diff options
Diffstat (limited to 'src/core/hle/service/hid/controllers/gesture.cpp')
-rw-r--r-- | src/core/hle/service/hid/controllers/gesture.cpp | 257 |
1 files changed, 90 insertions, 167 deletions
diff --git a/src/core/hle/service/hid/controllers/gesture.cpp b/src/core/hle/service/hid/controllers/gesture.cpp index 764abb5b6..fe895c4f6 100644 --- a/src/core/hle/service/hid/controllers/gesture.cpp +++ b/src/core/hle/service/hid/controllers/gesture.cpp @@ -7,6 +7,7 @@ #include "common/settings.h" #include "core/core_timing.h" #include "core/frontend/emu_window.h" +#include "core/hid/hid_core.h" #include "core/hle/service/hid/controllers/gesture.h" namespace Service::HID { @@ -23,16 +24,14 @@ constexpr f32 Square(s32 num) { return static_cast<f32>(num * num); } -Controller_Gesture::Controller_Gesture(Core::System& system_) : ControllerBase(system_) {} +Controller_Gesture::Controller_Gesture(Core::HID::HIDCore& hid_core_) : ControllerBase(hid_core_) { + console = hid_core.GetEmulatedConsole(); +} Controller_Gesture::~Controller_Gesture() = default; void Controller_Gesture::OnInit() { - for (std::size_t id = 0; id < MAX_FINGERS; ++id) { - mouse_finger_id[id] = MAX_POINTS; - keyboard_finger_id[id] = MAX_POINTS; - udp_finger_id[id] = MAX_POINTS; - } - shared_memory.header.entry_count = 0; + gesture_lifo.buffer_count = 0; + gesture_lifo.buffer_tail = 0; force_update = true; } @@ -40,50 +39,38 @@ void Controller_Gesture::OnRelease() {} void Controller_Gesture::OnUpdate(const Core::Timing::CoreTiming& core_timing, u8* data, std::size_t size) { - shared_memory.header.timestamp = core_timing.GetCPUTicks(); - shared_memory.header.total_entry_count = 17; - if (!IsControllerActivated()) { - shared_memory.header.entry_count = 0; - shared_memory.header.last_entry_index = 0; + gesture_lifo.buffer_count = 0; + gesture_lifo.buffer_tail = 0; + std::memcpy(data + SHARED_MEMORY_OFFSET, &gesture_lifo, sizeof(gesture_lifo)); return; } ReadTouchInput(); GestureProperties gesture = GetGestureProperties(); - f32 time_difference = static_cast<f32>(shared_memory.header.timestamp - last_update_timestamp) / - (1000 * 1000 * 1000); + f32 time_difference = + static_cast<f32>(gesture_lifo.timestamp - last_update_timestamp) / (1000 * 1000 * 1000); // Only update if necesary if (!ShouldUpdateGesture(gesture, time_difference)) { return; } - last_update_timestamp = shared_memory.header.timestamp; + last_update_timestamp = gesture_lifo.timestamp; UpdateGestureSharedMemory(data, size, gesture, time_difference); } void Controller_Gesture::ReadTouchInput() { - const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); - const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); - for (std::size_t id = 0; id < mouse_status.size(); ++id) { - mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); - udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); - } - - if (Settings::values.use_touch_from_button) { - const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus(); - for (std::size_t id = 0; id < mouse_status.size(); ++id) { - keyboard_finger_id[id] = - UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]); - } + const auto touch_status = console->GetTouch(); + for (std::size_t id = 0; id < fingers.size(); ++id) { + fingers[id] = touch_status[id]; } } bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture, f32 time_difference) { - const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + const auto& last_entry = GetLastGestureEntry(); if (force_update) { force_update = false; return true; @@ -97,7 +84,7 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture, } // Update on press and hold event after 0.5 seconds - if (last_entry.type == TouchType::Touch && last_entry.point_count == 1 && + if (last_entry.type == GestureType::Touch && last_entry.point_count == 1 && time_difference > press_delay) { return enable_press_and_tap; } @@ -108,27 +95,19 @@ bool Controller_Gesture::ShouldUpdateGesture(const GestureProperties& gesture, void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size, GestureProperties& gesture, f32 time_difference) { - TouchType type = TouchType::Idle; - Attribute attributes{}; + GestureType type = GestureType::Idle; + GestureAttribute attributes{}; - const auto& last_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; - shared_memory.header.last_entry_index = (shared_memory.header.last_entry_index + 1) % 17; - auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + const auto& last_entry = gesture_lifo.ReadCurrentEntry().state; - if (shared_memory.header.entry_count < 16) { - shared_memory.header.entry_count++; - } - - cur_entry.sampling_number = last_entry.sampling_number + 1; - cur_entry.sampling_number2 = cur_entry.sampling_number; - - // Reset values to default - cur_entry.delta = {}; - cur_entry.vel_x = 0; - cur_entry.vel_y = 0; - cur_entry.direction = Direction::None; - cur_entry.rotation_angle = 0; - cur_entry.scale = 0; + // Reset next state to default + next_state.sampling_number = last_entry.sampling_number + 1; + next_state.delta = {}; + next_state.vel_x = 0; + next_state.vel_y = 0; + next_state.direction = GestureDirection::None; + next_state.rotation_angle = 0; + next_state.scale = 0; if (gesture.active_points > 0) { if (last_gesture.active_points == 0) { @@ -141,46 +120,47 @@ void Controller_Gesture::UpdateGestureSharedMemory(u8* data, std::size_t size, } // Apply attributes - cur_entry.detection_count = gesture.detection_count; - cur_entry.type = type; - cur_entry.attributes = attributes; - cur_entry.pos = gesture.mid_point; - cur_entry.point_count = static_cast<s32>(gesture.active_points); - cur_entry.points = gesture.points; + next_state.detection_count = gesture.detection_count; + next_state.type = type; + next_state.attributes = attributes; + next_state.pos = gesture.mid_point; + next_state.point_count = static_cast<s32>(gesture.active_points); + next_state.points = gesture.points; last_gesture = gesture; - std::memcpy(data + SHARED_MEMORY_OFFSET, &shared_memory, sizeof(SharedMemory)); + gesture_lifo.WriteNextEntry(next_state); + std::memcpy(data + SHARED_MEMORY_OFFSET, &gesture_lifo, sizeof(gesture_lifo)); } -void Controller_Gesture::NewGesture(GestureProperties& gesture, TouchType& type, - Attribute& attributes) { +void Controller_Gesture::NewGesture(GestureProperties& gesture, GestureType& type, + GestureAttribute& attributes) { const auto& last_entry = GetLastGestureEntry(); gesture.detection_count++; - type = TouchType::Touch; + type = GestureType::Touch; // New touch after cancel is not considered new - if (last_entry.type != TouchType::Cancel) { + if (last_entry.type != GestureType::Cancel) { attributes.is_new_touch.Assign(1); enable_press_and_tap = true; } } -void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, TouchType& type, +void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, GestureType& type, f32 time_difference) { const auto& last_entry = GetLastGestureEntry(); // Promote to pan type if touch moved for (size_t id = 0; id < MAX_POINTS; id++) { if (gesture.points[id] != last_gesture.points[id]) { - type = TouchType::Pan; + type = GestureType::Pan; break; } } // Number of fingers changed cancel the last event and clear data if (gesture.active_points != last_gesture.active_points) { - type = TouchType::Cancel; + type = GestureType::Cancel; enable_press_and_tap = false; gesture.active_points = 0; gesture.mid_point = {}; @@ -189,41 +169,41 @@ void Controller_Gesture::UpdateExistingGesture(GestureProperties& gesture, Touch } // Calculate extra parameters of panning - if (type == TouchType::Pan) { + if (type == GestureType::Pan) { UpdatePanEvent(gesture, last_gesture, type, time_difference); return; } // Promote to press type - if (last_entry.type == TouchType::Touch) { - type = TouchType::Press; + if (last_entry.type == GestureType::Touch) { + type = GestureType::Press; } } void Controller_Gesture::EndGesture(GestureProperties& gesture, - GestureProperties& last_gesture_props, TouchType& type, - Attribute& attributes, f32 time_difference) { + GestureProperties& last_gesture_props, GestureType& type, + GestureAttribute& attributes, f32 time_difference) { const auto& last_entry = GetLastGestureEntry(); if (last_gesture_props.active_points != 0) { switch (last_entry.type) { - case TouchType::Touch: + case GestureType::Touch: if (enable_press_and_tap) { SetTapEvent(gesture, last_gesture_props, type, attributes); return; } - type = TouchType::Cancel; + type = GestureType::Cancel; force_update = true; break; - case TouchType::Press: - case TouchType::Tap: - case TouchType::Swipe: - case TouchType::Pinch: - case TouchType::Rotate: - type = TouchType::Complete; + case GestureType::Press: + case GestureType::Tap: + case GestureType::Swipe: + case GestureType::Pinch: + case GestureType::Rotate: + type = GestureType::Complete; force_update = true; break; - case TouchType::Pan: + case GestureType::Pan: EndPanEvent(gesture, last_gesture_props, type, time_difference); break; default: @@ -231,15 +211,15 @@ void Controller_Gesture::EndGesture(GestureProperties& gesture, } return; } - if (last_entry.type == TouchType::Complete || last_entry.type == TouchType::Cancel) { + if (last_entry.type == GestureType::Complete || last_entry.type == GestureType::Cancel) { gesture.detection_count++; } } void Controller_Gesture::SetTapEvent(GestureProperties& gesture, - GestureProperties& last_gesture_props, TouchType& type, - Attribute& attributes) { - type = TouchType::Tap; + GestureProperties& last_gesture_props, GestureType& type, + GestureAttribute& attributes) { + type = GestureType::Tap; gesture = last_gesture_props; force_update = true; f32 tap_time_difference = @@ -251,44 +231,42 @@ void Controller_Gesture::SetTapEvent(GestureProperties& gesture, } void Controller_Gesture::UpdatePanEvent(GestureProperties& gesture, - GestureProperties& last_gesture_props, TouchType& type, + GestureProperties& last_gesture_props, GestureType& type, f32 time_difference) { - auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; const auto& last_entry = GetLastGestureEntry(); - cur_entry.delta = gesture.mid_point - last_entry.pos; - cur_entry.vel_x = static_cast<f32>(cur_entry.delta.x) / time_difference; - cur_entry.vel_y = static_cast<f32>(cur_entry.delta.y) / time_difference; + next_state.delta = gesture.mid_point - last_entry.pos; + next_state.vel_x = static_cast<f32>(next_state.delta.x) / time_difference; + next_state.vel_y = static_cast<f32>(next_state.delta.y) / time_difference; last_pan_time_difference = time_difference; // Promote to pinch type if (std::abs(gesture.average_distance - last_gesture_props.average_distance) > pinch_threshold) { - type = TouchType::Pinch; - cur_entry.scale = gesture.average_distance / last_gesture_props.average_distance; + type = GestureType::Pinch; + next_state.scale = gesture.average_distance / last_gesture_props.average_distance; } const f32 angle_between_two_lines = std::atan((gesture.angle - last_gesture_props.angle) / (1 + (gesture.angle * last_gesture_props.angle))); // Promote to rotate type if (std::abs(angle_between_two_lines) > angle_threshold) { - type = TouchType::Rotate; - cur_entry.scale = 0; - cur_entry.rotation_angle = angle_between_two_lines * 180.0f / Common::PI; + type = GestureType::Rotate; + next_state.scale = 0; + next_state.rotation_angle = angle_between_two_lines * 180.0f / Common::PI; } } void Controller_Gesture::EndPanEvent(GestureProperties& gesture, - GestureProperties& last_gesture_props, TouchType& type, + GestureProperties& last_gesture_props, GestureType& type, f32 time_difference) { - auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; const auto& last_entry = GetLastGestureEntry(); - cur_entry.vel_x = + next_state.vel_x = static_cast<f32>(last_entry.delta.x) / (last_pan_time_difference + time_difference); - cur_entry.vel_y = + next_state.vel_y = static_cast<f32>(last_entry.delta.y) / (last_pan_time_difference + time_difference); const f32 curr_vel = - std::sqrt((cur_entry.vel_x * cur_entry.vel_x) + (cur_entry.vel_y * cur_entry.vel_y)); + std::sqrt((next_state.vel_x * next_state.vel_x) + (next_state.vel_y * next_state.vel_y)); // Set swipe event with parameters if (curr_vel > swipe_threshold) { @@ -297,105 +275,50 @@ void Controller_Gesture::EndPanEvent(GestureProperties& gesture, } // End panning without swipe - type = TouchType::Complete; - cur_entry.vel_x = 0; - cur_entry.vel_y = 0; + type = GestureType::Complete; + next_state.vel_x = 0; + next_state.vel_y = 0; force_update = true; } void Controller_Gesture::SetSwipeEvent(GestureProperties& gesture, - GestureProperties& last_gesture_props, TouchType& type) { - auto& cur_entry = shared_memory.gesture_states[shared_memory.header.last_entry_index]; + GestureProperties& last_gesture_props, GestureType& type) { const auto& last_entry = GetLastGestureEntry(); - type = TouchType::Swipe; + type = GestureType::Swipe; gesture = last_gesture_props; force_update = true; - cur_entry.delta = last_entry.delta; + next_state.delta = last_entry.delta; - if (std::abs(cur_entry.delta.x) > std::abs(cur_entry.delta.y)) { - if (cur_entry.delta.x > 0) { - cur_entry.direction = Direction::Right; + if (std::abs(next_state.delta.x) > std::abs(next_state.delta.y)) { + if (next_state.delta.x > 0) { + next_state.direction = GestureDirection::Right; return; } - cur_entry.direction = Direction::Left; + next_state.direction = GestureDirection::Left; return; } - if (cur_entry.delta.y > 0) { - cur_entry.direction = Direction::Down; + if (next_state.delta.y > 0) { + next_state.direction = GestureDirection::Down; return; } - cur_entry.direction = Direction::Up; -} - -void Controller_Gesture::OnLoadInputDevices() { - touch_mouse_device = Input::CreateDevice<Input::TouchDevice>("engine:emu_window"); - touch_udp_device = Input::CreateDevice<Input::TouchDevice>("engine:cemuhookudp"); - touch_btn_device = Input::CreateDevice<Input::TouchDevice>("engine:touch_from_button"); -} - -std::optional<std::size_t> Controller_Gesture::GetUnusedFingerID() const { - // Dont assign any touch input to a point if disabled - if (!Settings::values.touchscreen.enabled) { - return std::nullopt; - } - std::size_t first_free_id = 0; - while (first_free_id < MAX_POINTS) { - if (!fingers[first_free_id].pressed) { - return first_free_id; - } else { - first_free_id++; - } - } - return std::nullopt; -} - -Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() { - return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17]; + next_state.direction = GestureDirection::Up; } const Controller_Gesture::GestureState& Controller_Gesture::GetLastGestureEntry() const { - return shared_memory.gesture_states[(shared_memory.header.last_entry_index + 16) % 17]; -} - -std::size_t Controller_Gesture::UpdateTouchInputEvent( - const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) { - const auto& [x, y, pressed] = touch_input; - if (finger_id > MAX_POINTS) { - LOG_ERROR(Service_HID, "Invalid finger id {}", finger_id); - return MAX_POINTS; - } - if (pressed) { - if (finger_id == MAX_POINTS) { - const auto first_free_id = GetUnusedFingerID(); - if (!first_free_id) { - // Invalid finger id do nothing - return MAX_POINTS; - } - finger_id = first_free_id.value(); - fingers[finger_id].pressed = true; - } - fingers[finger_id].pos = {x, y}; - return finger_id; - } - - if (finger_id != MAX_POINTS) { - fingers[finger_id].pressed = false; - } - - return MAX_POINTS; + return gesture_lifo.ReadCurrentEntry().state; } Controller_Gesture::GestureProperties Controller_Gesture::GetGestureProperties() { GestureProperties gesture; - std::array<Finger, MAX_POINTS> active_fingers; + std::array<Core::HID::TouchFinger, MAX_POINTS> active_fingers; const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), [](const auto& finger) { return finger.pressed; }); gesture.active_points = static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter)); for (size_t id = 0; id < gesture.active_points; ++id) { - const auto& [active_x, active_y] = active_fingers[id].pos; + const auto& [active_x, active_y] = active_fingers[id].position; gesture.points[id] = { .x = static_cast<s32>(active_x * Layout::ScreenUndocked::Width), .y = static_cast<s32>(active_y * Layout::ScreenUndocked::Height), |