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-rw-r--r--src/audio_core/renderer/performance/performance_manager.cpp645
1 files changed, 645 insertions, 0 deletions
diff --git a/src/audio_core/renderer/performance/performance_manager.cpp b/src/audio_core/renderer/performance/performance_manager.cpp
new file mode 100644
index 000000000..fd5873e1e
--- /dev/null
+++ b/src/audio_core/renderer/performance/performance_manager.cpp
@@ -0,0 +1,645 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/behavior/behavior_info.h"
+#include "audio_core/renderer/memory/memory_pool_info.h"
+#include "audio_core/renderer/performance/performance_manager.h"
+#include "common/common_funcs.h"
+
+namespace AudioCore::AudioRenderer {
+
+void PerformanceManager::CreateImpl(const size_t version) {
+ switch (version) {
+ case 1:
+ impl = std::make_unique<
+ PerformanceManagerImpl<PerformanceVersion::Version1, PerformanceFrameHeaderVersion1,
+ PerformanceEntryVersion1, PerformanceDetailVersion1>>();
+ break;
+ case 2:
+ impl = std::make_unique<
+ PerformanceManagerImpl<PerformanceVersion::Version2, PerformanceFrameHeaderVersion2,
+ PerformanceEntryVersion2, PerformanceDetailVersion2>>();
+ break;
+ default:
+ LOG_WARNING(Service_Audio, "Invalid PerformanceMetricsDataFormat {}, creating version 1",
+ static_cast<u32>(version));
+ impl = std::make_unique<
+ PerformanceManagerImpl<PerformanceVersion::Version1, PerformanceFrameHeaderVersion1,
+ PerformanceEntryVersion1, PerformanceDetailVersion1>>();
+ }
+}
+
+void PerformanceManager::Initialize(std::span<u8> workbuffer, const u64 workbuffer_size,
+ const AudioRendererParameterInternal& params,
+ const BehaviorInfo& behavior,
+ const MemoryPoolInfo& memory_pool) {
+ CreateImpl(behavior.GetPerformanceMetricsDataFormat());
+ impl->Initialize(workbuffer, workbuffer_size, params, behavior, memory_pool);
+}
+
+bool PerformanceManager::IsInitialized() const {
+ if (impl) {
+ return impl->IsInitialized();
+ }
+ return false;
+}
+
+u32 PerformanceManager::CopyHistories(u8* out_buffer, u64 out_size) {
+ if (impl) {
+ return impl->CopyHistories(out_buffer, out_size);
+ }
+ return 0;
+}
+
+bool PerformanceManager::GetNextEntry(PerformanceEntryAddresses& addresses, u32** unk,
+ const PerformanceSysDetailType sys_detail_type,
+ const s32 node_id) {
+ if (impl) {
+ return impl->GetNextEntry(addresses, unk, sys_detail_type, node_id);
+ }
+ return false;
+}
+
+bool PerformanceManager::GetNextEntry(PerformanceEntryAddresses& addresses,
+ const PerformanceEntryType entry_type, const s32 node_id) {
+ if (impl) {
+ return impl->GetNextEntry(addresses, entry_type, node_id);
+ }
+ return false;
+}
+
+bool PerformanceManager::GetNextEntry(PerformanceEntryAddresses& addresses,
+ const PerformanceDetailType detail_type,
+ const PerformanceEntryType entry_type, const s32 node_id) {
+ if (impl) {
+ return impl->GetNextEntry(addresses, detail_type, entry_type, node_id);
+ }
+ return false;
+}
+
+void PerformanceManager::TapFrame(const bool dsp_behind, const u32 voices_dropped,
+ const u64 rendering_start_tick) {
+ if (impl) {
+ impl->TapFrame(dsp_behind, voices_dropped, rendering_start_tick);
+ }
+}
+
+bool PerformanceManager::IsDetailTarget(const u32 target_node_id) const {
+ if (impl) {
+ return impl->IsDetailTarget(target_node_id);
+ }
+ return false;
+}
+
+void PerformanceManager::SetDetailTarget(const u32 target_node_id) {
+ if (impl) {
+ impl->SetDetailTarget(target_node_id);
+ }
+}
+
+template <>
+void PerformanceManagerImpl<
+ PerformanceVersion::Version1, PerformanceFrameHeaderVersion1, PerformanceEntryVersion1,
+ PerformanceDetailVersion1>::Initialize(std::span<u8> workbuffer_, const u64 workbuffer_size,
+ const AudioRendererParameterInternal& params,
+ const BehaviorInfo& behavior,
+ const MemoryPoolInfo& memory_pool) {
+ workbuffer = workbuffer_;
+ entries_per_frame = params.voices + params.effects + params.sinks + params.sub_mixes + 1;
+ max_detail_count = MaxDetailEntries;
+ frame_size = GetRequiredBufferSizeForPerformanceMetricsPerFrame(behavior, params);
+ const auto frame_count{static_cast<u32>(workbuffer_size / frame_size)};
+ max_frames = frame_count - 1;
+ translated_buffer = memory_pool.Translate(CpuAddr(workbuffer.data()), workbuffer_size);
+
+ // The first frame is the "current" frame we're writing to.
+ auto buffer_offset{workbuffer.data()};
+ frame_header = reinterpret_cast<PerformanceFrameHeaderVersion1*>(buffer_offset);
+ buffer_offset += sizeof(PerformanceFrameHeaderVersion1);
+ entry_buffer = {reinterpret_cast<PerformanceEntryVersion1*>(buffer_offset), entries_per_frame};
+ buffer_offset += entries_per_frame * sizeof(PerformanceEntryVersion1);
+ detail_buffer = {reinterpret_cast<PerformanceDetailVersion1*>(buffer_offset), max_detail_count};
+
+ // After the current, is a ringbuffer of history frames, the current frame will be copied here
+ // before a new frame is written.
+ frame_history = std::span<u8>(workbuffer.data() + frame_size, workbuffer_size - frame_size);
+
+ // If there's room for any history frames.
+ if (frame_count >= 2) {
+ buffer_offset = frame_history.data();
+ frame_history_header = reinterpret_cast<PerformanceFrameHeaderVersion1*>(buffer_offset);
+ buffer_offset += sizeof(PerformanceFrameHeaderVersion1);
+ frame_history_entries = {reinterpret_cast<PerformanceEntryVersion1*>(buffer_offset),
+ entries_per_frame};
+ buffer_offset += entries_per_frame * sizeof(PerformanceEntryVersion1);
+ frame_history_details = {reinterpret_cast<PerformanceDetailVersion1*>(buffer_offset),
+ max_detail_count};
+ } else {
+ frame_history_header = {};
+ frame_history_entries = {};
+ frame_history_details = {};
+ }
+
+ target_node_id = 0;
+ version = PerformanceVersion(behavior.GetPerformanceMetricsDataFormat());
+ entry_count = 0;
+ detail_count = 0;
+ frame_header->entry_count = 0;
+ frame_header->detail_count = 0;
+ output_frame_index = 0;
+ last_output_frame_index = 0;
+ is_initialized = true;
+}
+
+template <>
+bool PerformanceManagerImpl<PerformanceVersion::Version1, PerformanceFrameHeaderVersion1,
+ PerformanceEntryVersion1, PerformanceDetailVersion1>::IsInitialized()
+ const {
+ return is_initialized;
+}
+
+template <>
+u32 PerformanceManagerImpl<PerformanceVersion::Version1, PerformanceFrameHeaderVersion1,
+ PerformanceEntryVersion1,
+ PerformanceDetailVersion1>::CopyHistories(u8* out_buffer, u64 out_size) {
+ if (out_buffer == nullptr || out_size == 0 || !is_initialized) {
+ return 0;
+ }
+
+ // Are there any new frames waiting to be output?
+ if (last_output_frame_index == output_frame_index) {
+ return 0;
+ }
+
+ PerformanceFrameHeaderVersion1* out_header{nullptr};
+ u32 out_history_size{0};
+
+ while (last_output_frame_index != output_frame_index) {
+ PerformanceFrameHeaderVersion1* history_header{nullptr};
+ std::span<PerformanceEntryVersion1> history_entries{};
+ std::span<PerformanceDetailVersion1> history_details{};
+
+ if (max_frames > 0) {
+ auto frame_offset{&frame_history[last_output_frame_index * frame_size]};
+ history_header = reinterpret_cast<PerformanceFrameHeaderVersion1*>(frame_offset);
+ frame_offset += sizeof(PerformanceFrameHeaderVersion1);
+ history_entries = {reinterpret_cast<PerformanceEntryVersion1*>(frame_offset),
+ history_header->entry_count};
+ frame_offset += entries_per_frame * sizeof(PerformanceFrameHeaderVersion1);
+ history_details = {reinterpret_cast<PerformanceDetailVersion1*>(frame_offset),
+ history_header->detail_count};
+ } else {
+ // Original code does not break here, but will crash when trying to dereference the
+ // header in the next if, so let's just skip this frame and continue...
+ // Hopefully this will not happen.
+ LOG_WARNING(Service_Audio,
+ "max_frames should not be 0! Skipping frame to avoid a crash");
+ last_output_frame_index++;
+ continue;
+ }
+
+ if (out_size < history_header->entry_count * sizeof(PerformanceEntryVersion1) +
+ history_header->detail_count * sizeof(PerformanceDetailVersion1) +
+ 2 * sizeof(PerformanceFrameHeaderVersion1)) {
+ break;
+ }
+
+ u32 out_offset{sizeof(PerformanceFrameHeaderVersion1)};
+ auto out_entries{std::span<PerformanceEntryVersion1>(
+ reinterpret_cast<PerformanceEntryVersion1*>(out_buffer + out_offset),
+ history_header->entry_count)};
+ u32 out_entry_count{0};
+ u32 total_processing_time{0};
+ for (auto& history_entry : history_entries) {
+ if (history_entry.processed_time > 0 || history_entry.start_time > 0) {
+ out_entries[out_entry_count++] = history_entry;
+ total_processing_time += history_entry.processed_time;
+ }
+ }
+
+ out_offset += static_cast<u32>(out_entry_count * sizeof(PerformanceEntryVersion1));
+ auto out_details{std::span<PerformanceDetailVersion1>(
+ reinterpret_cast<PerformanceDetailVersion1*>(out_buffer + out_offset),
+ history_header->detail_count)};
+ u32 out_detail_count{0};
+ for (auto& history_detail : history_details) {
+ if (history_detail.processed_time > 0 || history_detail.start_time > 0) {
+ out_details[out_detail_count++] = history_detail;
+ }
+ }
+
+ out_offset += static_cast<u32>(out_detail_count * sizeof(PerformanceDetailVersion1));
+ out_header = reinterpret_cast<PerformanceFrameHeaderVersion1*>(out_buffer);
+ out_header->magic = Common::MakeMagic('P', 'E', 'R', 'F');
+ out_header->entry_count = out_entry_count;
+ out_header->detail_count = out_detail_count;
+ out_header->next_offset = out_offset;
+ out_header->total_processing_time = total_processing_time;
+ out_header->frame_index = history_header->frame_index;
+
+ out_history_size += out_offset;
+
+ out_buffer += out_offset;
+ out_size -= out_offset;
+ last_output_frame_index = (last_output_frame_index + 1) % max_frames;
+ }
+
+ // We're out of frames to output, so if there's enough left in the output buffer for another
+ // header, and we output at least 1 frame, set the next header to null.
+ if (out_size > sizeof(PerformanceFrameHeaderVersion1) && out_header != nullptr) {
+ std::memset(out_buffer, 0, sizeof(PerformanceFrameHeaderVersion1));
+ }
+
+ return out_history_size;
+}
+
+template <>
+bool PerformanceManagerImpl<PerformanceVersion::Version1, PerformanceFrameHeaderVersion1,
+ PerformanceEntryVersion1, PerformanceDetailVersion1>::
+ GetNextEntry([[maybe_unused]] PerformanceEntryAddresses& addresses, [[maybe_unused]] u32** unk,
+ [[maybe_unused]] PerformanceSysDetailType sys_detail_type,
+ [[maybe_unused]] s32 node_id) {
+ return false;
+}
+
+template <>
+bool PerformanceManagerImpl<
+ PerformanceVersion::Version1, PerformanceFrameHeaderVersion1, PerformanceEntryVersion1,
+ PerformanceDetailVersion1>::GetNextEntry(PerformanceEntryAddresses& addresses,
+ const PerformanceEntryType entry_type,
+ const s32 node_id) {
+ if (!is_initialized) {
+ return false;
+ }
+
+ addresses.translated_address = translated_buffer;
+ addresses.header_entry_count_offset = CpuAddr(frame_header) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceFrameHeaderVersion1, entry_count);
+
+ auto entry{&entry_buffer[entry_count++]};
+ addresses.entry_start_time_offset = CpuAddr(entry) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceEntryVersion1, start_time);
+ addresses.entry_processed_time_offset = CpuAddr(entry) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceEntryVersion1, processed_time);
+
+ std::memset(entry, 0, sizeof(PerformanceEntryVersion1));
+ entry->node_id = node_id;
+ entry->entry_type = entry_type;
+ return true;
+}
+
+template <>
+bool PerformanceManagerImpl<
+ PerformanceVersion::Version1, PerformanceFrameHeaderVersion1, PerformanceEntryVersion1,
+ PerformanceDetailVersion1>::GetNextEntry(PerformanceEntryAddresses& addresses,
+ const PerformanceDetailType detail_type,
+ const PerformanceEntryType entry_type,
+ const s32 node_id) {
+ if (!is_initialized || detail_count > MaxDetailEntries) {
+ return false;
+ }
+
+ auto detail{&detail_buffer[detail_count++]};
+
+ addresses.translated_address = translated_buffer;
+ addresses.header_entry_count_offset = CpuAddr(frame_header) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceFrameHeaderVersion1, detail_count);
+ addresses.entry_start_time_offset = CpuAddr(detail) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceDetailVersion1, start_time);
+ addresses.entry_processed_time_offset = CpuAddr(detail) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceDetailVersion1, processed_time);
+
+ std::memset(detail, 0, sizeof(PerformanceDetailVersion1));
+ detail->node_id = node_id;
+ detail->entry_type = entry_type;
+ detail->detail_type = detail_type;
+ return true;
+}
+
+template <>
+void PerformanceManagerImpl<
+ PerformanceVersion::Version1, PerformanceFrameHeaderVersion1, PerformanceEntryVersion1,
+ PerformanceDetailVersion1>::TapFrame([[maybe_unused]] bool dsp_behind,
+ [[maybe_unused]] u32 voices_dropped,
+ [[maybe_unused]] u64 rendering_start_tick) {
+ if (!is_initialized) {
+ return;
+ }
+
+ if (max_frames > 0) {
+ if (!frame_history.empty() && !workbuffer.empty()) {
+ auto history_frame = reinterpret_cast<PerformanceFrameHeaderVersion1*>(
+ &frame_history[output_frame_index * frame_size]);
+ std::memcpy(history_frame, workbuffer.data(), frame_size);
+ history_frame->frame_index = history_frame_index++;
+ }
+ output_frame_index = (output_frame_index + 1) % max_frames;
+ }
+
+ entry_count = 0;
+ detail_count = 0;
+ frame_header->entry_count = 0;
+ frame_header->detail_count = 0;
+}
+
+template <>
+bool PerformanceManagerImpl<
+ PerformanceVersion::Version1, PerformanceFrameHeaderVersion1, PerformanceEntryVersion1,
+ PerformanceDetailVersion1>::IsDetailTarget(const u32 target_node_id_) const {
+ return target_node_id == target_node_id_;
+}
+
+template <>
+void PerformanceManagerImpl<PerformanceVersion::Version1, PerformanceFrameHeaderVersion1,
+ PerformanceEntryVersion1,
+ PerformanceDetailVersion1>::SetDetailTarget(const u32 target_node_id_) {
+ target_node_id = target_node_id_;
+}
+
+template <>
+void PerformanceManagerImpl<
+ PerformanceVersion::Version2, PerformanceFrameHeaderVersion2, PerformanceEntryVersion2,
+ PerformanceDetailVersion2>::Initialize(std::span<u8> workbuffer_, const u64 workbuffer_size,
+ const AudioRendererParameterInternal& params,
+ const BehaviorInfo& behavior,
+ const MemoryPoolInfo& memory_pool) {
+ workbuffer = workbuffer_;
+ entries_per_frame = params.voices + params.effects + params.sinks + params.sub_mixes + 1;
+ max_detail_count = MaxDetailEntries;
+ frame_size = GetRequiredBufferSizeForPerformanceMetricsPerFrame(behavior, params);
+ const auto frame_count{static_cast<u32>(workbuffer_size / frame_size)};
+ max_frames = frame_count - 1;
+ translated_buffer = memory_pool.Translate(CpuAddr(workbuffer.data()), workbuffer_size);
+
+ // The first frame is the "current" frame we're writing to.
+ auto buffer_offset{workbuffer.data()};
+ frame_header = reinterpret_cast<PerformanceFrameHeaderVersion2*>(buffer_offset);
+ buffer_offset += sizeof(PerformanceFrameHeaderVersion2);
+ entry_buffer = {reinterpret_cast<PerformanceEntryVersion2*>(buffer_offset), entries_per_frame};
+ buffer_offset += entries_per_frame * sizeof(PerformanceEntryVersion2);
+ detail_buffer = {reinterpret_cast<PerformanceDetailVersion2*>(buffer_offset), max_detail_count};
+
+ // After the current, is a ringbuffer of history frames, the current frame will be copied here
+ // before a new frame is written.
+ frame_history = std::span<u8>(workbuffer.data() + frame_size, workbuffer_size - frame_size);
+
+ // If there's room for any history frames.
+ if (frame_count >= 2) {
+ buffer_offset = frame_history.data();
+ frame_history_header = reinterpret_cast<PerformanceFrameHeaderVersion2*>(buffer_offset);
+ buffer_offset += sizeof(PerformanceFrameHeaderVersion2);
+ frame_history_entries = {reinterpret_cast<PerformanceEntryVersion2*>(buffer_offset),
+ entries_per_frame};
+ buffer_offset += entries_per_frame * sizeof(PerformanceEntryVersion2);
+ frame_history_details = {reinterpret_cast<PerformanceDetailVersion2*>(buffer_offset),
+ max_detail_count};
+ } else {
+ frame_history_header = {};
+ frame_history_entries = {};
+ frame_history_details = {};
+ }
+
+ target_node_id = 0;
+ version = PerformanceVersion(behavior.GetPerformanceMetricsDataFormat());
+ entry_count = 0;
+ detail_count = 0;
+ frame_header->entry_count = 0;
+ frame_header->detail_count = 0;
+ output_frame_index = 0;
+ last_output_frame_index = 0;
+ is_initialized = true;
+}
+
+template <>
+bool PerformanceManagerImpl<PerformanceVersion::Version2, PerformanceFrameHeaderVersion2,
+ PerformanceEntryVersion2, PerformanceDetailVersion2>::IsInitialized()
+ const {
+ return is_initialized;
+}
+
+template <>
+u32 PerformanceManagerImpl<PerformanceVersion::Version2, PerformanceFrameHeaderVersion2,
+ PerformanceEntryVersion2,
+ PerformanceDetailVersion2>::CopyHistories(u8* out_buffer, u64 out_size) {
+ if (out_buffer == nullptr || out_size == 0 || !is_initialized) {
+ return 0;
+ }
+
+ // Are there any new frames waiting to be output?
+ if (last_output_frame_index == output_frame_index) {
+ return 0;
+ }
+
+ PerformanceFrameHeaderVersion2* out_header{nullptr};
+ u32 out_history_size{0};
+
+ while (last_output_frame_index != output_frame_index) {
+ PerformanceFrameHeaderVersion2* history_header{nullptr};
+ std::span<PerformanceEntryVersion2> history_entries{};
+ std::span<PerformanceDetailVersion2> history_details{};
+
+ if (max_frames > 0) {
+ auto frame_offset{&frame_history[last_output_frame_index * frame_size]};
+ history_header = reinterpret_cast<PerformanceFrameHeaderVersion2*>(frame_offset);
+ frame_offset += sizeof(PerformanceFrameHeaderVersion2);
+ history_entries = {reinterpret_cast<PerformanceEntryVersion2*>(frame_offset),
+ history_header->entry_count};
+ frame_offset += entries_per_frame * sizeof(PerformanceFrameHeaderVersion2);
+ history_details = {reinterpret_cast<PerformanceDetailVersion2*>(frame_offset),
+ history_header->detail_count};
+ } else {
+ // Original code does not break here, but will crash when trying to dereference the
+ // header in the next if, so let's just skip this frame and continue...
+ // Hopefully this will not happen.
+ LOG_WARNING(Service_Audio,
+ "max_frames should not be 0! Skipping frame to avoid a crash");
+ last_output_frame_index++;
+ continue;
+ }
+
+ if (out_size < history_header->entry_count * sizeof(PerformanceEntryVersion2) +
+ history_header->detail_count * sizeof(PerformanceDetailVersion2) +
+ 2 * sizeof(PerformanceFrameHeaderVersion2)) {
+ break;
+ }
+
+ u32 out_offset{sizeof(PerformanceFrameHeaderVersion2)};
+ auto out_entries{std::span<PerformanceEntryVersion2>(
+ reinterpret_cast<PerformanceEntryVersion2*>(out_buffer + out_offset),
+ history_header->entry_count)};
+ u32 out_entry_count{0};
+ u32 total_processing_time{0};
+ for (auto& history_entry : history_entries) {
+ if (history_entry.processed_time > 0 || history_entry.start_time > 0) {
+ out_entries[out_entry_count++] = history_entry;
+ total_processing_time += history_entry.processed_time;
+ }
+ }
+
+ out_offset += static_cast<u32>(out_entry_count * sizeof(PerformanceEntryVersion2));
+ auto out_details{std::span<PerformanceDetailVersion2>(
+ reinterpret_cast<PerformanceDetailVersion2*>(out_buffer + out_offset),
+ history_header->detail_count)};
+ u32 out_detail_count{0};
+ for (auto& history_detail : history_details) {
+ if (history_detail.processed_time > 0 || history_detail.start_time > 0) {
+ out_details[out_detail_count++] = history_detail;
+ }
+ }
+
+ out_offset += static_cast<u32>(out_detail_count * sizeof(PerformanceDetailVersion2));
+ out_header = reinterpret_cast<PerformanceFrameHeaderVersion2*>(out_buffer);
+ out_header->magic = Common::MakeMagic('P', 'E', 'R', 'F');
+ out_header->entry_count = out_entry_count;
+ out_header->detail_count = out_detail_count;
+ out_header->next_offset = out_offset;
+ out_header->total_processing_time = total_processing_time;
+ out_header->voices_dropped = history_header->voices_dropped;
+ out_header->start_time = history_header->start_time;
+ out_header->frame_index = history_header->frame_index;
+ out_header->render_time_exceeded = history_header->render_time_exceeded;
+
+ out_history_size += out_offset;
+
+ out_buffer += out_offset;
+ out_size -= out_offset;
+ last_output_frame_index = (last_output_frame_index + 1) % max_frames;
+ }
+
+ // We're out of frames to output, so if there's enough left in the output buffer for another
+ // header, and we output at least 1 frame, set the next header to null.
+ if (out_size > sizeof(PerformanceFrameHeaderVersion2) && out_header != nullptr) {
+ std::memset(out_buffer, 0, sizeof(PerformanceFrameHeaderVersion2));
+ }
+
+ return out_history_size;
+}
+
+template <>
+bool PerformanceManagerImpl<
+ PerformanceVersion::Version2, PerformanceFrameHeaderVersion2, PerformanceEntryVersion2,
+ PerformanceDetailVersion2>::GetNextEntry(PerformanceEntryAddresses& addresses, u32** unk,
+ const PerformanceSysDetailType sys_detail_type,
+ const s32 node_id) {
+ if (!is_initialized || detail_count > MaxDetailEntries) {
+ return false;
+ }
+
+ auto detail{&detail_buffer[detail_count++]};
+
+ addresses.translated_address = translated_buffer;
+ addresses.header_entry_count_offset = CpuAddr(frame_header) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceFrameHeaderVersion2, detail_count);
+ addresses.entry_start_time_offset = CpuAddr(detail) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceDetailVersion2, start_time);
+ addresses.entry_processed_time_offset = CpuAddr(detail) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceDetailVersion2, processed_time);
+
+ std::memset(detail, 0, sizeof(PerformanceDetailVersion2));
+ detail->node_id = node_id;
+ detail->detail_type = static_cast<PerformanceDetailType>(sys_detail_type);
+
+ if (unk) {
+ *unk = &detail->unk_10;
+ }
+ return true;
+}
+
+template <>
+bool PerformanceManagerImpl<
+ PerformanceVersion::Version2, PerformanceFrameHeaderVersion2, PerformanceEntryVersion2,
+ PerformanceDetailVersion2>::GetNextEntry(PerformanceEntryAddresses& addresses,
+ const PerformanceEntryType entry_type,
+ const s32 node_id) {
+ if (!is_initialized) {
+ return false;
+ }
+
+ auto entry{&entry_buffer[entry_count++]};
+
+ addresses.translated_address = translated_buffer;
+ addresses.header_entry_count_offset = CpuAddr(frame_header) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceFrameHeaderVersion2, entry_count);
+ addresses.entry_start_time_offset = CpuAddr(entry) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceEntryVersion2, start_time);
+ addresses.entry_processed_time_offset = CpuAddr(entry) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceEntryVersion2, processed_time);
+
+ std::memset(entry, 0, sizeof(PerformanceEntryVersion2));
+ entry->node_id = node_id;
+ entry->entry_type = entry_type;
+ return true;
+}
+
+template <>
+bool PerformanceManagerImpl<
+ PerformanceVersion::Version2, PerformanceFrameHeaderVersion2, PerformanceEntryVersion2,
+ PerformanceDetailVersion2>::GetNextEntry(PerformanceEntryAddresses& addresses,
+ const PerformanceDetailType detail_type,
+ const PerformanceEntryType entry_type,
+ const s32 node_id) {
+ if (!is_initialized || detail_count > MaxDetailEntries) {
+ return false;
+ }
+
+ auto detail{&detail_buffer[detail_count++]};
+
+ addresses.translated_address = translated_buffer;
+ addresses.header_entry_count_offset = CpuAddr(frame_header) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceFrameHeaderVersion2, detail_count);
+ addresses.entry_start_time_offset = CpuAddr(detail) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceDetailVersion2, start_time);
+ addresses.entry_processed_time_offset = CpuAddr(detail) - CpuAddr(workbuffer.data()) +
+ offsetof(PerformanceDetailVersion2, processed_time);
+
+ std::memset(detail, 0, sizeof(PerformanceDetailVersion2));
+ detail->node_id = node_id;
+ detail->entry_type = entry_type;
+ detail->detail_type = detail_type;
+ return true;
+}
+
+template <>
+void PerformanceManagerImpl<PerformanceVersion::Version2, PerformanceFrameHeaderVersion2,
+ PerformanceEntryVersion2,
+ PerformanceDetailVersion2>::TapFrame(const bool dsp_behind,
+ const u32 voices_dropped,
+ const u64 rendering_start_tick) {
+ if (!is_initialized) {
+ return;
+ }
+
+ if (max_frames > 0) {
+ if (!frame_history.empty() && !workbuffer.empty()) {
+ auto history_frame{reinterpret_cast<PerformanceFrameHeaderVersion2*>(
+ &frame_history[output_frame_index * frame_size])};
+ std::memcpy(history_frame, workbuffer.data(), frame_size);
+ history_frame->render_time_exceeded = dsp_behind;
+ history_frame->voices_dropped = voices_dropped;
+ history_frame->start_time = rendering_start_tick;
+ history_frame->frame_index = history_frame_index++;
+ }
+ output_frame_index = (output_frame_index + 1) % max_frames;
+ }
+
+ entry_count = 0;
+ detail_count = 0;
+ frame_header->entry_count = 0;
+ frame_header->detail_count = 0;
+}
+
+template <>
+bool PerformanceManagerImpl<
+ PerformanceVersion::Version2, PerformanceFrameHeaderVersion2, PerformanceEntryVersion2,
+ PerformanceDetailVersion2>::IsDetailTarget(const u32 target_node_id_) const {
+ return target_node_id == target_node_id_;
+}
+
+template <>
+void PerformanceManagerImpl<PerformanceVersion::Version2, PerformanceFrameHeaderVersion2,
+ PerformanceEntryVersion2,
+ PerformanceDetailVersion2>::SetDetailTarget(const u32 target_node_id_) {
+ target_node_id = target_node_id_;
+}
+
+} // namespace AudioCore::AudioRenderer