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Diffstat (limited to 'src/core/hle/kernel/svc/svc_port.cpp')
-rw-r--r--src/core/hle/kernel/svc/svc_port.cpp51
1 files changed, 19 insertions, 32 deletions
diff --git a/src/core/hle/kernel/svc/svc_port.cpp b/src/core/hle/kernel/svc/svc_port.cpp
index 2f9bfcb52..ac095b338 100644
--- a/src/core/hle/kernel/svc/svc_port.cpp
+++ b/src/core/hle/kernel/svc/svc_port.cpp
@@ -12,56 +12,40 @@
namespace Kernel::Svc {
-/// Connect to an OS service given the port name, returns the handle to the port to out
-Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr port_name_address) {
- auto& memory = system.Memory();
- if (!memory.IsValidVirtualAddress(port_name_address)) {
- LOG_ERROR(Kernel_SVC,
- "Port Name Address is not a valid virtual address, port_name_address=0x{:016X}",
- port_name_address);
- return ResultNotFound;
- }
+Result ConnectToNamedPort(Core::System& system, Handle* out, VAddr user_name) {
+ // Copy the provided name from user memory to kernel memory.
+ auto string_name = system.Memory().ReadCString(user_name, KObjectName::NameLengthMax);
- static constexpr std::size_t PortNameMaxLength = 11;
- // Read 1 char beyond the max allowed port name to detect names that are too long.
- const std::string port_name = memory.ReadCString(port_name_address, PortNameMaxLength + 1);
- if (port_name.size() > PortNameMaxLength) {
- LOG_ERROR(Kernel_SVC, "Port name is too long, expected {} but got {}", PortNameMaxLength,
- port_name.size());
- return ResultOutOfRange;
- }
+ std::array<char, KObjectName::NameLengthMax> name{};
+ std::strncpy(name.data(), string_name.c_str(), KObjectName::NameLengthMax - 1);
- LOG_TRACE(Kernel_SVC, "called port_name={}", port_name);
+ // Validate that the name is valid.
+ R_UNLESS(name[sizeof(name) - 1] == '\x00', ResultOutOfRange);
// Get the current handle table.
- auto& kernel = system.Kernel();
- auto& handle_table = GetCurrentProcess(kernel).GetHandleTable();
+ auto& handle_table = GetCurrentProcess(system.Kernel()).GetHandleTable();
// Find the client port.
- auto port = kernel.CreateNamedServicePort(port_name);
- if (!port) {
- LOG_ERROR(Kernel_SVC, "tried to connect to unknown port: {}", port_name);
- return ResultNotFound;
- }
+ auto port = KObjectName::Find<KClientPort>(system.Kernel(), name.data());
+ R_UNLESS(port.IsNotNull(), ResultNotFound);
// Reserve a handle for the port.
// NOTE: Nintendo really does write directly to the output handle here.
R_TRY(handle_table.Reserve(out));
- auto handle_guard = SCOPE_GUARD({ handle_table.Unreserve(*out); });
+ ON_RESULT_FAILURE {
+ handle_table.Unreserve(*out);
+ };
// Create a session.
- KClientSession* session{};
+ KClientSession* session;
R_TRY(port->CreateSession(std::addressof(session)));
- kernel.RegisterNamedServiceHandler(port_name, &port->GetParent()->GetServerPort());
-
// Register the session in the table, close the extra reference.
handle_table.Register(*out, session);
session->Close();
// We succeeded.
- handle_guard.Cancel();
- return ResultSuccess;
+ R_SUCCEED();
}
Result CreatePort(Core::System& system, Handle* out_server, Handle* out_client,
@@ -78,8 +62,11 @@ Result ConnectToPort(Core::System& system, Handle* out_handle, Handle port) {
Result ManageNamedPort(Core::System& system, Handle* out_server_handle, uint64_t user_name,
int32_t max_sessions) {
// Copy the provided name from user memory to kernel memory.
+ auto string_name = system.Memory().ReadCString(user_name, KObjectName::NameLengthMax);
+
+ // Copy the provided name from user memory to kernel memory.
std::array<char, KObjectName::NameLengthMax> name{};
- system.Memory().ReadBlock(user_name, name.data(), sizeof(name));
+ std::strncpy(name.data(), string_name.c_str(), KObjectName::NameLengthMax - 1);
// Validate that sessions and name are valid.
R_UNLESS(max_sessions >= 0, ResultOutOfRange);