summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/audio/audin_u.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/core/hle/service/audio/audin_u.cpp')
-rw-r--r--src/core/hle/service/audio/audin_u.cpp384
1 files changed, 310 insertions, 74 deletions
diff --git a/src/core/hle/service/audio/audin_u.cpp b/src/core/hle/service/audio/audin_u.cpp
index 18d3ae682..48a9a73a0 100644
--- a/src/core/hle/service/audio/audin_u.cpp
+++ b/src/core/hle/service/audio/audin_u.cpp
@@ -1,68 +1,211 @@
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
+#include "audio_core/in/audio_in_system.h"
+#include "audio_core/renderer/audio_device.h"
+#include "common/common_funcs.h"
#include "common/logging/log.h"
+#include "common/string_util.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/audio/audin_u.h"
namespace Service::Audio {
+using namespace AudioCore::AudioIn;
-IAudioIn::IAudioIn(Core::System& system_)
- : ServiceFramework{system_, "IAudioIn"}, service_context{system_, "IAudioIn"} {
- // clang-format off
- static const FunctionInfo functions[] = {
- {0, nullptr, "GetAudioInState"},
- {1, &IAudioIn::Start, "Start"},
- {2, nullptr, "Stop"},
- {3, nullptr, "AppendAudioInBuffer"},
- {4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
- {5, nullptr, "GetReleasedAudioInBuffer"},
- {6, nullptr, "ContainsAudioInBuffer"},
- {7, nullptr, "AppendUacInBuffer"},
- {8, &IAudioIn::AppendAudioInBufferAuto, "AppendAudioInBufferAuto"},
- {9, nullptr, "GetReleasedAudioInBuffersAuto"},
- {10, nullptr, "AppendUacInBufferAuto"},
- {11, nullptr, "GetAudioInBufferCount"},
- {12, nullptr, "SetDeviceGain"},
- {13, nullptr, "GetDeviceGain"},
- {14, nullptr, "FlushAudioInBuffers"},
- };
- // clang-format on
+class IAudioIn final : public ServiceFramework<IAudioIn> {
+public:
+ explicit IAudioIn(Core::System& system_, Manager& manager, size_t session_id,
+ std::string& device_name, const AudioInParameter& in_params, u32 handle,
+ u64 applet_resource_user_id)
+ : ServiceFramework{system_, "IAudioIn"},
+ service_context{system_, "IAudioIn"}, event{service_context.CreateEvent("AudioInEvent")},
+ impl{std::make_shared<In>(system_, manager, event, session_id)} {
+ // clang-format off
+ static const FunctionInfo functions[] = {
+ {0, &IAudioIn::GetAudioInState, "GetAudioInState"},
+ {1, &IAudioIn::Start, "Start"},
+ {2, &IAudioIn::Stop, "Stop"},
+ {3, &IAudioIn::AppendAudioInBuffer, "AppendAudioInBuffer"},
+ {4, &IAudioIn::RegisterBufferEvent, "RegisterBufferEvent"},
+ {5, &IAudioIn::GetReleasedAudioInBuffer, "GetReleasedAudioInBuffer"},
+ {6, &IAudioIn::ContainsAudioInBuffer, "ContainsAudioInBuffer"},
+ {7, &IAudioIn::AppendAudioInBuffer, "AppendUacInBuffer"},
+ {8, &IAudioIn::AppendAudioInBuffer, "AppendAudioInBufferAuto"},
+ {9, &IAudioIn::GetReleasedAudioInBuffer, "GetReleasedAudioInBuffersAuto"},
+ {10, &IAudioIn::AppendAudioInBuffer, "AppendUacInBufferAuto"},
+ {11, &IAudioIn::GetAudioInBufferCount, "GetAudioInBufferCount"},
+ {12, &IAudioIn::SetDeviceGain, "SetDeviceGain"},
+ {13, &IAudioIn::GetDeviceGain, "GetDeviceGain"},
+ {14, &IAudioIn::FlushAudioInBuffers, "FlushAudioInBuffers"},
+ };
+ // clang-format on
- RegisterHandlers(functions);
+ RegisterHandlers(functions);
- buffer_event = service_context.CreateEvent("IAudioIn:BufferEvent");
-}
+ if (impl->GetSystem()
+ .Initialize(device_name, in_params, handle, applet_resource_user_id)
+ .IsError()) {
+ LOG_ERROR(Service_Audio, "Failed to initialize the AudioIn System!");
+ }
+ }
-IAudioIn::~IAudioIn() {
- service_context.CloseEvent(buffer_event);
-}
+ ~IAudioIn() override {
+ impl->Free();
+ service_context.CloseEvent(event);
+ }
-void IAudioIn::Start(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
+ [[nodiscard]] std::shared_ptr<In> GetImpl() {
+ return impl;
+ }
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
-}
+private:
+ void GetAudioInState(Kernel::HLERequestContext& ctx) {
+ const auto state = static_cast<u32>(impl->GetState());
-void IAudioIn::RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
+ LOG_DEBUG(Service_Audio, "called. State={}", state);
- IPC::ResponseBuilder rb{ctx, 2, 1};
- rb.Push(ResultSuccess);
- rb.PushCopyObjects(buffer_event->GetReadableEvent());
-}
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(state);
+ }
-void IAudioIn::AppendAudioInBufferAuto(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
+ void Start(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Audio, "called");
- IPC::ResponseBuilder rb{ctx, 2};
- rb.Push(ResultSuccess);
-}
+ auto result = impl->StartSystem();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+ }
+
+ void Stop(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Audio, "called");
+
+ auto result = impl->StopSystem();
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+ }
+
+ void AppendAudioInBuffer(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ u64 tag = rp.PopRaw<u64>();
-AudInU::AudInU(Core::System& system_) : ServiceFramework{system_, "audin:u"} {
+ const auto in_buffer_size{ctx.GetReadBufferSize()};
+ if (in_buffer_size < sizeof(AudioInBuffer)) {
+ LOG_ERROR(Service_Audio, "Input buffer is too small for an AudioInBuffer!");
+ }
+
+ const auto& in_buffer = ctx.ReadBuffer();
+ AudioInBuffer buffer{};
+ std::memcpy(&buffer, in_buffer.data(), sizeof(AudioInBuffer));
+
+ [[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
+ LOG_TRACE(Service_Audio, "called. Session {} Appending buffer {:08X}", sessionid, tag);
+
+ auto result = impl->AppendBuffer(buffer, tag);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+ }
+
+ void RegisterBufferEvent(Kernel::HLERequestContext& ctx) {
+ LOG_DEBUG(Service_Audio, "called");
+
+ auto& buffer_event = impl->GetBufferEvent();
+
+ IPC::ResponseBuilder rb{ctx, 2, 1};
+ rb.Push(ResultSuccess);
+ rb.PushCopyObjects(buffer_event);
+ }
+
+ void GetReleasedAudioInBuffer(Kernel::HLERequestContext& ctx) {
+ auto write_buffer_size = ctx.GetWriteBufferSize() / sizeof(u64);
+ std::vector<u64> released_buffers(write_buffer_size, 0);
+
+ auto count = impl->GetReleasedBuffers(released_buffers);
+
+ [[maybe_unused]] std::string tags{};
+ for (u32 i = 0; i < count; i++) {
+ tags += fmt::format("{:08X}, ", released_buffers[i]);
+ }
+ [[maybe_unused]] auto sessionid{impl->GetSystem().GetSessionId()};
+ LOG_TRACE(Service_Audio, "called. Session {} released {} buffers: {}", sessionid, count,
+ tags);
+
+ ctx.WriteBuffer(released_buffers);
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(count);
+ }
+
+ void ContainsAudioInBuffer(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const u64 tag{rp.Pop<u64>()};
+ const auto buffer_queued{impl->ContainsAudioBuffer(tag)};
+
+ LOG_DEBUG(Service_Audio, "called. Is buffer {:08X} registered? {}", tag, buffer_queued);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(buffer_queued);
+ }
+
+ void GetAudioInBufferCount(Kernel::HLERequestContext& ctx) {
+ const auto buffer_count = impl->GetBufferCount();
+
+ LOG_DEBUG(Service_Audio, "called. Buffer count={}", buffer_count);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+
+ rb.Push(ResultSuccess);
+ rb.Push(buffer_count);
+ }
+
+ void SetDeviceGain(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+
+ const auto volume{rp.Pop<f32>()};
+ LOG_DEBUG(Service_Audio, "called. Gain {}", volume);
+
+ impl->SetVolume(volume);
+
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(ResultSuccess);
+ }
+
+ void GetDeviceGain(Kernel::HLERequestContext& ctx) {
+ auto volume{impl->GetVolume()};
+
+ LOG_DEBUG(Service_Audio, "called. Gain {}", volume);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(volume);
+ }
+
+ void FlushAudioInBuffers(Kernel::HLERequestContext& ctx) {
+ bool flushed{impl->FlushAudioInBuffers()};
+
+ LOG_DEBUG(Service_Audio, "called. Were any buffers flushed? {}", flushed);
+
+ IPC::ResponseBuilder rb{ctx, 3};
+ rb.Push(ResultSuccess);
+ rb.Push(flushed);
+ }
+
+ KernelHelpers::ServiceContext service_context;
+ Kernel::KEvent* event;
+ std::shared_ptr<AudioCore::AudioIn::In> impl;
+};
+
+AudInU::AudInU(Core::System& system_)
+ : ServiceFramework{system_, "audin:u", ServiceThreadType::CreateNew},
+ service_context{system_, "AudInU"}, impl{std::make_unique<AudioCore::AudioIn::Manager>(
+ system_)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, &AudInU::ListAudioIns, "ListAudioIns"},
@@ -80,59 +223,152 @@ AudInU::AudInU(Core::System& system_) : ServiceFramework{system_, "audin:u"} {
AudInU::~AudInU() = default;
void AudInU::ListAudioIns(Kernel::HLERequestContext& ctx) {
+ using namespace AudioCore::AudioRenderer;
+
LOG_DEBUG(Service_Audio, "called");
- const std::size_t count = ctx.GetWriteBufferSize() / sizeof(AudioInDeviceName);
- const std::size_t device_count = std::min(count, audio_device_names.size());
- std::vector<AudioInDeviceName> device_names;
- device_names.reserve(device_count);
+ const auto write_count =
+ static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(AudioDevice::AudioDeviceName));
+ std::vector<AudioDevice::AudioDeviceName> device_names{};
- for (std::size_t i = 0; i < device_count; i++) {
- const auto& device_name = audio_device_names[i];
- auto& entry = device_names.emplace_back();
- device_name.copy(entry.data(), device_name.size());
+ u32 out_count{0};
+ if (write_count > 0) {
+ out_count = impl->GetDeviceNames(device_names, write_count, false);
+ ctx.WriteBuffer(device_names);
}
- ctx.WriteBuffer(device_names);
-
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.Push(static_cast<u32>(device_names.size()));
+ rb.Push(out_count);
}
void AudInU::ListAudioInsAutoFiltered(Kernel::HLERequestContext& ctx) {
+ using namespace AudioCore::AudioRenderer;
+
LOG_DEBUG(Service_Audio, "called");
- constexpr u32 device_count = 0;
- // Since we don't actually use any other audio input devices, we return 0 devices. Filtered
- // device listing just omits the default input device
+ const auto write_count =
+ static_cast<u32>(ctx.GetWriteBufferSize() / sizeof(AudioDevice::AudioDeviceName));
+ std::vector<AudioDevice::AudioDeviceName> device_names{};
+
+ u32 out_count{0};
+ if (write_count > 0) {
+ out_count = impl->GetDeviceNames(device_names, write_count, true);
+ ctx.WriteBuffer(device_names);
+ }
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
- rb.Push(static_cast<u32>(device_count));
+ rb.Push(out_count);
}
-void AudInU::OpenInOutImpl(Kernel::HLERequestContext& ctx) {
- AudInOutParams params{};
- params.channel_count = 2;
- params.sample_format = SampleFormat::PCM16;
- params.sample_rate = 48000;
- params.state = State::Started;
+void AudInU::OpenAudioIn(Kernel::HLERequestContext& ctx) {
+ IPC::RequestParser rp{ctx};
+ auto in_params{rp.PopRaw<AudioInParameter>()};
+ auto applet_resource_user_id{rp.PopRaw<u64>()};
+ const auto device_name_data{ctx.ReadBuffer()};
+ auto device_name = Common::StringFromBuffer(device_name_data);
+ auto handle{ctx.GetCopyHandle(0)};
+
+ std::scoped_lock l{impl->mutex};
+ auto link{impl->LinkToManager()};
+ if (link.IsError()) {
+ LOG_ERROR(Service_Audio, "Failed to link Audio In to Audio Manager");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(link);
+ return;
+ }
+
+ size_t new_session_id{};
+ auto result{impl->AcquireSessionId(new_session_id)};
+ if (result.IsError()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+ return;
+ }
+
+ LOG_DEBUG(Service_Audio, "Opening new AudioIn, sessionid={}, free sessions={}", new_session_id,
+ impl->num_free_sessions);
+
+ auto audio_in = std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name,
+ in_params, handle, applet_resource_user_id);
+ impl->sessions[new_session_id] = audio_in->GetImpl();
+ impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
+
+ auto& out_system = impl->sessions[new_session_id]->GetSystem();
+ AudioInParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
+ .channel_count = out_system.GetChannelCount(),
+ .sample_format =
+ static_cast<u32>(out_system.GetSampleFormat()),
+ .state = static_cast<u32>(out_system.GetState())};
IPC::ResponseBuilder rb{ctx, 6, 0, 1};
- rb.Push(ResultSuccess);
- rb.PushRaw<AudInOutParams>(params);
- rb.PushIpcInterface<IAudioIn>(system);
-}
-void AudInU::OpenAudioIn(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
- OpenInOutImpl(ctx);
+ std::string out_name{out_system.GetName()};
+ ctx.WriteBuffer(out_name);
+
+ rb.Push(ResultSuccess);
+ rb.PushRaw<AudioInParameterInternal>(out_params);
+ rb.PushIpcInterface<IAudioIn>(audio_in);
}
void AudInU::OpenAudioInProtocolSpecified(Kernel::HLERequestContext& ctx) {
- LOG_WARNING(Service_Audio, "(STUBBED) called");
- OpenInOutImpl(ctx);
+ IPC::RequestParser rp{ctx};
+ auto protocol_specified{rp.PopRaw<u64>()};
+ auto in_params{rp.PopRaw<AudioInParameter>()};
+ auto applet_resource_user_id{rp.PopRaw<u64>()};
+ const auto device_name_data{ctx.ReadBuffer()};
+ auto device_name = Common::StringFromBuffer(device_name_data);
+ auto handle{ctx.GetCopyHandle(0)};
+
+ std::scoped_lock l{impl->mutex};
+ auto link{impl->LinkToManager()};
+ if (link.IsError()) {
+ LOG_ERROR(Service_Audio, "Failed to link Audio In to Audio Manager");
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(link);
+ return;
+ }
+
+ size_t new_session_id{};
+ auto result{impl->AcquireSessionId(new_session_id)};
+ if (result.IsError()) {
+ IPC::ResponseBuilder rb{ctx, 2};
+ rb.Push(result);
+ return;
+ }
+
+ LOG_DEBUG(Service_Audio, "Opening new AudioIn, sessionid={}, free sessions={}", new_session_id,
+ impl->num_free_sessions);
+
+ auto audio_in = std::make_shared<IAudioIn>(system, *impl, new_session_id, device_name,
+ in_params, handle, applet_resource_user_id);
+ impl->sessions[new_session_id] = audio_in->GetImpl();
+ impl->applet_resource_user_ids[new_session_id] = applet_resource_user_id;
+
+ auto& out_system = impl->sessions[new_session_id]->GetSystem();
+ AudioInParameterInternal out_params{.sample_rate = out_system.GetSampleRate(),
+ .channel_count = out_system.GetChannelCount(),
+ .sample_format =
+ static_cast<u32>(out_system.GetSampleFormat()),
+ .state = static_cast<u32>(out_system.GetState())};
+
+ IPC::ResponseBuilder rb{ctx, 6, 0, 1};
+
+ std::string out_name{out_system.GetName()};
+ if (protocol_specified == 0) {
+ if (out_system.IsUac()) {
+ out_name = "UacIn";
+ } else {
+ out_name = "DeviceIn";
+ }
+ }
+
+ ctx.WriteBuffer(out_name);
+
+ rb.Push(ResultSuccess);
+ rb.PushRaw<AudioInParameterInternal>(out_params);
+ rb.PushIpcInterface<IAudioIn>(audio_in);
}
} // namespace Service::Audio