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-rw-r--r--src/core/hle/service/hid/controllers/gesture.cpp257
1 files changed, 90 insertions, 167 deletions
diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp
index 764abb5b6..fe895c4f6 100644
--- a/src/core/hle/service/hid/controllers/gesture.cpp
+++ b/src/core/hle/service/hid/controllers/gesture.cpp
@@ -7,6 +7,7 @@
#include "common/settings.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
+#include "core/hid/hid_core.h"
#include "core/hle/service/hid/controllers/gesture.h"
namespace Service::HID {
@@ -23,16 +24,14 @@ constexpr f32 Square(s32 num) {
return static_cast<f32>(num * num);
}
-Controller_Gesture::Controller_Gesture(Core::System& system_) : ControllerBase(system_) {}
+Controller_Gesture::Controller_Gesture(Core::HID::HIDCore& hid_core_) : ControllerBase(hid_core_) {
+ console = hid_core.GetEmulatedConsole();
+}
Controller_Gesture::~Controller_Gesture() = default;
void Controller_Gesture::OnInit() {
- for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
- mouse_finger_id[id] = MAX_POINTS;
- keyboard_finger_id[id] = MAX_POINTS;
- udp_finger_id[id] = MAX_POINTS;
- }
- shared_memory.header.entry_count = 0;
+ gesture_lifo.buffer_count = 0;
+ gesture_lifo.buffer_tail = 0;
force_update = true;
}
@@ -40,50 +39,38 @@ void Controller_Gesture::OnRelease() {}
void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data,
std::size_t size) {
- shared_memory.header.timestamp = core_timing.GetCPUTicks();
- shared_memory.header.total_entry_count = 17;
-
if (!IsControllerActivated()) {
- shared_memory.header.entry_count = 0;
- shared_memory.header.last_entry_index = 0;
+ gesture_lifo.buffer_count = 0;
+ gesture_lifo.buffer_tail = 0;
+ std::memcpy(data + SHARED_MEMORY_OFFSET, &gesture_lifo, sizeof(gesture_lifo));
return;
}
ReadTouchInput();
GestureProperties gesture = GetGestureProperties();
- f32 time_difference = static_cast<f32>(shared_memory.header.timestamp - last_update_timestamp) /
- (1000 * 1000 * 1000);
+ f32 time_difference =
+ static_cast<f32>(gesture_lifo.timestamp - last_update_timestamp) / (1000 * 1000 * 1000);
// Only update if necesary
if (!ShouldUpdateGesture(gesture, time_difference)) {
return;
}
- last_update_timestamp = shared_memory.header.timestamp;
+ last_update_timestamp = gesture_lifo.timestamp;
UpdateGestureSharedMemory(data, size, gesture, time_difference);
}
void Controller_Gesture::ReadTouchInput() {
- const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus();
- const Input::TouchStatus& udp_status = touch_udp_device->GetStatus();
- for (std::size_t id = 0; id < mouse_status.size(); ++id) {
- mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]);
- udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]);
- }
-
- if (Settings::values.use_touch_from_button) {
- const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
- for (std::size_t id = 0; id < mouse_status.size(); ++id) {
- keyboard_finger_id[id] =
- UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
- }
+ const auto touch_status = console->GetTouch();
+ for (std::size_t id = 0; id < fingers.size(); ++id) {
+ fingers[id] = touch_status[id];
}
}
bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
f32 time_difference) {
- const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
+ const auto& last_entry = GetLastGestureEntry();
if (force_update) {
force_update = false;
return true;
@@ -97,7 +84,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
}
// Update on press and hold event after 0.5 seconds
- if (last_entry.type == TouchType::Touch && last_entry.point_count == 1 &&
+ if (last_entry.type == GestureType::Touch && last_entry.point_count == 1 &&
time_difference > press_delay) {
return enable_press_and_tap;
}
@@ -108,27 +95,19 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture,
void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
GestureProperties& gesture,
f32 time_difference) {
- TouchType type = TouchType::Idle;
- Attribute attributes{};
+ GestureType type = GestureType::Idle;
+ GestureAttribute attributes{};
- const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
- shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17;
- auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
+ const auto& last_entry = gesture_lifo.ReadCurrentEntry().state;
- if (shared_memory.header.entry_count < 16) {
- shared_memory.header.entry_count++;
- }
-
- cur_entry.sampling_number = last_entry.sampling_number + 1;
- cur_entry.sampling_number2 = cur_entry.sampling_number;
-
- // Reset values to default
- cur_entry.delta = {};
- cur_entry.vel_x = 0;
- cur_entry.vel_y = 0;
- cur_entry.direction = Direction::None;
- cur_entry.rotation_angle = 0;
- cur_entry.scale = 0;
+ // Reset next state to default
+ next_state.sampling_number = last_entry.sampling_number + 1;
+ next_state.delta = {};
+ next_state.vel_x = 0;
+ next_state.vel_y = 0;
+ next_state.direction = GestureDirection::None;
+ next_state.rotation_angle = 0;
+ next_state.scale = 0;
if (gesture.active_points > 0) {
if (last_gesture.active_points == 0) {
@@ -141,46 +120,47 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size,
}
// Apply attributes
- cur_entry.detection_count = gesture.detection_count;
- cur_entry.type = type;
- cur_entry.attributes = attributes;
- cur_entry.pos = gesture.mid_point;
- cur_entry.point_count = static_cast<s32>(gesture.active_points);
- cur_entry.points = gesture.points;
+ next_state.detection_count = gesture.detection_count;
+ next_state.type = type;
+ next_state.attributes = attributes;
+ next_state.pos = gesture.mid_point;
+ next_state.point_count = static_cast<s32>(gesture.active_points);
+ next_state.points = gesture.points;
last_gesture = gesture;
- std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory));
+ gesture_lifo.WriteNextEntry(next_state);
+ std::memcpy(data + SHARED_MEMORY_OFFSET, &gesture_lifo, sizeof(gesture_lifo));
}
-void Controller_Gesture::NewGesture(GestureProperties& gesture, TouchType& type,
- Attribute& attributes) {
+void Controller_Gesture::NewGesture(GestureProperties& gesture, GestureType& type,
+ GestureAttribute& attributes) {
const auto& last_entry = GetLastGestureEntry();
gesture.detection_count++;
- type = TouchType::Touch;
+ type = GestureType::Touch;
// New touch after cancel is not considered new
- if (last_entry.type != TouchType::Cancel) {
+ if (last_entry.type != GestureType::Cancel) {
attributes.is_new_touch.Assign(1);
enable_press_and_tap = true;
}
}
-void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, TouchType& type,
+void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, GestureType& type,
f32 time_difference) {
const auto& last_entry = GetLastGestureEntry();
// Promote to pan type if touch moved
for (size_t id = 0; id < MAX_POINTS; id++) {
if (gesture.points[id] != last_gesture.points[id]) {
- type = TouchType::Pan;
+ type = GestureType::Pan;
break;
}
}
// Number of fingers changed cancel the last event and clear data
if (gesture.active_points != last_gesture.active_points) {
- type = TouchType::Cancel;
+ type = GestureType::Cancel;
enable_press_and_tap = false;
gesture.active_points = 0;
gesture.mid_point = {};
@@ -189,41 +169,41 @@ void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, Touch
}
// Calculate extra parameters of panning
- if (type == TouchType::Pan) {
+ if (type == GestureType::Pan) {
UpdatePanEvent(gesture, last_gesture, type, time_difference);
return;
}
// Promote to press type
- if (last_entry.type == TouchType::Touch) {
- type = TouchType::Press;
+ if (last_entry.type == GestureType::Touch) {
+ type = GestureType::Press;
}
}
void Controller_Gesture::EndGesture(GestureProperties& gesture,
- GestureProperties& last_gesture_props, TouchType& type,
- Attribute& attributes, f32 time_difference) {
+ GestureProperties& last_gesture_props, GestureType& type,
+ GestureAttribute& attributes, f32 time_difference) {
const auto& last_entry = GetLastGestureEntry();
if (last_gesture_props.active_points != 0) {
switch (last_entry.type) {
- case TouchType::Touch:
+ case GestureType::Touch:
if (enable_press_and_tap) {
SetTapEvent(gesture, last_gesture_props, type, attributes);
return;
}
- type = TouchType::Cancel;
+ type = GestureType::Cancel;
force_update = true;
break;
- case TouchType::Press:
- case TouchType::Tap:
- case TouchType::Swipe:
- case TouchType::Pinch:
- case TouchType::Rotate:
- type = TouchType::Complete;
+ case GestureType::Press:
+ case GestureType::Tap:
+ case GestureType::Swipe:
+ case GestureType::Pinch:
+ case GestureType::Rotate:
+ type = GestureType::Complete;
force_update = true;
break;
- case TouchType::Pan:
+ case GestureType::Pan:
EndPanEvent(gesture, last_gesture_props, type, time_difference);
break;
default:
@@ -231,15 +211,15 @@ void Controller_Gesture::EndGesture(GestureProperties& gesture,
}
return;
}
- if (last_entry.type == TouchType::Complete || last_entry.type == TouchType::Cancel) {
+ if (last_entry.type == GestureType::Complete || last_entry.type == GestureType::Cancel) {
gesture.detection_count++;
}
}
void Controller_Gesture::SetTapEvent(GestureProperties& gesture,
- GestureProperties& last_gesture_props, TouchType& type,
- Attribute& attributes) {
- type = TouchType::Tap;
+ GestureProperties& last_gesture_props, GestureType& type,
+ GestureAttribute& attributes) {
+ type = GestureType::Tap;
gesture = last_gesture_props;
force_update = true;
f32 tap_time_difference =
@@ -251,44 +231,42 @@ void Controller_Gesture::SetTapEvent(GestureProperties& gesture,
}
void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture,
- GestureProperties& last_gesture_props, TouchType& type,
+ GestureProperties& last_gesture_props, GestureType& type,
f32 time_difference) {
- auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
const auto& last_entry = GetLastGestureEntry();
- cur_entry.delta = gesture.mid_point - last_entry.pos;
- cur_entry.vel_x = static_cast<f32>(cur_entry.delta.x) / time_difference;
- cur_entry.vel_y = static_cast<f32>(cur_entry.delta.y) / time_difference;
+ next_state.delta = gesture.mid_point - last_entry.pos;
+ next_state.vel_x = static_cast<f32>(next_state.delta.x) / time_difference;
+ next_state.vel_y = static_cast<f32>(next_state.delta.y) / time_difference;
last_pan_time_difference = time_difference;
// Promote to pinch type
if (std::abs(gesture.average_distance - last_gesture_props.average_distance) >
pinch_threshold) {
- type = TouchType::Pinch;
- cur_entry.scale = gesture.average_distance / last_gesture_props.average_distance;
+ type = GestureType::Pinch;
+ next_state.scale = gesture.average_distance / last_gesture_props.average_distance;
}
const f32 angle_between_two_lines = std::atan((gesture.angle - last_gesture_props.angle) /
(1 + (gesture.angle * last_gesture_props.angle)));
// Promote to rotate type
if (std::abs(angle_between_two_lines) > angle_threshold) {
- type = TouchType::Rotate;
- cur_entry.scale = 0;
- cur_entry.rotation_angle = angle_between_two_lines * 180.0f / Common::PI;
+ type = GestureType::Rotate;
+ next_state.scale = 0;
+ next_state.rotation_angle = angle_between_two_lines * 180.0f / Common::PI;
}
}
void Controller_Gesture::EndPanEvent(GestureProperties& gesture,
- GestureProperties& last_gesture_props, TouchType& type,
+ GestureProperties& last_gesture_props, GestureType& type,
f32 time_difference) {
- auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
const auto& last_entry = GetLastGestureEntry();
- cur_entry.vel_x =
+ next_state.vel_x =
static_cast<f32>(last_entry.delta.x) / (last_pan_time_difference + time_difference);
- cur_entry.vel_y =
+ next_state.vel_y =
static_cast<f32>(last_entry.delta.y) / (last_pan_time_difference + time_difference);
const f32 curr_vel =
- std::sqrt((cur_entry.vel_x * cur_entry.vel_x) + (cur_entry.vel_y * cur_entry.vel_y));
+ std::sqrt((next_state.vel_x * next_state.vel_x) + (next_state.vel_y * next_state.vel_y));
// Set swipe event with parameters
if (curr_vel > swipe_threshold) {
@@ -297,105 +275,50 @@ void Controller_Gesture::EndPanEvent(GestureProperties& gesture,
}
// End panning without swipe
- type = TouchType::Complete;
- cur_entry.vel_x = 0;
- cur_entry.vel_y = 0;
+ type = GestureType::Complete;
+ next_state.vel_x = 0;
+ next_state.vel_y = 0;
force_update = true;
}
void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture,
- GestureProperties& last_gesture_props, TouchType& type) {
- auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index];
+ GestureProperties& last_gesture_props, GestureType& type) {
const auto& last_entry = GetLastGestureEntry();
- type = TouchType::Swipe;
+ type = GestureType::Swipe;
gesture = last_gesture_props;
force_update = true;
- cur_entry.delta = last_entry.delta;
+ next_state.delta = last_entry.delta;
- if (std::abs(cur_entry.delta.x) > std::abs(cur_entry.delta.y)) {
- if (cur_entry.delta.x > 0) {
- cur_entry.direction = Direction::Right;
+ if (std::abs(next_state.delta.x) > std::abs(next_state.delta.y)) {
+ if (next_state.delta.x > 0) {
+ next_state.direction = GestureDirection::Right;
return;
}
- cur_entry.direction = Direction::Left;
+ next_state.direction = GestureDirection::Left;
return;
}
- if (cur_entry.delta.y > 0) {
- cur_entry.direction = Direction::Down;
+ if (next_state.delta.y > 0) {
+ next_state.direction = GestureDirection::Down;
return;
}
- cur_entry.direction = Direction::Up;
-}
-
-void Controller_Gesture::OnLoadInputDevices() {
- touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window");
- touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp");
- touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button");
-}
-
-std::optional<std::size_t> Controller_Gesture::GetUnusedFingerID() const {
- // Dont assign any touch input to a point if disabled
- if (!Settings::values.touchscreen.enabled) {
- return std::nullopt;
- }
- std::size_t first_free_id = 0;
- while (first_free_id < MAX_POINTS) {
- if (!fingers[first_free_id].pressed) {
- return first_free_id;
- } else {
- first_free_id++;
- }
- }
- return std::nullopt;
-}
-
-Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() {
- return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
+ next_state.direction = GestureDirection::Up;
}
const Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() const {
- return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17];
-}
-
-std::size_t Controller_Gesture::UpdateTouchInputEvent(
- const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
- const auto& [x, y, pressed] = touch_input;
- if (finger_id > MAX_POINTS) {
- LOG_ERROR(Service_HID, "Invalid finger id {}", finger_id);
- return MAX_POINTS;
- }
- if (pressed) {
- if (finger_id == MAX_POINTS) {
- const auto first_free_id = GetUnusedFingerID();
- if (!first_free_id) {
- // Invalid finger id do nothing
- return MAX_POINTS;
- }
- finger_id = first_free_id.value();
- fingers[finger_id].pressed = true;
- }
- fingers[finger_id].pos = {x, y};
- return finger_id;
- }
-
- if (finger_id != MAX_POINTS) {
- fingers[finger_id].pressed = false;
- }
-
- return MAX_POINTS;
+ return gesture_lifo.ReadCurrentEntry().state;
}
Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() {
GestureProperties gesture;
- std::array<Finger, MAX_POINTS> active_fingers;
+ std::array<Core::HID::TouchFinger, MAX_POINTS> active_fingers;
const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
[](const auto& finger) { return finger.pressed; });
gesture.active_points =
static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
for (size_t id = 0; id < gesture.active_points; ++id) {
- const auto& [active_x, active_y] = active_fingers[id].pos;
+ const auto& [active_x, active_y] = active_fingers[id].position;
gesture.points[id] = {
.x = static_cast<s32>(active_x * Layout::ScreenUndocked::Width),
.y = static_cast<s32>(active_y * Layout::ScreenUndocked::Height),