::time_t now_time_t = std::chrono::system_clock::to_time_t(now); - std::tm* now_tm = std::localtime(&now_time_t); - if (now_tm && now_tm->tm_isdst > 0) - console_time += 60 * 60 * 1000; - - return console_time; -} - -static void UpdateTimeCallback(u64 userdata, int cycles_late) { - DateTime& date_time = - shared_page.date_time_counter % 2 ? shared_page.date_time_0 : shared_page.date_time_1; - - date_time.date_time = GetSystemTime(); - date_time.update_tick = CoreTiming::GetTicks(); - date_time.tick_to_second_coefficient = CoreTiming::BASE_CLOCK_RATE; - date_time.tick_offset = 0; - - ++shared_page.date_time_counter; - - // system time is updated hourly - CoreTiming::ScheduleEvent(CoreTiming::msToCycles(60 * 60 * 1000) - cycles_late, - update_time_event); -} - -void Init() { - std::memset(&shared_page, 0, sizeof(shared_page)); - - shared_page.running_hw = 0x1; // product - - // Some games wait until this value becomes 0x1, before asking running_hw - shared_page.unknown_value = 0x1; - - // Set to a completely full battery - shared_page.battery_state.is_adapter_connected.Assign(1); - shared_page.battery_state.is_charging.Assign(1); - - update_time_event = - CoreTiming::RegisterEvent("SharedPage::UpdateTimeCallback", UpdateTimeCallback); - CoreTiming::ScheduleEvent(0, update_time_event); -} - -} // namespace SharedPage |