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-rw-r--r--src/core/hle/service/hid/controllers/npad.cpp1760
1 files changed, 948 insertions, 812 deletions
diff --git a/src/core/hle/service/hid/controllers/npad.cpp b/src/core/hle/service/hid/controllers/npad.cpp
index 196876810..2705e9dcb 100644
--- a/src/core/hle/service/hid/controllers/npad.cpp
+++ b/src/core/hle/service/hid/controllers/npad.cpp
@@ -10,9 +10,9 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/settings.h"
-#include "core/core.h"
#include "core/core_timing.h"
-#include "core/frontend/input.h"
+#include "core/hid/emulated_controller.h"
+#include "core/hid/hid_core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/kernel/k_readable_event.h"
#include "core/hle/kernel/k_writable_event.h"
@@ -20,120 +20,26 @@
#include "core/hle/service/kernel_helpers.h"
namespace Service::HID {
-constexpr s32 HID_JOYSTICK_MAX = 0x7fff;
-constexpr s32 HID_TRIGGER_MAX = 0x7fff;
-[[maybe_unused]] constexpr s32 HID_JOYSTICK_MIN = -0x7fff;
constexpr std::size_t NPAD_OFFSET = 0x9A00;
-constexpr u32 BATTERY_FULL = 2;
-constexpr u32 MAX_NPAD_ID = 7;
-constexpr std::size_t HANDHELD_INDEX = 8;
-constexpr std::array<u32, 10> npad_id_list{
- 0, 1, 2, 3, 4, 5, 6, 7, NPAD_HANDHELD, NPAD_UNKNOWN,
+constexpr std::array<Core::HID::NpadIdType, 10> npad_id_list{
+ Core::HID::NpadIdType::Player1, Core::HID::NpadIdType::Player2, Core::HID::NpadIdType::Player3,
+ Core::HID::NpadIdType::Player4, Core::HID::NpadIdType::Player5, Core::HID::NpadIdType::Player6,
+ Core::HID::NpadIdType::Player7, Core::HID::NpadIdType::Player8, Core::HID::NpadIdType::Other,
+ Core::HID::NpadIdType::Handheld,
};
-enum class JoystickId : std::size_t {
- Joystick_Left,
- Joystick_Right,
-};
-
-Controller_NPad::NPadControllerType Controller_NPad::MapSettingsTypeToNPad(
- Settings::ControllerType type) {
- switch (type) {
- case Settings::ControllerType::ProController:
- return NPadControllerType::ProController;
- case Settings::ControllerType::DualJoyconDetached:
- return NPadControllerType::JoyDual;
- case Settings::ControllerType::LeftJoycon:
- return NPadControllerType::JoyLeft;
- case Settings::ControllerType::RightJoycon:
- return NPadControllerType::JoyRight;
- case Settings::ControllerType::Handheld:
- return NPadControllerType::Handheld;
- case Settings::ControllerType::GameCube:
- return NPadControllerType::GameCube;
- default:
- UNREACHABLE();
- return NPadControllerType::ProController;
- }
-}
-
-Settings::ControllerType Controller_NPad::MapNPadToSettingsType(
- Controller_NPad::NPadControllerType type) {
- switch (type) {
- case NPadControllerType::ProController:
- return Settings::ControllerType::ProController;
- case NPadControllerType::JoyDual:
- return Settings::ControllerType::DualJoyconDetached;
- case NPadControllerType::JoyLeft:
- return Settings::ControllerType::LeftJoycon;
- case NPadControllerType::JoyRight:
- return Settings::ControllerType::RightJoycon;
- case NPadControllerType::Handheld:
- return Settings::ControllerType::Handheld;
- case NPadControllerType::GameCube:
- return Settings::ControllerType::GameCube;
- default:
- UNREACHABLE();
- return Settings::ControllerType::ProController;
- }
-}
-
-std::size_t Controller_NPad::NPadIdToIndex(u32 npad_id) {
+bool Controller_NPad::IsNpadIdValid(Core::HID::NpadIdType npad_id) {
switch (npad_id) {
- case 0:
- case 1:
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- case 7:
- return npad_id;
- case HANDHELD_INDEX:
- case NPAD_HANDHELD:
- return HANDHELD_INDEX;
- case 9:
- case NPAD_UNKNOWN:
- return 9;
- default:
- UNIMPLEMENTED_MSG("Unknown npad id {}", npad_id);
- return 0;
- }
-}
-
-u32 Controller_NPad::IndexToNPad(std::size_t index) {
- switch (index) {
- case 0:
- case 1:
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- case 7:
- return static_cast<u32>(index);
- case HANDHELD_INDEX:
- return NPAD_HANDHELD;
- case 9:
- return NPAD_UNKNOWN;
- default:
- UNIMPLEMENTED_MSG("Unknown npad index {}", index);
- return 0;
- }
-}
-
-bool Controller_NPad::IsNpadIdValid(u32 npad_id) {
- switch (npad_id) {
- case 0:
- case 1:
- case 2:
- case 3:
- case 4:
- case 5:
- case 6:
- case 7:
- case NPAD_UNKNOWN:
- case NPAD_HANDHELD:
+ case Core::HID::NpadIdType::Player1:
+ case Core::HID::NpadIdType::Player2:
+ case Core::HID::NpadIdType::Player3:
+ case Core::HID::NpadIdType::Player4:
+ case Core::HID::NpadIdType::Player5:
+ case Core::HID::NpadIdType::Player6:
+ case Core::HID::NpadIdType::Player7:
+ case Core::HID::NpadIdType::Player8:
+ case Core::HID::NpadIdType::Other:
+ case Core::HID::NpadIdType::Handheld:
return true;
default:
LOG_ERROR(Service_HID, "Invalid npad id {}", npad_id);
@@ -141,305 +47,337 @@ bool Controller_NPad::IsNpadIdValid(u32 npad_id) {
}
}
-bool Controller_NPad::IsDeviceHandleValid(const DeviceHandle& device_handle) {
- return IsNpadIdValid(device_handle.npad_id) &&
- device_handle.npad_type < NpadType::MaxNpadType &&
- device_handle.device_index < DeviceIndex::MaxDeviceIndex;
+bool Controller_NPad::IsDeviceHandleValid(const Core::HID::VibrationDeviceHandle& device_handle) {
+ return IsNpadIdValid(static_cast<Core::HID::NpadIdType>(device_handle.npad_id)) &&
+ device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType &&
+ device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
}
-Controller_NPad::Controller_NPad(Core::System& system_,
+bool Controller_NPad::IsDeviceHandleValid(const Core::HID::SixAxisSensorHandle& device_handle) {
+ return IsNpadIdValid(static_cast<Core::HID::NpadIdType>(device_handle.npad_id)) &&
+ device_handle.npad_type < Core::HID::NpadStyleIndex::MaxNpadType &&
+ device_handle.device_index < Core::HID::DeviceIndex::MaxDeviceIndex;
+}
+
+Controller_NPad::Controller_NPad(Core::HID::HIDCore& hid_core_,
KernelHelpers::ServiceContext& service_context_)
- : ControllerBase{system_}, service_context{service_context_} {
- latest_vibration_values.fill({DEFAULT_VIBRATION_VALUE, DEFAULT_VIBRATION_VALUE});
+ : ControllerBase{hid_core_}, service_context{service_context_} {
+ for (std::size_t i = 0; i < controller_data.size(); ++i) {
+ auto& controller = controller_data[i];
+ controller.device = hid_core.GetEmulatedControllerByIndex(i);
+ controller.vibration[Core::HID::EmulatedDeviceIndex::LeftIndex].latest_vibration_value =
+ DEFAULT_VIBRATION_VALUE;
+ controller.vibration[Core::HID::EmulatedDeviceIndex::RightIndex].latest_vibration_value =
+ DEFAULT_VIBRATION_VALUE;
+ Core::HID::ControllerUpdateCallback engine_callback{
+ .on_change = [this,
+ i](Core::HID::ControllerTriggerType type) { ControllerUpdate(type, i); },
+ .is_npad_service = true,
+ };
+ controller.callback_key = controller.device->SetCallback(engine_callback);
+ }
}
Controller_NPad::~Controller_NPad() {
+ for (std::size_t i = 0; i < controller_data.size(); ++i) {
+ auto& controller = controller_data[i];
+ controller.device->DeleteCallback(controller.callback_key);
+ }
OnRelease();
}
-void Controller_NPad::InitNewlyAddedController(std::size_t controller_idx) {
- const auto controller_type = connected_controllers[controller_idx].type;
- auto& controller = shared_memory_entries[controller_idx];
- if (controller_type == NPadControllerType::None) {
- styleset_changed_events[controller_idx]->GetWritableEvent().Signal();
+void Controller_NPad::ControllerUpdate(Core::HID::ControllerTriggerType type,
+ std::size_t controller_idx) {
+ if (type == Core::HID::ControllerTriggerType::All) {
+ ControllerUpdate(Core::HID::ControllerTriggerType::Connected, controller_idx);
+ ControllerUpdate(Core::HID::ControllerTriggerType::Battery, controller_idx);
+ return;
+ }
+ if (controller_idx >= controller_data.size()) {
+ return;
+ }
+
+ auto& controller = controller_data[controller_idx];
+ const auto is_connected = controller.device->IsConnected();
+ const auto npad_type = controller.device->GetNpadStyleIndex();
+ const auto npad_id = controller.device->GetNpadIdType();
+ switch (type) {
+ case Core::HID::ControllerTriggerType::Connected:
+ case Core::HID::ControllerTriggerType::Disconnected:
+ if (is_connected == controller.is_connected) {
+ return;
+ }
+ UpdateControllerAt(npad_type, npad_id, is_connected);
+ break;
+ case Core::HID::ControllerTriggerType::Battery: {
+ if (!controller.device->IsConnected()) {
+ return;
+ }
+ auto& shared_memory = controller.shared_memory_entry;
+ const auto& battery_level = controller.device->GetBattery();
+ shared_memory.battery_level_dual = battery_level.dual.battery_level;
+ shared_memory.battery_level_left = battery_level.left.battery_level;
+ shared_memory.battery_level_right = battery_level.right.battery_level;
+ break;
+ }
+ default:
+ break;
+ }
+}
+
+void Controller_NPad::InitNewlyAddedController(Core::HID::NpadIdType npad_id) {
+ auto& controller = GetControllerFromNpadIdType(npad_id);
+ if (!IsControllerSupported(controller.device->GetNpadStyleIndex())) {
return;
}
- controller.style_set.raw = 0; // Zero out
- controller.device_type.raw = 0;
- controller.system_properties.raw = 0;
+ LOG_DEBUG(Service_HID, "Npad connected {}", npad_id);
+ const auto controller_type = controller.device->GetNpadStyleIndex();
+ auto& shared_memory = controller.shared_memory_entry;
+ if (controller_type == Core::HID::NpadStyleIndex::None) {
+ controller.styleset_changed_event->GetWritableEvent().Signal();
+ return;
+ }
+ shared_memory.style_tag.raw = Core::HID::NpadStyleSet::None;
+ shared_memory.device_type.raw = 0;
+ shared_memory.system_properties.raw = 0;
switch (controller_type) {
- case NPadControllerType::None:
+ case Core::HID::NpadStyleIndex::None:
UNREACHABLE();
break;
- case NPadControllerType::ProController:
- controller.style_set.fullkey.Assign(1);
- controller.device_type.fullkey.Assign(1);
- controller.system_properties.is_vertical.Assign(1);
- controller.system_properties.use_plus.Assign(1);
- controller.system_properties.use_minus.Assign(1);
- controller.assignment_mode = NpadAssignments::Single;
- controller.footer_type = AppletFooterUiType::SwitchProController;
+ case Core::HID::NpadStyleIndex::ProController:
+ shared_memory.style_tag.fullkey.Assign(1);
+ shared_memory.device_type.fullkey.Assign(1);
+ shared_memory.system_properties.is_vertical.Assign(1);
+ shared_memory.system_properties.use_plus.Assign(1);
+ shared_memory.system_properties.use_minus.Assign(1);
+ shared_memory.applet_footer.type = AppletFooterUiType::SwitchProController;
break;
- case NPadControllerType::Handheld:
- controller.style_set.handheld.Assign(1);
- controller.device_type.handheld_left.Assign(1);
- controller.device_type.handheld_right.Assign(1);
- controller.system_properties.is_vertical.Assign(1);
- controller.system_properties.use_plus.Assign(1);
- controller.system_properties.use_minus.Assign(1);
- controller.assignment_mode = NpadAssignments::Dual;
- controller.footer_type = AppletFooterUiType::HandheldJoyConLeftJoyConRight;
+ case Core::HID::NpadStyleIndex::Handheld:
+ shared_memory.style_tag.handheld.Assign(1);
+ shared_memory.device_type.handheld_left.Assign(1);
+ shared_memory.device_type.handheld_right.Assign(1);
+ shared_memory.system_properties.is_vertical.Assign(1);
+ shared_memory.system_properties.use_plus.Assign(1);
+ shared_memory.system_properties.use_minus.Assign(1);
+ shared_memory.system_properties.use_directional_buttons.Assign(1);
+ shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
+ shared_memory.applet_footer.type = AppletFooterUiType::HandheldJoyConLeftJoyConRight;
+ break;
+ case Core::HID::NpadStyleIndex::JoyconDual:
+ shared_memory.style_tag.joycon_dual.Assign(1);
+ if (controller.is_dual_left_connected) {
+ shared_memory.device_type.joycon_left.Assign(1);
+ shared_memory.system_properties.use_minus.Assign(1);
+ }
+ if (controller.is_dual_right_connected) {
+ shared_memory.device_type.joycon_right.Assign(1);
+ shared_memory.system_properties.use_plus.Assign(1);
+ }
+ shared_memory.system_properties.use_directional_buttons.Assign(1);
+ shared_memory.system_properties.is_vertical.Assign(1);
+ shared_memory.assignment_mode = NpadJoyAssignmentMode::Dual;
+ if (controller.is_dual_left_connected && controller.is_dual_right_connected) {
+ shared_memory.applet_footer.type = AppletFooterUiType::JoyDual;
+ } else if (controller.is_dual_left_connected) {
+ shared_memory.applet_footer.type = AppletFooterUiType::JoyDualLeftOnly;
+ } else {
+ shared_memory.applet_footer.type = AppletFooterUiType::JoyDualRightOnly;
+ }
break;
- case NPadControllerType::JoyDual:
- controller.style_set.joycon_dual.Assign(1);
- controller.device_type.joycon_left.Assign(1);
- controller.device_type.joycon_right.Assign(1);
- controller.system_properties.is_vertical.Assign(1);
- controller.system_properties.use_plus.Assign(1);
- controller.system_properties.use_minus.Assign(1);
- controller.assignment_mode = NpadAssignments::Dual;
- controller.footer_type = AppletFooterUiType::JoyDual;
+ case Core::HID::NpadStyleIndex::JoyconLeft:
+ shared_memory.style_tag.joycon_left.Assign(1);
+ shared_memory.device_type.joycon_left.Assign(1);
+ shared_memory.system_properties.is_horizontal.Assign(1);
+ shared_memory.system_properties.use_minus.Assign(1);
+ shared_memory.applet_footer.type = AppletFooterUiType::JoyLeftHorizontal;
break;
- case NPadControllerType::JoyLeft:
- controller.style_set.joycon_left.Assign(1);
- controller.device_type.joycon_left.Assign(1);
- controller.system_properties.is_horizontal.Assign(1);
- controller.system_properties.use_minus.Assign(1);
- controller.assignment_mode = NpadAssignments::Single;
- controller.footer_type = AppletFooterUiType::JoyLeftHorizontal;
+ case Core::HID::NpadStyleIndex::JoyconRight:
+ shared_memory.style_tag.joycon_right.Assign(1);
+ shared_memory.device_type.joycon_right.Assign(1);
+ shared_memory.system_properties.is_horizontal.Assign(1);
+ shared_memory.system_properties.use_plus.Assign(1);
+ shared_memory.applet_footer.type = AppletFooterUiType::JoyRightHorizontal;
break;
- case NPadControllerType::JoyRight:
- controller.style_set.joycon_right.Assign(1);
- controller.device_type.joycon_right.Assign(1);
- controller.system_properties.is_horizontal.Assign(1);
- controller.system_properties.use_plus.Assign(1);
- controller.assignment_mode = NpadAssignments::Single;
- controller.footer_type = AppletFooterUiType::JoyRightHorizontal;
+ case Core::HID::NpadStyleIndex::GameCube:
+ shared_memory.style_tag.gamecube.Assign(1);
+ shared_memory.device_type.fullkey.Assign(1);
+ shared_memory.system_properties.is_vertical.Assign(1);
+ shared_memory.system_properties.use_plus.Assign(1);
break;
- case NPadControllerType::GameCube:
- controller.style_set.gamecube.Assign(1);
- // The GC Controller behaves like a wired Pro Controller
- controller.device_type.fullkey.Assign(1);
- controller.system_properties.is_vertical.Assign(1);
- controller.system_properties.use_plus.Assign(1);
+ case Core::HID::NpadStyleIndex::Pokeball:
+ shared_memory.style_tag.palma.Assign(1);
+ shared_memory.device_type.palma.Assign(1);
break;
- case NPadControllerType::Pokeball:
- controller.style_set.palma.Assign(1);
- controller.device_type.palma.Assign(1);
- controller.assignment_mode = NpadAssignments::Single;
+ case Core::HID::NpadStyleIndex::NES:
+ shared_memory.style_tag.lark.Assign(1);
+ shared_memory.device_type.fullkey.Assign(1);
+ break;
+ case Core::HID::NpadStyleIndex::SNES:
+ shared_memory.style_tag.lucia.Assign(1);
+ shared_memory.device_type.fullkey.Assign(1);
+ shared_memory.applet_footer.type = AppletFooterUiType::Lucia;
+ break;
+ case Core::HID::NpadStyleIndex::N64:
+ shared_memory.style_tag.lagoon.Assign(1);
+ shared_memory.device_type.fullkey.Assign(1);
+ shared_memory.applet_footer.type = AppletFooterUiType::Lagon;
+ break;
+ case Core::HID::NpadStyleIndex::SegaGenesis:
+ shared_memory.style_tag.lager.Assign(1);
+ shared_memory.device_type.fullkey.Assign(1);
+ break;
+ default:
break;
}
- controller.fullkey_color.attribute = ColorAttributes::Ok;
- controller.fullkey_color.fullkey.body = 0;
- controller.fullkey_color.fullkey.button = 0;
+ const auto& body_colors = controller.device->GetColors();
- controller.joycon_color.attribute = ColorAttributes::Ok;
- controller.joycon_color.left.body =
- Settings::values.players.GetValue()[controller_idx].body_color_left;
- controller.joycon_color.left.button =
- Settings::values.players.GetValue()[controller_idx].button_color_left;
- controller.joycon_color.right.body =
- Settings::values.players.GetValue()[controller_idx].body_color_right;
- controller.joycon_color.right.button =
- Settings::values.players.GetValue()[controller_idx].button_color_right;
+ shared_memory.fullkey_color.attribute = ColorAttribute::Ok;
+ shared_memory.fullkey_color.fullkey = body_colors.fullkey;
- // TODO: Investigate when we should report all batery types
- controller.battery_level_dual = BATTERY_FULL;
- controller.battery_level_left = BATTERY_FULL;
- controller.battery_level_right = BATTERY_FULL;
+ shared_memory.joycon_color.attribute = ColorAttribute::Ok;
+ shared_memory.joycon_color.left = body_colors.left;
+ shared_memory.joycon_color.right = body_colors.right;
- SignalStyleSetChangedEvent(IndexToNPad(controller_idx));
+ // TODO: Investigate when we should report all batery types
+ const auto& battery_level = controller.device->GetBattery();
+ shared_memory.battery_level_dual = battery_level.dual.battery_level;
+ shared_memory.battery_level_left = battery_level.left.battery_level;
+ shared_memory.battery_level_right = battery_level.right.battery_level;
+
+ controller.is_connected = true;
+ controller.device->Connect();
+ SignalStyleSetChangedEvent(npad_id);
+ WriteEmptyEntry(controller.shared_memory_entry);
}
void Controller_NPad::OnInit() {
- for (std::size_t i = 0; i < styleset_changed_events.size(); ++i) {
- styleset_changed_events[i] =
- service_context.CreateEvent(fmt::format("npad:NpadStyleSetChanged_{}", i));
- }
-
if (!IsControllerActivated()) {
return;
}
- OnLoadInputDevices();
-
- if (style.raw == 0) {
- // We want to support all controllers
- style.handheld.Assign(1);
- style.joycon_left.Assign(1);
- style.joycon_right.Assign(1);
- style.joycon_dual.Assign(1);
- style.fullkey.Assign(1);
- style.gamecube.Assign(1);
- style.palma.Assign(1);
- }
-
- std::transform(Settings::values.players.GetValue().begin(),
- Settings::values.players.GetValue().end(), connected_controllers.begin(),
- [](const Settings::PlayerInput& player) {
- return ControllerHolder{MapSettingsTypeToNPad(player.controller_type),
- player.connected};
- });
-
- // Connect the Player 1 or Handheld controller if none are connected.
- if (std::none_of(connected_controllers.begin(), connected_controllers.end(),
- [](const ControllerHolder& controller) { return controller.is_connected; })) {
- const auto controller =
- MapSettingsTypeToNPad(Settings::values.players.GetValue()[0].controller_type);
- if (controller == NPadControllerType::Handheld) {
- Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true;
- connected_controllers[HANDHELD_INDEX] = {controller, true};
- } else {
- Settings::values.players.GetValue()[0].connected = true;
- connected_controllers[0] = {controller, true};
- }
+ for (std::size_t i = 0; i < controller_data.size(); ++i) {
+ auto& controller = controller_data[i];
+ controller.styleset_changed_event =
+ service_context.CreateEvent(fmt::format("npad:NpadStyleSetChanged_{}", i));
}
- // Account for handheld
- if (connected_controllers[HANDHELD_INDEX].is_connected) {
- connected_controllers[HANDHELD_INDEX].type = NPadControllerType::Handheld;
+ if (hid_core.GetSupportedStyleTag().raw == Core::HID::NpadStyleSet::None) {
+ // We want to support all controllers
+ hid_core.SetSupportedStyleTag({Core::HID::NpadStyleSet::All});
}
supported_npad_id_types.resize(npad_id_list.size());
std::memcpy(supported_npad_id_types.data(), npad_id_list.data(),
- npad_id_list.size() * sizeof(u32));
+ npad_id_list.size() * sizeof(Core::HID::NpadIdType));
+
+ // Prefill controller buffers
+ for (auto& controller : controller_data) {
+ auto& npad = controller.shared_memory_entry;
+ npad.fullkey_color = {
+ .attribute = ColorAttribute::NoController,
+ .fullkey = {},
+ };
+ npad.joycon_color = {
+ .attribute = ColorAttribute::NoController,
+ .left = {},
+ .right = {},
+ };
+ // HW seems to initialize the first 19 entries
+ for (std::size_t i = 0; i < 19; ++i) {
+ WriteEmptyEntry(npad);
+ }
+ }
- for (std::size_t i = 0; i < connected_controllers.size(); ++i) {
- const auto& controller = connected_controllers[i];
- if (controller.is_connected) {
- AddNewControllerAt(controller.type, i);
+ // Connect controllers
+ for (auto& controller : controller_data) {
+ const auto& device = controller.device;
+ if (device->IsConnected()) {
+ AddNewControllerAt(device->GetNpadStyleIndex(), device->GetNpadIdType());
}
}
}
-void Controller_NPad::OnLoadInputDevices() {
- const auto& players = Settings::values.players.GetValue();
+void Controller_NPad::WriteEmptyEntry(NpadInternalState& npad) {
+ NPadGenericState dummy_pad_state{};
+ NpadGcTriggerState dummy_gc_state{};
+ dummy_pad_state.sampling_number = npad.fullkey_lifo.ReadCurrentEntry().sampling_number + 1;
+ npad.fullkey_lifo.WriteNextEntry(dummy_pad_state);
+ dummy_pad_state.sampling_number = npad.handheld_lifo.ReadCurrentEntry().sampling_number + 1;
+ npad.handheld_lifo.WriteNextEntry(dummy_pad_state);
+ dummy_pad_state.sampling_number = npad.joy_dual_lifo.ReadCurrentEntry().sampling_number + 1;
+ npad.joy_dual_lifo.WriteNextEntry(dummy_pad_state);
+ dummy_pad_state.sampling_number = npad.joy_left_lifo.ReadCurrentEntry().sampling_number + 1;
+ npad.joy_left_lifo.WriteNextEntry(dummy_pad_state);
+ dummy_pad_state.sampling_number = npad.joy_right_lifo.ReadCurrentEntry().sampling_number + 1;
+ npad.joy_right_lifo.WriteNextEntry(dummy_pad_state);
+ dummy_pad_state.sampling_number = npad.palma_lifo.ReadCurrentEntry().sampling_number + 1;
+ npad.palma_lifo.WriteNextEntry(dummy_pad_state);
+ dummy_pad_state.sampling_number = npad.system_ext_lifo.ReadCurrentEntry().sampling_number + 1;
+ npad.system_ext_lifo.WriteNextEntry(dummy_pad_state);
+ dummy_gc_state.sampling_number = npad.gc_trigger_lifo.ReadCurrentEntry().sampling_number + 1;
+ npad.gc_trigger_lifo.WriteNextEntry(dummy_gc_state);
+}
- std::lock_guard lock{mutex};
- for (std::size_t i = 0; i < players.size(); ++i) {
- std::transform(players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_BEGIN,
- players[i].buttons.begin() + Settings::NativeButton::BUTTON_HID_END,
- buttons[i].begin(), Input::CreateDevice<Input::ButtonDevice>);
- std::transform(players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_BEGIN,
- players[i].analogs.begin() + Settings::NativeAnalog::STICK_HID_END,
- sticks[i].begin(), Input::CreateDevice<Input::AnalogDevice>);
- std::transform(players[i].vibrations.begin() +
- Settings::NativeVibration::VIBRATION_HID_BEGIN,
- players[i].vibrations.begin() + Settings::NativeVibration::VIBRATION_HID_END,
- vibrations[i].begin(), Input::CreateDevice<Input::VibrationDevice>);
- std::transform(players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_BEGIN,
- players[i].motions.begin() + Settings::NativeMotion::MOTION_HID_END,
- motions[i].begin(), Input::CreateDevice<Input::MotionDevice>);
- for (std::size_t device_idx = 0; device_idx < vibrations[i].size(); ++device_idx) {
- InitializeVibrationDeviceAtIndex(i, device_idx);
+void Controller_NPad::OnRelease() {
+ for (std::size_t i = 0; i < controller_data.size(); ++i) {
+ auto& controller = controller_data[i];
+ service_context.CloseEvent(controller.styleset_changed_event);
+ for (std::size_t device_idx = 0; device_idx < controller.vibration.size(); ++device_idx) {
+ VibrateControllerAtIndex(controller.device->GetNpadIdType(), device_idx, {});
}
}
}
-void Controller_NPad::OnRelease() {
- for (std::size_t npad_idx = 0; npad_idx < vibrations.size(); ++npad_idx) {
- for (std::size_t device_idx = 0; device_idx < vibrations[npad_idx].size(); ++device_idx) {
- VibrateControllerAtIndex(npad_idx, device_idx, {});
- }
+void Controller_NPad::RequestPadStateUpdate(Core::HID::NpadIdType npad_id) {
+ std::lock_guard lock{mutex};
+ auto& controller = GetControllerFromNpadIdType(npad_id);
+ const auto controller_type = controller.device->GetNpadStyleIndex();
+ if (!controller.device->IsConnected()) {
+ return;
}
- for (std::size_t i = 0; i < styleset_changed_events.size(); ++i) {
- service_context.CloseEvent(styleset_changed_events[i]);
+ auto& pad_entry = controller.npad_pad_state;
+ auto& trigger_entry = controller.npad_trigger_state;
+ const auto button_state = controller.device->GetNpadButtons();
+ const auto stick_state = controller.device->GetSticks();
+
+ using btn = Core::HID::NpadButton;
+ pad_entry.npad_buttons.raw = btn::None;
+ if (controller_type != Core::HID::NpadStyleIndex::JoyconLeft) {
+ constexpr btn right_button_mask = btn::A | btn::B | btn::X | btn::Y | btn::StickR | btn::R |
+ btn::ZR | btn::Plus | btn::StickRLeft | btn::StickRUp |
+ btn::StickRRight | btn::StickRDown;
+ pad_entry.npad_buttons.raw = button_state.raw & right_button_mask;
+ pad_entry.r_stick = stick_state.right;
}
-}
-void Controller_NPad::RequestPadStateUpdate(u32 npad_id) {
- std::lock_guard lock{mutex};
+ if (controller_type != Core::HID::NpadStyleIndex::JoyconRight) {
+ constexpr btn left_button_mask =
+ btn::Left | btn::Up | btn::Right | btn::Down | btn::StickL | btn::L | btn::ZL |
+ btn::Minus | btn::StickLLeft | btn::StickLUp | btn::StickLRight | btn::StickLDown;
+ pad_entry.npad_buttons.raw |= button_state.raw & left_button_mask;
+ pad_entry.l_stick = stick_state.left;
+ }
- const auto controller_idx = NPadIdToIndex(npad_id);
- const auto controller_type = connected_controllers[controller_idx].type;
- if (!connected_controllers[controller_idx].is_connected) {
- return;
+ if (controller_type == Core::HID::NpadStyleIndex::JoyconLeft) {
+ pad_entry.npad_buttons.left_sl.Assign(button_state.left_sl);
+ pad_entry.npad_buttons.left_sr.Assign(button_state.left_sr);
}
- auto& pad_state = npad_pad_states[controller_idx].pad_states;
- auto& lstick_entry = npad_pad_states[controller_idx].l_stick;
- auto& rstick_entry = npad_pad_states[controller_idx].r_stick;
- auto& trigger_entry = npad_trigger_states[controller_idx];
- const auto& button_state = buttons[controller_idx];
- const auto& analog_state = sticks[controller_idx];
- const auto [stick_l_x_f, stick_l_y_f] =
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]->GetStatus();
- const auto [stick_r_x_f, stick_r_y_f] =
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]->GetStatus();
-
- using namespace Settings::NativeButton;
- if (controller_type != NPadControllerType::JoyLeft) {
- pad_state.a.Assign(button_state[A - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.b.Assign(button_state[B - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.x.Assign(button_state[X - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.y.Assign(button_state[Y - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r_stick.Assign(button_state[RStick - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.zr.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.plus.Assign(button_state[Plus - BUTTON_HID_BEGIN]->GetStatus());
-
- pad_state.r_stick_right.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
- pad_state.r_stick_left.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
- pad_state.r_stick_up.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
- pad_state.r_stick_down.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Right)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
- rstick_entry.x = static_cast<s32>(stick_r_x_f * HID_JOYSTICK_MAX);
- rstick_entry.y = static_cast<s32>(stick_r_y_f * HID_JOYSTICK_MAX);
- }
-
- if (controller_type != NPadControllerType::JoyRight) {
- pad_state.d_left.Assign(button_state[DLeft - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.d_up.Assign(button_state[DUp - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.d_right.Assign(button_state[DRight - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.d_down.Assign(button_state[DDown - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l_stick.Assign(button_state[LStick - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l.Assign(button_state[L - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.zl.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.minus.Assign(button_state[Minus - BUTTON_HID_BEGIN]->GetStatus());
-
- pad_state.l_stick_right.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::RIGHT));
- pad_state.l_stick_left.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::LEFT));
- pad_state.l_stick_up.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::UP));
- pad_state.l_stick_down.Assign(
- analog_state[static_cast<std::size_t>(JoystickId::Joystick_Left)]
- ->GetAnalogDirectionStatus(Input::AnalogDirection::DOWN));
- lstick_entry.x = static_cast<s32>(stick_l_x_f * HID_JOYSTICK_MAX);
- lstick_entry.y = static_cast<s32>(stick_l_y_f * HID_JOYSTICK_MAX);
- }
-
- if (controller_type == NPadControllerType::JoyLeft) {
- pad_state.left_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.left_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
- }
-
- if (controller_type == NPadControllerType::JoyRight) {
- pad_state.right_sl.Assign(button_state[SL - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.right_sr.Assign(button_state[SR - BUTTON_HID_BEGIN]->GetStatus());
- }
-
- if (controller_type == NPadControllerType::GameCube) {
- trigger_entry.l_analog = static_cast<s32>(
- button_state[ZL - BUTTON_HID_BEGIN]->GetStatus() ? HID_TRIGGER_MAX : 0);
- trigger_entry.r_analog = static_cast<s32>(
- button_state[ZR - BUTTON_HID_BEGIN]->GetStatus() ? HID_TRIGGER_MAX : 0);
- pad_state.zl.Assign(false);
- pad_state.zr.Assign(button_state[R - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.l.Assign(button_state[ZL - BUTTON_HID_BEGIN]->GetStatus());
- pad_state.r.Assign(button_state[ZR - BUTTON_HID_BEGIN]->GetStatus());
+
+ if (controller_type == Core::HID::NpadStyleIndex::JoyconRight) {
+ pad_entry.npad_buttons.right_sl.Assign(button_state.right_sl);
+ pad_entry.npad_buttons.right_sr.Assign(button_state.right_sr);
+ }
+
+ if (controller_type == Core::HID::NpadStyleIndex::GameCube) {
+ const auto& trigger_state = controller.device->GetTriggers();
+ trigger_entry.l_analog = trigger_state.left;
+ trigger_entry.r_analog = trigger_state.right;
+ pad_entry.npad_buttons.zl.Assign(false);
+ pad_entry.npad_buttons.zr.Assign(button_state.r);
+ pad_entry.npad_buttons.l.Assign(button_state.zl);
+ pad_entry.npad_buttons.r.Assign(button_state.zr);
}
}
@@ -448,173 +386,136 @@ void Controller_NPad::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8*
if (!IsControllerActivated()) {
return;
}
- for (std::size_t i = 0; i < shared_memory_entries.size(); ++i) {
- auto& npad = shared_memory_entries[i];
- const std::array<NPadGeneric*, 7> controller_npads{
- &npad.fullkey_states, &npad.handheld_states, &npad.joy_dual_states,
- &npad.joy_left_states, &npad.joy_right_states, &npad.palma_states,
- &npad.system_ext_states};
-
- // There is the posibility to have more controllers with analog triggers
- const std::array<TriggerGeneric*, 1> controller_triggers{
- &npad.gc_trigger_states,
- };
-
- for (auto* main_controller : controller_npads) {
- main_controller->common.entry_count = 16;
- main_controller->common.total_entry_count = 17;
-
- const auto& last_entry =
- main_controller->npad[main_controller->common.last_entry_index];
-
- main_controller->common.timestamp = core_timing.GetCPUTicks();
- main_controller->common.last_entry_index =
- (main_controller->common.last_entry_index + 1) % 17;
-
- auto& cur_entry = main_controller->npad[main_controller->common.last_entry_index];
-
- cur_entry.timestamp = last_entry.timestamp + 1;
- cur_entry.timestamp2 = cur_entry.timestamp;
- }
-
- for (auto* analog_trigger : controller_triggers) {
- analog_trigger->entry_count = 16;
- analog_trigger->total_entry_count = 17;
-
- const auto& last_entry = analog_trigger->trigger[analog_trigger->last_entry_index];
-
- analog_trigger->timestamp = core_timing.GetCPUTicks();
- analog_trigger->last_entry_index = (analog_trigger->last_entry_index + 1) % 17;
-
- auto& cur_entry = analog_trigger->trigger[analog_trigger->last_entry_index];
- cur_entry.timestamp = last_entry.timestamp + 1;
- cur_entry.timestamp2 = cur_entry.timestamp;
- }
+ for (std::size_t i = 0; i < controller_data.size(); ++i) {
+ auto& controller = controller_data[i];
+ auto& npad = controller.shared_memory_entry;
- const auto& controller_type = connected_controllers[i].type;
+ const auto& controller_type = controller.device->GetNpadStyleIndex();
- if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) {
+ if (controller_type == Core::HID::NpadStyleIndex::None ||
+ !controller.device->IsConnected()) {
+ // Refresh shared memory
+ std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)),
+ &controller.shared_memory_entry, sizeof(NpadInternalState));
continue;
}
- const u32 npad_index = static_cast<u32>(i);
-
- RequestPadStateUpdate(npad_index);
- auto& pad_state = npad_pad_states[npad_index];
- auto& trigger_state = npad_trigger_states[npad_index];
-
- auto& main_controller =
- npad.fullkey_states.npad[npad.fullkey_states.common.last_entry_index];
- auto& handheld_entry =
- npad.handheld_states.npad[npad.handheld_states.common.last_entry_index];
- auto& dual_entry = npad.joy_dual_states.npad[npad.joy_dual_states.common.last_entry_index];
- auto& left_entry = npad.joy_left_states.npad[npad.joy_left_states.common.last_entry_index];
- auto& right_entry =
- npad.joy_right_states.npad[npad.joy_right_states.common.last_entry_index];
- auto& pokeball_entry = npad.palma_states.npad[npad.palma_states.common.last_entry_index];
- auto& libnx_entry =
- npad.system_ext_states.npad[npad.system_ext_states.common.last_entry_index];
- auto& trigger_entry =
- npad.gc_trigger_states.trigger[npad.gc_trigger_states.last_entry_index];
-
- libnx_entry.connection_status.raw = 0;
- libnx_entry.connection_status.is_connected.Assign(1);
+ RequestPadStateUpdate(controller.device->GetNpadIdType());
+ auto& pad_state = controller.npad_pad_state;
+ auto& libnx_state = controller.npad_libnx_state;
+ auto& trigger_state = controller.npad_trigger_state;
+
+ // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
+ // any controllers.
+ libnx_state.connection_status.raw = 0;
+ libnx_state.connection_status.is_connected.Assign(1);
switch (controller_type) {
- case NPadControllerType::None:
+ case Core::HID::NpadStyleIndex::None:
UNREACHABLE();
break;
- case NPadControllerType::ProController:
- main_controller.connection_status.raw = 0;
- main_controller.connection_status.is_connected.Assign(1);
- main_controller.connection_status.is_wired.Assign(1);
- main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
- main_controller.pad.l_stick = pad_state.l_stick;
- main_controller.pad.r_stick = pad_state.r_stick;
-
- libnx_entry.connection_status.is_wired.Assign(1);
+ case Core::HID::NpadStyleIndex::ProController:
+ case Core::HID::NpadStyleIndex::NES:
+ case Core::HID::NpadStyleIndex::SNES:
+ case Core::HID::NpadStyleIndex::N64:
+ case Core::HID::NpadStyleIndex::SegaGenesis:
+ pad_state.connection_status.raw = 0;
+ pad_state.connection_status.is_connected.Assign(1);
+ pad_state.connection_status.is_wired.Assign(1);
+
+ libnx_state.connection_status.is_wired.Assign(1);
+ pad_state.sampling_number =
+ npad.fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ npad.fullkey_lifo.WriteNextEntry(pad_state);
break;
- case NPadControllerType::Handheld:
- handheld_entry.connection_status.raw = 0;
- handheld_entry.connection_status.is_connected.Assign(1);
- handheld_entry.connection_status.is_wired.Assign(1);
- handheld_entry.connection_status.is_left_connected.Assign(1);
- handheld_entry.connection_status.is_right_connected.Assign(1);
- handheld_entry.connection_status.is_left_wired.Assign(1);
- handheld_entry.connection_status.is_right_wired.Assign(1);
- handheld_entry.pad.pad_states.raw = pad_state.pad_states.raw;
- handheld_entry.pad.l_stick = pad_state.l_stick;
- handheld_entry.pad.r_stick = pad_state.r_stick;
-
- libnx_entry.connection_status.is_wired.Assign(1);
- libnx_entry.connection_status.is_left_connected.Assign(1);
- libnx_entry.connection_status.is_right_connected.Assign(1);
- libnx_entry.connection_status.is_left_wired.Assign(1);
- libnx_entry.connection_status.is_right_wired.Assign(1);
+ case Core::HID::NpadStyleIndex::Handheld:
+ pad_state.connection_status.raw = 0;
+ pad_state.connection_status.is_connected.Assign(1);
+ pad_state.connection_status.is_wired.Assign(1);
+ pad_state.connection_status.is_left_connected.Assign(1);
+ pad_state.connection_status.is_right_connected.Assign(1);
+ pad_state.connection_status.is_left_wired.Assign(1);
+ pad_state.connection_status.is_right_wired.Assign(1);
+
+ libnx_state.connection_status.is_wired.Assign(1);
+ libnx_state.connection_status.is_left_connected.Assign(1);
+ libnx_state.connection_status.is_right_connected.Assign(1);
+ libnx_state.connection_status.is_left_wired.Assign(1);
+ libnx_state.connection_status.is_right_wired.Assign(1);
+ pad_state.sampling_number =
+ npad.handheld_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ npad.handheld_lifo.WriteNextEntry(pad_state);
break;
- case NPadControllerType::JoyDual:
- dual_entry.connection_status.raw = 0;
- dual_entry.connection_status.is_connected.Assign(1);
- dual_entry.connection_status.is_left_connected.Assign(1);
- dual_entry.connection_status.is_right_connected.Assign(1);
- dual_entry.pad.pad_states.raw = pad_state.pad_states.raw;
- dual_entry.pad.l_stick = pad_state.l_stick;
- dual_entry.pad.r_stick = pad_state.r_stick;
-
- libnx_entry.connection_status.is_left_connected.Assign(1);
- libnx_entry.connection_status.is_right_connected.Assign(1);
+ case Core::HID::NpadStyleIndex::JoyconDual:
+ pad_state.connection_status.raw = 0;
+ pad_state.connection_status.is_connected.Assign(1);
+ if (controller.is_dual_left_connected) {
+ pad_state.connection_status.is_left_connected.Assign(1);
+ libnx_state.connection_status.is_left_connected.Assign(1);
+ }
+ if (controller.is_dual_right_connected) {
+ pad_state.connection_status.is_right_connected.Assign(1);
+ libnx_state.connection_status.is_right_connected.Assign(1);
+ }
+
+ pad_state.sampling_number =
+ npad.joy_dual_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ npad.joy_dual_lifo.WriteNextEntry(pad_state);
break;
- case NPadControllerType::JoyLeft:
- left_entry.connection_status.raw = 0;
- left_entry.connection_status.is_connected.Assign(1);
- left_entry.connection_status.is_left_connected.Assign(1);
- left_entry.pad.pad_states.raw = pad_state.pad_states.raw;
- left_entry.pad.l_stick = pad_state.l_stick;
- left_entry.pad.r_stick = pad_state.r_stick;
-
- libnx_entry.connection_status.is_left_connected.Assign(1);
+ case Core::HID::NpadStyleIndex::JoyconLeft:
+ pad_state.connection_status.raw = 0;
+ pad_state.connection_status.is_connected.Assign(1);
+ pad_state.connection_status.is_left_connected.Assign(1);
+
+ libnx_state.connection_status.is_left_connected.Assign(1);
+ pad_state.sampling_number =
+ npad.joy_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ npad.joy_left_lifo.WriteNextEntry(pad_state);
break;
- case NPadControllerType::JoyRight:
- right_entry.connection_status.raw = 0;
- right_entry.connection_status.is_connected.Assign(1);
- right_entry.connection_status.is_right_connected.Assign(1);
- right_entry.pad.pad_states.raw = pad_state.pad_states.raw;
- right_entry.pad.l_stick = pad_state.l_stick;
- right_entry.pad.r_stick = pad_state.r_stick;
-
- libnx_entry.connection_status.is_right_connected.Assign(1);
+ case Core::HID::NpadStyleIndex::JoyconRight:
+ pad_state.connection_status.raw = 0;
+ pad_state.connection_status.is_connected.Assign(1);
+ pad_state.connection_status.is_right_connected.Assign(1);
+
+ libnx_state.connection_status.is_right_connected.Assign(1);
+ pad_state.sampling_number =
+ npad.joy_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ npad.joy_right_lifo.WriteNextEntry(pad_state);
break;
- case NPadControllerType::GameCube:
- main_controller.connection_status.raw = 0;
- main_controller.connection_status.is_connected.Assign(1);
- main_controller.connection_status.is_wired.Assign(1);
- main_controller.pad.pad_states.raw = pad_state.pad_states.raw;
- main_controller.pad.l_stick = pad_state.l_stick;
- main_controller.pad.r_stick = pad_state.r_stick;
- trigger_entry.l_analog = trigger_state.l_analog;
- trigger_entry.r_analog = trigger_state.r_analog;
-
- libnx_entry.connection_status.is_wired.Assign(1);
+ case Core::HID::NpadStyleIndex::GameCube:
+ pad_state.connection_status.raw = 0;
+ pad_state.connection_status.is_connected.Assign(1);
+ pad_state.connection_status.is_wired.Assign(1);
+
+ libnx_state.connection_status.is_wired.Assign(1);
+ pad_state.sampling_number =
+ npad.fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ trigger_state.sampling_number =
+ npad.gc_trigger_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ npad.fullkey_lifo.WriteNextEntry(pad_state);
+ npad.gc_trigger_lifo.WriteNextEntry(trigger_state);
break;
- case NPadControllerType::Pokeball:
- pokeball_entry.connection_status.raw = 0;
- pokeball_entry.connection_status.is_connected.Assign(1);
- pokeball_entry.pad.pad_states.raw = pad_state.pad_states.raw;
- pokeball_entry.pad.l_stick = pad_state.l_stick;
- pokeball_entry.pad.r_stick = pad_state.r_stick;
+ case Core::HID::NpadStyleIndex::Pokeball:
+ pad_state.connection_status.raw = 0;
+ pad_state.connection_status.is_connected.Assign(1);
+ pad_state.sampling_number =
+ npad.palma_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ npad.palma_lifo.WriteNextEntry(pad_state);
+ break;
+ default:
break;
}
- // LibNX exclusively uses this section, so we always update it since LibNX doesn't activate
- // any controllers.
- libnx_entry.pad.pad_states.raw = pad_state.pad_states.raw;
- libnx_entry.pad.l_stick = pad_state.l_stick;
- libnx_entry.pad.r_stick = pad_state.r_stick;
+ libnx_state.npad_buttons.raw = pad_state.npad_buttons.raw;
+ libnx_state.l_stick = pad_state.l_stick;
+ libnx_state.r_stick = pad_state.r_stick;
+ npad.system_ext_lifo.WriteNextEntry(pad_state);
+
+ press_state |= static_cast<u64>(pad_state.npad_buttons.raw);
- press_state |= static_cast<u32>(pad_state.pad_states.raw);
+ std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)),
+ &controller.shared_memory_entry, sizeof(NpadInternalState));
}
- std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
- shared_memory_entries.size() * sizeof(NPadEntry));
}
void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
@@ -622,145 +523,138 @@ void Controller_NPad::OnMotionUpdate(const Core::Timing::CoreTiming& core_timing
if (!IsControllerActivated()) {
return;
}
- for (std::size_t i = 0; i < shared_memory_entries.size(); ++i) {
- auto& npad = shared_memory_entries[i];
-
- const auto& controller_type = connected_controllers[i].type;
- if (controller_type == NPadControllerType::None || !connected_controllers[i].is_connected) {
- continue;
- }
-
- const std::array<SixAxisGeneric*, 6> controller_sixaxes{
- &npad.sixaxis_fullkey, &npad.sixaxis_handheld, &npad.sixaxis_dual_left,
- &npad.sixaxis_dual_right, &npad.sixaxis_left, &npad.sixaxis_right,
- };
-
- for (auto* sixaxis_sensor : controller_sixaxes) {
- sixaxis_sensor->common.entry_count = 16;
- sixaxis_sensor->common.total_entry_count = 17;
-
- const auto& last_entry =
- sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
-
- sixaxis_sensor->common.timestamp = core_timing.GetCPUTicks();
- sixaxis_sensor->common.last_entry_index =
- (sixaxis_sensor->common.last_entry_index + 1) % 17;
+ for (std::size_t i = 0; i < controller_data.size(); ++i) {
+ auto& controller = controller_data[i];
- auto& cur_entry = sixaxis_sensor->sixaxis[sixaxis_sensor->common.last_entry_index];
+ const auto& controller_type = controller.device->GetNpadStyleIndex();
- cur_entry.timestamp = last_entry.timestamp + 1;
- cur_entry.timestamp2 = cur_entry.timestamp;
+ if (controller_type == Core::HID::NpadStyleIndex::None ||
+ !controller.device->IsConnected()) {
+ continue;
}
- // Try to read sixaxis sensor states
- std::array<MotionDevice, 2> motion_devices;
-
- if (sixaxis_sensors_enabled && Settings::values.motion_enabled.GetValue()) {
- sixaxis_at_rest = true;
- for (std::size_t e = 0; e < motion_devices.size(); ++e) {
- const auto& device = motions[i][e];
- if (device) {
- std::tie(motion_devices[e].accel, motion_devices[e].gyro,
- motion_devices[e].rotation, motion_devices[e].orientation,
- motion_devices[e].quaternion) = device->GetStatus();
- sixaxis_at_rest = sixaxis_at_rest && motion_devices[e].gyro.Length2() < 0.0001f;
- }
+ auto& npad = controller.shared_memory_entry;
+ const auto& motion_state = controller.device->GetMotions();
+ auto& sixaxis_fullkey_state = controller.sixaxis_fullkey_state;
+ auto& sixaxis_handheld_state = controller.sixaxis_handheld_state;
+ auto& sixaxis_dual_left_state = controller.sixaxis_dual_left_state;
+ auto& sixaxis_dual_right_state = controller.sixaxis_dual_right_state;
+ auto& sixaxis_left_lifo_state = controller.sixaxis_left_lifo_state;
+ auto& sixaxis_right_lifo_state = controller.sixaxis_right_lifo_state;
+
+ if (controller.sixaxis_sensor_enabled && Settings::values.motion_enabled.GetValue()) {
+ controller.sixaxis_at_rest = true;
+ for (std::size_t e = 0; e < motion_state.size(); ++e) {
+ controller.sixaxis_at_rest =
+ controller.sixaxis_at_rest && motion_state[e].is_at_rest;
}
}
- auto& full_sixaxis_entry =
- npad.sixaxis_fullkey.sixaxis[npad.sixaxis_fullkey.common.last_entry_index];
- auto& handheld_sixaxis_entry =
- npad.sixaxis_handheld.sixaxis[npad.sixaxis_handheld.common.last_entry_index];
- auto& dual_left_sixaxis_entry =
- npad.sixaxis_dual_left.sixaxis[npad.sixaxis_dual_left.common.last_entry_index];
- auto& dual_right_sixaxis_entry =
- npad.sixaxis_dual_right.sixaxis[npad.sixaxis_dual_right.common.last_entry_index];
- auto& left_sixaxis_entry =
- npad.sixaxis_left.sixaxis[npad.sixaxis_left.common.last_entry_index];
- auto& right_sixaxis_entry =
- npad.sixaxis_right.sixaxis[npad.sixaxis_right.common.last_entry_index];
-
switch (controller_type) {
- case NPadControllerType::None:
+ case Core::HID::NpadStyleIndex::None:
UNREACHABLE();
break;
- case NPadControllerType::ProController:
- full_sixaxis_entry.attribute.raw = 0;
- if (sixaxis_sensors_enabled && motions[i][0]) {
- full_sixaxis_entry.attribute.is_connected.Assign(1);
- full_sixaxis_entry.accel = motion_devices[0].accel;
- full_sixaxis_entry.gyro = motion_devices[0].gyro;
- full_sixaxis_entry.rotation = motion_devices[0].rotation;
- full_sixaxis_entry.orientation = motion_devices[0].orientation;
+ case Core::HID::NpadStyleIndex::ProController:
+ sixaxis_fullkey_state.attribute.raw = 0;
+ if (controller.sixaxis_sensor_enabled) {
+ sixaxis_fullkey_state.attribute.is_connected.Assign(1);
+ sixaxis_fullkey_state.accel = motion_state[0].accel;
+ sixaxis_fullkey_state.gyro = motion_state[0].gyro;
+ sixaxis_fullkey_state.rotation = motion_state[0].rotation;
+ sixaxis_fullkey_state.orientation = motion_state[0].orientation;
}
break;
- case NPadControllerType::Handheld:
- handheld_sixaxis_entry.attribute.raw = 0;
- if (sixaxis_sensors_enabled && motions[i][0]) {
- handheld_sixaxis_entry.attribute.is_connected.Assign(1);
- handheld_sixaxis_entry.accel = motion_devices[0].accel;
- handheld_sixaxis_entry.gyro = motion_devices[0].gyro;
- handheld_sixaxis_entry.rotation = motion_devices[0].rotation;
- handheld_sixaxis_entry.orientation = motion_devices[0].orientation;
+ case Core::HID::NpadStyleIndex::Handheld:
+ sixaxis_handheld_state.attribute.raw = 0;
+ if (controller.sixaxis_sensor_enabled) {
+ sixaxis_handheld_state.attribute.is_connected.Assign(1);
+ sixaxis_handheld_state.accel = motion_state[0].accel;
+ sixaxis_handheld_state.gyro = motion_state[0].gyro;
+ sixaxis_handheld_state.rotation = motion_state[0].rotation;
+ sixaxis_handheld_state.orientation = motion_state[0].orientation;
}
break;
- case NPadControllerType::JoyDual:
- dual_left_sixaxis_entry.attribute.raw = 0;
- dual_right_sixaxis_entry.attribute.raw = 0;
- if (sixaxis_sensors_enabled && motions[i][0]) {
+ case Core::HID::NpadStyleIndex::JoyconDual:
+ sixaxis_dual_left_state.attribute.raw = 0;
+ sixaxis_dual_right_state.attribute.raw = 0;
+ if (controller.sixaxis_sensor_enabled) {
// Set motion for the left joycon
- dual_left_sixaxis_entry.attribute.is_connected.Assign(1);
- dual_left_sixaxis_entry.accel = motion_devices[0].accel;
- dual_left_sixaxis_entry.gyro = motion_devices[0].gyro;
- dual_left_sixaxis_entry.rotation = motion_devices[0].rotation;
- dual_left_sixaxis_entry.orientation = motion_devices[0].orientation;
+ sixaxis_dual_left_state.attribute.is_connected.Assign(1);
+ sixaxis_dual_left_state.accel = motion_state[0].accel;
+ sixaxis_dual_left_state.gyro = motion_state[0].gyro;
+ sixaxis_dual_left_state.rotation = motion_state[0].rotation;
+ sixaxis_dual_left_state.orientation = motion_state[0].orientation;
}
- if (sixaxis_sensors_enabled && motions[i][1]) {
+ if (controller.sixaxis_sensor_enabled) {
// Set motion for the right joycon
- dual_right_sixaxis_entry.attribute.is_connected.Assign(1);
- dual_right_sixaxis_entry.accel = motion_devices[1].accel;
- dual_right_sixaxis_entry.gyro = motion_devices[1].gyro;
- dual_right_sixaxis_entry.rotation = motion_devices[1].rotation;
- dual_right_sixaxis_entry.orientation = motion_devices[1].orientation;
+ sixaxis_dual_right_state.attribute.is_connected.Assign(1);
+ sixaxis_dual_right_state.accel = motion_state[1].accel;
+ sixaxis_dual_right_state.gyro = motion_state[1].gyro;
+ sixaxis_dual_right_state.rotation = motion_state[1].rotation;
+ sixaxis_dual_right_state.orientation = motion_state[1].orientation;
}
break;
- case NPadControllerType::JoyLeft:
- left_sixaxis_entry.attribute.raw = 0;
- if (sixaxis_sensors_enabled && motions[i][0]) {
- left_sixaxis_entry.attribute.is_connected.Assign(1);
- left_sixaxis_entry.accel = motion_devices[0].accel;
- left_sixaxis_entry.gyro = motion_devices[0].gyro;
- left_sixaxis_entry.rotation = motion_devices[0].rotation;
- left_sixaxis_entry.orientation = motion_devices[0].orientation;
+ case Core::HID::NpadStyleIndex::JoyconLeft:
+ sixaxis_left_lifo_state.attribute.raw = 0;
+ if (controller.sixaxis_sensor_enabled) {
+ sixaxis_left_lifo_state.attribute.is_connected.Assign(1);
+ sixaxis_left_lifo_state.accel = motion_state[0].accel;
+ sixaxis_left_lifo_state.gyro = motion_state[0].gyro;
+ sixaxis_left_lifo_state.rotation = motion_state[0].rotation;
+ sixaxis_left_lifo_state.orientation = motion_state[0].orientation;
}
break;
- case NPadControllerType::JoyRight:
- right_sixaxis_entry.attribute.raw = 0;
- if (sixaxis_sensors_enabled && motions[i][1]) {
- right_sixaxis_entry.attribute.is_connected.Assign(1);
- right_sixaxis_entry.accel = motion_devices[1].accel;
- right_sixaxis_entry.gyro = motion_devices[1].gyro;
- right_sixaxis_entry.rotation = motion_devices[1].rotation;
- right_sixaxis_entry.orientation = motion_devices[1].orientation;
+ case Core::HID::NpadStyleIndex::JoyconRight:
+ sixaxis_right_lifo_state.attribute.raw = 0;
+ if (controller.sixaxis_sensor_enabled) {
+ sixaxis_right_lifo_state.attribute.is_connected.Assign(1);
+ sixaxis_right_lifo_state.accel = motion_state[1].accel;
+ sixaxis_right_lifo_state.gyro = motion_state[1].gyro;
+ sixaxis_right_lifo_state.rotation = motion_state[1].rotation;
+ sixaxis_right_lifo_state.orientation = motion_state[1].orientation;
}
break;
- case NPadControllerType::GameCube:
- case NPadControllerType::Pokeball:
+ default:
break;
}
+
+ sixaxis_fullkey_state.sampling_number =
+ npad.sixaxis_fullkey_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ sixaxis_handheld_state.sampling_number =
+ npad.sixaxis_handheld_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ sixaxis_dual_left_state.sampling_number =
+ npad.sixaxis_dual_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ sixaxis_dual_right_state.sampling_number =
+ npad.sixaxis_dual_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ sixaxis_left_lifo_state.sampling_number =
+ npad.sixaxis_left_lifo.ReadCurrentEntry().state.sampling_number + 1;
+ sixaxis_right_lifo_state.sampling_number =
+ npad.sixaxis_right_lifo.ReadCurrentEntry().state.sampling_number + 1;
+
+ if (Core::HID::IndexToNpadIdType(i) == Core::HID::NpadIdType::Handheld) {
+ // This buffer only is updated on handheld on HW
+ npad.sixaxis_handheld_lifo.WriteNextEntry(sixaxis_handheld_state);
+ } else {
+ // Handheld doesn't update this buffer on HW
+ npad.sixaxis_fullkey_lifo.WriteNextEntry(sixaxis_fullkey_state);
+ }
+
+ npad.sixaxis_dual_left_lifo.WriteNextEntry(sixaxis_dual_left_state);
+ npad.sixaxis_dual_right_lifo.WriteNextEntry(sixaxis_dual_right_state);
+ npad.sixaxis_left_lifo.WriteNextEntry(sixaxis_left_lifo_state);
+ npad.sixaxis_right_lifo.WriteNextEntry(sixaxis_right_lifo_state);
+ std::memcpy(data + NPAD_OFFSET + (i * sizeof(NpadInternalState)),
+ &controller.shared_memory_entry, sizeof(NpadInternalState));
}
- std::memcpy(data + NPAD_OFFSET, shared_memory_entries.data(),
- shared_memory_entries.size() * sizeof(NPadEntry));
}
-void Controller_NPad::SetSupportedStyleSet(NpadStyleSet style_set) {
- style.raw = style_set.raw;
+void Controller_NPad::SetSupportedStyleSet(Core::HID::NpadStyleTag style_set) {
+ hid_core.SetSupportedStyleTag(style_set);
}
-Controller_NPad::NpadStyleSet Controller_NPad::GetSupportedStyleSet() const {
- return style;
+Core::HID::NpadStyleTag Controller_NPad::GetSupportedStyleSet() const {
+ return hid_core.GetSupportedStyleTag();
}
void Controller_NPad::SetSupportedNpadIdTypes(u8* data, std::size_t length) {
@@ -779,11 +673,11 @@ std::size_t Controller_NPad::GetSupportedNpadIdTypesSize() const {
return supported_npad_id_types.size();
}
-void Controller_NPad::SetHoldType(NpadHoldType joy_hold_type) {
+void Controller_NPad::SetHoldType(NpadJoyHoldType joy_hold_type) {
hold_type = joy_hold_type;
}
-Controller_NPad::NpadHoldType Controller_NPad::GetHoldType() const {
+Controller_NPad::NpadJoyHoldType Controller_NPad::GetHoldType() const {
return hold_type;
}
@@ -803,29 +697,91 @@ Controller_NPad::NpadCommunicationMode Controller_NPad::GetNpadCommunicationMode
return communication_mode;
}
-void Controller_NPad::SetNpadMode(u32 npad_id, NpadAssignments assignment_mode) {
- const std::size_t npad_index = NPadIdToIndex(npad_id);
- ASSERT(npad_index < shared_memory_entries.size());
- if (shared_memory_entries[npad_index].assignment_mode != assignment_mode) {
- shared_memory_entries[npad_index].assignment_mode = assignment_mode;
+void Controller_NPad::SetNpadMode(Core::HID::NpadIdType npad_id, NpadJoyDeviceType npad_device_type,
+ NpadJoyAssignmentMode assignment_mode) {
+ if (!IsNpadIdValid(npad_id)) {
+ LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
+ return;
+ }
+
+ auto& controller = GetControllerFromNpadIdType(npad_id);
+ if (controller.shared_memory_entry.assignment_mode != assignment_mode) {
+ controller.shared_memory_entry.assignment_mode = assignment_mode;
+ }
+
+ if (!controller.device->IsConnected()) {
+ return;
+ }
+
+ if (assignment_mode == NpadJoyAssignmentMode::Dual) {
+ if (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft) {
+ DisconnectNpad(npad_id);
+ controller.is_dual_left_connected = true;
+ controller.is_dual_right_connected = false;
+ UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id, true);
+ return;
+ }
+ if (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight) {
+ DisconnectNpad(npad_id);
+ controller.is_dual_left_connected = false;
+ controller.is_dual_right_connected = true;
+ UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id, true);
+ return;
+ }
+ return;
+ }
+
+ // This is for NpadJoyAssignmentMode::Single
+
+ // Only JoyconDual get affected by this function
+ if (controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::JoyconDual) {
+ return;
+ }
+
+ if (controller.is_dual_left_connected && !controller.is_dual_right_connected) {
+ DisconnectNpad(npad_id);
+ UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconLeft, npad_id, true);
+ return;
+ }
+ if (!controller.is_dual_left_connected && controller.is_dual_right_connected) {
+ DisconnectNpad(npad_id);
+ UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconRight, npad_id, true);
+ return;
+ }
+
+ // We have two controllers connected to the same npad_id we need to split them
+ const auto npad_id_2 = hid_core.GetFirstDisconnectedNpadId();
+ auto& controller_2 = GetControllerFromNpadIdType(npad_id_2);
+ DisconnectNpad(npad_id);
+ if (npad_device_type == NpadJoyDeviceType::Left) {
+ UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconLeft, npad_id, true);
+ controller_2.is_dual_left_connected = false;
+ controller_2.is_dual_right_connected = true;
+ UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_2, true);
+ } else {
+ UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconRight, npad_id, true);
+ controller_2.is_dual_left_connected = true;
+ controller_2.is_dual_right_connected = false;
+ UpdateControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_2, true);
}
}
-bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size_t device_index,
- const VibrationValue& vibration_value) {
- if (!connected_controllers[npad_index].is_connected || !vibrations[npad_index][device_index]) {
+bool Controller_NPad::VibrateControllerAtIndex(Core::HID::NpadIdType npad_id,
+ std::size_t device_index,
+ const Core::HID::VibrationValue& vibration_value) {
+ auto& controller = GetControllerFromNpadIdType(npad_id);
+ if (!controller.device->IsConnected()) {
return false;
}
- const auto& player = Settings::values.players.GetValue()[npad_index];
-
- if (!player.vibration_enabled) {
- if (latest_vibration_values[npad_index][device_index].amp_low != 0.0f ||
- latest_vibration_values[npad_index][device_index].amp_high != 0.0f) {
+ if (!controller.device->IsVibrationEnabled()) {
+ if (controller.vibration[device_index].latest_vibration_value.low_amplitude != 0.0f ||
+ controller.vibration[device_index].latest_vibration_value.high_amplitude != 0.0f) {
// Send an empty vibration to stop any vibrations.
- vibrations[npad_index][device_index]->SetRumblePlay(0.0f, 160.0f, 0.0f, 320.0f);
+ Core::HID::VibrationValue vibration{0.0f, 160.0f, 0.0f, 320.0f};
+ controller.device->SetVibration(device_index, vibration);
// Then reset the vibration value to its default value.
- latest_vibration_values[npad_index][device_index] = DEFAULT_VIBRATION_VALUE;
+ controller.vibration[device_index].latest_vibration_value = DEFAULT_VIBRATION_VALUE;
}
return false;
@@ -839,27 +795,25 @@ bool Controller_NPad::VibrateControllerAtIndex(std::size_t npad_index, std::size
const auto now = steady_clock::now();
// Filter out non-zero vibrations that are within 10ms of each other.
- if ((vibration_value.amp_low != 0.0f || vibration_value.amp_high != 0.0f) &&
- duration_cast<milliseconds>(now - last_vibration_timepoints[npad_index][device_index]) <
+ if ((vibration_value.low_amplitude != 0.0f || vibration_value.high_amplitude != 0.0f) &&
+ duration_cast<milliseconds>(
+ now - controller.vibration[device_index].last_vibration_timepoint) <
milliseconds(10)) {
return false;
}
- last_vibration_timepoints[npad_index][device_index] = now;
+ controller.vibration[device_index].last_vibration_timepoint = now;
}
- auto& vibration = vibrations[npad_index][device_index];
- const auto player_vibration_strength = static_cast<f32>(player.vibration_strength);
- const auto amp_low =
- std::min(vibration_value.amp_low * player_vibration_strength / 100.0f, 1.0f);
- const auto amp_high =
- std::min(vibration_value.amp_high * player_vibration_strength / 100.0f, 1.0f);
- return vibration->SetRumblePlay(amp_low, vibration_value.freq_low, amp_high,
- vibration_value.freq_high);
+ Core::HID::VibrationValue vibration{
+ vibration_value.low_amplitude, vibration_value.low_frequency,
+ vibration_value.high_amplitude, vibration_value.high_frequency};
+ return controller.device->SetVibration(device_index, vibration);
}
-void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_handle,
- const VibrationValue& vibration_value) {
+void Controller_NPad::VibrateController(
+ const Core::HID::VibrationDeviceHandle& vibration_device_handle,
+ const Core::HID::VibrationValue& vibration_value) {
if (!IsDeviceHandleValid(vibration_device_handle)) {
return;
}
@@ -868,42 +822,45 @@ void Controller_NPad::VibrateController(const DeviceHandle& vibration_device_han
return;
}
- const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
+ auto& controller = GetControllerFromHandle(vibration_device_handle);
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
- if (!vibration_devices_mounted[npad_index][device_index] ||
- !connected_controllers[npad_index].is_connected) {
+ if (!controller.vibration[device_index].device_mounted || !controller.device->IsConnected()) {
return;
}
- if (vibration_device_handle.device_index == DeviceIndex::None) {
+ if (vibration_device_handle.device_index == Core::HID::DeviceIndex::None) {
UNREACHABLE_MSG("DeviceIndex should never be None!");
return;
}
// Some games try to send mismatched parameters in the device handle, block these.
- if ((connected_controllers[npad_index].type == NPadControllerType::JoyLeft &&
- (vibration_device_handle.npad_type == NpadType::JoyconRight ||
- vibration_device_handle.device_index == DeviceIndex::Right)) ||
- (connected_controllers[npad_index].type == NPadControllerType::JoyRight &&
- (vibration_device_handle.npad_type == NpadType::JoyconLeft ||
- vibration_device_handle.device_index == DeviceIndex::Left))) {
+ if ((controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconLeft &&
+ (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconRight ||
+ vibration_device_handle.device_index == Core::HID::DeviceIndex::Right)) ||
+ (controller.device->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::JoyconRight &&
+ (vibration_device_handle.npad_type == Core::HID::NpadStyleIndex::JoyconLeft ||
+ vibration_device_handle.device_index == Core::HID::DeviceIndex::Left))) {
return;
}
// Filter out vibrations with equivalent values to reduce unnecessary state changes.
- if (vibration_value.amp_low == latest_vibration_values[npad_index][device_index].amp_low &&
- vibration_value.amp_high == latest_vibration_values[npad_index][device_index].amp_high) {
+ if (vibration_value.low_amplitude ==
+ controller.vibration[device_index].latest_vibration_value.low_amplitude &&
+ vibration_value.high_amplitude ==
+ controller.vibration[device_index].latest_vibration_value.high_amplitude) {
return;
}
- if (VibrateControllerAtIndex(npad_index, device_index, vibration_value)) {
- latest_vibration_values[npad_index][device_index] = vibration_value;
+ if (VibrateControllerAtIndex(controller.device->GetNpadIdType(), device_index,
+ vibration_value)) {
+ controller.vibration[device_index].latest_vibration_value = vibration_value;
}
}
-void Controller_NPad::VibrateControllers(const std::vector<DeviceHandle>& vibration_device_handles,
- const std::vector<VibrationValue>& vibration_values) {
+void Controller_NPad::VibrateControllers(
+ const std::vector<Core::HID::VibrationDeviceHandle>& vibration_device_handles,
+ const std::vector<Core::HID::VibrationValue>& vibration_values) {
if (!Settings::values.vibration_enabled.GetValue() && !permit_vibration_session_enabled) {
return;
}
@@ -918,168 +875,285 @@ void Controller_NPad::VibrateControllers(const std::vector<DeviceHandle>& vibrat
}
}
-Controller_NPad::VibrationValue Controller_NPad::GetLastVibration(
- const DeviceHandle& vibration_device_handle) const {
+Core::HID::VibrationValue Controller_NPad::GetLastVibration(
+ const Core::HID::VibrationDeviceHandle& vibration_device_handle) const {
if (!IsDeviceHandleValid(vibration_device_handle)) {
return {};
}
- const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
+ const auto& controller = GetControllerFromHandle(vibration_device_handle);
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
- return latest_vibration_values[npad_index][device_index];
+ return controller.vibration[device_index].latest_vibration_value;
}
-void Controller_NPad::InitializeVibrationDevice(const DeviceHandle& vibration_device_handle) {
+void Controller_NPad::InitializeVibrationDevice(
+ const Core::HID::VibrationDeviceHandle& vibration_device_handle) {
if (!IsDeviceHandleValid(vibration_device_handle)) {
return;
}
- const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
+ const auto npad_index = static_cast<Core::HID::NpadIdType>(vibration_device_handle.npad_id);
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
InitializeVibrationDeviceAtIndex(npad_index, device_index);
}
-void Controller_NPad::InitializeVibrationDeviceAtIndex(std::size_t npad_index,
+void Controller_NPad::InitializeVibrationDeviceAtIndex(Core::HID::NpadIdType npad_id,
std::size_t device_index) {
+ auto& controller = GetControllerFromNpadIdType(npad_id);
if (!Settings::values.vibration_enabled.GetValue()) {
- vibration_devices_mounted[npad_index][device_index] = false;
+ controller.vibration[device_index].device_mounted = false;
return;
}
- if (vibrations[npad_index][device_index]) {
- vibration_devices_mounted[npad_index][device_index] =
- vibrations[npad_index][device_index]->GetStatus() == 1;
- } else {
- vibration_devices_mounted[npad_index][device_index] = false;
- }
+ controller.vibration[device_index].device_mounted =
+ controller.device->TestVibration(device_index);
}
void Controller_NPad::SetPermitVibrationSession(bool permit_vibration_session) {
permit_vibration_session_enabled = permit_vibration_session;
}
-bool Controller_NPad::IsVibrationDeviceMounted(const DeviceHandle& vibration_device_handle) const {
+bool Controller_NPad::IsVibrationDeviceMounted(
+ const Core::HID::VibrationDeviceHandle& vibration_device_handle) const {
if (!IsDeviceHandleValid(vibration_device_handle)) {
return false;
}
- const auto npad_index = NPadIdToIndex(vibration_device_handle.npad_id);
+ const auto& controller = GetControllerFromHandle(vibration_device_handle);
const auto device_index = static_cast<std::size_t>(vibration_device_handle.device_index);
- return vibration_devices_mounted[npad_index][device_index];
+ return controller.vibration[device_index].device_mounted;
}
-Kernel::KReadableEvent& Controller_NPad::GetStyleSetChangedEvent(u32 npad_id) {
- return styleset_changed_events[NPadIdToIndex(npad_id)]->GetReadableEvent();
+Kernel::KReadableEvent& Controller_NPad::GetStyleSetChangedEvent(Core::HID::NpadIdType npad_id) {
+ if (!IsNpadIdValid(npad_id)) {
+ LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
+ // Fallback to player 1
+ const auto& controller = GetControllerFromNpadIdType(Core::HID::NpadIdType::Player1);
+ return controller.styleset_changed_event->GetReadableEvent();
+ }
+
+ const auto& controller = GetControllerFromNpadIdType(npad_id);
+ return controller.styleset_changed_event->GetReadableEvent();
}
-void Controller_NPad::SignalStyleSetChangedEvent(u32 npad_id) const {
- styleset_changed_events[NPadIdToIndex(npad_id)]->GetWritableEvent().Signal();
+void Controller_NPad::SignalStyleSetChangedEvent(Core::HID::NpadIdType npad_id) const {
+ const auto& controller = GetControllerFromNpadIdType(npad_id);
+ controller.styleset_changed_event->GetWritableEvent().Signal();
}
-void Controller_NPad::AddNewControllerAt(NPadControllerType controller, std::size_t npad_index) {
- UpdateControllerAt(controller, npad_index, true);
+void Controller_NPad::AddNewControllerAt(Core::HID::NpadStyleIndex controller,
+ Core::HID::NpadIdType npad_id) {
+ UpdateControllerAt(controller, npad_id, true);
}
-void Controller_NPad::UpdateControllerAt(NPadControllerType controller, std::size_t npad_index,
- bool connected) {
+void Controller_NPad::UpdateControllerAt(Core::HID::NpadStyleIndex type,
+ Core::HID::NpadIdType npad_id, bool connected) {
+ auto& controller = GetControllerFromNpadIdType(npad_id);
if (!connected) {
- DisconnectNpadAtIndex(npad_index);
- return;
- }
-
- if (controller == NPadControllerType::Handheld && npad_index == HANDHELD_INDEX) {
- Settings::values.players.GetValue()[HANDHELD_INDEX].controller_type =
- MapNPadToSettingsType(controller);
- Settings::values.players.GetValue()[HANDHELD_INDEX].connected = true;
- connected_controllers[HANDHELD_INDEX] = {controller, true};
- InitNewlyAddedController(HANDHELD_INDEX);
+ DisconnectNpad(npad_id);
return;
}
- Settings::values.players.GetValue()[npad_index].controller_type =
- MapNPadToSettingsType(controller);
- Settings::values.players.GetValue()[npad_index].connected = true;
- connected_controllers[npad_index] = {controller, true};
- InitNewlyAddedController(npad_index);
+ controller.device->SetNpadStyleIndex(type);
+ InitNewlyAddedController(npad_id);
}
-void Controller_NPad::DisconnectNpad(u32 npad_id) {
- DisconnectNpadAtIndex(NPadIdToIndex(npad_id));
-}
+void Controller_NPad::DisconnectNpad(Core::HID::NpadIdType npad_id) {
+ if (!IsNpadIdValid(npad_id)) {
+ LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
+ return;
+ }
-void Controller_NPad::DisconnectNpadAtIndex(std::size_t npad_index) {
- for (std::size_t device_idx = 0; device_idx < vibrations[npad_index].size(); ++device_idx) {
+ LOG_DEBUG(Service_HID, "Npad disconnected {}", npad_id);
+ auto& controller = GetControllerFromNpadIdType(npad_id);
+ for (std::size_t device_idx = 0; device_idx < controller.vibration.size(); ++device_idx) {
// Send an empty vibration to stop any vibrations.
- VibrateControllerAtIndex(npad_index, device_idx, {});
- vibration_devices_mounted[npad_index][device_idx] = false;
+ VibrateControllerAtIndex(npad_id, device_idx, {});
+ controller.vibration[device_idx].device_mounted = false;
}
- Settings::values.players.GetValue()[npad_index].connected = false;
- connected_controllers[npad_index].is_connected = false;
-
- auto& controller = shared_memory_entries[npad_index];
- controller.style_set.raw = 0; // Zero out
- controller.device_type.raw = 0;
- controller.system_properties.raw = 0;
- controller.button_properties.raw = 0;
- controller.battery_level_dual = 0;
- controller.battery_level_left = 0;
- controller.battery_level_right = 0;
- controller.fullkey_color = {};
- controller.joycon_color = {};
- controller.assignment_mode = NpadAssignments::Dual;
- controller.footer_type = AppletFooterUiType::None;
+ auto& shared_memory_entry = controller.shared_memory_entry;
+ // Don't reset shared_memory_entry.assignment_mode this value is persistent
+ shared_memory_entry.style_tag.raw = Core::HID::NpadStyleSet::None; // Zero out
+ shared_memory_entry.device_type.raw = 0;
+ shared_memory_entry.system_properties.raw = 0;
+ shared_memory_entry.button_properties.raw = 0;
+ shared_memory_entry.battery_level_dual = 0;
+ shared_memory_entry.battery_level_left = 0;
+ shared_memory_entry.battery_level_right = 0;
+ shared_memory_entry.fullkey_color = {
+ .attribute = ColorAttribute::NoController,
+ .fullkey = {},
+ };
+ shared_memory_entry.joycon_color = {
+ .attribute = ColorAttribute::NoController,
+ .left = {},
+ .right = {},
+ };
+ shared_memory_entry.applet_footer.type = AppletFooterUiType::None;
+
+ controller.is_dual_left_connected = true;
+ controller.is_dual_right_connected = true;
+ controller.is_connected = false;
+ controller.device->Disconnect();
+ SignalStyleSetChangedEvent(npad_id);
+ WriteEmptyEntry(controller.shared_memory_entry);
+}
- SignalStyleSetChangedEvent(IndexToNPad(npad_index));
+void Controller_NPad::SetGyroscopeZeroDriftMode(Core::HID::SixAxisSensorHandle sixaxis_handle,
+ GyroscopeZeroDriftMode drift_mode) {
+ if (!IsDeviceHandleValid(sixaxis_handle)) {
+ LOG_ERROR(Service_HID, "Invalid handle");
+ return;
+ }
+ auto& controller = GetControllerFromHandle(sixaxis_handle);
+ controller.gyroscope_zero_drift_mode = drift_mode;
}
-void Controller_NPad::SetGyroscopeZeroDriftMode(GyroscopeZeroDriftMode drift_mode) {
- gyroscope_zero_drift_mode = drift_mode;
+Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMode(
+ Core::HID::SixAxisSensorHandle sixaxis_handle) const {
+ if (!IsDeviceHandleValid(sixaxis_handle)) {
+ LOG_ERROR(Service_HID, "Invalid handle");
+ // Return the default value
+ return GyroscopeZeroDriftMode::Standard;
+ }
+ const auto& controller = GetControllerFromHandle(sixaxis_handle);
+ return controller.gyroscope_zero_drift_mode;
}
-Controller_NPad::GyroscopeZeroDriftMode Controller_NPad::GetGyroscopeZeroDriftMode() const {
- return gyroscope_zero_drift_mode;
+bool Controller_NPad::IsSixAxisSensorAtRest(Core::HID::SixAxisSensorHandle sixaxis_handle) const {
+ if (!IsDeviceHandleValid(sixaxis_handle)) {
+ LOG_ERROR(Service_HID, "Invalid handle");
+ // Return the default value
+ return true;
+ }
+ const auto& controller = GetControllerFromHandle(sixaxis_handle);
+ return controller.sixaxis_at_rest;
}
-bool Controller_NPad::IsSixAxisSensorAtRest() const {
- return sixaxis_at_rest;
+void Controller_NPad::SetSixAxisEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle,
+ bool sixaxis_status) {
+ if (!IsDeviceHandleValid(sixaxis_handle)) {
+ LOG_ERROR(Service_HID, "Invalid handle");
+ return;
+ }
+ auto& controller = GetControllerFromHandle(sixaxis_handle);
+ controller.sixaxis_sensor_enabled = sixaxis_status;
}
-void Controller_NPad::SetSixAxisEnabled(bool six_axis_status) {
- sixaxis_sensors_enabled = six_axis_status;
+void Controller_NPad::SetSixAxisFusionEnabled(Core::HID::SixAxisSensorHandle sixaxis_handle,
+ bool sixaxis_fusion_status) {
+ if (!IsDeviceHandleValid(sixaxis_handle)) {
+ LOG_ERROR(Service_HID, "Invalid handle");
+ return;
+ }
+ auto& controller = GetControllerFromHandle(sixaxis_handle);
+ controller.sixaxis_fusion_enabled = sixaxis_fusion_status;
}
-void Controller_NPad::SetSixAxisFusionParameters(f32 parameter1, f32 parameter2) {
- sixaxis_fusion_parameter1 = parameter1;
- sixaxis_fusion_parameter2 = parameter2;
+void Controller_NPad::SetSixAxisFusionParameters(
+ Core::HID::SixAxisSensorHandle sixaxis_handle,
+ Core::HID::SixAxisSensorFusionParameters sixaxis_fusion_parameters) {
+ if (!IsDeviceHandleValid(sixaxis_handle)) {
+ LOG_ERROR(Service_HID, "Invalid handle");
+ return;
+ }
+ auto& controller = GetControllerFromHandle(sixaxis_handle);
+ controller.sixaxis_fusion = sixaxis_fusion_parameters;
}
-std::pair<f32, f32> Controller_NPad::GetSixAxisFusionParameters() {
- return {
- sixaxis_fusion_parameter1,
- sixaxis_fusion_parameter2,
- };
+Core::HID::SixAxisSensorFusionParameters Controller_NPad::GetSixAxisFusionParameters(
+ Core::HID::SixAxisSensorHandle sixaxis_handle) {
+ if (!IsDeviceHandleValid(sixaxis_handle)) {
+ LOG_ERROR(Service_HID, "Invalid handle");
+ // Since these parameters are unknow just return zeros
+ return {};
+ }
+ auto& controller = GetControllerFromHandle(sixaxis_handle);
+ return controller.sixaxis_fusion;
}
-void Controller_NPad::ResetSixAxisFusionParameters() {
- sixaxis_fusion_parameter1 = 0.0f;
- sixaxis_fusion_parameter2 = 0.0f;
+void Controller_NPad::ResetSixAxisFusionParameters(Core::HID::SixAxisSensorHandle sixaxis_handle) {
+ if (!IsDeviceHandleValid(sixaxis_handle)) {
+ LOG_ERROR(Service_HID, "Invalid handle");
+ return;
+ }
+ auto& controller = GetControllerFromHandle(sixaxis_handle);
+ // Since these parameters are unknow just fill with zeros
+ controller.sixaxis_fusion = {};
}
-void Controller_NPad::MergeSingleJoyAsDualJoy(u32 npad_id_1, u32 npad_id_2) {
- const auto npad_index_1 = NPadIdToIndex(npad_id_1);
- const auto npad_index_2 = NPadIdToIndex(npad_id_2);
+void Controller_NPad::MergeSingleJoyAsDualJoy(Core::HID::NpadIdType npad_id_1,
+ Core::HID::NpadIdType npad_id_2) {
+ if (!IsNpadIdValid(npad_id_1) || !IsNpadIdValid(npad_id_2)) {
+ LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id_1:{}, npad_id_2:{}", npad_id_1,
+ npad_id_2);
+ return;
+ }
+ auto& controller_1 = GetControllerFromNpadIdType(npad_id_1);
+ auto& controller_2 = GetControllerFromNpadIdType(npad_id_2);
+ const auto controller_style_1 = controller_1.device->GetNpadStyleIndex();
+ const auto controller_style_2 = controller_2.device->GetNpadStyleIndex();
+ bool merge_controllers = false;
// If the controllers at both npad indices form a pair of left and right joycons, merge them.
// Otherwise, do nothing.
- if ((connected_controllers[npad_index_1].type == NPadControllerType::JoyLeft &&
- connected_controllers[npad_index_2].type == NPadControllerType::JoyRight) ||
- (connected_controllers[npad_index_2].type == NPadControllerType::JoyLeft &&
- connected_controllers[npad_index_1].type == NPadControllerType::JoyRight)) {
+ if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconLeft &&
+ controller_style_2 == Core::HID::NpadStyleIndex::JoyconRight) {
+ merge_controllers = true;
+ }
+ if (controller_style_2 == Core::HID::NpadStyleIndex::JoyconLeft &&
+ controller_style_1 == Core::HID::NpadStyleIndex::JoyconRight) {
+ merge_controllers = true;
+ }
+ if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
+ controller_style_2 == Core::HID::NpadStyleIndex::JoyconRight &&
+ controller_1.is_dual_left_connected && !controller_1.is_dual_right_connected) {
+ merge_controllers = true;
+ }
+ if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
+ controller_style_2 == Core::HID::NpadStyleIndex::JoyconLeft &&
+ !controller_1.is_dual_left_connected && controller_1.is_dual_right_connected) {
+ merge_controllers = true;
+ }
+ if (controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
+ controller_style_1 == Core::HID::NpadStyleIndex::JoyconRight &&
+ controller_2.is_dual_left_connected && !controller_2.is_dual_right_connected) {
+ merge_controllers = true;
+ }
+ if (controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
+ controller_style_1 == Core::HID::NpadStyleIndex::JoyconLeft &&
+ !controller_2.is_dual_left_connected && controller_2.is_dual_right_connected) {
+ merge_controllers = true;
+ }
+ if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
+ controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
+ controller_1.is_dual_left_connected && !controller_1.is_dual_right_connected &&
+ !controller_2.is_dual_left_connected && controller_2.is_dual_right_connected) {
+ merge_controllers = true;
+ }
+ if (controller_style_1 == Core::HID::NpadStyleIndex::JoyconDual &&
+ controller_style_2 == Core::HID::NpadStyleIndex::JoyconDual &&
+ !controller_1.is_dual_left_connected && controller_1.is_dual_right_connected &&
+ controller_2.is_dual_left_connected && !controller_2.is_dual_right_connected) {
+ merge_controllers = true;
+ }
+
+ if (merge_controllers) {
// Disconnect the joycon at the second id and connect the dual joycon at the first index.
DisconnectNpad(npad_id_2);
- AddNewControllerAt(NPadControllerType::JoyDual, npad_index_1);
+ controller_1.is_dual_left_connected = true;
+ controller_1.is_dual_right_connected = true;
+ AddNewControllerAt(Core::HID::NpadStyleIndex::JoyconDual, npad_id_1);
+ return;
}
+ LOG_WARNING(Service_HID,
+ "Controllers can't be merged npad_id_1:{}, npad_id_2:{}, type_1:{}, type_2:{}, "
+ "dual_1(left/right):{}/{}, dual_2(left/right):{}/{}",
+ npad_id_1, npad_id_2, controller_1.device->GetNpadStyleIndex(),
+ controller_2.device->GetNpadStyleIndex(), controller_1.is_dual_left_connected,
+ controller_1.is_dual_right_connected, controller_2.is_dual_left_connected,
+ controller_2.is_dual_right_connected);
}
void Controller_NPad::StartLRAssignmentMode() {
@@ -1092,61 +1166,66 @@ void Controller_NPad::StopLRAssignmentMode() {
is_in_lr_assignment_mode = false;
}
-bool Controller_NPad::SwapNpadAssignment(u32 npad_id_1, u32 npad_id_2) {
- if (npad_id_1 == NPAD_HANDHELD || npad_id_2 == NPAD_HANDHELD || npad_id_1 == NPAD_UNKNOWN ||
- npad_id_2 == NPAD_UNKNOWN) {
+bool Controller_NPad::SwapNpadAssignment(Core::HID::NpadIdType npad_id_1,
+ Core::HID::NpadIdType npad_id_2) {
+ if (!IsNpadIdValid(npad_id_1) || !IsNpadIdValid(npad_id_2)) {
+ LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id_1:{}, npad_id_2:{}", npad_id_1,
+ npad_id_2);
+ return false;
+ }
+ if (npad_id_1 == Core::HID::NpadIdType::Handheld ||
+ npad_id_2 == Core::HID::NpadIdType::Handheld || npad_id_1 == Core::HID::NpadIdType::Other ||
+ npad_id_2 == Core::HID::NpadIdType::Other) {
return true;
}
- const auto npad_index_1 = NPadIdToIndex(npad_id_1);
- const auto npad_index_2 = NPadIdToIndex(npad_id_2);
-
- if (!IsControllerSupported(connected_controllers[npad_index_1].type) ||
- !IsControllerSupported(connected_controllers[npad_index_2].type)) {
+ const auto& controller_1 = GetControllerFromNpadIdType(npad_id_1).device;
+ const auto& controller_2 = GetControllerFromNpadIdType(npad_id_2).device;
+ const auto type_index_1 = controller_1->GetNpadStyleIndex();
+ const auto type_index_2 = controller_2->GetNpadStyleIndex();
+ const auto is_connected_1 = controller_1->IsConnected();
+ const auto is_connected_2 = controller_2->IsConnected();
+
+ if (!IsControllerSupported(type_index_1) && is_connected_1) {
+ return false;
+ }
+ if (!IsControllerSupported(type_index_2) && is_connected_2) {
return false;
}
- std::swap(connected_controllers[npad_index_1].type, connected_controllers[npad_index_2].type);
-
- AddNewControllerAt(connected_controllers[npad_index_1].type, npad_index_1);
- AddNewControllerAt(connected_controllers[npad_index_2].type, npad_index_2);
+ UpdateControllerAt(type_index_2, npad_id_1, is_connected_2);
+ UpdateControllerAt(type_index_1, npad_id_2, is_connected_1);
return true;
}
-Controller_NPad::LedPattern Controller_NPad::GetLedPattern(u32 npad_id) {
- if (npad_id == npad_id_list.back() || npad_id == npad_id_list[npad_id_list.size() - 2]) {
- // These are controllers without led patterns
- return LedPattern{0, 0, 0, 0};
- }
- switch (npad_id) {
- case 0:
- return LedPattern{1, 0, 0, 0};
- case 1:
- return LedPattern{1, 1, 0, 0};
- case 2:
- return LedPattern{1, 1, 1, 0};
- case 3:
- return LedPattern{1, 1, 1, 1};
- case 4:
- return LedPattern{1, 0, 0, 1};
- case 5:
- return LedPattern{1, 0, 1, 0};
- case 6:
- return LedPattern{1, 0, 1, 1};
- case 7:
- return LedPattern{0, 1, 1, 0};
- default:
- return LedPattern{0, 0, 0, 0};
+Core::HID::LedPattern Controller_NPad::GetLedPattern(Core::HID::NpadIdType npad_id) {
+ if (!IsNpadIdValid(npad_id)) {
+ LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
+ return Core::HID::LedPattern{0, 0, 0, 0};
}
+ const auto& controller = GetControllerFromNpadIdType(npad_id).device;
+ return controller->GetLedPattern();
}
-bool Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled(u32 npad_id) const {
- return unintended_home_button_input_protection[NPadIdToIndex(npad_id)];
+bool Controller_NPad::IsUnintendedHomeButtonInputProtectionEnabled(
+ Core::HID::NpadIdType npad_id) const {
+ if (!IsNpadIdValid(npad_id)) {
+ LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
+ // Return the default value
+ return false;
+ }
+ const auto& controller = GetControllerFromNpadIdType(npad_id);
+ return controller.unintended_home_button_input_protection;
}
void Controller_NPad::SetUnintendedHomeButtonInputProtectionEnabled(bool is_protection_enabled,
- u32 npad_id) {
- unintended_home_button_input_protection[NPadIdToIndex(npad_id)] = is_protection_enabled;
+ Core::HID::NpadIdType npad_id) {
+ if (!IsNpadIdValid(npad_id)) {
+ LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
+ return;
+ }
+ auto& controller = GetControllerFromNpadIdType(npad_id);
+ controller.unintended_home_button_input_protection = is_protection_enabled;
}
void Controller_NPad::SetAnalogStickUseCenterClamp(bool use_center_clamp) {
@@ -1154,49 +1233,51 @@ void Controller_NPad::SetAnalogStickUseCenterClamp(bool use_center_clamp) {
}
void Controller_NPad::ClearAllConnectedControllers() {
- for (auto& controller : connected_controllers) {
- if (controller.is_connected && controller.type != NPadControllerType::None) {
- controller.type = NPadControllerType::None;
- controller.is_connected = false;
+ for (auto& controller : controller_data) {
+ if (controller.device->IsConnected() &&
+ controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None) {
+ controller.device->Disconnect();
+ controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None);
}
}
}
void Controller_NPad::DisconnectAllConnectedControllers() {
- for (auto& controller : connected_controllers) {
- controller.is_connected = false;
+ for (auto& controller : controller_data) {
+ controller.device->Disconnect();
}
}
void Controller_NPad::ConnectAllDisconnectedControllers() {
- for (auto& controller : connected_controllers) {
- if (controller.type != NPadControllerType::None && !controller.is_connected) {
- controller.is_connected = true;
+ for (auto& controller : controller_data) {
+ if (controller.device->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::None &&
+ !controller.device->IsConnected()) {
+ controller.device->Connect();
}
}
}
void Controller_NPad::ClearAllControllers() {
- for (auto& controller : connected_controllers) {
- controller.type = NPadControllerType::None;
- controller.is_connected = false;
+ for (auto& controller : controller_data) {
+ controller.device->Disconnect();
+ controller.device->SetNpadStyleIndex(Core::HID::NpadStyleIndex::None);
}
}
-u32 Controller_NPad::GetAndResetPressState() {
- return press_state.exchange(0);
+Core::HID::NpadButton Controller_NPad::GetAndResetPressState() {
+ return static_cast<Core::HID::NpadButton>(press_state.exchange(0));
}
-bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const {
- if (controller == NPadControllerType::Handheld) {
+bool Controller_NPad::IsControllerSupported(Core::HID::NpadStyleIndex controller) const {
+ if (controller == Core::HID::NpadStyleIndex::Handheld) {
const bool support_handheld =
std::find(supported_npad_id_types.begin(), supported_npad_id_types.end(),
- NPAD_HANDHELD) != supported_npad_id_types.end();
+ Core::HID::NpadIdType::Handheld) != supported_npad_id_types.end();
// Handheld is not even a supported type, lets stop here
if (!support_handheld) {
return false;
}
- // Handheld should not be supported in docked mode
+ // Handheld shouldn't be supported in docked mode
if (Settings::values.use_docked_mode.GetValue()) {
return false;
}
@@ -1205,20 +1286,31 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
}
if (std::any_of(supported_npad_id_types.begin(), supported_npad_id_types.end(),
- [](u32 npad_id) { return npad_id <= MAX_NPAD_ID; })) {
+ [](Core::HID::NpadIdType npad_id) {
+ return npad_id <= Core::HID::NpadIdType::Player8;
+ })) {
+ Core::HID::NpadStyleTag style = GetSupportedStyleSet();
switch (controller) {
- case NPadControllerType::ProController:
+ case Core::HID::NpadStyleIndex::ProController:
return style.fullkey;
- case NPadControllerType::JoyDual:
+ case Core::HID::NpadStyleIndex::JoyconDual:
return style.joycon_dual;
- case NPadControllerType::JoyLeft:
+ case Core::HID::NpadStyleIndex::JoyconLeft:
return style.joycon_left;
- case NPadControllerType::JoyRight:
+ case Core::HID::NpadStyleIndex::JoyconRight:
return style.joycon_right;
- case NPadControllerType::GameCube:
+ case Core::HID::NpadStyleIndex::GameCube:
return style.gamecube;
- case NPadControllerType::Pokeball:
+ case Core::HID::NpadStyleIndex::Pokeball:
return style.palma;
+ case Core::HID::NpadStyleIndex::NES:
+ return style.lark;
+ case Core::HID::NpadStyleIndex::SNES:
+ return style.lucia;
+ case Core::HID::NpadStyleIndex::N64:
+ return style.lagoon;
+ case Core::HID::NpadStyleIndex::SegaGenesis:
+ return style.lager;
default:
return false;
}
@@ -1227,4 +1319,48 @@ bool Controller_NPad::IsControllerSupported(NPadControllerType controller) const
return false;
}
+Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle(
+ const Core::HID::SixAxisSensorHandle& device_handle) {
+ const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
+ return GetControllerFromNpadIdType(npad_id);
+}
+
+const Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle(
+ const Core::HID::SixAxisSensorHandle& device_handle) const {
+ const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
+ return GetControllerFromNpadIdType(npad_id);
+}
+
+Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle(
+ const Core::HID::VibrationDeviceHandle& device_handle) {
+ const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
+ return GetControllerFromNpadIdType(npad_id);
+}
+
+const Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromHandle(
+ const Core::HID::VibrationDeviceHandle& device_handle) const {
+ const auto npad_id = static_cast<Core::HID::NpadIdType>(device_handle.npad_id);
+ return GetControllerFromNpadIdType(npad_id);
+}
+
+Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromNpadIdType(
+ Core::HID::NpadIdType npad_id) {
+ if (!IsNpadIdValid(npad_id)) {
+ LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
+ npad_id = Core::HID::NpadIdType::Player1;
+ }
+ const auto npad_index = Core::HID::NpadIdTypeToIndex(npad_id);
+ return controller_data[npad_index];
+}
+
+const Controller_NPad::NpadControllerData& Controller_NPad::GetControllerFromNpadIdType(
+ Core::HID::NpadIdType npad_id) const {
+ if (!IsNpadIdValid(npad_id)) {
+ LOG_ERROR(Service_HID, "Invalid NpadIdType npad_id:{}", npad_id);
+ npad_id = Core::HID::NpadIdType::Player1;
+ }
+ const auto npad_index = Core::HID::NpadIdTypeToIndex(npad_id);
+ return controller_data[npad_index];
+}
+
} // namespace Service::HID