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Diffstat (limited to 'src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp')
-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp81
1 files changed, 42 insertions, 39 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
index 8b2cd9bf1..99eede702 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_nvdec_common.cpp
@@ -8,10 +8,12 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "core/core.h"
+#include "core/hle/service/nvdrv/core/container.h"
+#include "core/hle/service/nvdrv/core/nvmap.h"
+#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
#include "core/hle/service/nvdrv/devices/nvhost_nvdec_common.h"
-#include "core/hle/service/nvdrv/devices/nvmap.h"
-#include "core/hle/service/nvdrv/syncpoint_manager.h"
#include "core/memory.h"
+#include "video_core/host1x/host1x.h"
#include "video_core/memory_manager.h"
#include "video_core/renderer_base.h"
@@ -44,10 +46,22 @@ std::size_t WriteVectors(std::vector<u8>& dst, const std::vector<T>& src, std::s
}
} // Anonymous namespace
-nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system_, std::shared_ptr<nvmap> nvmap_dev_,
- SyncpointManager& syncpoint_manager_)
- : nvdevice{system_}, nvmap_dev{std::move(nvmap_dev_)}, syncpoint_manager{syncpoint_manager_} {}
-nvhost_nvdec_common::~nvhost_nvdec_common() = default;
+nvhost_nvdec_common::nvhost_nvdec_common(Core::System& system_, NvCore::Container& core_,
+ NvCore::ChannelType channel_type_)
+ : nvdevice{system_}, core{core_}, syncpoint_manager{core.GetSyncpointManager()},
+ nvmap{core.GetNvMapFile()}, channel_type{channel_type_} {
+ auto& syncpts_accumulated = core.Host1xDeviceFile().syncpts_accumulated;
+ if (syncpts_accumulated.empty()) {
+ channel_syncpoint = syncpoint_manager.AllocateSyncpoint(false);
+ } else {
+ channel_syncpoint = syncpts_accumulated.front();
+ syncpts_accumulated.pop_front();
+ }
+}
+
+nvhost_nvdec_common::~nvhost_nvdec_common() {
+ core.Host1xDeviceFile().syncpts_accumulated.push_back(channel_syncpoint);
+}
NvResult nvhost_nvdec_common::SetNVMAPfd(const std::vector<u8>& input) {
IoctlSetNvmapFD params{};
@@ -84,16 +98,16 @@ NvResult nvhost_nvdec_common::Submit(DeviceFD fd, const std::vector<u8>& input,
for (std::size_t i = 0; i < syncpt_increments.size(); i++) {
const SyncptIncr& syncpt_incr = syncpt_increments[i];
fence_thresholds[i] =
- syncpoint_manager.IncreaseSyncpoint(syncpt_incr.id, syncpt_incr.increments);
+ syncpoint_manager.IncrementSyncpointMaxExt(syncpt_incr.id, syncpt_incr.increments);
}
}
for (const auto& cmd_buffer : command_buffers) {
- const auto object = nvmap_dev->GetObject(cmd_buffer.memory_id);
+ const auto object = nvmap.GetHandle(cmd_buffer.memory_id);
ASSERT_OR_EXECUTE(object, return NvResult::InvalidState;);
Tegra::ChCommandHeaderList cmdlist(cmd_buffer.word_count);
- system.Memory().ReadBlock(object->addr + cmd_buffer.offset, cmdlist.data(),
+ system.Memory().ReadBlock(object->address + cmd_buffer.offset, cmdlist.data(),
cmdlist.size() * sizeof(u32));
- gpu.PushCommandBuffer(fd_to_id[fd], cmdlist);
+ gpu.PushCommandBuffer(core.Host1xDeviceFile().fd_to_id[fd], cmdlist);
}
std::memcpy(output.data(), &params, sizeof(IoctlSubmit));
// Some games expect command_buffers to be written back
@@ -112,10 +126,8 @@ NvResult nvhost_nvdec_common::GetSyncpoint(const std::vector<u8>& input, std::ve
std::memcpy(&params, input.data(), sizeof(IoctlGetSyncpoint));
LOG_DEBUG(Service_NVDRV, "called GetSyncpoint, id={}", params.param);
- if (device_syncpoints[params.param] == 0 && system.GPU().UseNvdec()) {
- device_syncpoints[params.param] = syncpoint_manager.AllocateSyncpoint();
- }
- params.value = device_syncpoints[params.param];
+ // const u32 id{NvCore::SyncpointManager::channel_syncpoints[static_cast<u32>(channel_type)]};
+ params.value = channel_syncpoint;
std::memcpy(output.data(), &params, sizeof(IoctlGetSyncpoint));
return NvResult::Success;
@@ -123,6 +135,7 @@ NvResult nvhost_nvdec_common::GetSyncpoint(const std::vector<u8>& input, std::ve
NvResult nvhost_nvdec_common::GetWaitbase(const std::vector<u8>& input, std::vector<u8>& output) {
IoctlGetWaitbase params{};
+ LOG_CRITICAL(Service_NVDRV, "called WAITBASE");
std::memcpy(&params, input.data(), sizeof(IoctlGetWaitbase));
params.value = 0; // Seems to be hard coded at 0
std::memcpy(output.data(), &params, sizeof(IoctlGetWaitbase));
@@ -136,28 +149,8 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
- auto& gpu = system.GPU();
-
for (auto& cmd_buffer : cmd_buffer_handles) {
- auto object{nvmap_dev->GetObject(cmd_buffer.map_handle)};
- if (!object) {
- LOG_ERROR(Service_NVDRV, "invalid cmd_buffer nvmap_handle={:X}", cmd_buffer.map_handle);
- std::memcpy(output.data(), &params, output.size());
- return NvResult::InvalidState;
- }
- if (object->dma_map_addr == 0) {
- // NVDEC and VIC memory is in the 32-bit address space
- // MapAllocate32 will attempt to map a lower 32-bit value in the shared gpu memory space
- const GPUVAddr low_addr = gpu.MemoryManager().MapAllocate32(object->addr, object->size);
- object->dma_map_addr = static_cast<u32>(low_addr);
- // Ensure that the dma_map_addr is indeed in the lower 32-bit address space.
- ASSERT(object->dma_map_addr == low_addr);
- }
- if (!object->dma_map_addr) {
- LOG_ERROR(Service_NVDRV, "failed to map size={}", object->size);
- } else {
- cmd_buffer.map_address = object->dma_map_addr;
- }
+ cmd_buffer.map_address = nvmap.PinHandle(cmd_buffer.map_handle);
}
std::memcpy(output.data(), &params, sizeof(IoctlMapBuffer));
std::memcpy(output.data() + sizeof(IoctlMapBuffer), cmd_buffer_handles.data(),
@@ -167,11 +160,16 @@ NvResult nvhost_nvdec_common::MapBuffer(const std::vector<u8>& input, std::vecto
}
NvResult nvhost_nvdec_common::UnmapBuffer(const std::vector<u8>& input, std::vector<u8>& output) {
- // This is intntionally stubbed.
- // Skip unmapping buffers here, as to not break the continuity of the VP9 reference frame
- // addresses, and risk invalidating data before the async GPU thread is done with it
+ IoctlMapBuffer params{};
+ std::memcpy(&params, input.data(), sizeof(IoctlMapBuffer));
+ std::vector<MapBufferEntry> cmd_buffer_handles(params.num_entries);
+
+ SliceVectors(input, cmd_buffer_handles, params.num_entries, sizeof(IoctlMapBuffer));
+ for (auto& cmd_buffer : cmd_buffer_handles) {
+ nvmap.UnpinHandle(cmd_buffer.map_handle);
+ }
+
std::memset(output.data(), 0, output.size());
- LOG_DEBUG(Service_NVDRV, "(STUBBED) called");
return NvResult::Success;
}
@@ -182,4 +180,9 @@ NvResult nvhost_nvdec_common::SetSubmitTimeout(const std::vector<u8>& input,
return NvResult::Success;
}
+Kernel::KEvent* nvhost_nvdec_common::QueryEvent(u32 event_id) {
+ LOG_CRITICAL(Service_NVDRV, "Unknown HOSTX1 Event {}", event_id);
+ return nullptr;
+}
+
} // namespace Service::Nvidia::Devices