diff options
Diffstat (limited to 'src/core/hle/kernel/svc_wrap.h')
-rw-r--r-- | src/core/hle/kernel/svc_wrap.h | 137 |
1 files changed, 135 insertions, 2 deletions
diff --git a/src/core/hle/kernel/svc_wrap.h b/src/core/hle/kernel/svc_wrap.h index 7d735e3fa..0b6dd9df0 100644 --- a/src/core/hle/kernel/svc_wrap.h +++ b/src/core/hle/kernel/svc_wrap.h @@ -350,13 +350,50 @@ void SvcWrap64(Core::System& system) { func(system, static_cast<u32>(Param(system, 0)), Param(system, 1), Param(system, 2)); } -// Used by QueryMemory32 +// Used by QueryMemory32, ArbitrateLock32 template <ResultCode func(Core::System&, u32, u32, u32)> void SvcWrap32(Core::System& system) { FuncReturn32(system, func(system, Param32(system, 0), Param32(system, 1), Param32(system, 2)).raw); } +// Used by Break32 +template <void func(Core::System&, u32, u32, u32)> +void SvcWrap32(Core::System& system) { + func(system, Param32(system, 0), Param32(system, 1), Param32(system, 2)); +} + +// Used by ExitProcess32, ExitThread32 +template <void func(Core::System&)> +void SvcWrap32(Core::System& system) { + func(system); +} + +// Used by GetCurrentProcessorNumber32 +template <u32 func(Core::System&)> +void SvcWrap32(Core::System& system) { + FuncReturn32(system, func(system)); +} + +// Used by SleepThread32 +template <void func(Core::System&, u32, u32)> +void SvcWrap32(Core::System& system) { + func(system, Param32(system, 0), Param32(system, 1)); +} + +// Used by CreateThread32 +template <ResultCode func(Core::System&, Handle*, u32, u32, u32, u32, s32)> +void SvcWrap32(Core::System& system) { + Handle param_1 = 0; + + const u32 retval = func(system, ¶m_1, Param32(system, 0), Param32(system, 1), + Param32(system, 2), Param32(system, 3), Param32(system, 4)) + .raw; + + system.CurrentArmInterface().SetReg(1, param_1); + FuncReturn(system, retval); +} + // Used by GetInfo32 template <ResultCode func(Core::System&, u32*, u32*, u32, u32, u32, u32)> void SvcWrap32(Core::System& system) { @@ -393,18 +430,114 @@ void SvcWrap32(Core::System& system) { FuncReturn(system, retval); } +// Used by GetSystemTick32 +template <void func(Core::System&, u32*, u32*)> +void SvcWrap32(Core::System& system) { + u32 param_1 = 0; + u32 param_2 = 0; + + func(system, ¶m_1, ¶m_2); + system.CurrentArmInterface().SetReg(0, param_1); + system.CurrentArmInterface().SetReg(1, param_2); +} + +// Used by CreateEvent32 +template <ResultCode func(Core::System&, Handle*, Handle*)> +void SvcWrap32(Core::System& system) { + Handle param_1 = 0; + Handle param_2 = 0; + + const u32 retval = func(system, ¶m_1, ¶m_2).raw; + system.CurrentArmInterface().SetReg(1, param_1); + system.CurrentArmInterface().SetReg(2, param_2); + FuncReturn(system, retval); +} + +// Used by GetThreadId32 +template <ResultCode func(Core::System&, Handle, u32*, u32*, u32*)> +void SvcWrap32(Core::System& system) { + u32 param_1 = 0; + u32 param_2 = 0; + u32 param_3 = 0; + + const u32 retval = func(system, Param32(system, 2), ¶m_1, ¶m_2, ¶m_3).raw; + system.CurrentArmInterface().SetReg(1, param_1); + system.CurrentArmInterface().SetReg(2, param_2); + system.CurrentArmInterface().SetReg(3, param_3); + FuncReturn(system, retval); +} + // Used by SignalProcessWideKey32 template <void func(Core::System&, u32, s32)> void SvcWrap32(Core::System& system) { func(system, static_cast<u32>(Param(system, 0)), static_cast<s32>(Param(system, 1))); } -// Used by SendSyncRequest32 +// Used by SetThreadPriority32 +template <ResultCode func(Core::System&, Handle, u32)> +void SvcWrap32(Core::System& system) { + const u32 retval = + func(system, static_cast<Handle>(Param(system, 0)), static_cast<u32>(Param(system, 1))).raw; + FuncReturn(system, retval); +} + +// Used by SetThreadCoreMask32 +template <ResultCode func(Core::System&, Handle, u32, u32, u32)> +void SvcWrap32(Core::System& system) { + const u32 retval = + func(system, static_cast<Handle>(Param(system, 0)), static_cast<u32>(Param(system, 1)), + static_cast<u32>(Param(system, 2)), static_cast<u32>(Param(system, 3))) + .raw; + FuncReturn(system, retval); +} + +// Used by WaitProcessWideKeyAtomic32 +template <ResultCode func(Core::System&, u32, u32, Handle, u32, u32)> +void SvcWrap32(Core::System& system) { + const u32 retval = + func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1)), + static_cast<Handle>(Param(system, 2)), static_cast<u32>(Param(system, 3)), + static_cast<u32>(Param(system, 4))) + .raw; + FuncReturn(system, retval); +} + +// Used by WaitForAddress32 +template <ResultCode func(Core::System&, u32, u32, s32, u32, u32)> +void SvcWrap32(Core::System& system) { + const u32 retval = func(system, static_cast<u32>(Param(system, 0)), + static_cast<u32>(Param(system, 1)), static_cast<s32>(Param(system, 2)), + static_cast<u32>(Param(system, 3)), static_cast<u32>(Param(system, 4))) + .raw; + FuncReturn(system, retval); +} + +// Used by SignalToAddress32 +template <ResultCode func(Core::System&, u32, u32, s32, s32)> +void SvcWrap32(Core::System& system) { + const u32 retval = + func(system, static_cast<u32>(Param(system, 0)), static_cast<u32>(Param(system, 1)), + static_cast<s32>(Param(system, 2)), static_cast<s32>(Param(system, 3))) + .raw; + FuncReturn(system, retval); +} + +// Used by SendSyncRequest32, ArbitrateUnlock32 template <ResultCode func(Core::System&, u32)> void SvcWrap32(Core::System& system) { FuncReturn(system, func(system, static_cast<u32>(Param(system, 0))).raw); } +// Used by CreateTransferMemory32 +template <ResultCode func(Core::System&, Handle*, u32, u32, u32)> +void SvcWrap32(Core::System& system) { + Handle handle = 0; + const u32 retval = + func(system, &handle, Param32(system, 1), Param32(system, 2), Param32(system, 3)).raw; + system.CurrentArmInterface().SetReg(1, handle); + FuncReturn(system, retval); +} + // Used by WaitSynchronization32 template <ResultCode func(Core::System&, u32, u32, s32, u32, Handle*)> void SvcWrap32(Core::System& system) { |