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-rw-r--r--src/core/hle/service/am/audio_controller.h36
1 files changed, 0 insertions, 36 deletions
diff --git a/src/core/hle/service/am/audio_controller.h b/src/core/hle/service/am/audio_controller.h
deleted file mode 100644
index a47e3bad8..000000000
--- a/src/core/hle/service/am/audio_controller.h
+++ /dev/null
@@ -1,36 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include "core/hle/service/service.h"
-
-namespace Service::AM {
-
-class IAudioController final : public ServiceFramework<IAudioController> {
-public:
- explicit IAudioController(Core::System& system_);
- ~IAudioController() override;
-
-private:
- void SetExpectedMasterVolume(HLERequestContext& ctx);
- void GetMainAppletExpectedMasterVolume(HLERequestContext& ctx);
- void GetLibraryAppletExpectedMasterVolume(HLERequestContext& ctx);
- void ChangeMainAppletMasterVolume(HLERequestContext& ctx);
- void SetTransparentAudioRate(HLERequestContext& ctx);
-
- static constexpr float min_allowed_volume = 0.0f;
- static constexpr float max_allowed_volume = 1.0f;
-
- float main_applet_volume{0.25f};
- float library_applet_volume{max_allowed_volume};
- float transparent_volume_rate{min_allowed_volume};
-
- // Volume transition fade time in nanoseconds.
- // e.g. If the main applet volume was 0% and was changed to 50%
- // with a fade of 50ns, then over the course of 50ns,
- // the volume will gradually fade up to 50%
- std::chrono::nanoseconds fade_time_ns{0};
-};
-
-} // namespace Service::AM