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-rw-r--r--src/core/hle/service/bcat/backend/backend.cpp136
-rw-r--r--src/core/hle/service/bcat/backend/backend.h147
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.cpp503
-rw-r--r--src/core/hle/service/bcat/backend/boxcat.h58
4 files changed, 844 insertions, 0 deletions
diff --git a/src/core/hle/service/bcat/backend/backend.cpp b/src/core/hle/service/bcat/backend/backend.cpp
new file mode 100644
index 000000000..9b677debe
--- /dev/null
+++ b/src/core/hle/service/bcat/backend/backend.cpp
@@ -0,0 +1,136 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "common/hex_util.h"
+#include "common/logging/log.h"
+#include "core/core.h"
+#include "core/hle/lock.h"
+#include "core/hle/service/bcat/backend/backend.h"
+
+namespace Service::BCAT {
+
+ProgressServiceBackend::ProgressServiceBackend(std::string event_name) : impl{} {
+ auto& kernel{Core::System::GetInstance().Kernel()};
+ event = Kernel::WritableEvent::CreateEventPair(
+ kernel, Kernel::ResetType::Automatic, "ProgressServiceBackend:UpdateEvent:" + event_name);
+}
+
+Kernel::SharedPtr<Kernel::ReadableEvent> ProgressServiceBackend::GetEvent() {
+ return event.readable;
+}
+
+DeliveryCacheProgressImpl& ProgressServiceBackend::GetImpl() {
+ return impl;
+}
+
+void ProgressServiceBackend::SetNeedHLELock(bool need) {
+ need_hle_lock = need;
+}
+
+void ProgressServiceBackend::SetTotalSize(u64 size) {
+ impl.total_bytes = size;
+ SignalUpdate();
+}
+
+void ProgressServiceBackend::StartConnecting() {
+ impl.status = DeliveryCacheProgressImpl::Status::Connecting;
+ SignalUpdate();
+}
+
+void ProgressServiceBackend::StartProcessingDataList() {
+ impl.status = DeliveryCacheProgressImpl::Status::ProcessingDataList;
+ SignalUpdate();
+}
+
+void ProgressServiceBackend::StartDownloadingFile(std::string_view dir_name,
+ std::string_view file_name, u64 file_size) {
+ impl.status = DeliveryCacheProgressImpl::Status::Downloading;
+ impl.current_downloaded_bytes = 0;
+ impl.current_total_bytes = file_size;
+ std::memcpy(impl.current_directory.data(), dir_name.data(),
+ std::min<u64>(dir_name.size(), 0x31ull));
+ std::memcpy(impl.current_file.data(), file_name.data(),
+ std::min<u64>(file_name.size(), 0x31ull));
+ SignalUpdate();
+}
+
+void ProgressServiceBackend::UpdateFileProgress(u64 downloaded) {
+ impl.current_downloaded_bytes = downloaded;
+ SignalUpdate();
+}
+
+void ProgressServiceBackend::FinishDownloadingFile() {
+ impl.total_downloaded_bytes += impl.current_total_bytes;
+ SignalUpdate();
+}
+
+void ProgressServiceBackend::CommitDirectory(std::string_view dir_name) {
+ impl.status = DeliveryCacheProgressImpl::Status::Committing;
+ impl.current_file.fill(0);
+ impl.current_downloaded_bytes = 0;
+ impl.current_total_bytes = 0;
+ std::memcpy(impl.current_directory.data(), dir_name.data(),
+ std::min<u64>(dir_name.size(), 0x31ull));
+ SignalUpdate();
+}
+
+void ProgressServiceBackend::FinishDownload(ResultCode result) {
+ impl.total_downloaded_bytes = impl.total_bytes;
+ impl.status = DeliveryCacheProgressImpl::Status::Done;
+ impl.result = result;
+ SignalUpdate();
+}
+
+void ProgressServiceBackend::SignalUpdate() const {
+ if (need_hle_lock) {
+ std::lock_guard<std::recursive_mutex> lock(HLE::g_hle_lock);
+ event.writable->Signal();
+ } else {
+ event.writable->Signal();
+ }
+}
+
+Backend::Backend(DirectoryGetter getter) : dir_getter(std::move(getter)) {}
+
+Backend::~Backend() = default;
+
+NullBackend::NullBackend(const DirectoryGetter& getter) : Backend(std::move(getter)) {}
+
+NullBackend::~NullBackend() = default;
+
+bool NullBackend::Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) {
+ LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, build_id={:016X}", title.title_id,
+ title.build_id);
+
+ progress.FinishDownload(RESULT_SUCCESS);
+ return true;
+}
+
+bool NullBackend::SynchronizeDirectory(TitleIDVersion title, std::string name,
+ ProgressServiceBackend& progress) {
+ LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, build_id={:016X}, name={}", title.title_id,
+ title.build_id, name);
+
+ progress.FinishDownload(RESULT_SUCCESS);
+ return true;
+}
+
+bool NullBackend::Clear(u64 title_id) {
+ LOG_DEBUG(Service_BCAT, "called, title_id={:016X}");
+
+ return true;
+}
+
+void NullBackend::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
+ LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase = {}", title_id,
+ Common::HexToString(passphrase));
+}
+
+std::optional<std::vector<u8>> NullBackend::GetLaunchParameter(TitleIDVersion title) {
+ LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, build_id={:016X}", title.title_id,
+ title.build_id);
+ return std::nullopt;
+}
+
+} // namespace Service::BCAT
diff --git a/src/core/hle/service/bcat/backend/backend.h b/src/core/hle/service/bcat/backend/backend.h
new file mode 100644
index 000000000..3f5d8b5dd
--- /dev/null
+++ b/src/core/hle/service/bcat/backend/backend.h
@@ -0,0 +1,147 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <functional>
+#include <optional>
+#include "common/common_types.h"
+#include "core/file_sys/vfs_types.h"
+#include "core/hle/kernel/readable_event.h"
+#include "core/hle/kernel/writable_event.h"
+#include "core/hle/result.h"
+
+namespace Service::BCAT {
+
+struct DeliveryCacheProgressImpl;
+
+using DirectoryGetter = std::function<FileSys::VirtualDir(u64)>;
+using Passphrase = std::array<u8, 0x20>;
+
+struct TitleIDVersion {
+ u64 title_id;
+ u64 build_id;
+};
+
+using DirectoryName = std::array<char, 0x20>;
+using FileName = std::array<char, 0x20>;
+
+struct DeliveryCacheProgressImpl {
+ enum class Status : s32 {
+ None = 0x0,
+ Queued = 0x1,
+ Connecting = 0x2,
+ ProcessingDataList = 0x3,
+ Downloading = 0x4,
+ Committing = 0x5,
+ Done = 0x9,
+ };
+
+ Status status;
+ ResultCode result = RESULT_SUCCESS;
+ DirectoryName current_directory;
+ FileName current_file;
+ s64 current_downloaded_bytes; ///< Bytes downloaded on current file.
+ s64 current_total_bytes; ///< Bytes total on current file.
+ s64 total_downloaded_bytes; ///< Bytes downloaded on overall download.
+ s64 total_bytes; ///< Bytes total on overall download.
+ INSERT_PADDING_BYTES(
+ 0x198); ///< Appears to be unused in official code, possibly reserved for future use.
+};
+static_assert(sizeof(DeliveryCacheProgressImpl) == 0x200,
+ "DeliveryCacheProgressImpl has incorrect size.");
+
+// A class to manage the signalling to the game about BCAT download progress.
+// Some of this class is implemented in module.cpp to avoid exposing the implementation structure.
+class ProgressServiceBackend {
+ friend class IBcatService;
+
+public:
+ // Clients should call this with true if any of the functions are going to be called from a
+ // non-HLE thread and this class need to lock the hle mutex. (default is false)
+ void SetNeedHLELock(bool need);
+
+ // Sets the number of bytes total in the entire download.
+ void SetTotalSize(u64 size);
+
+ // Notifies the application that the backend has started connecting to the server.
+ void StartConnecting();
+ // Notifies the application that the backend has begun accumulating and processing metadata.
+ void StartProcessingDataList();
+
+ // Notifies the application that a file is starting to be downloaded.
+ void StartDownloadingFile(std::string_view dir_name, std::string_view file_name, u64 file_size);
+ // Updates the progress of the current file to the size passed.
+ void UpdateFileProgress(u64 downloaded);
+ // Notifies the application that the current file has completed download.
+ void FinishDownloadingFile();
+
+ // Notifies the application that all files in this directory have completed and are being
+ // finalized.
+ void CommitDirectory(std::string_view dir_name);
+
+ // Notifies the application that the operation completed with result code result.
+ void FinishDownload(ResultCode result);
+
+private:
+ explicit ProgressServiceBackend(std::string event_name);
+
+ Kernel::SharedPtr<Kernel::ReadableEvent> GetEvent();
+ DeliveryCacheProgressImpl& GetImpl();
+
+ void SignalUpdate() const;
+
+ DeliveryCacheProgressImpl impl;
+ Kernel::EventPair event;
+ bool need_hle_lock = false;
+};
+
+// A class representing an abstract backend for BCAT functionality.
+class Backend {
+public:
+ explicit Backend(DirectoryGetter getter);
+ virtual ~Backend();
+
+ // Called when the backend is needed to synchronize the data for the game with title ID and
+ // version in title. A ProgressServiceBackend object is provided to alert the application of
+ // status.
+ virtual bool Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) = 0;
+ // Very similar to Synchronize, but only for the directory provided. Backends should not alter
+ // the data for any other directories.
+ virtual bool SynchronizeDirectory(TitleIDVersion title, std::string name,
+ ProgressServiceBackend& progress) = 0;
+
+ // Removes all cached data associated with title id provided.
+ virtual bool Clear(u64 title_id) = 0;
+
+ // Sets the BCAT Passphrase to be used with the associated title ID.
+ virtual void SetPassphrase(u64 title_id, const Passphrase& passphrase) = 0;
+
+ // Gets the launch parameter used by AM associated with the title ID and version provided.
+ virtual std::optional<std::vector<u8>> GetLaunchParameter(TitleIDVersion title) = 0;
+
+protected:
+ DirectoryGetter dir_getter;
+};
+
+// A backend of BCAT that provides no operation.
+class NullBackend : public Backend {
+public:
+ explicit NullBackend(const DirectoryGetter& getter);
+ ~NullBackend() override;
+
+ bool Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) override;
+ bool SynchronizeDirectory(TitleIDVersion title, std::string name,
+ ProgressServiceBackend& progress) override;
+
+ bool Clear(u64 title_id) override;
+
+ void SetPassphrase(u64 title_id, const Passphrase& passphrase) override;
+
+ std::optional<std::vector<u8>> GetLaunchParameter(TitleIDVersion title) override;
+};
+
+std::unique_ptr<Backend> CreateBackendFromSettings(DirectoryGetter getter);
+
+} // namespace Service::BCAT
diff --git a/src/core/hle/service/bcat/backend/boxcat.cpp b/src/core/hle/service/bcat/backend/boxcat.cpp
new file mode 100644
index 000000000..e6ee0810b
--- /dev/null
+++ b/src/core/hle/service/bcat/backend/boxcat.cpp
@@ -0,0 +1,503 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <fmt/ostream.h>
+#include <httplib.h>
+#include <json.hpp>
+#include <mbedtls/sha256.h>
+#include "common/hex_util.h"
+#include "common/logging/backend.h"
+#include "common/logging/log.h"
+#include "core/core.h"
+#include "core/file_sys/vfs.h"
+#include "core/file_sys/vfs_libzip.h"
+#include "core/file_sys/vfs_vector.h"
+#include "core/frontend/applets/error.h"
+#include "core/hle/service/am/applets/applets.h"
+#include "core/hle/service/bcat/backend/boxcat.h"
+#include "core/settings.h"
+
+namespace {
+
+// Prevents conflicts with windows macro called CreateFile
+FileSys::VirtualFile VfsCreateFileWrap(FileSys::VirtualDir dir, std::string_view name) {
+ return dir->CreateFile(name);
+}
+
+// Prevents conflicts with windows macro called DeleteFile
+bool VfsDeleteFileWrap(FileSys::VirtualDir dir, std::string_view name) {
+ return dir->DeleteFile(name);
+}
+
+} // Anonymous namespace
+
+namespace Service::BCAT {
+
+constexpr ResultCode ERROR_GENERAL_BCAT_FAILURE{ErrorModule::BCAT, 1};
+
+constexpr char BOXCAT_HOSTNAME[] = "api.yuzu-emu.org";
+
+// Formatted using fmt with arg[0] = hex title id
+constexpr char BOXCAT_PATHNAME_DATA[] = "/game-assets/{:016X}/boxcat";
+constexpr char BOXCAT_PATHNAME_LAUNCHPARAM[] = "/game-assets/{:016X}/launchparam";
+
+constexpr char BOXCAT_PATHNAME_EVENTS[] = "/game-assets/boxcat/events";
+
+constexpr char BOXCAT_API_VERSION[] = "1";
+constexpr char BOXCAT_CLIENT_TYPE[] = "yuzu";
+
+// HTTP status codes for Boxcat
+enum class ResponseStatus {
+ Ok = 200, ///< Operation completed successfully.
+ BadClientVersion = 301, ///< The Boxcat-Client-Version doesn't match the server.
+ NoUpdate = 304, ///< The digest provided would match the new data, no need to update.
+ NoMatchTitleId = 404, ///< The title ID provided doesn't have a boxcat implementation.
+ NoMatchBuildId = 406, ///< The build ID provided is blacklisted (potentially because of format
+ ///< issues or whatnot) and has no data.
+};
+
+enum class DownloadResult {
+ Success = 0,
+ NoResponse,
+ GeneralWebError,
+ NoMatchTitleId,
+ NoMatchBuildId,
+ InvalidContentType,
+ GeneralFSError,
+ BadClientVersion,
+};
+
+constexpr std::array<const char*, 8> DOWNLOAD_RESULT_LOG_MESSAGES{
+ "Success",
+ "There was no response from the server.",
+ "There was a general web error code returned from the server.",
+ "The title ID of the current game doesn't have a boxcat implementation. If you believe an "
+ "implementation should be added, contact yuzu support.",
+ "The build ID of the current version of the game is marked as incompatible with the current "
+ "BCAT distribution. Try upgrading or downgrading your game version or contacting yuzu support.",
+ "The content type of the web response was invalid.",
+ "There was a general filesystem error while saving the zip file.",
+ "The server is either too new or too old to serve the request. Try using the latest version of "
+ "an official release of yuzu.",
+};
+
+std::ostream& operator<<(std::ostream& os, DownloadResult result) {
+ return os << DOWNLOAD_RESULT_LOG_MESSAGES.at(static_cast<std::size_t>(result));
+}
+
+constexpr u32 PORT = 443;
+constexpr u32 TIMEOUT_SECONDS = 30;
+constexpr u64 VFS_COPY_BLOCK_SIZE = 1ull << 24; // 4MB
+
+namespace {
+
+std::string GetBINFilePath(u64 title_id) {
+ return fmt::format("{}bcat/{:016X}/launchparam.bin",
+ FileUtil::GetUserPath(FileUtil::UserPath::CacheDir), title_id);
+}
+
+std::string GetZIPFilePath(u64 title_id) {
+ return fmt::format("{}bcat/{:016X}/data.zip",
+ FileUtil::GetUserPath(FileUtil::UserPath::CacheDir), title_id);
+}
+
+// If the error is something the user should know about (build ID mismatch, bad client version),
+// display an error.
+void HandleDownloadDisplayResult(DownloadResult res) {
+ if (res == DownloadResult::Success || res == DownloadResult::NoResponse ||
+ res == DownloadResult::GeneralWebError || res == DownloadResult::GeneralFSError ||
+ res == DownloadResult::NoMatchTitleId || res == DownloadResult::InvalidContentType) {
+ return;
+ }
+
+ const auto& frontend{Core::System::GetInstance().GetAppletManager().GetAppletFrontendSet()};
+ frontend.error->ShowCustomErrorText(
+ ResultCode(-1), "There was an error while attempting to use Boxcat.",
+ DOWNLOAD_RESULT_LOG_MESSAGES[static_cast<std::size_t>(res)], [] {});
+}
+
+bool VfsRawCopyProgress(FileSys::VirtualFile src, FileSys::VirtualFile dest,
+ std::string_view dir_name, ProgressServiceBackend& progress,
+ std::size_t block_size = 0x1000) {
+ if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
+ return false;
+ if (!dest->Resize(src->GetSize()))
+ return false;
+
+ progress.StartDownloadingFile(dir_name, src->GetName(), src->GetSize());
+
+ std::vector<u8> temp(std::min(block_size, src->GetSize()));
+ for (std::size_t i = 0; i < src->GetSize(); i += block_size) {
+ const auto read = std::min(block_size, src->GetSize() - i);
+
+ if (src->Read(temp.data(), read, i) != read) {
+ return false;
+ }
+
+ if (dest->Write(temp.data(), read, i) != read) {
+ return false;
+ }
+
+ progress.UpdateFileProgress(i);
+ }
+
+ progress.FinishDownloadingFile();
+
+ return true;
+}
+
+bool VfsRawCopyDProgressSingle(FileSys::VirtualDir src, FileSys::VirtualDir dest,
+ ProgressServiceBackend& progress, std::size_t block_size = 0x1000) {
+ if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
+ return false;
+
+ for (const auto& file : src->GetFiles()) {
+ const auto out_file = VfsCreateFileWrap(dest, file->GetName());
+ if (!VfsRawCopyProgress(file, out_file, src->GetName(), progress, block_size)) {
+ return false;
+ }
+ }
+ progress.CommitDirectory(src->GetName());
+
+ return true;
+}
+
+bool VfsRawCopyDProgress(FileSys::VirtualDir src, FileSys::VirtualDir dest,
+ ProgressServiceBackend& progress, std::size_t block_size = 0x1000) {
+ if (src == nullptr || dest == nullptr || !src->IsReadable() || !dest->IsWritable())
+ return false;
+
+ for (const auto& dir : src->GetSubdirectories()) {
+ const auto out = dest->CreateSubdirectory(dir->GetName());
+ if (!VfsRawCopyDProgressSingle(dir, out, progress, block_size)) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
+} // Anonymous namespace
+
+class Boxcat::Client {
+public:
+ Client(std::string path, u64 title_id, u64 build_id)
+ : path(std::move(path)), title_id(title_id), build_id(build_id) {}
+
+ DownloadResult DownloadDataZip() {
+ return DownloadInternal(fmt::format(BOXCAT_PATHNAME_DATA, title_id), TIMEOUT_SECONDS,
+ "application/zip");
+ }
+
+ DownloadResult DownloadLaunchParam() {
+ return DownloadInternal(fmt::format(BOXCAT_PATHNAME_LAUNCHPARAM, title_id),
+ TIMEOUT_SECONDS / 3, "application/octet-stream");
+ }
+
+private:
+ DownloadResult DownloadInternal(const std::string& resolved_path, u32 timeout_seconds,
+ const std::string& content_type_name) {
+ if (client == nullptr) {
+ client = std::make_unique<httplib::SSLClient>(BOXCAT_HOSTNAME, PORT, timeout_seconds);
+ }
+
+ httplib::Headers headers{
+ {std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
+ {std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
+ {std::string("Game-Build-Id"), fmt::format("{:016X}", build_id)},
+ };
+
+ if (FileUtil::Exists(path)) {
+ FileUtil::IOFile file{path, "rb"};
+ if (file.IsOpen()) {
+ std::vector<u8> bytes(file.GetSize());
+ file.ReadBytes(bytes.data(), bytes.size());
+ const auto digest = DigestFile(bytes);
+ headers.insert({std::string("If-None-Match"), Common::HexToString(digest, false)});
+ }
+ }
+
+ const auto response = client->Get(resolved_path.c_str(), headers);
+ if (response == nullptr)
+ return DownloadResult::NoResponse;
+
+ if (response->status == static_cast<int>(ResponseStatus::NoUpdate))
+ return DownloadResult::Success;
+ if (response->status == static_cast<int>(ResponseStatus::BadClientVersion))
+ return DownloadResult::BadClientVersion;
+ if (response->status == static_cast<int>(ResponseStatus::NoMatchTitleId))
+ return DownloadResult::NoMatchTitleId;
+ if (response->status == static_cast<int>(ResponseStatus::NoMatchBuildId))
+ return DownloadResult::NoMatchBuildId;
+ if (response->status != static_cast<int>(ResponseStatus::Ok))
+ return DownloadResult::GeneralWebError;
+
+ const auto content_type = response->headers.find("content-type");
+ if (content_type == response->headers.end() ||
+ content_type->second.find(content_type_name) == std::string::npos) {
+ return DownloadResult::InvalidContentType;
+ }
+
+ FileUtil::CreateFullPath(path);
+ FileUtil::IOFile file{path, "wb"};
+ if (!file.IsOpen())
+ return DownloadResult::GeneralFSError;
+ if (!file.Resize(response->body.size()))
+ return DownloadResult::GeneralFSError;
+ if (file.WriteBytes(response->body.data(), response->body.size()) != response->body.size())
+ return DownloadResult::GeneralFSError;
+
+ return DownloadResult::Success;
+ }
+
+ using Digest = std::array<u8, 0x20>;
+ static Digest DigestFile(std::vector<u8> bytes) {
+ Digest out{};
+ mbedtls_sha256(bytes.data(), bytes.size(), out.data(), 0);
+ return out;
+ }
+
+ std::unique_ptr<httplib::Client> client;
+ std::string path;
+ u64 title_id;
+ u64 build_id;
+};
+
+Boxcat::Boxcat(DirectoryGetter getter) : Backend(std::move(getter)) {}
+
+Boxcat::~Boxcat() = default;
+
+void SynchronizeInternal(DirectoryGetter dir_getter, TitleIDVersion title,
+ ProgressServiceBackend& progress,
+ std::optional<std::string> dir_name = {}) {
+ progress.SetNeedHLELock(true);
+
+ if (Settings::values.bcat_boxcat_local) {
+ LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
+ const auto dir = dir_getter(title.title_id);
+ if (dir)
+ progress.SetTotalSize(dir->GetSize());
+ progress.FinishDownload(RESULT_SUCCESS);
+ return;
+ }
+
+ const auto zip_path{GetZIPFilePath(title.title_id)};
+ Boxcat::Client client{zip_path, title.title_id, title.build_id};
+
+ progress.StartConnecting();
+
+ const auto res = client.DownloadDataZip();
+ if (res != DownloadResult::Success) {
+ LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
+
+ if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
+ FileUtil::Delete(zip_path);
+ }
+
+ HandleDownloadDisplayResult(res);
+ progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
+ return;
+ }
+
+ progress.StartProcessingDataList();
+
+ FileUtil::IOFile zip{zip_path, "rb"};
+ const auto size = zip.GetSize();
+ std::vector<u8> bytes(size);
+ if (!zip.IsOpen() || size == 0 || zip.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) {
+ LOG_ERROR(Service_BCAT, "Boxcat failed to read ZIP file at path '{}'!", zip_path);
+ progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
+ return;
+ }
+
+ const auto extracted = FileSys::ExtractZIP(std::make_shared<FileSys::VectorVfsFile>(bytes));
+ if (extracted == nullptr) {
+ LOG_ERROR(Service_BCAT, "Boxcat failed to extract ZIP file!");
+ progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
+ return;
+ }
+
+ if (dir_name == std::nullopt) {
+ progress.SetTotalSize(extracted->GetSize());
+
+ const auto target_dir = dir_getter(title.title_id);
+ if (target_dir == nullptr || !VfsRawCopyDProgress(extracted, target_dir, progress)) {
+ LOG_ERROR(Service_BCAT, "Boxcat failed to copy extracted ZIP to target directory!");
+ progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
+ return;
+ }
+ } else {
+ const auto target_dir = dir_getter(title.title_id);
+ if (target_dir == nullptr) {
+ LOG_ERROR(Service_BCAT, "Boxcat failed to get directory for title ID!");
+ progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
+ return;
+ }
+
+ const auto target_sub = target_dir->GetSubdirectory(*dir_name);
+ const auto source_sub = extracted->GetSubdirectory(*dir_name);
+
+ progress.SetTotalSize(source_sub->GetSize());
+
+ std::vector<std::string> filenames;
+ {
+ const auto files = target_sub->GetFiles();
+ std::transform(files.begin(), files.end(), std::back_inserter(filenames),
+ [](const auto& vfile) { return vfile->GetName(); });
+ }
+
+ for (const auto& filename : filenames) {
+ VfsDeleteFileWrap(target_sub, filename);
+ }
+
+ if (target_sub == nullptr || source_sub == nullptr ||
+ !VfsRawCopyDProgressSingle(source_sub, target_sub, progress)) {
+ LOG_ERROR(Service_BCAT, "Boxcat failed to copy extracted ZIP to target directory!");
+ progress.FinishDownload(ERROR_GENERAL_BCAT_FAILURE);
+ return;
+ }
+ }
+
+ progress.FinishDownload(RESULT_SUCCESS);
+}
+
+bool Boxcat::Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) {
+ is_syncing.exchange(true);
+ std::thread([this, title, &progress] { SynchronizeInternal(dir_getter, title, progress); })
+ .detach();
+ return true;
+}
+
+bool Boxcat::SynchronizeDirectory(TitleIDVersion title, std::string name,
+ ProgressServiceBackend& progress) {
+ is_syncing.exchange(true);
+ std::thread(
+ [this, title, name, &progress] { SynchronizeInternal(dir_getter, title, progress, name); })
+ .detach();
+ return true;
+}
+
+bool Boxcat::Clear(u64 title_id) {
+ if (Settings::values.bcat_boxcat_local) {
+ LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping clear.");
+ return true;
+ }
+
+ const auto dir = dir_getter(title_id);
+
+ std::vector<std::string> dirnames;
+
+ for (const auto& subdir : dir->GetSubdirectories())
+ dirnames.push_back(subdir->GetName());
+
+ for (const auto& subdir : dirnames) {
+ if (!dir->DeleteSubdirectoryRecursive(subdir))
+ return false;
+ }
+
+ return true;
+}
+
+void Boxcat::SetPassphrase(u64 title_id, const Passphrase& passphrase) {
+ LOG_DEBUG(Service_BCAT, "called, title_id={:016X}, passphrase={}", title_id,
+ Common::HexToString(passphrase));
+}
+
+std::optional<std::vector<u8>> Boxcat::GetLaunchParameter(TitleIDVersion title) {
+ const auto path{GetBINFilePath(title.title_id)};
+
+ if (Settings::values.bcat_boxcat_local) {
+ LOG_INFO(Service_BCAT, "Boxcat using local data by override, skipping download.");
+ } else {
+ Boxcat::Client client{path, title.title_id, title.build_id};
+
+ const auto res = client.DownloadLaunchParam();
+ if (res != DownloadResult::Success) {
+ LOG_ERROR(Service_BCAT, "Boxcat synchronization failed with error '{}'!", res);
+
+ if (res == DownloadResult::NoMatchBuildId || res == DownloadResult::NoMatchTitleId) {
+ FileUtil::Delete(path);
+ }
+
+ HandleDownloadDisplayResult(res);
+ return std::nullopt;
+ }
+ }
+
+ FileUtil::IOFile bin{path, "rb"};
+ const auto size = bin.GetSize();
+ std::vector<u8> bytes(size);
+ if (!bin.IsOpen() || size == 0 || bin.ReadBytes(bytes.data(), bytes.size()) != bytes.size()) {
+ LOG_ERROR(Service_BCAT, "Boxcat failed to read launch parameter binary at path '{}'!",
+ path);
+ return std::nullopt;
+ }
+
+ return bytes;
+}
+
+Boxcat::StatusResult Boxcat::GetStatus(std::optional<std::string>& global,
+ std::map<std::string, EventStatus>& games) {
+ httplib::SSLClient client{BOXCAT_HOSTNAME, static_cast<int>(PORT),
+ static_cast<int>(TIMEOUT_SECONDS)};
+
+ httplib::Headers headers{
+ {std::string("Game-Assets-API-Version"), std::string(BOXCAT_API_VERSION)},
+ {std::string("Boxcat-Client-Type"), std::string(BOXCAT_CLIENT_TYPE)},
+ };
+
+ const auto response = client.Get(BOXCAT_PATHNAME_EVENTS, headers);
+ if (response == nullptr)
+ return StatusResult::Offline;
+
+ if (response->status == static_cast<int>(ResponseStatus::BadClientVersion))
+ return StatusResult::BadClientVersion;
+
+ try {
+ nlohmann::json json = nlohmann::json::parse(response->body);
+
+ if (!json["online"].get<bool>())
+ return StatusResult::Offline;
+
+ if (json["global"].is_null())
+ global = std::nullopt;
+ else
+ global = json["global"].get<std::string>();
+
+ if (json["games"].is_array()) {
+ for (const auto object : json["games"]) {
+ if (object.is_object() && object.find("name") != object.end()) {
+ EventStatus detail{};
+ if (object["header"].is_string()) {
+ detail.header = object["header"].get<std::string>();
+ } else {
+ detail.header = std::nullopt;
+ }
+
+ if (object["footer"].is_string()) {
+ detail.footer = object["footer"].get<std::string>();
+ } else {
+ detail.footer = std::nullopt;
+ }
+
+ if (object["events"].is_array()) {
+ for (const auto& event : object["events"]) {
+ if (!event.is_string())
+ continue;
+ detail.events.push_back(event.get<std::string>());
+ }
+ }
+
+ games.insert_or_assign(object["name"], std::move(detail));
+ }
+ }
+ }
+
+ return StatusResult::Success;
+ } catch (const nlohmann::json::parse_error& e) {
+ return StatusResult::ParseError;
+ }
+}
+
+} // namespace Service::BCAT
diff --git a/src/core/hle/service/bcat/backend/boxcat.h b/src/core/hle/service/bcat/backend/boxcat.h
new file mode 100644
index 000000000..601151189
--- /dev/null
+++ b/src/core/hle/service/bcat/backend/boxcat.h
@@ -0,0 +1,58 @@
+// Copyright 2019 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <atomic>
+#include <map>
+#include <optional>
+#include "core/hle/service/bcat/backend/backend.h"
+
+namespace Service::BCAT {
+
+struct EventStatus {
+ std::optional<std::string> header;
+ std::optional<std::string> footer;
+ std::vector<std::string> events;
+};
+
+/// Boxcat is yuzu's custom backend implementation of Nintendo's BCAT service. It is free to use and
+/// doesn't require a switch or nintendo account. The content is controlled by the yuzu team.
+class Boxcat final : public Backend {
+ friend void SynchronizeInternal(DirectoryGetter dir_getter, TitleIDVersion title,
+ ProgressServiceBackend& progress,
+ std::optional<std::string> dir_name);
+
+public:
+ explicit Boxcat(DirectoryGetter getter);
+ ~Boxcat() override;
+
+ bool Synchronize(TitleIDVersion title, ProgressServiceBackend& progress) override;
+ bool SynchronizeDirectory(TitleIDVersion title, std::string name,
+ ProgressServiceBackend& progress) override;
+
+ bool Clear(u64 title_id) override;
+
+ void SetPassphrase(u64 title_id, const Passphrase& passphrase) override;
+
+ std::optional<std::vector<u8>> GetLaunchParameter(TitleIDVersion title) override;
+
+ enum class StatusResult {
+ Success,
+ Offline,
+ ParseError,
+ BadClientVersion,
+ };
+
+ static StatusResult GetStatus(std::optional<std::string>& global,
+ std::map<std::string, EventStatus>& games);
+
+private:
+ std::atomic_bool is_syncing{false};
+
+ class Client;
+ std::unique_ptr<Client> client;
+};
+
+} // namespace Service::BCAT