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-rw-r--r--src/core/hle/service/time/standard_steady_clock_core.cpp24
1 files changed, 0 insertions, 24 deletions
diff --git a/src/core/hle/service/time/standard_steady_clock_core.cpp b/src/core/hle/service/time/standard_steady_clock_core.cpp
deleted file mode 100644
index 5627b7003..000000000
--- a/src/core/hle/service/time/standard_steady_clock_core.cpp
+++ /dev/null
@@ -1,24 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "core/core.h"
-#include "core/core_timing.h"
-#include "core/hardware_properties.h"
-#include "core/hle/service/time/standard_steady_clock_core.h"
-
-namespace Service::Time::Clock {
-
-TimeSpanType StandardSteadyClockCore::GetCurrentRawTimePoint(Core::System& system) {
- const TimeSpanType ticks_time_span{
- TimeSpanType::FromTicks<Core::Hardware::CNTFREQ>(system.CoreTiming().GetClockTicks())};
- TimeSpanType raw_time_point{setup_value.nanoseconds + ticks_time_span.nanoseconds};
-
- if (raw_time_point.nanoseconds < cached_raw_time_point.nanoseconds) {
- raw_time_point.nanoseconds = cached_raw_time_point.nanoseconds;
- }
-
- cached_raw_time_point = raw_time_point;
- return raw_time_point;
-}
-
-} // namespace Service::Time::Clock