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-rw-r--r--src/core/hle/kernel/thread.cpp101
1 files changed, 7 insertions, 94 deletions
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 84d6d24c6..4bbc08516 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -120,8 +120,6 @@ void Thread::Stop() {
u32 tls_slot =
((tls_address - Memory::TLS_AREA_VADDR) % Memory::PAGE_SIZE) / Memory::TLS_ENTRY_SIZE;
Kernel::g_current_process->tls_slots[tls_page].reset(tls_slot);
-
- HLE::Reschedule(__func__);
}
Thread* ArbitrateHighestPriorityThread(u32 address) {
@@ -181,50 +179,6 @@ static void PriorityBoostStarvedThreads() {
}
/**
- * Gets the registers for timeout parameter of the next WaitSynchronization call.
- * @param thread a pointer to the thread that is ready to call WaitSynchronization
- * @returns a tuple of two register pointers to low and high part of the timeout parameter
- */
-static std::tuple<u32*, u32*> GetWaitSynchTimeoutParameterRegister(Thread* thread) {
- bool thumb_mode = (thread->context.cpsr & TBIT) != 0;
- u16 thumb_inst = Memory::Read16(thread->context.pc & 0xFFFFFFFE);
- u32 inst = Memory::Read32(thread->context.pc & 0xFFFFFFFC) & 0x0FFFFFFF;
-
- if ((thumb_mode && thumb_inst == 0xDF24) || (!thumb_mode && inst == 0x0F000024)) {
- // svc #0x24 (WaitSynchronization1)
- return std::make_tuple(&thread->context.cpu_registers[2],
- &thread->context.cpu_registers[3]);
- } else if ((thumb_mode && thumb_inst == 0xDF25) || (!thumb_mode && inst == 0x0F000025)) {
- // svc #0x25 (WaitSynchronizationN)
- return std::make_tuple(&thread->context.cpu_registers[0],
- &thread->context.cpu_registers[4]);
- }
-
- UNREACHABLE();
-}
-
-/**
- * Updates the WaitSynchronization timeout parameter according to the difference
- * between ticks of the last WaitSynchronization call and the incoming one.
- * @param timeout_low a pointer to the register for the low part of the timeout parameter
- * @param timeout_high a pointer to the register for the high part of the timeout parameter
- * @param last_tick tick of the last WaitSynchronization call
- */
-static void UpdateTimeoutParameter(u32* timeout_low, u32* timeout_high, u64 last_tick) {
- s64 timeout = ((s64)*timeout_high << 32) | *timeout_low;
-
- if (timeout != -1) {
- timeout -= cyclesToUs(CoreTiming::GetTicks() - last_tick) * 1000; // in nanoseconds
-
- if (timeout < 0)
- timeout = 0;
-
- *timeout_low = timeout & 0xFFFFFFFF;
- *timeout_high = timeout >> 32;
- }
-}
-
-/**
* Switches the CPU's active thread context to that of the specified thread
* @param new_thread The thread to switch to
*/
@@ -254,32 +208,6 @@ static void SwitchContext(Thread* new_thread) {
current_thread = new_thread;
- // If the thread was waited by a svcWaitSynch call, step back PC by one instruction to rerun
- // the SVC when the thread wakes up. This is necessary to ensure that the thread can acquire
- // the requested wait object(s) before continuing.
- if (new_thread->waitsynch_waited) {
- // CPSR flag indicates CPU mode
- bool thumb_mode = (new_thread->context.cpsr & TBIT) != 0;
-
- // SVC instruction is 2 bytes for THUMB, 4 bytes for ARM
- new_thread->context.pc -= thumb_mode ? 2 : 4;
-
- // Get the register for timeout parameter
- u32 *timeout_low, *timeout_high;
- std::tie(timeout_low, timeout_high) = GetWaitSynchTimeoutParameterRegister(new_thread);
-
- // Update the timeout parameter
- UpdateTimeoutParameter(timeout_low, timeout_high, new_thread->last_running_ticks);
- }
-
- // Clean up the thread's wait_objects, they'll be restored if needed during
- // the svcWaitSynchronization call
- for (size_t i = 0; i < new_thread->wait_objects.size(); ++i) {
- SharedPtr<WaitObject> object = new_thread->wait_objects[i];
- object->RemoveWaitingThread(new_thread);
- }
- new_thread->wait_objects.clear();
-
ready_queue.remove(new_thread->current_priority, new_thread);
new_thread->status = THREADSTATUS_RUNNING;
@@ -319,17 +247,13 @@ static Thread* PopNextReadyThread() {
void WaitCurrentThread_Sleep() {
Thread* thread = GetCurrentThread();
thread->status = THREADSTATUS_WAIT_SLEEP;
-
- HLE::Reschedule(__func__);
}
void WaitCurrentThread_WaitSynchronization(std::vector<SharedPtr<WaitObject>> wait_objects,
- bool wait_set_output, bool wait_all) {
+ bool wait_set_output) {
Thread* thread = GetCurrentThread();
thread->wait_set_output = wait_set_output;
- thread->wait_all = wait_all;
thread->wait_objects = std::move(wait_objects);
- thread->waitsynch_waited = true;
thread->status = THREADSTATUS_WAIT_SYNCH;
}
@@ -351,15 +275,15 @@ static void ThreadWakeupCallback(u64 thread_handle, int cycles_late) {
return;
}
- thread->waitsynch_waited = false;
-
if (thread->status == THREADSTATUS_WAIT_SYNCH || thread->status == THREADSTATUS_WAIT_ARB) {
+ thread->wait_set_output = false;
+ // Remove the thread from each of its waiting objects' waitlists
+ for (auto& object : thread->wait_objects)
+ object->RemoveWaitingThread(thread.get());
+ thread->wait_objects.clear();
thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
ErrorSummary::StatusChanged,
ErrorLevel::Info));
-
- if (thread->wait_set_output)
- thread->SetWaitSynchronizationOutput(-1);
}
thread->ResumeFromWait();
@@ -399,6 +323,7 @@ void Thread::ResumeFromWait() {
ready_queue.push_back(current_priority, this);
status = THREADSTATUS_READY;
+ HLE::Reschedule(__func__);
}
/**
@@ -494,13 +419,11 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
thread->last_running_ticks = CoreTiming::GetTicks();
thread->processor_id = processor_id;
thread->wait_set_output = false;
- thread->wait_all = false;
thread->wait_objects.clear();
thread->wait_address = 0;
thread->name = std::move(name);
thread->callback_handle = wakeup_callback_handle_table.Create(thread).MoveFrom();
thread->owner_process = g_current_process;
- thread->waitsynch_waited = false;
// Find the next available TLS index, and mark it as used
auto& tls_slots = Kernel::g_current_process->tls_slots;
@@ -555,8 +478,6 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
ready_queue.push_back(thread->current_priority, thread.get());
thread->status = THREADSTATUS_READY;
- HLE::Reschedule(__func__);
-
return MakeResult<SharedPtr<Thread>>(std::move(thread));
}
@@ -619,14 +540,6 @@ void Reschedule() {
HLE::DoneRescheduling();
- // Don't bother switching to the same thread.
- // But if the thread was waiting on objects, we still need to switch it
- // to perform PC modification, change state to RUNNING, etc.
- // This occurs in the case when an object the thread is waiting on immediately wakes up
- // the current thread before Reschedule() is called.
- if (next == cur && (next == nullptr || next->waitsynch_waited == false))
- return;
-
if (cur && next) {
LOG_TRACE(Kernel, "context switch %u -> %u", cur->GetObjectId(), next->GetObjectId());
} else if (cur) {