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-rw-r--r--src/core/hle/service/sockets/blocking_worker.h161
1 files changed, 0 insertions, 161 deletions
diff --git a/src/core/hle/service/sockets/blocking_worker.h b/src/core/hle/service/sockets/blocking_worker.h
deleted file mode 100644
index 2d53e52b6..000000000
--- a/src/core/hle/service/sockets/blocking_worker.h
+++ /dev/null
@@ -1,161 +0,0 @@
-// Copyright 2020 yuzu emulator team
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <atomic>
-#include <memory>
-#include <string>
-#include <string_view>
-#include <thread>
-#include <variant>
-#include <vector>
-
-#include <fmt/format.h>
-
-#include "common/assert.h"
-#include "common/microprofile.h"
-#include "common/thread.h"
-#include "core/core.h"
-#include "core/hle/kernel/hle_ipc.h"
-#include "core/hle/kernel/kernel.h"
-#include "core/hle/kernel/thread.h"
-#include "core/hle/kernel/writable_event.h"
-
-namespace Service::Sockets {
-
-/**
- * Worker abstraction to execute blocking calls on host without blocking the guest thread
- *
- * @tparam Service Service where the work is executed
- * @tparam Types Types of work to execute
- */
-template <class Service, class... Types>
-class BlockingWorker {
- using This = BlockingWorker<Service, Types...>;
- using WorkVariant = std::variant<std::monostate, Types...>;
-
-public:
- /// Create a new worker
- static std::unique_ptr<This> Create(Core::System& system, Service* service,
- std::string_view name) {
- return std::unique_ptr<This>(new This(system, service, name));
- }
-
- ~BlockingWorker() {
- while (!is_available.load(std::memory_order_relaxed)) {
- // Busy wait until work is finished
- std::this_thread::yield();
- }
- // Monostate means to exit the thread
- work = std::monostate{};
- work_event.Set();
- thread.join();
- }
-
- /**
- * Try to capture the worker to send work after a success
- * @returns True when the worker has been successfully captured
- */
- bool TryCapture() {
- bool expected = true;
- return is_available.compare_exchange_weak(expected, false, std::memory_order_relaxed,
- std::memory_order_relaxed);
- }
-
- /**
- * Send work to this worker abstraction
- * @see TryCapture must be called before attempting to call this function
- */
- template <class Work>
- void SendWork(Work new_work) {
- ASSERT_MSG(!is_available, "Trying to send work on a worker that's not captured");
- work = std::move(new_work);
- work_event.Set();
- }
-
- /// Generate a callback for @see SleepClientThread
- template <class Work>
- auto Callback() {
- return [this](std::shared_ptr<Kernel::Thread>, Kernel::HLERequestContext& ctx,
- Kernel::ThreadWakeupReason reason) {
- ASSERT(reason == Kernel::ThreadWakeupReason::Signal);
- std::get<Work>(work).Response(ctx);
- is_available.store(true);
- };
- }
-
- /// Get kernel event that will be signalled by the worker when the host operation finishes
- std::shared_ptr<Kernel::WritableEvent> KernelEvent() const {
- return kernel_event;
- }
-
-private:
- explicit BlockingWorker(Core::System& system, Service* service, std::string_view name) {
- auto pair = Kernel::WritableEvent::CreateEventPair(system.Kernel(), std::string(name));
- kernel_event = std::move(pair.writable);
- thread = std::thread([this, &system, service, name] { Run(system, service, name); });
- }
-
- void Run(Core::System& system, Service* service, std::string_view name) {
- system.RegisterHostThread();
-
- const std::string thread_name = fmt::format("yuzu:{}", name);
- MicroProfileOnThreadCreate(thread_name.c_str());
- Common::SetCurrentThreadName(thread_name.c_str());
-
- bool keep_running = true;
- while (keep_running) {
- work_event.Wait();
-
- const auto visit_fn = [service, &keep_running]<typename T>(T&& w) {
- if constexpr (std::is_same_v<std::decay_t<T>, std::monostate>) {
- keep_running = false;
- } else {
- w.Execute(service);
- }
- };
- std::visit(visit_fn, work);
-
- kernel_event->Signal();
- }
- }
-
- std::thread thread;
- WorkVariant work;
- Common::Event work_event;
- std::shared_ptr<Kernel::WritableEvent> kernel_event;
- std::atomic_bool is_available{true};
-};
-
-template <class Service, class... Types>
-class BlockingWorkerPool {
- using Worker = BlockingWorker<Service, Types...>;
-
-public:
- explicit BlockingWorkerPool(Core::System& system_, Service* service_)
- : system{system_}, service{service_} {}
-
- /// Returns a captured worker thread, creating new ones if necessary
- Worker* CaptureWorker() {
- for (auto& worker : workers) {
- if (worker->TryCapture()) {
- return worker.get();
- }
- }
- auto new_worker = Worker::Create(system, service, fmt::format("BSD:{}", workers.size()));
- [[maybe_unused]] const bool success = new_worker->TryCapture();
- ASSERT(success);
-
- return workers.emplace_back(std::move(new_worker)).get();
- }
-
-private:
- Core::System& system;
- Service* const service;
-
- std::vector<std::unique_ptr<Worker>> workers;
-};
-
-} // namespace Service::Sockets