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-rw-r--r--src/core/frontend/framebuffer_layout.cpp4
-rw-r--r--src/core/frontend/framebuffer_layout.h16
2 files changed, 10 insertions, 10 deletions
diff --git a/src/core/frontend/framebuffer_layout.cpp b/src/core/frontend/framebuffer_layout.cpp
index 2dc795d56..68a0e0906 100644
--- a/src/core/frontend/framebuffer_layout.cpp
+++ b/src/core/frontend/framebuffer_layout.cpp
@@ -48,8 +48,8 @@ FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
u32 width, height;
if (Settings::values.use_docked_mode) {
- width = ScreenDocked::WidthDocked * res_scale;
- height = ScreenDocked::HeightDocked * res_scale;
+ width = ScreenDocked::Width * res_scale;
+ height = ScreenDocked::Height * res_scale;
} else {
width = ScreenUndocked::Width * res_scale;
height = ScreenUndocked::Height * res_scale;
diff --git a/src/core/frontend/framebuffer_layout.h b/src/core/frontend/framebuffer_layout.h
index e9d0a40d3..15ecfb13d 100644
--- a/src/core/frontend/framebuffer_layout.h
+++ b/src/core/frontend/framebuffer_layout.h
@@ -8,15 +8,15 @@
namespace Layout {
-enum ScreenUndocked : u32 {
- Width = 1280,
- Height = 720,
-};
+namespace ScreenUndocked {
+constexpr u32 Width = 1280;
+constexpr u32 Height = 720;
+} // namespace ScreenUndocked
-enum ScreenDocked : u32 {
- WidthDocked = 1920,
- HeightDocked = 1080,
-};
+namespace ScreenDocked {
+constexpr u32 Width = 1920;
+constexpr u32 Height = 1080;
+} // namespace ScreenDocked
enum class AspectRatio {
Default,