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-rw-r--r--src/core/frontend/emu_window.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 5fdb3a7e8..4f7d54a33 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -5,10 +5,10 @@
#include <algorithm>
#include <cmath>
#include "common/assert.h"
+#include "core/3ds.h"
#include "core/core.h"
#include "core/frontend/emu_window.h"
#include "core/settings.h"
-#include "video_core/video_core.h"
/**
* Check if the given x/y coordinates are within the touchpad specified by the framebuffer layout
@@ -38,11 +38,9 @@ void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) {
if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
return;
- touch_x = VideoCore::kScreenBottomWidth *
- (framebuffer_x - framebuffer_layout.bottom_screen.left) /
+ touch_x = Core::kScreenBottomWidth * (framebuffer_x - framebuffer_layout.bottom_screen.left) /
(framebuffer_layout.bottom_screen.right - framebuffer_layout.bottom_screen.left);
- touch_y = VideoCore::kScreenBottomHeight *
- (framebuffer_y - framebuffer_layout.bottom_screen.top) /
+ touch_y = Core::kScreenBottomHeight * (framebuffer_y - framebuffer_layout.bottom_screen.top) /
(framebuffer_layout.bottom_screen.bottom - framebuffer_layout.bottom_screen.top);
touch_pressed = true;