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-rw-r--r--src/core/hle/kernel/k_client_session.cpp5
-rw-r--r--src/core/hle/kernel/k_client_session.h3
-rw-r--r--src/core/hle/kernel/k_server_session.cpp243
-rw-r--r--src/core/hle/kernel/k_server_session.h37
-rw-r--r--src/core/hle/kernel/svc.cpp170
-rw-r--r--src/core/hle/kernel/svc_wrap.h32
6 files changed, 443 insertions, 47 deletions
diff --git a/src/core/hle/kernel/k_client_session.cpp b/src/core/hle/kernel/k_client_session.cpp
index b2a887b14..8892c5b7c 100644
--- a/src/core/hle/kernel/k_client_session.cpp
+++ b/src/core/hle/kernel/k_client_session.cpp
@@ -21,10 +21,9 @@ void KClientSession::Destroy() {
void KClientSession::OnServerClosed() {}
-Result KClientSession::SendSyncRequest(KThread* thread, Core::Memory::Memory& memory,
- Core::Timing::CoreTiming& core_timing) {
+Result KClientSession::SendSyncRequest() {
// Signal the server session that new data is available
- return parent->GetServerSession().HandleSyncRequest(thread, memory, core_timing);
+ return parent->GetServerSession().OnRequest();
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_client_session.h b/src/core/hle/kernel/k_client_session.h
index 0c750d756..b4a19c546 100644
--- a/src/core/hle/kernel/k_client_session.h
+++ b/src/core/hle/kernel/k_client_session.h
@@ -46,8 +46,7 @@ public:
return parent;
}
- Result SendSyncRequest(KThread* thread, Core::Memory::Memory& memory,
- Core::Timing::CoreTiming& core_timing);
+ Result SendSyncRequest();
void OnServerClosed();
diff --git a/src/core/hle/kernel/k_server_session.cpp b/src/core/hle/kernel/k_server_session.cpp
index 802c646a6..4252c9adb 100644
--- a/src/core/hle/kernel/k_server_session.cpp
+++ b/src/core/hle/kernel/k_server_session.cpp
@@ -7,6 +7,8 @@
#include "common/assert.h"
#include "common/common_types.h"
#include "common/logging/log.h"
+#include "common/scope_exit.h"
+#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/hle_ipc.h"
@@ -18,13 +20,19 @@
#include "core/hle/kernel/k_server_session.h"
#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/k_thread.h"
+#include "core/hle/kernel/k_thread_queue.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/service_thread.h"
#include "core/memory.h"
namespace Kernel {
-KServerSession::KServerSession(KernelCore& kernel_) : KSynchronizationObject{kernel_} {}
+using ThreadQueueImplForKServerSessionRequest = KThreadQueue;
+
+static constexpr u32 MessageBufferSize = 0x100;
+
+KServerSession::KServerSession(KernelCore& kernel_)
+ : KSynchronizationObject{kernel_}, m_lock{kernel_} {}
KServerSession::~KServerSession() = default;
@@ -33,17 +41,14 @@ void KServerSession::Initialize(KSession* parent_session_, std::string&& name_,
// Set member variables.
parent = parent_session_;
name = std::move(name_);
-
- if (manager_) {
- manager = manager_;
- } else {
- manager = std::make_shared<SessionRequestManager>(kernel);
- }
+ manager = manager_;
}
void KServerSession::Destroy() {
parent->OnServerClosed();
+ this->CleanupRequests();
+
parent->Close();
// Release host emulation members.
@@ -54,13 +59,13 @@ void KServerSession::Destroy() {
}
void KServerSession::OnClientClosed() {
- if (manager->HasSessionHandler()) {
+ if (manager && manager->HasSessionHandler()) {
manager->SessionHandler().ClientDisconnected(this);
}
}
bool KServerSession::IsSignaled() const {
- ASSERT(kernel.GlobalSchedulerContext().IsLocked());
+ ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(kernel));
// If the client is closed, we're always signaled.
if (parent->IsClientClosed()) {
@@ -68,7 +73,7 @@ bool KServerSession::IsSignaled() const {
}
// Otherwise, we're signaled if we have a request and aren't handling one.
- return false;
+ return !m_thread_request_list.empty() && m_current_thread_request == nullptr;
}
void KServerSession::AppendDomainHandler(SessionRequestHandlerPtr handler) {
@@ -173,9 +178,221 @@ Result KServerSession::CompleteSyncRequest(HLERequestContext& context) {
return result;
}
-Result KServerSession::HandleSyncRequest(KThread* thread, Core::Memory::Memory& memory,
- Core::Timing::CoreTiming& core_timing) {
- return QueueSyncRequest(thread, memory);
+Result KServerSession::OnRequest() {
+ // Create the wait queue.
+ ThreadQueueImplForKServerSessionRequest wait_queue{kernel};
+
+ {
+ // Lock the scheduler.
+ KScopedSchedulerLock sl{kernel};
+
+ // Ensure that we can handle new requests.
+ R_UNLESS(!parent->IsServerClosed(), ResultSessionClosed);
+
+ // Check that we're not terminating.
+ R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(), ResultTerminationRequested);
+
+ if (manager) {
+ // HLE request.
+ auto& memory{kernel.System().Memory()};
+ this->QueueSyncRequest(GetCurrentThreadPointer(kernel), memory);
+ } else {
+ // Non-HLE request.
+ auto* thread{GetCurrentThreadPointer(kernel)};
+
+ // Get whether we're empty.
+ const bool was_empty = m_thread_request_list.empty();
+
+ // Add the thread to the list.
+ thread->Open();
+ m_thread_request_list.push_back(thread);
+
+ // If we were empty, signal.
+ if (was_empty) {
+ this->NotifyAvailable();
+ }
+ }
+
+ // This is a synchronous request, so we should wait for our request to complete.
+ GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
+ GetCurrentThread(kernel).BeginWait(&wait_queue);
+ }
+
+ return GetCurrentThread(kernel).GetWaitResult();
+}
+
+Result KServerSession::SendReply() {
+ // Lock the session.
+ KScopedLightLock lk(m_lock);
+
+ // Get the request.
+ KThread* client_thread;
+ {
+ KScopedSchedulerLock sl{kernel};
+
+ // Get the current request.
+ client_thread = m_current_thread_request;
+ R_UNLESS(client_thread != nullptr, ResultInvalidState);
+
+ // Clear the current request, since we're processing it.
+ m_current_thread_request = nullptr;
+ if (!m_thread_request_list.empty()) {
+ this->NotifyAvailable();
+ }
+ }
+
+ // Close reference to the request once we're done processing it.
+ SCOPE_EXIT({ client_thread->Close(); });
+
+ // Extract relevant information from the request.
+ // const uintptr_t client_message = request->GetAddress();
+ // const size_t client_buffer_size = request->GetSize();
+ // KThread *client_thread = request->GetThread();
+ // KEvent *event = request->GetEvent();
+
+ // Check whether we're closed.
+ const bool closed = (client_thread == nullptr || parent->IsClientClosed());
+
+ Result result = ResultSuccess;
+ if (!closed) {
+ // If we're not closed, send the reply.
+ Core::Memory::Memory& memory{kernel.System().Memory()};
+ KThread* server_thread{GetCurrentThreadPointer(kernel)};
+ UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess());
+
+ auto* src_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress());
+ auto* dst_msg_buffer = memory.GetPointer(client_thread->GetTLSAddress());
+ std::memcpy(dst_msg_buffer, src_msg_buffer, MessageBufferSize);
+ } else {
+ result = ResultSessionClosed;
+ }
+
+ // Select a result for the client.
+ Result client_result = result;
+ if (closed && R_SUCCEEDED(result)) {
+ result = ResultSessionClosed;
+ client_result = ResultSessionClosed;
+ } else {
+ result = ResultSuccess;
+ }
+
+ // If there's a client thread, update it.
+ if (client_thread != nullptr) {
+ // End the client thread's wait.
+ KScopedSchedulerLock sl{kernel};
+
+ if (!client_thread->IsTerminationRequested()) {
+ client_thread->EndWait(client_result);
+ }
+ }
+
+ return result;
+}
+
+Result KServerSession::ReceiveRequest() {
+ // Lock the session.
+ KScopedLightLock lk(m_lock);
+
+ // Get the request and client thread.
+ // KSessionRequest *request;
+ KThread* client_thread;
+
+ {
+ KScopedSchedulerLock sl{kernel};
+
+ // Ensure that we can service the request.
+ R_UNLESS(!parent->IsClientClosed(), ResultSessionClosed);
+
+ // Ensure we aren't already servicing a request.
+ R_UNLESS(m_current_thread_request == nullptr, ResultNotFound);
+
+ // Ensure we have a request to service.
+ R_UNLESS(!m_thread_request_list.empty(), ResultNotFound);
+
+ // Pop the first request from the list.
+ client_thread = m_thread_request_list.front();
+ m_thread_request_list.pop_front();
+
+ // Get the thread for the request.
+ R_UNLESS(client_thread != nullptr, ResultSessionClosed);
+
+ // Open the client thread.
+ client_thread->Open();
+ }
+
+ // SCOPE_EXIT({ client_thread->Close(); });
+
+ // Set the request as our current.
+ m_current_thread_request = client_thread;
+
+ // Receive the message.
+ Core::Memory::Memory& memory{kernel.System().Memory()};
+ KThread* server_thread{GetCurrentThreadPointer(kernel)};
+ UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess());
+
+ auto* src_msg_buffer = memory.GetPointer(client_thread->GetTLSAddress());
+ auto* dst_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress());
+ std::memcpy(dst_msg_buffer, src_msg_buffer, MessageBufferSize);
+
+ // We succeeded.
+ return ResultSuccess;
+}
+
+void KServerSession::CleanupRequests() {
+ KScopedLightLock lk(m_lock);
+
+ // Clean up any pending requests.
+ while (true) {
+ // Get the next request.
+ // KSessionRequest *request = nullptr;
+ KThread* client_thread = nullptr;
+ {
+ KScopedSchedulerLock sl{kernel};
+
+ if (m_current_thread_request) {
+ // Choose the current request if we have one.
+ client_thread = m_current_thread_request;
+ m_current_thread_request = nullptr;
+ } else if (!m_thread_request_list.empty()) {
+ // Pop the request from the front of the list.
+ client_thread = m_thread_request_list.front();
+ m_thread_request_list.pop_front();
+ }
+ }
+
+ // If there's no request, we're done.
+ if (client_thread == nullptr) {
+ break;
+ }
+
+ // Close a reference to the request once it's cleaned up.
+ SCOPE_EXIT({ client_thread->Close(); });
+
+ // Extract relevant information from the request.
+ // const uintptr_t client_message = request->GetAddress();
+ // const size_t client_buffer_size = request->GetSize();
+ // KThread *client_thread = request->GetThread();
+ // KEvent *event = request->GetEvent();
+
+ // KProcess *server_process = request->GetServerProcess();
+ // KProcess *client_process = (client_thread != nullptr) ?
+ // client_thread->GetOwnerProcess() : nullptr;
+ // KProcessPageTable *client_page_table = (client_process != nullptr) ?
+ // &client_process->GetPageTable() : nullptr;
+
+ // Cleanup the mappings.
+ // Result result = CleanupMap(request, server_process, client_page_table);
+
+ // If there's a client thread, update it.
+ if (client_thread != nullptr) {
+ // End the client thread's wait.
+ KScopedSchedulerLock sl{kernel};
+
+ if (!client_thread->IsTerminationRequested()) {
+ client_thread->EndWait(ResultSessionClosed);
+ }
+ }
+ }
}
} // namespace Kernel
diff --git a/src/core/hle/kernel/k_server_session.h b/src/core/hle/kernel/k_server_session.h
index 6d0821945..748d52826 100644
--- a/src/core/hle/kernel/k_server_session.h
+++ b/src/core/hle/kernel/k_server_session.h
@@ -3,6 +3,7 @@
#pragma once
+#include <list>
#include <memory>
#include <string>
#include <utility>
@@ -10,6 +11,7 @@
#include <boost/intrusive/list.hpp>
#include "core/hle/kernel/hle_ipc.h"
+#include "core/hle/kernel/k_light_lock.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/result.h"
@@ -59,25 +61,15 @@ public:
void OnClientClosed();
void ClientConnected(SessionRequestHandlerPtr handler) {
- manager->SetSessionHandler(std::move(handler));
+ if (manager) {
+ manager->SetSessionHandler(std::move(handler));
+ }
}
void ClientDisconnected() {
manager = nullptr;
}
- /**
- * Handle a sync request from the emulated application.
- *
- * @param thread Thread that initiated the request.
- * @param memory Memory context to handle the sync request under.
- * @param core_timing Core timing context to schedule the request event under.
- *
- * @returns Result from the operation.
- */
- Result HandleSyncRequest(KThread* thread, Core::Memory::Memory& memory,
- Core::Timing::CoreTiming& core_timing);
-
/// Adds a new domain request handler to the collection of request handlers within
/// this ServerSession instance.
void AppendDomainHandler(SessionRequestHandlerPtr handler);
@@ -88,7 +80,7 @@ public:
/// Returns true if the session has been converted to a domain, otherwise False
bool IsDomain() const {
- return manager->IsDomain();
+ return manager && manager->IsDomain();
}
/// Converts the session to a domain at the end of the current command
@@ -101,7 +93,15 @@ public:
return manager;
}
+ /// TODO: flesh these out to match the real kernel
+ Result OnRequest();
+ Result SendReply();
+ Result ReceiveRequest();
+
private:
+ /// Frees up waiting client sessions when this server session is about to die
+ void CleanupRequests();
+
/// Queues a sync request from the emulated application.
Result QueueSyncRequest(KThread* thread, Core::Memory::Memory& memory);
@@ -112,7 +112,7 @@ private:
/// object handle.
Result HandleDomainSyncRequest(Kernel::HLERequestContext& context);
- /// This session's HLE request handlers
+ /// This session's HLE request handlers; if nullptr, this is not an HLE server
std::shared_ptr<SessionRequestManager> manager;
/// When set to True, converts the session to a domain at the end of the command
@@ -120,6 +120,13 @@ private:
/// KSession that owns this KServerSession
KSession* parent{};
+
+ /// List of threads which are pending a reply.
+ /// FIXME: KSessionRequest
+ std::list<KThread*> m_thread_request_list;
+ KThread* m_current_thread_request{};
+
+ KLightLock m_lock;
};
} // namespace Kernel
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 27e5a805d..510a9b3e3 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -29,6 +29,7 @@
#include "core/hle/kernel/k_resource_limit.h"
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_scoped_resource_reservation.h"
+#include "core/hle/kernel/k_session.h"
#include "core/hle/kernel/k_shared_memory.h"
#include "core/hle/kernel/k_synchronization_object.h"
#include "core/hle/kernel/k_thread.h"
@@ -256,6 +257,93 @@ static Result UnmapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u3
return UnmapMemory(system, dst_addr, src_addr, size);
}
+template <typename T>
+Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client, u64 name) {
+ auto& process = *system.CurrentProcess();
+ auto& handle_table = process.GetHandleTable();
+
+ // Declare the session we're going to allocate.
+ T* session;
+
+ // Reserve a new session from the process resource limit.
+ // FIXME: LimitableResource_SessionCountMax
+ KScopedResourceReservation session_reservation(&process, LimitableResource::Sessions);
+ if (session_reservation.Succeeded()) {
+ session = T::Create(system.Kernel());
+ } else {
+ return ResultLimitReached;
+
+ // // We couldn't reserve a session. Check that we support dynamically expanding the
+ // // resource limit.
+ // R_UNLESS(process.GetResourceLimit() ==
+ // &system.Kernel().GetSystemResourceLimit(), ResultLimitReached);
+ // R_UNLESS(KTargetSystem::IsDynamicResourceLimitsEnabled(), ResultLimitReached());
+
+ // // Try to allocate a session from unused slab memory.
+ // session = T::CreateFromUnusedSlabMemory();
+ // R_UNLESS(session != nullptr, ResultLimitReached);
+ // ON_RESULT_FAILURE { session->Close(); };
+
+ // // If we're creating a KSession, we want to add two KSessionRequests to the heap, to
+ // // prevent request exhaustion.
+ // // NOTE: Nintendo checks if session->DynamicCast<KSession *>() != nullptr, but there's
+ // // no reason to not do this statically.
+ // if constexpr (std::same_as<T, KSession>) {
+ // for (size_t i = 0; i < 2; i++) {
+ // KSessionRequest* request = KSessionRequest::CreateFromUnusedSlabMemory();
+ // R_UNLESS(request != nullptr, ResultLimitReached);
+ // request->Close();
+ // }
+ // }
+
+ // We successfully allocated a session, so add the object we allocated to the resource
+ // limit.
+ // system.Kernel().GetSystemResourceLimit().Reserve(LimitableResource::Sessions, 1);
+ }
+
+ // Check that we successfully created a session.
+ R_UNLESS(session != nullptr, ResultOutOfResource);
+
+ // Initialize the session.
+ session->Initialize(nullptr, fmt::format("{}", name));
+
+ // Commit the session reservation.
+ session_reservation.Commit();
+
+ // Ensure that we clean up the session (and its only references are handle table) on function
+ // end.
+ SCOPE_EXIT({
+ session->GetClientSession().Close();
+ session->GetServerSession().Close();
+ });
+
+ // Register the session.
+ T::Register(system.Kernel(), session);
+
+ // Add the server session to the handle table.
+ R_TRY(handle_table.Add(out_server, &session->GetServerSession()));
+
+ // Add the client session to the handle table.
+ const auto result = handle_table.Add(out_client, &session->GetClientSession());
+
+ if (!R_SUCCEEDED(result)) {
+ // Ensure that we maintaing a clean handle state on exit.
+ handle_table.Remove(*out_server);
+ }
+
+ return result;
+}
+
+static Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client,
+ u32 is_light, u64 name) {
+ if (is_light) {
+ // return CreateSession<KLightSession>(system, out_server, out_client, name);
+ return ResultUnknown;
+ } else {
+ return CreateSession<KSession>(system, out_server, out_client, name);
+ }
+}
+
/// Connect to an OS service given the port name, returns the handle to the port to out
static Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_name_address) {
auto& memory = system.Memory();
@@ -295,7 +383,8 @@ static Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_n
// Create a session.
KClientSession* session{};
- R_TRY(port->CreateSession(std::addressof(session)));
+ R_TRY(port->CreateSession(std::addressof(session),
+ std::make_shared<SessionRequestManager>(kernel)));
port->Close();
// Register the session in the table, close the extra reference.
@@ -313,7 +402,7 @@ static Result ConnectToNamedPort32(Core::System& system, Handle* out_handle,
return ConnectToNamedPort(system, out_handle, port_name_address);
}
-/// Makes a blocking IPC call to an OS service.
+/// Makes a blocking IPC call to a service.
static Result SendSyncRequest(Core::System& system, Handle handle) {
auto& kernel = system.Kernel();
@@ -327,22 +416,75 @@ static Result SendSyncRequest(Core::System& system, Handle handle) {
LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName());
- {
- KScopedSchedulerLock lock(kernel);
-
- // This is a synchronous request, so we should wait for our request to complete.
- GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue));
- GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC);
- session->SendSyncRequest(&GetCurrentThread(kernel), system.Memory(), system.CoreTiming());
- }
-
- return GetCurrentThread(kernel).GetWaitResult();
+ return session->SendSyncRequest();
}
static Result SendSyncRequest32(Core::System& system, Handle handle) {
return SendSyncRequest(system, handle);
}
+static Result ReplyAndReceive(Core::System& system, s32* out_index, Handle* handles,
+ s32 num_handles, Handle reply_target, s64 timeout_ns) {
+ auto& kernel = system.Kernel();
+ auto& handle_table = GetCurrentThread(kernel).GetOwnerProcess()->GetHandleTable();
+
+ // Convert handle list to object table.
+ std::vector<KSynchronizationObject*> objs(num_handles);
+ R_UNLESS(
+ handle_table.GetMultipleObjects<KSynchronizationObject>(objs.data(), handles, num_handles),
+ ResultInvalidHandle);
+
+ // Ensure handles are closed when we're done.
+ SCOPE_EXIT({
+ for (auto i = 0; i < num_handles; ++i) {
+ objs[i]->Close();
+ }
+ });
+
+ // Reply to the target, if one is specified.
+ if (reply_target != InvalidHandle) {
+ KScopedAutoObject session = handle_table.GetObject<KServerSession>(reply_target);
+ R_UNLESS(session.IsNotNull(), ResultInvalidHandle);
+
+ // If we fail to reply, we want to set the output index to -1.
+ // ON_RESULT_FAILURE { *out_index = -1; };
+
+ // Send the reply.
+ // R_TRY(session->SendReply());
+
+ Result rc = session->SendReply();
+ if (!R_SUCCEEDED(rc)) {
+ *out_index = -1;
+ return rc;
+ }
+ }
+
+ // Wait for a message.
+ while (true) {
+ // Wait for an object.
+ s32 index;
+ Result result = KSynchronizationObject::Wait(kernel, &index, objs.data(),
+ static_cast<s32>(objs.size()), timeout_ns);
+ if (result == ResultTimedOut) {
+ return result;
+ }
+
+ // Receive the request.
+ if (R_SUCCEEDED(result)) {
+ KServerSession* session = objs[index]->DynamicCast<KServerSession*>();
+ if (session != nullptr) {
+ result = session->ReceiveRequest();
+ if (result == ResultNotFound) {
+ continue;
+ }
+ }
+ }
+
+ *out_index = index;
+ return result;
+ }
+}
+
/// Get the ID for the specified thread.
static Result GetThreadId(Core::System& system, u64* out_thread_id, Handle thread_handle) {
// Get the thread from its handle.
@@ -2860,10 +3002,10 @@ static const FunctionDef SVC_Table_64[] = {
{0x3D, SvcWrap64<ChangeKernelTraceState>, "ChangeKernelTraceState"},
{0x3E, nullptr, "Unknown3e"},
{0x3F, nullptr, "Unknown3f"},
- {0x40, nullptr, "CreateSession"},
+ {0x40, SvcWrap64<CreateSession>, "CreateSession"},
{0x41, nullptr, "AcceptSession"},
{0x42, nullptr, "ReplyAndReceiveLight"},
- {0x43, nullptr, "ReplyAndReceive"},
+ {0x43, SvcWrap64<ReplyAndReceive>, "ReplyAndReceive"},
{0x44, nullptr, "ReplyAndReceiveWithUserBuffer"},
{0x45, SvcWrap64<CreateEvent>, "CreateEvent"},
{0x46, nullptr, "MapIoRegion"},
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h
index 4bc49087e..272c54cf7 100644
--- a/src/core/hle/kernel/svc_wrap.h
+++ b/src/core/hle/kernel/svc_wrap.h
@@ -8,6 +8,7 @@
#include "core/core.h"
#include "core/hle/kernel/svc_types.h"
#include "core/hle/result.h"
+#include "core/memory.h"
namespace Kernel {
@@ -346,6 +347,37 @@ void SvcWrap64(Core::System& system) {
FuncReturn(system, retval);
}
+// Used by CreateSession
+template <Result func(Core::System&, Handle*, Handle*, u32, u64)>
+void SvcWrap64(Core::System& system) {
+ Handle param_1 = 0;
+ Handle param_2 = 0;
+ const u32 retval = func(system, &param_1, &param_2, static_cast<u32>(Param(system, 2)),
+ static_cast<u32>(Param(system, 3)))
+ .raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ system.CurrentArmInterface().SetReg(2, param_2);
+ FuncReturn(system, retval);
+}
+
+// Used by ReplyAndReceive
+template <Result func(Core::System&, s32*, Handle*, s32, Handle, s64)>
+void SvcWrap64(Core::System& system) {
+ s32 param_1 = 0;
+ s32 num_handles = static_cast<s32>(Param(system, 2));
+
+ std::vector<Handle> handles(num_handles);
+ system.Memory().ReadBlock(Param(system, 1), handles.data(), num_handles * sizeof(Handle));
+
+ const u32 retval = func(system, &param_1, handles.data(), num_handles,
+ static_cast<s32>(Param(system, 3)), static_cast<s64>(Param(system, 4)))
+ .raw;
+
+ system.CurrentArmInterface().SetReg(1, param_1);
+ FuncReturn(system, retval);
+}
+
// Used by WaitForAddress
template <Result func(Core::System&, u64, Svc::ArbitrationType, s32, s64)>
void SvcWrap64(Core::System& system) {