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-rw-r--r--src/audio_core/sink/cubeb_sink.cpp34
-rw-r--r--src/audio_core/sink/cubeb_sink.h10
-rw-r--r--src/audio_core/sink/null_sink.h2
-rw-r--r--src/audio_core/sink/sdl2_sink.cpp27
-rw-r--r--src/audio_core/sink/sdl2_sink.h10
-rw-r--r--src/audio_core/sink/sink.h10
-rw-r--r--src/audio_core/sink/sink_stream.cpp16
-rw-r--r--src/audio_core/sink/sink_stream.h2
8 files changed, 28 insertions, 83 deletions
diff --git a/src/audio_core/sink/cubeb_sink.cpp b/src/audio_core/sink/cubeb_sink.cpp
index 9ae043611..36b115ad6 100644
--- a/src/audio_core/sink/cubeb_sink.cpp
+++ b/src/audio_core/sink/cubeb_sink.cpp
@@ -129,20 +129,13 @@ public:
* Default false.
*/
void Start(bool resume = false) override {
- if (!ctx) {
+ if (!ctx || !paused) {
return;
}
- if (resume && was_playing) {
- if (cubeb_stream_start(stream_backend) != CUBEB_OK) {
- LOG_CRITICAL(Audio_Sink, "Error starting cubeb stream");
- }
- paused = false;
- } else if (!resume) {
- if (cubeb_stream_start(stream_backend) != CUBEB_OK) {
- LOG_CRITICAL(Audio_Sink, "Error starting cubeb stream");
- }
- paused = false;
+ paused = false;
+ if (cubeb_stream_start(stream_backend) != CUBEB_OK) {
+ LOG_CRITICAL(Audio_Sink, "Error starting cubeb stream");
}
}
@@ -151,16 +144,15 @@ public:
*/
void Stop() override {
Unstall();
- if (!ctx) {
+
+ if (!ctx || paused) {
return;
}
+ paused = true;
if (cubeb_stream_stop(stream_backend) != CUBEB_OK) {
LOG_CRITICAL(Audio_Sink, "Error stopping cubeb stream");
}
-
- was_playing.store(!paused);
- paused = true;
}
private:
@@ -286,18 +278,6 @@ void CubebSink::CloseStreams() {
sink_streams.clear();
}
-void CubebSink::PauseStreams() {
- for (auto& stream : sink_streams) {
- stream->Stop();
- }
-}
-
-void CubebSink::UnpauseStreams() {
- for (auto& stream : sink_streams) {
- stream->Start(true);
- }
-}
-
f32 CubebSink::GetDeviceVolume() const {
if (sink_streams.empty()) {
return 1.0f;
diff --git a/src/audio_core/sink/cubeb_sink.h b/src/audio_core/sink/cubeb_sink.h
index a450a3343..4b0cb160d 100644
--- a/src/audio_core/sink/cubeb_sink.h
+++ b/src/audio_core/sink/cubeb_sink.h
@@ -53,16 +53,6 @@ public:
void CloseStreams() override;
/**
- * Pause all streams.
- */
- void PauseStreams() override;
-
- /**
- * Unpause all streams.
- */
- void UnpauseStreams() override;
-
- /**
* Get the device volume. Set from calls to the IAudioDevice service.
*
* @return Volume of the device.
diff --git a/src/audio_core/sink/null_sink.h b/src/audio_core/sink/null_sink.h
index eab9c3a0c..1215d3cd2 100644
--- a/src/audio_core/sink/null_sink.h
+++ b/src/audio_core/sink/null_sink.h
@@ -44,8 +44,6 @@ public:
void CloseStream(SinkStream*) override {}
void CloseStreams() override {}
- void PauseStreams() override {}
- void UnpauseStreams() override {}
f32 GetDeviceVolume() const override {
return 1.0f;
}
diff --git a/src/audio_core/sink/sdl2_sink.cpp b/src/audio_core/sink/sdl2_sink.cpp
index 7ee1dd7cd..1bd001b94 100644
--- a/src/audio_core/sink/sdl2_sink.cpp
+++ b/src/audio_core/sink/sdl2_sink.cpp
@@ -108,17 +108,12 @@ public:
* Default false.
*/
void Start(bool resume = false) override {
- if (device == 0) {
+ if (device == 0 || !paused) {
return;
}
- if (resume && was_playing) {
- SDL_PauseAudioDevice(device, 0);
- paused = false;
- } else if (!resume) {
- SDL_PauseAudioDevice(device, 0);
- paused = false;
- }
+ paused = false;
+ SDL_PauseAudioDevice(device, 0);
}
/**
@@ -126,11 +121,11 @@ public:
*/
void Stop() override {
Unstall();
- if (device == 0) {
+ if (device == 0 || paused) {
return;
}
- SDL_PauseAudioDevice(device, 1);
paused = true;
+ SDL_PauseAudioDevice(device, 1);
}
private:
@@ -207,18 +202,6 @@ void SDLSink::CloseStreams() {
sink_streams.clear();
}
-void SDLSink::PauseStreams() {
- for (auto& stream : sink_streams) {
- stream->Stop();
- }
-}
-
-void SDLSink::UnpauseStreams() {
- for (auto& stream : sink_streams) {
- stream->Start();
- }
-}
-
f32 SDLSink::GetDeviceVolume() const {
if (sink_streams.empty()) {
return 1.0f;
diff --git a/src/audio_core/sink/sdl2_sink.h b/src/audio_core/sink/sdl2_sink.h
index b00f55849..f01eddc1b 100644
--- a/src/audio_core/sink/sdl2_sink.h
+++ b/src/audio_core/sink/sdl2_sink.h
@@ -51,16 +51,6 @@ public:
void CloseStreams() override;
/**
- * Pause all streams.
- */
- void PauseStreams() override;
-
- /**
- * Unpause all streams.
- */
- void UnpauseStreams() override;
-
- /**
* Get the device volume. Set from calls to the IAudioDevice service.
*
* @return Volume of the device.
diff --git a/src/audio_core/sink/sink.h b/src/audio_core/sink/sink.h
index b3f65792d..f28c6d126 100644
--- a/src/audio_core/sink/sink.h
+++ b/src/audio_core/sink/sink.h
@@ -40,16 +40,6 @@ public:
virtual void CloseStreams() = 0;
/**
- * Pause all streams.
- */
- virtual void PauseStreams() = 0;
-
- /**
- * Unpause all streams.
- */
- virtual void UnpauseStreams() = 0;
-
- /**
* Create a new sink stream, kept within this sink, with a pointer returned for use.
* Do not free the returned pointer. When done with the stream, call CloseStream on the sink.
*
diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp
index 68987eba6..37fe725e4 100644
--- a/src/audio_core/sink/sink_stream.cpp
+++ b/src/audio_core/sink/sink_stream.cpp
@@ -143,6 +143,12 @@ void SinkStream::ProcessAudioIn(std::span<const s16> input_buffer, std::size_t n
const std::size_t frame_size_bytes = frame_size * sizeof(s16);
size_t frames_written{0};
+ // If we're paused or going to shut down, we don't want to consume buffers as coretiming is
+ // paused and we'll desync, so just return.
+ if (system.IsPaused() || system.IsShuttingDown()) {
+ return;
+ }
+
if (queued_buffers > max_queue_size) {
Stall();
}
@@ -193,6 +199,16 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
const std::size_t frame_size_bytes = frame_size * sizeof(s16);
size_t frames_written{0};
+ // If we're paused or going to shut down, we don't want to consume buffers as coretiming is
+ // paused and we'll desync, so just play silence.
+ if (system.IsPaused() || system.IsShuttingDown()) {
+ constexpr std::array<s16, 6> silence{};
+ for (size_t i = frames_written; i < num_frames; i++) {
+ std::memcpy(&output_buffer[i * frame_size], &silence[0], frame_size_bytes);
+ }
+ return;
+ }
+
// Due to many frames being queued up with nvdec (5 frames or so?), a lot of buffers also get
// queued up (30+) but not all at once, which causes constant stalling here, so just let the
// video play out without attempting to stall.
diff --git a/src/audio_core/sink/sink_stream.h b/src/audio_core/sink/sink_stream.h
index 5e9a86a10..9366ebbd3 100644
--- a/src/audio_core/sink/sink_stream.h
+++ b/src/audio_core/sink/sink_stream.h
@@ -220,8 +220,6 @@ protected:
u32 device_channels{2};
/// Is this stream currently paused?
std::atomic<bool> paused{true};
- /// Was this stream previously playing?
- std::atomic<bool> was_playing{false};
/// Name of this stream
std::string name{};