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-rw-r--r--src/core/hle/kernel/kernel.cpp58
1 files changed, 53 insertions, 5 deletions
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 0c8752670..209d35270 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -3,6 +3,7 @@
// Refer to the license.txt file included.
#include <algorithm>
+#include <boost/range/algorithm_ext/erase.hpp>
#include "common/assert.h"
#include "common/logging/log.h"
#include "core/hle/config_mem.h"
@@ -31,13 +32,60 @@ void WaitObject::RemoveWaitingThread(Thread* thread) {
waiting_threads.erase(itr);
}
-void WaitObject::WakeupAllWaitingThreads() {
- for (auto thread : waiting_threads)
- thread->ResumeFromWait();
+SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
+ // Remove the threads that are ready or already running from our waitlist
+ boost::range::remove_erase_if(waiting_threads, [](const SharedPtr<Thread>& thread) {
+ return thread->status == THREADSTATUS_RUNNING || thread->status == THREADSTATUS_READY;
+ });
+
+ // TODO(Subv): This call should be performed inside the loop below to check if an object can be
+ // acquired by a particular thread. This is useful for things like recursive locking of Mutexes.
+ if (ShouldWait())
+ return nullptr;
+
+ Thread* candidate = nullptr;
+ s32 candidate_priority = THREADPRIO_LOWEST + 1;
+
+ for (const auto& thread : waiting_threads) {
+ if (thread->current_priority >= candidate_priority)
+ continue;
- waiting_threads.clear();
+ bool ready_to_run =
+ std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
+ [](const SharedPtr<WaitObject>& object) { return object->ShouldWait(); });
+ if (ready_to_run) {
+ candidate = thread.get();
+ candidate_priority = thread->current_priority;
+ }
+ }
+
+ return candidate;
+}
- HLE::Reschedule(__func__);
+void WaitObject::WakeupAllWaitingThreads() {
+ while (auto thread = GetHighestPriorityReadyThread()) {
+ if (!thread->IsSleepingOnWaitAll()) {
+ Acquire();
+ // Set the output index of the WaitSynchronizationN call to the index of this object.
+ if (thread->wait_set_output) {
+ thread->SetWaitSynchronizationOutput(thread->GetWaitObjectIndex(this));
+ thread->wait_set_output = false;
+ }
+ } else {
+ for (auto& object : thread->wait_objects) {
+ object->Acquire();
+ object->RemoveWaitingThread(thread.get());
+ }
+ // Note: This case doesn't update the output index of WaitSynchronizationN.
+ // Clear the thread's waitlist
+ thread->wait_objects.clear();
+ }
+
+ thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
+ thread->ResumeFromWait();
+ // Note: Removing the thread from the object's waitlist will be
+ // done by GetHighestPriorityReadyThread.
+ }
}
const std::vector<SharedPtr<Thread>>& WaitObject::GetWaitingThreads() const {