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-rw-r--r--src/core/hle/kernel/memory.cpp136
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diff --git a/src/core/hle/kernel/memory.cpp b/src/core/hle/kernel/memory.cpp
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+// Copyright 2014 Citra Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <map>
+#include <memory>
+#include <utility>
+#include <vector>
+
+#include "common/common_types.h"
+#include "common/logging/log.h"
+
+#include "core/hle/config_mem.h"
+#include "core/hle/kernel/memory.h"
+#include "core/hle/kernel/vm_manager.h"
+#include "core/hle/result.h"
+#include "core/hle/shared_page.h"
+#include "core/memory.h"
+#include "core/memory_setup.h"
+
+////////////////////////////////////////////////////////////////////////////////////////////////////
+
+namespace Kernel {
+
+static MemoryRegionInfo memory_regions[3];
+
+/// Size of the APPLICATION, SYSTEM and BASE memory regions (respectively) for each sytem
+/// memory configuration type.
+static const u32 memory_region_sizes[8][3] = {
+ // Old 3DS layouts
+ {0x04000000, 0x02C00000, 0x01400000}, // 0
+ { /* This appears to be unused. */ }, // 1
+ {0x06000000, 0x00C00000, 0x01400000}, // 2
+ {0x05000000, 0x01C00000, 0x01400000}, // 3
+ {0x04800000, 0x02400000, 0x01400000}, // 4
+ {0x02000000, 0x04C00000, 0x01400000}, // 5
+
+ // New 3DS layouts
+ {0x07C00000, 0x06400000, 0x02000000}, // 6
+ {0x0B200000, 0x02E00000, 0x02000000}, // 7
+};
+
+void MemoryInit(u32 mem_type) {
+ // TODO(yuriks): On the n3DS, all o3DS configurations (<=5) are forced to 6 instead.
+ ASSERT_MSG(mem_type <= 5, "New 3DS memory configuration aren't supported yet!");
+ ASSERT(mem_type != 1);
+
+ // The kernel allocation regions (APPLICATION, SYSTEM and BASE) are laid out in sequence, with
+ // the sizes specified in the memory_region_sizes table.
+ VAddr base = 0;
+ for (int i = 0; i < 3; ++i) {
+ memory_regions[i].base = base;
+ memory_regions[i].size = memory_region_sizes[mem_type][i];
+ memory_regions[i].linear_heap_memory = std::make_shared<std::vector<u8>>();
+
+ base += memory_regions[i].size;
+ }
+
+ // We must've allocated the entire FCRAM by the end
+ ASSERT(base == Memory::FCRAM_SIZE);
+
+ using ConfigMem::config_mem;
+ config_mem.app_mem_type = mem_type;
+ // app_mem_malloc does not always match the configured size for memory_region[0]: in case the
+ // n3DS type override is in effect it reports the size the game expects, not the real one.
+ config_mem.app_mem_alloc = memory_region_sizes[mem_type][0];
+ config_mem.sys_mem_alloc = memory_regions[1].size;
+ config_mem.base_mem_alloc = memory_regions[2].size;
+}
+
+void MemoryShutdown() {
+ for (auto& region : memory_regions) {
+ region.base = 0;
+ region.size = 0;
+ region.linear_heap_memory = nullptr;
+ }
+}
+
+MemoryRegionInfo* GetMemoryRegion(MemoryRegion region) {
+ switch (region) {
+ case MemoryRegion::APPLICATION:
+ return &memory_regions[0];
+ case MemoryRegion::SYSTEM:
+ return &memory_regions[1];
+ case MemoryRegion::BASE:
+ return &memory_regions[2];
+ default:
+ UNREACHABLE();
+ }
+}
+
+}
+
+namespace Memory {
+
+namespace {
+
+struct MemoryArea {
+ u32 base;
+ u32 size;
+ const char* name;
+};
+
+// We don't declare the IO regions in here since its handled by other means.
+static MemoryArea memory_areas[] = {
+ {SHARED_MEMORY_VADDR, SHARED_MEMORY_SIZE, "Shared Memory"}, // Shared memory
+ {VRAM_VADDR, VRAM_SIZE, "VRAM"}, // Video memory (VRAM)
+ {DSP_RAM_VADDR, DSP_RAM_SIZE, "DSP RAM"}, // DSP memory
+ {TLS_AREA_VADDR, TLS_AREA_SIZE, "TLS Area"}, // TLS memory
+};
+
+}
+
+void Init() {
+ InitMemoryMap();
+ LOG_DEBUG(HW_Memory, "initialized OK");
+}
+
+void InitLegacyAddressSpace(Kernel::VMManager& address_space) {
+ using namespace Kernel;
+
+ for (MemoryArea& area : memory_areas) {
+ auto block = std::make_shared<std::vector<u8>>(area.size);
+ address_space.MapMemoryBlock(area.base, std::move(block), 0, area.size, MemoryState::Private).Unwrap();
+ }
+
+ auto cfg_mem_vma = address_space.MapBackingMemory(CONFIG_MEMORY_VADDR,
+ (u8*)&ConfigMem::config_mem, CONFIG_MEMORY_SIZE, MemoryState::Shared).MoveFrom();
+ address_space.Reprotect(cfg_mem_vma, VMAPermission::Read);
+
+ auto shared_page_vma = address_space.MapBackingMemory(SHARED_PAGE_VADDR,
+ (u8*)&SharedPage::shared_page, SHARED_PAGE_SIZE, MemoryState::Shared).MoveFrom();
+ address_space.Reprotect(shared_page_vma, VMAPermission::Read);
+}
+
+} // namespace