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-rw-r--r--src/audio_core/sink_stream.h35
1 files changed, 0 insertions, 35 deletions
diff --git a/src/audio_core/sink_stream.h b/src/audio_core/sink_stream.h
deleted file mode 100644
index 0449b90af..000000000
--- a/src/audio_core/sink_stream.h
+++ /dev/null
@@ -1,35 +0,0 @@
-// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <memory>
-#include <vector>
-
-#include "common/common_types.h"
-
-namespace AudioCore {
-
-/**
- * Accepts samples in stereo signed PCM16 format to be output. Sinks *do not* handle resampling and
- * expect the correct sample rate. They are dumb outputs.
- */
-class SinkStream {
-public:
- virtual ~SinkStream() = default;
-
- /**
- * Feed stereo samples to sink.
- * @param num_channels Number of channels used.
- * @param samples Samples in interleaved stereo PCM16 format.
- */
- virtual void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) = 0;
-
- virtual std::size_t SamplesInQueue(u32 num_channels) const = 0;
-
- virtual void Flush() = 0;
-};
-
-using SinkStreamPtr = std::unique_ptr<SinkStream>;
-
-} // namespace AudioCore