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-rw-r--r--src/citra/emu_window/emu_window_sdl2.cpp10
-rw-r--r--src/citra/emu_window/emu_window_sdl2.h4
2 files changed, 4 insertions, 10 deletions
diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp
index b0f808399..25643715a 100644
--- a/src/citra/emu_window/emu_window_sdl2.cpp
+++ b/src/citra/emu_window/emu_window_sdl2.cpp
@@ -16,11 +16,12 @@
#include "core/settings.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
+#include "input_common/motion_emu.h"
#include "network/network.h"
void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
- motion_emu->Tilt(x, y);
+ InputCommon::GetMotionEmu()->Tilt(x, y);
}
void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
@@ -32,9 +33,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
}
} else if (button == SDL_BUTTON_RIGHT) {
if (state == SDL_PRESSED) {
- motion_emu->BeginTilt(x, y);
+ InputCommon::GetMotionEmu()->BeginTilt(x, y);
} else {
- motion_emu->EndTilt();
+ InputCommon::GetMotionEmu()->EndTilt();
}
}
}
@@ -61,8 +62,6 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
InputCommon::Init();
Network::Init();
- motion_emu = std::make_unique<Motion::MotionEmu>(*this);
-
SDL_SetMainReady();
// Initialize the window
@@ -117,7 +116,6 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
EmuWindow_SDL2::~EmuWindow_SDL2() {
SDL_GL_DeleteContext(gl_context);
SDL_Quit();
- motion_emu = nullptr;
Network::Shutdown();
InputCommon::Shutdown();
diff --git a/src/citra/emu_window/emu_window_sdl2.h b/src/citra/emu_window/emu_window_sdl2.h
index 1ce2991f7..3664d2fbe 100644
--- a/src/citra/emu_window/emu_window_sdl2.h
+++ b/src/citra/emu_window/emu_window_sdl2.h
@@ -7,7 +7,6 @@
#include <memory>
#include <utility>
#include "core/frontend/emu_window.h"
-#include "core/frontend/motion_emu.h"
struct SDL_Window;
@@ -57,7 +56,4 @@ private:
using SDL_GLContext = void*;
/// The OpenGL context associated with the window
SDL_GLContext gl_context;
-
- /// Motion sensors emulation
- std::unique_ptr<Motion::MotionEmu> motion_emu;
};