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-rw-r--r--src/audio_core/audio_renderer.cpp30
-rw-r--r--src/audio_core/command_generator.cpp86
-rw-r--r--src/audio_core/command_generator.h23
-rw-r--r--src/audio_core/sink_context.cpp15
-rw-r--r--src/audio_core/sink_context.h2
5 files changed, 81 insertions, 75 deletions
diff --git a/src/audio_core/audio_renderer.cpp b/src/audio_core/audio_renderer.cpp
index ccd5ca6cc..7dba739b4 100644
--- a/src/audio_core/audio_renderer.cpp
+++ b/src/audio_core/audio_renderer.cpp
@@ -29,10 +29,9 @@ namespace {
(static_cast<float>(r_channel) * r_mix_amount)));
}
-[[nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(s16 fl_channel, s16 fr_channel,
- s16 fc_channel,
- [[maybe_unused]] s16 lf_channel,
- s16 bl_channel, s16 br_channel) {
+[[maybe_unused, nodiscard]] static constexpr std::tuple<s16, s16> Mix6To2(
+ s16 fl_channel, s16 fr_channel, s16 fc_channel, [[maybe_unused]] s16 lf_channel, s16 bl_channel,
+ s16 br_channel) {
// Front channels are mixed 36.94%, Center channels are mixed to be 26.12% & the back channels
// are mixed to be 36.94%
@@ -57,11 +56,11 @@ namespace {
const std::array<float_le, 4>& coeff) {
const auto left =
static_cast<float>(fl_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
- static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[0];
+ static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(bl_channel) * coeff[3];
const auto right =
static_cast<float>(fr_channel) * coeff[0] + static_cast<float>(fc_channel) * coeff[1] +
- static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[0];
+ static_cast<float>(lf_channel) * coeff[2] + static_cast<float>(br_channel) * coeff[3];
return {ClampToS16(static_cast<s32>(left)), ClampToS16(static_cast<s32>(right))};
}
@@ -241,7 +240,7 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
const auto channel_count = buffer_offsets.size();
const auto& final_mix = mix_context.GetFinalMixInfo();
const auto& in_params = final_mix.GetInParams();
- std::vector<s32*> mix_buffers(channel_count);
+ std::vector<std::span<s32>> mix_buffers(channel_count);
for (std::size_t i = 0; i < channel_count; i++) {
mix_buffers[i] =
command_generator.GetMixBuffer(in_params.buffer_offset + buffer_offsets[i]);
@@ -294,18 +293,11 @@ void AudioRenderer::QueueMixedBuffer(Buffer::Tag tag) {
buffer[i * stream_channel_count + 0] = Mix2To1(fl_sample, fr_sample);
} else if (stream_channel_count == 2) {
// Mix all channels into 2 channels
- if (sink_context.HasDownMixingCoefficients()) {
- const auto [left, right] = Mix6To2WithCoefficients(
- fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
- sink_context.GetDownmixCoefficients());
- buffer[i * stream_channel_count + 0] = left;
- buffer[i * stream_channel_count + 1] = right;
- } else {
- const auto [left, right] = Mix6To2(fl_sample, fr_sample, fc_sample,
- lf_sample, bl_sample, br_sample);
- buffer[i * stream_channel_count + 0] = left;
- buffer[i * stream_channel_count + 1] = right;
- }
+ const auto [left, right] = Mix6To2WithCoefficients(
+ fl_sample, fr_sample, fc_sample, lf_sample, bl_sample, br_sample,
+ sink_context.GetDownmixCoefficients());
+ buffer[i * stream_channel_count + 0] = left;
+ buffer[i * stream_channel_count + 1] = right;
} else if (stream_channel_count == 6) {
// Pass through
buffer[i * stream_channel_count + 0] = fl_sample;
diff --git a/src/audio_core/command_generator.cpp b/src/audio_core/command_generator.cpp
index 27437f1ea..1402ff280 100644
--- a/src/audio_core/command_generator.cpp
+++ b/src/audio_core/command_generator.cpp
@@ -31,7 +31,7 @@ constexpr std::array<f32, AudioCommon::I3DL2REVERB_TAPS> EARLY_GAIN{
0.72867f, 0.69794f, 0.5464f, 0.24563f, 0.45214f, 0.44042f};
template <std::size_t N>
-void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
+void ApplyMix(std::span<s32> output, std::span<const s32> input, s32 gain, s32 sample_count) {
for (std::size_t i = 0; i < static_cast<std::size_t>(sample_count); i += N) {
for (std::size_t j = 0; j < N; j++) {
output[i + j] +=
@@ -40,7 +40,8 @@ void ApplyMix(s32* output, const s32* input, s32 gain, s32 sample_count) {
}
}
-s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sample_count) {
+s32 ApplyMixRamp(std::span<s32> output, std::span<const s32> input, float gain, float delta,
+ s32 sample_count) {
s32 x = 0;
for (s32 i = 0; i < sample_count; i++) {
x = static_cast<s32>(static_cast<float>(input[i]) * gain);
@@ -50,20 +51,22 @@ s32 ApplyMixRamp(s32* output, const s32* input, float gain, float delta, s32 sam
return x;
}
-void ApplyGain(s32* output, const s32* input, s32 gain, s32 delta, s32 sample_count) {
+void ApplyGain(std::span<s32> output, std::span<const s32> input, s32 gain, s32 delta,
+ s32 sample_count) {
for (s32 i = 0; i < sample_count; i++) {
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
gain += delta;
}
}
-void ApplyGainWithoutDelta(s32* output, const s32* input, s32 gain, s32 sample_count) {
+void ApplyGainWithoutDelta(std::span<s32> output, std::span<const s32> input, s32 gain,
+ s32 sample_count) {
for (s32 i = 0; i < sample_count; i++) {
output[i] = static_cast<s32>((static_cast<s64>(input[i]) * gain + 0x4000) >> 15);
}
}
-s32 ApplyMixDepop(s32* output, s32 first_sample, s32 delta, s32 sample_count) {
+s32 ApplyMixDepop(std::span<s32> output, s32 first_sample, s32 delta, s32 sample_count) {
const bool positive = first_sample > 0;
auto final_sample = std::abs(first_sample);
for (s32 i = 0; i < sample_count; i++) {
@@ -128,10 +131,10 @@ constexpr std::array<std::size_t, 20> REVERB_TAP_INDEX_6CH{4, 0, 0, 1, 1, 1, 1,
1, 1, 1, 0, 0, 0, 0, 3, 3, 3};
template <std::size_t CHANNEL_COUNT>
-void ApplyReverbGeneric(I3dl2ReverbState& state,
- const std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT>& input,
- const std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT>& output,
- s32 sample_count) {
+void ApplyReverbGeneric(
+ I3dl2ReverbState& state,
+ const std::array<std::span<const s32>, AudioCommon::MAX_CHANNEL_COUNT>& input,
+ const std::array<std::span<s32>, AudioCommon::MAX_CHANNEL_COUNT>& output, s32 sample_count) {
auto GetTapLookup = []() {
if constexpr (CHANNEL_COUNT == 1) {
@@ -454,8 +457,8 @@ void CommandGenerator::GenerateBiquadFilterCommand([[maybe_unused]] s32 mix_buff
"input_mix_buffer={}, output_mix_buffer={}",
node_id, input_offset, output_offset);
}
- const auto* input = GetMixBuffer(input_offset);
- auto* output = GetMixBuffer(output_offset);
+ std::span<const s32> input = GetMixBuffer(input_offset);
+ std::span<s32> output = GetMixBuffer(output_offset);
// Biquad filter parameters
const auto [n0, n1, n2] = params.numerator;
@@ -548,8 +551,8 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
return;
}
- std::array<const s32*, AudioCommon::MAX_CHANNEL_COUNT> input{};
- std::array<s32*, AudioCommon::MAX_CHANNEL_COUNT> output{};
+ std::array<std::span<const s32>, AudioCommon::MAX_CHANNEL_COUNT> input{};
+ std::array<std::span<s32>, AudioCommon::MAX_CHANNEL_COUNT> output{};
const auto status = params.status;
for (s32 i = 0; i < channel_count; i++) {
@@ -584,7 +587,8 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E
for (s32 i = 0; i < channel_count; i++) {
// Only copy if the buffer input and output do not match!
if ((mix_buffer_offset + params.input[i]) != (mix_buffer_offset + params.output[i])) {
- std::memcpy(output[i], input[i], worker_params.sample_count * sizeof(s32));
+ std::memcpy(output[i].data(), input[i].data(),
+ worker_params.sample_count * sizeof(s32));
}
}
}
@@ -600,8 +604,8 @@ void CommandGenerator::GenerateBiquadFilterEffectCommand(s32 mix_buffer_offset,
for (s32 i = 0; i < channel_count; i++) {
// TODO(ogniK): Actually implement biquad filter
if (params.input[i] != params.output[i]) {
- const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]);
- auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]);
+ std::span<const s32> input = GetMixBuffer(mix_buffer_offset + params.input[i]);
+ std::span<s32> output = GetMixBuffer(mix_buffer_offset + params.output[i]);
ApplyMix<1>(output, input, 32768, worker_params.sample_count);
}
}
@@ -640,14 +644,15 @@ void CommandGenerator::GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* inf
if (samples_read != static_cast<int>(worker_params.sample_count) &&
samples_read <= params.sample_count) {
- std::memset(GetMixBuffer(output_index), 0, params.sample_count - samples_read);
+ std::memset(GetMixBuffer(output_index).data(), 0,
+ params.sample_count - samples_read);
}
} else {
AuxInfoDSP empty{};
memory.WriteBlock(aux->GetSendInfo(), &empty, sizeof(AuxInfoDSP));
memory.WriteBlock(aux->GetRecvInfo(), &empty, sizeof(AuxInfoDSP));
if (output_index != input_index) {
- std::memcpy(GetMixBuffer(output_index), GetMixBuffer(input_index),
+ std::memcpy(GetMixBuffer(output_index).data(), GetMixBuffer(input_index).data(),
worker_params.sample_count * sizeof(s32));
}
}
@@ -665,7 +670,7 @@ ServerSplitterDestinationData* CommandGenerator::GetDestinationData(s32 splitter
}
s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
- const s32* data, u32 sample_count, u32 write_offset,
+ std::span<const s32> data, u32 sample_count, u32 write_offset,
u32 write_count) {
if (max_samples == 0) {
return 0;
@@ -675,14 +680,14 @@ s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u3
return 0;
}
- std::size_t data_offset{};
+ s32 data_offset{};
u32 remaining = sample_count;
while (remaining > 0) {
// Get position in buffer
const auto base = send_buffer + (offset * sizeof(u32));
const auto samples_to_grab = std::min(max_samples - offset, remaining);
// Write to output
- memory.WriteBlock(base, (data + data_offset), samples_to_grab * sizeof(u32));
+ memory.WriteBlock(base, (data.data() + data_offset), samples_to_grab * sizeof(u32));
offset = (offset + samples_to_grab) % max_samples;
remaining -= samples_to_grab;
data_offset += samples_to_grab;
@@ -695,7 +700,7 @@ s32 CommandGenerator::WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u3
}
s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
- s32* out_data, u32 sample_count, u32 read_offset,
+ std::span<s32> out_data, u32 sample_count, u32 read_offset,
u32 read_count) {
if (max_samples == 0) {
return 0;
@@ -707,15 +712,16 @@ s32 CommandGenerator::ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u3
}
u32 remaining = sample_count;
+ s32 data_offset{};
while (remaining > 0) {
const auto base = recv_buffer + (offset * sizeof(u32));
const auto samples_to_grab = std::min(max_samples - offset, remaining);
std::vector<s32> buffer(samples_to_grab);
memory.ReadBlock(base, buffer.data(), buffer.size() * sizeof(u32));
- std::memcpy(out_data, buffer.data(), buffer.size() * sizeof(u32));
- out_data += samples_to_grab;
+ std::memcpy(out_data.data() + data_offset, buffer.data(), buffer.size() * sizeof(u32));
offset = (offset + samples_to_grab) % max_samples;
remaining -= samples_to_grab;
+ data_offset += samples_to_grab;
}
if (read_count != 0) {
@@ -962,8 +968,8 @@ void CommandGenerator::GenerateMixCommand(std::size_t output_offset, std::size_t
node_id, input_offset, output_offset, volume);
}
- auto* output = GetMixBuffer(output_offset);
- const auto* input = GetMixBuffer(input_offset);
+ std::span<s32> output = GetMixBuffer(output_offset);
+ std::span<const s32> input = GetMixBuffer(input_offset);
const s32 gain = static_cast<s32>(volume * 32768.0f);
// Mix with loop unrolling
@@ -1155,12 +1161,14 @@ s32 CommandGenerator::DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_s
return samples_processed;
}
-s32* CommandGenerator::GetMixBuffer(std::size_t index) {
- return mix_buffer.data() + (index * worker_params.sample_count);
+std::span<s32> CommandGenerator::GetMixBuffer(std::size_t index) {
+ return std::span<s32>(mix_buffer.data() + (index * worker_params.sample_count),
+ worker_params.sample_count);
}
-const s32* CommandGenerator::GetMixBuffer(std::size_t index) const {
- return mix_buffer.data() + (index * worker_params.sample_count);
+std::span<const s32> CommandGenerator::GetMixBuffer(std::size_t index) const {
+ return std::span<const s32>(mix_buffer.data() + (index * worker_params.sample_count),
+ worker_params.sample_count);
}
std::size_t CommandGenerator::GetMixChannelBufferOffset(s32 channel) const {
@@ -1171,15 +1179,15 @@ std::size_t CommandGenerator::GetTotalMixBufferCount() const {
return worker_params.mix_buffer_count + AudioCommon::MAX_CHANNEL_COUNT;
}
-s32* CommandGenerator::GetChannelMixBuffer(s32 channel) {
+std::span<s32> CommandGenerator::GetChannelMixBuffer(s32 channel) {
return GetMixBuffer(worker_params.mix_buffer_count + channel);
}
-const s32* CommandGenerator::GetChannelMixBuffer(s32 channel) const {
+std::span<const s32> CommandGenerator::GetChannelMixBuffer(s32 channel) const {
return GetMixBuffer(worker_params.mix_buffer_count + channel);
}
-void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output,
+void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
VoiceState& dsp_state, s32 channel,
s32 target_sample_rate, s32 sample_count,
s32 node_id) {
@@ -1191,7 +1199,7 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
node_id, channel, in_params.sample_format, sample_count, in_params.sample_rate,
in_params.mix_id, in_params.splitter_info_id);
}
- ASSERT_OR_EXECUTE(output != nullptr, { return; });
+ ASSERT_OR_EXECUTE(output.data() != nullptr, { return; });
const auto resample_rate = static_cast<s32>(
static_cast<float>(in_params.sample_rate) / static_cast<float>(target_sample_rate) *
@@ -1208,6 +1216,7 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
}
std::size_t temp_mix_offset{};
+ s32 samples_output{};
auto samples_remaining = sample_count;
while (samples_remaining > 0) {
const auto samples_to_output = std::min(samples_remaining, min_required_samples);
@@ -1296,20 +1305,21 @@ void CommandGenerator::DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* o
if (in_params.behavior_flags.is_pitch_and_src_skipped.Value()) {
// No need to resample
- std::memcpy(output, sample_buffer.data(), samples_read * sizeof(s32));
+ std::memcpy(output.data() + samples_output, sample_buffer.data(),
+ samples_read * sizeof(s32));
} else {
std::fill(sample_buffer.begin() + temp_mix_offset,
sample_buffer.begin() + temp_mix_offset + (samples_to_read - samples_read),
0);
- AudioCore::Resample(output, sample_buffer.data(), resample_rate, dsp_state.fraction,
- samples_to_output);
+ AudioCore::Resample(output.data() + samples_output, sample_buffer.data(), resample_rate,
+ dsp_state.fraction, samples_to_output);
// Resample
for (std::size_t i = 0; i < AudioCommon::MAX_SAMPLE_HISTORY; i++) {
dsp_state.sample_history[i] = sample_buffer[samples_to_read + i];
}
}
- output += samples_to_output;
samples_remaining -= samples_to_output;
+ samples_output += samples_to_output;
}
}
diff --git a/src/audio_core/command_generator.h b/src/audio_core/command_generator.h
index 673e4fbef..ac034b0a5 100644
--- a/src/audio_core/command_generator.h
+++ b/src/audio_core/command_generator.h
@@ -5,6 +5,7 @@
#pragma once
#include <array>
+#include <span>
#include "audio_core/common.h"
#include "audio_core/voice_context.h"
#include "common/common_types.h"
@@ -41,10 +42,10 @@ public:
void PreCommand();
void PostCommand();
- [[nodiscard]] s32* GetChannelMixBuffer(s32 channel);
- [[nodiscard]] const s32* GetChannelMixBuffer(s32 channel) const;
- [[nodiscard]] s32* GetMixBuffer(std::size_t index);
- [[nodiscard]] const s32* GetMixBuffer(std::size_t index) const;
+ [[nodiscard]] std::span<s32> GetChannelMixBuffer(s32 channel);
+ [[nodiscard]] std::span<const s32> GetChannelMixBuffer(s32 channel) const;
+ [[nodiscard]] std::span<s32> GetMixBuffer(std::size_t index);
+ [[nodiscard]] std::span<const s32> GetMixBuffer(std::size_t index) const;
[[nodiscard]] std::size_t GetMixChannelBufferOffset(s32 channel) const;
[[nodiscard]] std::size_t GetTotalMixBufferCount() const;
@@ -77,10 +78,11 @@ private:
void GenerateAuxCommand(s32 mix_buffer_offset, EffectBase* info, bool enabled);
[[nodiscard]] ServerSplitterDestinationData* GetDestinationData(s32 splitter_id, s32 index);
- s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples, const s32* data,
- u32 sample_count, u32 write_offset, u32 write_count);
- s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples, s32* out_data,
- u32 sample_count, u32 read_offset, u32 read_count);
+ s32 WriteAuxBuffer(AuxInfoDSP& dsp_info, VAddr send_buffer, u32 max_samples,
+ std::span<const s32> data, u32 sample_count, u32 write_offset,
+ u32 write_count);
+ s32 ReadAuxBuffer(AuxInfoDSP& recv_info, VAddr recv_buffer, u32 max_samples,
+ std::span<s32> out_data, u32 sample_count, u32 read_offset, u32 read_count);
void InitializeI3dl2Reverb(I3dl2ReverbParams& info, I3dl2ReverbState& state,
std::vector<u8>& work_buffer);
@@ -90,8 +92,9 @@ private:
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
s32 DecodeAdpcm(ServerVoiceInfo& voice_info, VoiceState& dsp_state, s32 sample_start_offset,
s32 sample_end_offset, s32 sample_count, s32 channel, std::size_t mix_offset);
- void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, s32* output, VoiceState& dsp_state,
- s32 channel, s32 target_sample_rate, s32 sample_count, s32 node_id);
+ void DecodeFromWaveBuffers(ServerVoiceInfo& voice_info, std::span<s32> output,
+ VoiceState& dsp_state, s32 channel, s32 target_sample_rate,
+ s32 sample_count, s32 node_id);
AudioCommon::AudioRendererParameter& worker_params;
VoiceContext& voice_context;
diff --git a/src/audio_core/sink_context.cpp b/src/audio_core/sink_context.cpp
index a69543696..cc55b290c 100644
--- a/src/audio_core/sink_context.cpp
+++ b/src/audio_core/sink_context.cpp
@@ -15,10 +15,17 @@ std::size_t SinkContext::GetCount() const {
void SinkContext::UpdateMainSink(const SinkInfo::InParams& in) {
ASSERT(in.type == SinkTypes::Device);
- has_downmix_coefs = in.device.down_matrix_enabled;
- if (has_downmix_coefs) {
+ if (in.device.down_matrix_enabled) {
downmix_coefficients = in.device.down_matrix_coef;
+ } else {
+ downmix_coefficients = {
+ 1.0f, // front
+ 0.707f, // center
+ 0.0f, // lfe
+ 0.707f, // back
+ };
}
+
in_use = in.in_use;
use_count = in.device.input_count;
buffers = in.device.input;
@@ -34,10 +41,6 @@ std::vector<u8> SinkContext::OutputBuffers() const {
return buffer_ret;
}
-bool SinkContext::HasDownMixingCoefficients() const {
- return has_downmix_coefs;
-}
-
const DownmixCoefficients& SinkContext::GetDownmixCoefficients() const {
return downmix_coefficients;
}
diff --git a/src/audio_core/sink_context.h b/src/audio_core/sink_context.h
index 9e2b69785..254961fe2 100644
--- a/src/audio_core/sink_context.h
+++ b/src/audio_core/sink_context.h
@@ -84,7 +84,6 @@ public:
[[nodiscard]] bool InUse() const;
[[nodiscard]] std::vector<u8> OutputBuffers() const;
- [[nodiscard]] bool HasDownMixingCoefficients() const;
[[nodiscard]] const DownmixCoefficients& GetDownmixCoefficients() const;
private:
@@ -92,7 +91,6 @@ private:
s32 use_count{};
std::array<u8, AudioCommon::MAX_CHANNEL_COUNT> buffers{};
std::size_t sink_count{};
- bool has_downmix_coefs{false};
DownmixCoefficients downmix_coefficients{};
};
} // namespace AudioCore