diff options
Diffstat (limited to 'src/core/hle/kernel')
-rw-r--r-- | src/core/hle/kernel/k_client_session.cpp | 5 | ||||
-rw-r--r-- | src/core/hle/kernel/k_client_session.h | 3 | ||||
-rw-r--r-- | src/core/hle/kernel/k_server_session.cpp | 243 | ||||
-rw-r--r-- | src/core/hle/kernel/k_server_session.h | 37 | ||||
-rw-r--r-- | src/core/hle/kernel/svc.cpp | 170 | ||||
-rw-r--r-- | src/core/hle/kernel/svc_wrap.h | 32 |
6 files changed, 443 insertions, 47 deletions
diff --git a/src/core/hle/kernel/k_client_session.cpp b/src/core/hle/kernel/k_client_session.cpp index b2a887b14..8892c5b7c 100644 --- a/src/core/hle/kernel/k_client_session.cpp +++ b/src/core/hle/kernel/k_client_session.cpp @@ -21,10 +21,9 @@ void KClientSession::Destroy() { void KClientSession::OnServerClosed() {} -Result KClientSession::SendSyncRequest(KThread* thread, Core::Memory::Memory& memory, - Core::Timing::CoreTiming& core_timing) { +Result KClientSession::SendSyncRequest() { // Signal the server session that new data is available - return parent->GetServerSession().HandleSyncRequest(thread, memory, core_timing); + return parent->GetServerSession().OnRequest(); } } // namespace Kernel diff --git a/src/core/hle/kernel/k_client_session.h b/src/core/hle/kernel/k_client_session.h index 0c750d756..b4a19c546 100644 --- a/src/core/hle/kernel/k_client_session.h +++ b/src/core/hle/kernel/k_client_session.h @@ -46,8 +46,7 @@ public: return parent; } - Result SendSyncRequest(KThread* thread, Core::Memory::Memory& memory, - Core::Timing::CoreTiming& core_timing); + Result SendSyncRequest(); void OnServerClosed(); diff --git a/src/core/hle/kernel/k_server_session.cpp b/src/core/hle/kernel/k_server_session.cpp index 802c646a6..4252c9adb 100644 --- a/src/core/hle/kernel/k_server_session.cpp +++ b/src/core/hle/kernel/k_server_session.cpp @@ -7,6 +7,8 @@ #include "common/assert.h" #include "common/common_types.h" #include "common/logging/log.h" +#include "common/scope_exit.h" +#include "core/core.h" #include "core/core_timing.h" #include "core/hle/ipc_helpers.h" #include "core/hle/kernel/hle_ipc.h" @@ -18,13 +20,19 @@ #include "core/hle/kernel/k_server_session.h" #include "core/hle/kernel/k_session.h" #include "core/hle/kernel/k_thread.h" +#include "core/hle/kernel/k_thread_queue.h" #include "core/hle/kernel/kernel.h" #include "core/hle/kernel/service_thread.h" #include "core/memory.h" namespace Kernel { -KServerSession::KServerSession(KernelCore& kernel_) : KSynchronizationObject{kernel_} {} +using ThreadQueueImplForKServerSessionRequest = KThreadQueue; + +static constexpr u32 MessageBufferSize = 0x100; + +KServerSession::KServerSession(KernelCore& kernel_) + : KSynchronizationObject{kernel_}, m_lock{kernel_} {} KServerSession::~KServerSession() = default; @@ -33,17 +41,14 @@ void KServerSession::Initialize(KSession* parent_session_, std::string&& name_, // Set member variables. parent = parent_session_; name = std::move(name_); - - if (manager_) { - manager = manager_; - } else { - manager = std::make_shared<SessionRequestManager>(kernel); - } + manager = manager_; } void KServerSession::Destroy() { parent->OnServerClosed(); + this->CleanupRequests(); + parent->Close(); // Release host emulation members. @@ -54,13 +59,13 @@ void KServerSession::Destroy() { } void KServerSession::OnClientClosed() { - if (manager->HasSessionHandler()) { + if (manager && manager->HasSessionHandler()) { manager->SessionHandler().ClientDisconnected(this); } } bool KServerSession::IsSignaled() const { - ASSERT(kernel.GlobalSchedulerContext().IsLocked()); + ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(kernel)); // If the client is closed, we're always signaled. if (parent->IsClientClosed()) { @@ -68,7 +73,7 @@ bool KServerSession::IsSignaled() const { } // Otherwise, we're signaled if we have a request and aren't handling one. - return false; + return !m_thread_request_list.empty() && m_current_thread_request == nullptr; } void KServerSession::AppendDomainHandler(SessionRequestHandlerPtr handler) { @@ -173,9 +178,221 @@ Result KServerSession::CompleteSyncRequest(HLERequestContext& context) { return result; } -Result KServerSession::HandleSyncRequest(KThread* thread, Core::Memory::Memory& memory, - Core::Timing::CoreTiming& core_timing) { - return QueueSyncRequest(thread, memory); +Result KServerSession::OnRequest() { + // Create the wait queue. + ThreadQueueImplForKServerSessionRequest wait_queue{kernel}; + + { + // Lock the scheduler. + KScopedSchedulerLock sl{kernel}; + + // Ensure that we can handle new requests. + R_UNLESS(!parent->IsServerClosed(), ResultSessionClosed); + + // Check that we're not terminating. + R_UNLESS(!GetCurrentThread(kernel).IsTerminationRequested(), ResultTerminationRequested); + + if (manager) { + // HLE request. + auto& memory{kernel.System().Memory()}; + this->QueueSyncRequest(GetCurrentThreadPointer(kernel), memory); + } else { + // Non-HLE request. + auto* thread{GetCurrentThreadPointer(kernel)}; + + // Get whether we're empty. + const bool was_empty = m_thread_request_list.empty(); + + // Add the thread to the list. + thread->Open(); + m_thread_request_list.push_back(thread); + + // If we were empty, signal. + if (was_empty) { + this->NotifyAvailable(); + } + } + + // This is a synchronous request, so we should wait for our request to complete. + GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC); + GetCurrentThread(kernel).BeginWait(&wait_queue); + } + + return GetCurrentThread(kernel).GetWaitResult(); +} + +Result KServerSession::SendReply() { + // Lock the session. + KScopedLightLock lk(m_lock); + + // Get the request. + KThread* client_thread; + { + KScopedSchedulerLock sl{kernel}; + + // Get the current request. + client_thread = m_current_thread_request; + R_UNLESS(client_thread != nullptr, ResultInvalidState); + + // Clear the current request, since we're processing it. + m_current_thread_request = nullptr; + if (!m_thread_request_list.empty()) { + this->NotifyAvailable(); + } + } + + // Close reference to the request once we're done processing it. + SCOPE_EXIT({ client_thread->Close(); }); + + // Extract relevant information from the request. + // const uintptr_t client_message = request->GetAddress(); + // const size_t client_buffer_size = request->GetSize(); + // KThread *client_thread = request->GetThread(); + // KEvent *event = request->GetEvent(); + + // Check whether we're closed. + const bool closed = (client_thread == nullptr || parent->IsClientClosed()); + + Result result = ResultSuccess; + if (!closed) { + // If we're not closed, send the reply. + Core::Memory::Memory& memory{kernel.System().Memory()}; + KThread* server_thread{GetCurrentThreadPointer(kernel)}; + UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess()); + + auto* src_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress()); + auto* dst_msg_buffer = memory.GetPointer(client_thread->GetTLSAddress()); + std::memcpy(dst_msg_buffer, src_msg_buffer, MessageBufferSize); + } else { + result = ResultSessionClosed; + } + + // Select a result for the client. + Result client_result = result; + if (closed && R_SUCCEEDED(result)) { + result = ResultSessionClosed; + client_result = ResultSessionClosed; + } else { + result = ResultSuccess; + } + + // If there's a client thread, update it. + if (client_thread != nullptr) { + // End the client thread's wait. + KScopedSchedulerLock sl{kernel}; + + if (!client_thread->IsTerminationRequested()) { + client_thread->EndWait(client_result); + } + } + + return result; +} + +Result KServerSession::ReceiveRequest() { + // Lock the session. + KScopedLightLock lk(m_lock); + + // Get the request and client thread. + // KSessionRequest *request; + KThread* client_thread; + + { + KScopedSchedulerLock sl{kernel}; + + // Ensure that we can service the request. + R_UNLESS(!parent->IsClientClosed(), ResultSessionClosed); + + // Ensure we aren't already servicing a request. + R_UNLESS(m_current_thread_request == nullptr, ResultNotFound); + + // Ensure we have a request to service. + R_UNLESS(!m_thread_request_list.empty(), ResultNotFound); + + // Pop the first request from the list. + client_thread = m_thread_request_list.front(); + m_thread_request_list.pop_front(); + + // Get the thread for the request. + R_UNLESS(client_thread != nullptr, ResultSessionClosed); + + // Open the client thread. + client_thread->Open(); + } + + // SCOPE_EXIT({ client_thread->Close(); }); + + // Set the request as our current. + m_current_thread_request = client_thread; + + // Receive the message. + Core::Memory::Memory& memory{kernel.System().Memory()}; + KThread* server_thread{GetCurrentThreadPointer(kernel)}; + UNIMPLEMENTED_IF(server_thread->GetOwnerProcess() != client_thread->GetOwnerProcess()); + + auto* src_msg_buffer = memory.GetPointer(client_thread->GetTLSAddress()); + auto* dst_msg_buffer = memory.GetPointer(server_thread->GetTLSAddress()); + std::memcpy(dst_msg_buffer, src_msg_buffer, MessageBufferSize); + + // We succeeded. + return ResultSuccess; +} + +void KServerSession::CleanupRequests() { + KScopedLightLock lk(m_lock); + + // Clean up any pending requests. + while (true) { + // Get the next request. + // KSessionRequest *request = nullptr; + KThread* client_thread = nullptr; + { + KScopedSchedulerLock sl{kernel}; + + if (m_current_thread_request) { + // Choose the current request if we have one. + client_thread = m_current_thread_request; + m_current_thread_request = nullptr; + } else if (!m_thread_request_list.empty()) { + // Pop the request from the front of the list. + client_thread = m_thread_request_list.front(); + m_thread_request_list.pop_front(); + } + } + + // If there's no request, we're done. + if (client_thread == nullptr) { + break; + } + + // Close a reference to the request once it's cleaned up. + SCOPE_EXIT({ client_thread->Close(); }); + + // Extract relevant information from the request. + // const uintptr_t client_message = request->GetAddress(); + // const size_t client_buffer_size = request->GetSize(); + // KThread *client_thread = request->GetThread(); + // KEvent *event = request->GetEvent(); + + // KProcess *server_process = request->GetServerProcess(); + // KProcess *client_process = (client_thread != nullptr) ? + // client_thread->GetOwnerProcess() : nullptr; + // KProcessPageTable *client_page_table = (client_process != nullptr) ? + // &client_process->GetPageTable() : nullptr; + + // Cleanup the mappings. + // Result result = CleanupMap(request, server_process, client_page_table); + + // If there's a client thread, update it. + if (client_thread != nullptr) { + // End the client thread's wait. + KScopedSchedulerLock sl{kernel}; + + if (!client_thread->IsTerminationRequested()) { + client_thread->EndWait(ResultSessionClosed); + } + } + } } } // namespace Kernel diff --git a/src/core/hle/kernel/k_server_session.h b/src/core/hle/kernel/k_server_session.h index 6d0821945..748d52826 100644 --- a/src/core/hle/kernel/k_server_session.h +++ b/src/core/hle/kernel/k_server_session.h @@ -3,6 +3,7 @@ #pragma once +#include <list> #include <memory> #include <string> #include <utility> @@ -10,6 +11,7 @@ #include <boost/intrusive/list.hpp> #include "core/hle/kernel/hle_ipc.h" +#include "core/hle/kernel/k_light_lock.h" #include "core/hle/kernel/k_synchronization_object.h" #include "core/hle/result.h" @@ -59,25 +61,15 @@ public: void OnClientClosed(); void ClientConnected(SessionRequestHandlerPtr handler) { - manager->SetSessionHandler(std::move(handler)); + if (manager) { + manager->SetSessionHandler(std::move(handler)); + } } void ClientDisconnected() { manager = nullptr; } - /** - * Handle a sync request from the emulated application. - * - * @param thread Thread that initiated the request. - * @param memory Memory context to handle the sync request under. - * @param core_timing Core timing context to schedule the request event under. - * - * @returns Result from the operation. - */ - Result HandleSyncRequest(KThread* thread, Core::Memory::Memory& memory, - Core::Timing::CoreTiming& core_timing); - /// Adds a new domain request handler to the collection of request handlers within /// this ServerSession instance. void AppendDomainHandler(SessionRequestHandlerPtr handler); @@ -88,7 +80,7 @@ public: /// Returns true if the session has been converted to a domain, otherwise False bool IsDomain() const { - return manager->IsDomain(); + return manager && manager->IsDomain(); } /// Converts the session to a domain at the end of the current command @@ -101,7 +93,15 @@ public: return manager; } + /// TODO: flesh these out to match the real kernel + Result OnRequest(); + Result SendReply(); + Result ReceiveRequest(); + private: + /// Frees up waiting client sessions when this server session is about to die + void CleanupRequests(); + /// Queues a sync request from the emulated application. Result QueueSyncRequest(KThread* thread, Core::Memory::Memory& memory); @@ -112,7 +112,7 @@ private: /// object handle. Result HandleDomainSyncRequest(Kernel::HLERequestContext& context); - /// This session's HLE request handlers + /// This session's HLE request handlers; if nullptr, this is not an HLE server std::shared_ptr<SessionRequestManager> manager; /// When set to True, converts the session to a domain at the end of the command @@ -120,6 +120,13 @@ private: /// KSession that owns this KServerSession KSession* parent{}; + + /// List of threads which are pending a reply. + /// FIXME: KSessionRequest + std::list<KThread*> m_thread_request_list; + KThread* m_current_thread_request{}; + + KLightLock m_lock; }; } // namespace Kernel diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp index 27e5a805d..510a9b3e3 100644 --- a/src/core/hle/kernel/svc.cpp +++ b/src/core/hle/kernel/svc.cpp @@ -29,6 +29,7 @@ #include "core/hle/kernel/k_resource_limit.h" #include "core/hle/kernel/k_scheduler.h" #include "core/hle/kernel/k_scoped_resource_reservation.h" +#include "core/hle/kernel/k_session.h" #include "core/hle/kernel/k_shared_memory.h" #include "core/hle/kernel/k_synchronization_object.h" #include "core/hle/kernel/k_thread.h" @@ -256,6 +257,93 @@ static Result UnmapMemory32(Core::System& system, u32 dst_addr, u32 src_addr, u3 return UnmapMemory(system, dst_addr, src_addr, size); } +template <typename T> +Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client, u64 name) { + auto& process = *system.CurrentProcess(); + auto& handle_table = process.GetHandleTable(); + + // Declare the session we're going to allocate. + T* session; + + // Reserve a new session from the process resource limit. + // FIXME: LimitableResource_SessionCountMax + KScopedResourceReservation session_reservation(&process, LimitableResource::Sessions); + if (session_reservation.Succeeded()) { + session = T::Create(system.Kernel()); + } else { + return ResultLimitReached; + + // // We couldn't reserve a session. Check that we support dynamically expanding the + // // resource limit. + // R_UNLESS(process.GetResourceLimit() == + // &system.Kernel().GetSystemResourceLimit(), ResultLimitReached); + // R_UNLESS(KTargetSystem::IsDynamicResourceLimitsEnabled(), ResultLimitReached()); + + // // Try to allocate a session from unused slab memory. + // session = T::CreateFromUnusedSlabMemory(); + // R_UNLESS(session != nullptr, ResultLimitReached); + // ON_RESULT_FAILURE { session->Close(); }; + + // // If we're creating a KSession, we want to add two KSessionRequests to the heap, to + // // prevent request exhaustion. + // // NOTE: Nintendo checks if session->DynamicCast<KSession *>() != nullptr, but there's + // // no reason to not do this statically. + // if constexpr (std::same_as<T, KSession>) { + // for (size_t i = 0; i < 2; i++) { + // KSessionRequest* request = KSessionRequest::CreateFromUnusedSlabMemory(); + // R_UNLESS(request != nullptr, ResultLimitReached); + // request->Close(); + // } + // } + + // We successfully allocated a session, so add the object we allocated to the resource + // limit. + // system.Kernel().GetSystemResourceLimit().Reserve(LimitableResource::Sessions, 1); + } + + // Check that we successfully created a session. + R_UNLESS(session != nullptr, ResultOutOfResource); + + // Initialize the session. + session->Initialize(nullptr, fmt::format("{}", name)); + + // Commit the session reservation. + session_reservation.Commit(); + + // Ensure that we clean up the session (and its only references are handle table) on function + // end. + SCOPE_EXIT({ + session->GetClientSession().Close(); + session->GetServerSession().Close(); + }); + + // Register the session. + T::Register(system.Kernel(), session); + + // Add the server session to the handle table. + R_TRY(handle_table.Add(out_server, &session->GetServerSession())); + + // Add the client session to the handle table. + const auto result = handle_table.Add(out_client, &session->GetClientSession()); + + if (!R_SUCCEEDED(result)) { + // Ensure that we maintaing a clean handle state on exit. + handle_table.Remove(*out_server); + } + + return result; +} + +static Result CreateSession(Core::System& system, Handle* out_server, Handle* out_client, + u32 is_light, u64 name) { + if (is_light) { + // return CreateSession<KLightSession>(system, out_server, out_client, name); + return ResultUnknown; + } else { + return CreateSession<KSession>(system, out_server, out_client, name); + } +} + /// Connect to an OS service given the port name, returns the handle to the port to out static Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_name_address) { auto& memory = system.Memory(); @@ -295,7 +383,8 @@ static Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_n // Create a session. KClientSession* session{}; - R_TRY(port->CreateSession(std::addressof(session))); + R_TRY(port->CreateSession(std::addressof(session), + std::make_shared<SessionRequestManager>(kernel))); port->Close(); // Register the session in the table, close the extra reference. @@ -313,7 +402,7 @@ static Result ConnectToNamedPort32(Core::System& system, Handle* out_handle, return ConnectToNamedPort(system, out_handle, port_name_address); } -/// Makes a blocking IPC call to an OS service. +/// Makes a blocking IPC call to a service. static Result SendSyncRequest(Core::System& system, Handle handle) { auto& kernel = system.Kernel(); @@ -327,22 +416,75 @@ static Result SendSyncRequest(Core::System& system, Handle handle) { LOG_TRACE(Kernel_SVC, "called handle=0x{:08X}({})", handle, session->GetName()); - { - KScopedSchedulerLock lock(kernel); - - // This is a synchronous request, so we should wait for our request to complete. - GetCurrentThread(kernel).BeginWait(std::addressof(wait_queue)); - GetCurrentThread(kernel).SetWaitReasonForDebugging(ThreadWaitReasonForDebugging::IPC); - session->SendSyncRequest(&GetCurrentThread(kernel), system.Memory(), system.CoreTiming()); - } - - return GetCurrentThread(kernel).GetWaitResult(); + return session->SendSyncRequest(); } static Result SendSyncRequest32(Core::System& system, Handle handle) { return SendSyncRequest(system, handle); } +static Result ReplyAndReceive(Core::System& system, s32* out_index, Handle* handles, + s32 num_handles, Handle reply_target, s64 timeout_ns) { + auto& kernel = system.Kernel(); + auto& handle_table = GetCurrentThread(kernel).GetOwnerProcess()->GetHandleTable(); + + // Convert handle list to object table. + std::vector<KSynchronizationObject*> objs(num_handles); + R_UNLESS( + handle_table.GetMultipleObjects<KSynchronizationObject>(objs.data(), handles, num_handles), + ResultInvalidHandle); + + // Ensure handles are closed when we're done. + SCOPE_EXIT({ + for (auto i = 0; i < num_handles; ++i) { + objs[i]->Close(); + } + }); + + // Reply to the target, if one is specified. + if (reply_target != InvalidHandle) { + KScopedAutoObject session = handle_table.GetObject<KServerSession>(reply_target); + R_UNLESS(session.IsNotNull(), ResultInvalidHandle); + + // If we fail to reply, we want to set the output index to -1. + // ON_RESULT_FAILURE { *out_index = -1; }; + + // Send the reply. + // R_TRY(session->SendReply()); + + Result rc = session->SendReply(); + if (!R_SUCCEEDED(rc)) { + *out_index = -1; + return rc; + } + } + + // Wait for a message. + while (true) { + // Wait for an object. + s32 index; + Result result = KSynchronizationObject::Wait(kernel, &index, objs.data(), + static_cast<s32>(objs.size()), timeout_ns); + if (result == ResultTimedOut) { + return result; + } + + // Receive the request. + if (R_SUCCEEDED(result)) { + KServerSession* session = objs[index]->DynamicCast<KServerSession*>(); + if (session != nullptr) { + result = session->ReceiveRequest(); + if (result == ResultNotFound) { + continue; + } + } + } + + *out_index = index; + return result; + } +} + /// Get the ID for the specified thread. static Result GetThreadId(Core::System& system, u64* out_thread_id, Handle thread_handle) { // Get the thread from its handle. @@ -2860,10 +3002,10 @@ static const FunctionDef SVC_Table_64[] = { {0x3D, SvcWrap64<ChangeKernelTraceState>, "ChangeKernelTraceState"}, {0x3E, nullptr, "Unknown3e"}, {0x3F, nullptr, "Unknown3f"}, - {0x40, nullptr, "CreateSession"}, + {0x40, SvcWrap64<CreateSession>, "CreateSession"}, {0x41, nullptr, "AcceptSession"}, {0x42, nullptr, "ReplyAndReceiveLight"}, - {0x43, nullptr, "ReplyAndReceive"}, + {0x43, SvcWrap64<ReplyAndReceive>, "ReplyAndReceive"}, {0x44, nullptr, "ReplyAndReceiveWithUserBuffer"}, {0x45, SvcWrap64<CreateEvent>, "CreateEvent"}, {0x46, nullptr, "MapIoRegion"}, diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h index 4bc49087e..272c54cf7 100644 --- a/src/core/hle/kernel/svc_wrap.h +++ b/src/core/hle/kernel/svc_wrap.h @@ -8,6 +8,7 @@ #include "core/core.h" #include "core/hle/kernel/svc_types.h" #include "core/hle/result.h" +#include "core/memory.h" namespace Kernel { @@ -346,6 +347,37 @@ void SvcWrap64(Core::System& system) { FuncReturn(system, retval); } +// Used by CreateSession +template <Result func(Core::System&, Handle*, Handle*, u32, u64)> +void SvcWrap64(Core::System& system) { + Handle param_1 = 0; + Handle param_2 = 0; + const u32 retval = func(system, ¶m_1, ¶m_2, static_cast<u32>(Param(system, 2)), + static_cast<u32>(Param(system, 3))) + .raw; + + system.CurrentArmInterface().SetReg(1, param_1); + system.CurrentArmInterface().SetReg(2, param_2); + FuncReturn(system, retval); +} + +// Used by ReplyAndReceive +template <Result func(Core::System&, s32*, Handle*, s32, Handle, s64)> +void SvcWrap64(Core::System& system) { + s32 param_1 = 0; + s32 num_handles = static_cast<s32>(Param(system, 2)); + + std::vector<Handle> handles(num_handles); + system.Memory().ReadBlock(Param(system, 1), handles.data(), num_handles * sizeof(Handle)); + + const u32 retval = func(system, ¶m_1, handles.data(), num_handles, + static_cast<s32>(Param(system, 3)), static_cast<s64>(Param(system, 4))) + .raw; + + system.CurrentArmInterface().SetReg(1, param_1); + FuncReturn(system, retval); +} + // Used by WaitForAddress template <Result func(Core::System&, u64, Svc::ArbitrationType, s32, s64)> void SvcWrap64(Core::System& system) { |