summaryrefslogtreecommitdiffstats
path: root/src/audio_core/renderer/system.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/audio_core/renderer/system.cpp')
-rw-r--r--src/audio_core/renderer/system.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/audio_core/renderer/system.cpp b/src/audio_core/renderer/system.cpp
index 31f92087c..ca656edae 100644
--- a/src/audio_core/renderer/system.cpp
+++ b/src/audio_core/renderer/system.cpp
@@ -32,6 +32,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/hle/kernel/k_event.h"
+#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_transfer_memory.h"
#include "core/memory.h"
@@ -101,7 +102,8 @@ System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
Result System::Initialize(const AudioRendererParameterInternal& params,
Kernel::KTransferMemory* transfer_memory, u64 transfer_memory_size,
- u32 process_handle_, u64 applet_resource_user_id_, s32 session_id_) {
+ u32 process_handle_, Kernel::KProcess& process_,
+ u64 applet_resource_user_id_, s32 session_id_) {
if (!CheckValidRevision(params.revision)) {
return Service::Audio::ResultInvalidRevision;
}
@@ -117,6 +119,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
behavior.SetUserLibRevision(params.revision);
process_handle = process_handle_;
+ process = &process_;
applet_resource_user_id = applet_resource_user_id_;
session_id = session_id_;
@@ -129,7 +132,7 @@ Result System::Initialize(const AudioRendererParameterInternal& params,
render_device = params.rendering_device;
execution_mode = params.execution_mode;
- core.ApplicationMemory().ZeroBlock(transfer_memory->GetSourceAddress(), transfer_memory_size);
+ process->GetMemory().ZeroBlock(transfer_memory->GetSourceAddress(), transfer_memory_size);
// Note: We're not actually using the transfer memory because it's a pain to code for.
// Allocate the memory normally instead and hope the game doesn't try to read anything back
@@ -613,7 +616,8 @@ void System::SendCommandToDsp() {
static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 *
(static_cast<f32>(render_time_limit_percent) / 100.0f))};
audio_renderer.SetCommandBuffer(session_id, translated_addr, command_size, time_limit,
- applet_resource_user_id, reset_command_buffers);
+ applet_resource_user_id, process,
+ reset_command_buffers);
reset_command_buffers = false;
command_buffer_size = command_size;
if (remaining_command_count == 0) {