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Diffstat (limited to 'src/citra_qt/debugger/graphics/graphics_surface.cpp')
-rw-r--r--src/citra_qt/debugger/graphics/graphics_surface.cpp33
1 files changed, 17 insertions, 16 deletions
diff --git a/src/citra_qt/debugger/graphics/graphics_surface.cpp b/src/citra_qt/debugger/graphics/graphics_surface.cpp
index bd82b00d4..f83c1f96c 100644
--- a/src/citra_qt/debugger/graphics/graphics_surface.cpp
+++ b/src/citra_qt/debugger/graphics/graphics_surface.cpp
@@ -16,8 +16,8 @@
#include "common/color.h"
#include "core/hw/gpu.h"
#include "core/memory.h"
-#include "video_core/pica.h"
#include "video_core/pica_state.h"
+#include "video_core/regs.h"
#include "video_core/texture/texture_decode.h"
#include "video_core/utils.h"
@@ -414,30 +414,30 @@ void GraphicsSurfaceWidget::OnUpdate() {
// TODO: Store a reference to the registers in the debug context instead of accessing them
// directly...
- const auto& framebuffer = Pica::g_state.regs.framebuffer;
+ const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer;
surface_address = framebuffer.GetColorBufferPhysicalAddress();
surface_width = framebuffer.GetWidth();
surface_height = framebuffer.GetHeight();
switch (framebuffer.color_format) {
- case Pica::Regs::ColorFormat::RGBA8:
+ case Pica::FramebufferRegs::ColorFormat::RGBA8:
surface_format = Format::RGBA8;
break;
- case Pica::Regs::ColorFormat::RGB8:
+ case Pica::FramebufferRegs::ColorFormat::RGB8:
surface_format = Format::RGB8;
break;
- case Pica::Regs::ColorFormat::RGB5A1:
+ case Pica::FramebufferRegs::ColorFormat::RGB5A1:
surface_format = Format::RGB5A1;
break;
- case Pica::Regs::ColorFormat::RGB565:
+ case Pica::FramebufferRegs::ColorFormat::RGB565:
surface_format = Format::RGB565;
break;
- case Pica::Regs::ColorFormat::RGBA4:
+ case Pica::FramebufferRegs::ColorFormat::RGBA4:
surface_format = Format::RGBA4;
break;
@@ -450,22 +450,22 @@ void GraphicsSurfaceWidget::OnUpdate() {
}
case Source::DepthBuffer: {
- const auto& framebuffer = Pica::g_state.regs.framebuffer;
+ const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer;
surface_address = framebuffer.GetDepthBufferPhysicalAddress();
surface_width = framebuffer.GetWidth();
surface_height = framebuffer.GetHeight();
switch (framebuffer.depth_format) {
- case Pica::Regs::DepthFormat::D16:
+ case Pica::FramebufferRegs::DepthFormat::D16:
surface_format = Format::D16;
break;
- case Pica::Regs::DepthFormat::D24:
+ case Pica::FramebufferRegs::DepthFormat::D24:
surface_format = Format::D24;
break;
- case Pica::Regs::DepthFormat::D24S8:
+ case Pica::FramebufferRegs::DepthFormat::D24S8:
surface_format = Format::D24X8;
break;
@@ -478,14 +478,14 @@ void GraphicsSurfaceWidget::OnUpdate() {
}
case Source::StencilBuffer: {
- const auto& framebuffer = Pica::g_state.regs.framebuffer;
+ const auto& framebuffer = Pica::g_state.regs.framebuffer.framebuffer;
surface_address = framebuffer.GetDepthBufferPhysicalAddress();
surface_width = framebuffer.GetWidth();
surface_height = framebuffer.GetHeight();
switch (framebuffer.depth_format) {
- case Pica::Regs::DepthFormat::D24S8:
+ case Pica::FramebufferRegs::DepthFormat::D24S8:
surface_format = Format::X24S8;
break;
@@ -512,7 +512,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
break;
}
- const auto texture = Pica::g_state.regs.GetTextures()[texture_index];
+ const auto texture = Pica::g_state.regs.texturing.GetTextures()[texture_index];
auto info = Pica::Texture::TextureInfo::FromPicaRegister(texture.config, texture.format);
surface_address = info.physical_address;
@@ -574,7 +574,7 @@ void GraphicsSurfaceWidget::OnUpdate() {
info.physical_address = surface_address;
info.width = surface_width;
info.height = surface_height;
- info.format = static_cast<Pica::Regs::TextureFormat>(surface_format);
+ info.format = static_cast<Pica::TexturingRegs::TextureFormat>(surface_format);
info.SetDefaultStride();
for (unsigned int y = 0; y < surface_height; ++y) {
@@ -689,7 +689,8 @@ void GraphicsSurfaceWidget::SaveSurface() {
unsigned int GraphicsSurfaceWidget::NibblesPerPixel(GraphicsSurfaceWidget::Format format) {
if (format <= Format::MaxTextureFormat) {
- return Pica::Regs::NibblesPerPixel(static_cast<Pica::Regs::TextureFormat>(format));
+ return Pica::TexturingRegs::NibblesPerPixel(
+ static_cast<Pica::TexturingRegs::TextureFormat>(format));
}
switch (format) {