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-rw-r--r--src/core/file_sys/system_archive/ng_word.cpp42
-rw-r--r--src/core/file_sys/system_archive/ng_word.h13
-rw-r--r--src/core/file_sys/system_archive/system_archive.cpp8
-rw-r--r--src/core/file_sys/vfs_vector.cpp1
-rw-r--r--src/core/file_sys/vfs_vector.h3
5 files changed, 61 insertions, 6 deletions
diff --git a/src/core/file_sys/system_archive/ng_word.cpp b/src/core/file_sys/system_archive/ng_word.cpp
new file mode 100644
index 000000000..d0acdbd49
--- /dev/null
+++ b/src/core/file_sys/system_archive/ng_word.cpp
@@ -0,0 +1,42 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include <fmt/format.h>
+#include "common/common_types.h"
+#include "core/file_sys/system_archive/ng_word.h"
+#include "core/file_sys/vfs_vector.h"
+
+namespace FileSys::SystemArchive {
+
+namespace NgWord1Data {
+
+constexpr std::size_t NUMBER_WORD_TXT_FILES = 0x10;
+
+// Should this archive replacement mysteriously not work on a future game, consider updating.
+constexpr std::array<u8, 4> VERSION_DAT{0x0, 0x0, 0x0, 0x19}; // 5.1.0 System Version
+
+constexpr std::array<u8, 30> WORD_TXT{
+ 0xFE, 0xFF, 0x00, 0x5E, 0x00, 0x76, 0x00, 0x65, 0x00, 0x72, 0x00, 0x79, 0x00, 0x62, 0x00,
+ 0x61, 0x00, 0x64, 0x00, 0x77, 0x00, 0x6F, 0x00, 0x72, 0x00, 0x64, 0x00, 0x24, 0x00, 0x0A,
+}; // "^verybadword$" in UTF-16
+
+} // namespace NgWord1Data
+
+VirtualDir NgWord1() {
+ std::vector<VirtualFile> files(NgWord1Data::NUMBER_WORD_TXT_FILES);
+
+ for (std::size_t i = 0; i < NgWord1Data::NUMBER_WORD_TXT_FILES; ++i) {
+ files[i] = std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
+ NgWord1Data::WORD_TXT, fmt::format("{}.txt", i));
+ }
+
+ files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::WORD_TXT.size()>>(
+ NgWord1Data::WORD_TXT, "common.txt"));
+ files.push_back(std::make_shared<ArrayVfsFile<NgWord1Data::VERSION_DAT.size()>>(
+ NgWord1Data::VERSION_DAT, "version.dat"));
+
+ return std::make_shared<VectorVfsDirectory>(files, std::vector<VirtualDir>{}, "data");
+}
+
+} // namespace FileSys::SystemArchive
diff --git a/src/core/file_sys/system_archive/ng_word.h b/src/core/file_sys/system_archive/ng_word.h
new file mode 100644
index 000000000..f4bc67344
--- /dev/null
+++ b/src/core/file_sys/system_archive/ng_word.h
@@ -0,0 +1,13 @@
+// Copyright 2018 yuzu emulator team
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "core/file_sys/vfs_types.h"
+
+namespace FileSys::SystemArchive {
+
+VirtualDir NgWord1();
+
+} // namespace FileSys::SystemArchive
diff --git a/src/core/file_sys/system_archive/system_archive.cpp b/src/core/file_sys/system_archive/system_archive.cpp
index 8451310a3..c9c40a07d 100644
--- a/src/core/file_sys/system_archive/system_archive.cpp
+++ b/src/core/file_sys/system_archive/system_archive.cpp
@@ -21,7 +21,7 @@ struct SystemArchiveDescriptor {
SystemArchiveSupplier supplier;
};
-const static std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES = {{
+const std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_ARCHIVES = {{
{0x0100000000000800, "CertStore", nullptr},
{0x0100000000000801, "ErrorMessage", nullptr},
{0x0100000000000802, "MiiModel", nullptr},
@@ -50,7 +50,7 @@ const static std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_AR
{0x0100000000000819, "BootImagePackage", nullptr},
{0x010000000000081A, "BootImagePackageSafe", nullptr},
{0x010000000000081B, "BootImagePackageExFat", nullptr},
- {0x010000000000081C, "BottImagePackageExFatSafe", nullptr},
+ {0x010000000000081C, "BootImagePackageExFatSafe", nullptr},
{0x010000000000081D, "FatalMessage", nullptr},
{0x010000000000081E, "ControllerIcon", nullptr},
{0x010000000000081F, "PlatformConfigIcosa", nullptr},
@@ -64,11 +64,11 @@ const static std::array<SystemArchiveDescriptor, SYSTEM_ARCHIVE_COUNT> SYSTEM_AR
{0x0100000000000827, "ContentActionTable", nullptr},
}};
-VirtualFile SynthesizeSystemArchive(u64 title_id) {
+VirtualFile SynthesizeSystemArchive(const u64 title_id) {
if (title_id < SYSTEM_ARCHIVES.front().title_id || title_id > SYSTEM_ARCHIVES.back().title_id)
return nullptr;
- const auto desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
+ const auto& desc = SYSTEM_ARCHIVES[title_id - SYSTEM_ARCHIVE_BASE_TITLE_ID];
LOG_INFO(Service_FS, "Synthesizing system archive '{}' (0x{:016X}).", desc.name, desc.title_id);
diff --git a/src/core/file_sys/vfs_vector.cpp b/src/core/file_sys/vfs_vector.cpp
index 808f31e81..515626658 100644
--- a/src/core/file_sys/vfs_vector.cpp
+++ b/src/core/file_sys/vfs_vector.cpp
@@ -3,7 +3,6 @@
// Refer to the license.txt file included.
#include <algorithm>
-#include <cstring>
#include <utility>
#include "core/file_sys/vfs_vector.h"
diff --git a/src/core/file_sys/vfs_vector.h b/src/core/file_sys/vfs_vector.h
index 7ed5123d2..ac36cb2ee 100644
--- a/src/core/file_sys/vfs_vector.h
+++ b/src/core/file_sys/vfs_vector.h
@@ -4,6 +4,7 @@
#pragma once
+#include <cstring>
#include "core/file_sys/vfs.h"
namespace FileSys {
@@ -13,7 +14,7 @@ template <std::size_t size>
class ArrayVfsFile : public VfsFile {
public:
ArrayVfsFile(std::array<u8, size> data, std::string name = "", VirtualDir parent = nullptr)
- : data(std::move(data)), name(std::move(name)), parent(std::move(parent)) {}
+ : data(data), name(std::move(name)), parent(std::move(parent)) {}
std::string GetName() const override {
return name;