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-rw-r--r--src/audio_core/renderer/memory/pool_mapper.cpp243
1 files changed, 243 insertions, 0 deletions
diff --git a/src/audio_core/renderer/memory/pool_mapper.cpp b/src/audio_core/renderer/memory/pool_mapper.cpp
new file mode 100644
index 000000000..2baf2ce08
--- /dev/null
+++ b/src/audio_core/renderer/memory/pool_mapper.cpp
@@ -0,0 +1,243 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "audio_core/renderer/memory/address_info.h"
+#include "audio_core/renderer/memory/pool_mapper.h"
+#include "core/hle/kernel/k_process.h"
+#include "core/hle/kernel/svc.h"
+
+namespace AudioCore::AudioRenderer {
+
+PoolMapper::PoolMapper(u32 process_handle_, bool force_map_)
+ : process_handle{process_handle_}, force_map{force_map_} {}
+
+PoolMapper::PoolMapper(u32 process_handle_, std::span<MemoryPoolInfo> pool_infos_, u32 pool_count_,
+ bool force_map_)
+ : process_handle{process_handle_}, pool_infos{pool_infos_.data()},
+ pool_count{pool_count_}, force_map{force_map_} {}
+
+void PoolMapper::ClearUseState(std::span<MemoryPoolInfo> pools, const u32 count) {
+ for (u32 i = 0; i < count; i++) {
+ pools[i].SetUsed(false);
+ }
+}
+
+MemoryPoolInfo* PoolMapper::FindMemoryPool(MemoryPoolInfo* pools, const u64 count,
+ const CpuAddr address, const u64 size) const {
+ auto pool{pools};
+ for (u64 i = 0; i < count; i++, pool++) {
+ if (pool->Contains(address, size)) {
+ return pool;
+ }
+ }
+ return nullptr;
+}
+
+MemoryPoolInfo* PoolMapper::FindMemoryPool(const CpuAddr address, const u64 size) const {
+ auto pool{pool_infos};
+ for (u64 i = 0; i < pool_count; i++, pool++) {
+ if (pool->Contains(address, size)) {
+ return pool;
+ }
+ }
+ return nullptr;
+}
+
+bool PoolMapper::FillDspAddr(AddressInfo& address_info, MemoryPoolInfo* pools,
+ const u32 count) const {
+ if (address_info.GetCpuAddr() == 0) {
+ address_info.SetPool(nullptr);
+ return false;
+ }
+
+ auto found_pool{
+ FindMemoryPool(pools, count, address_info.GetCpuAddr(), address_info.GetSize())};
+ if (found_pool != nullptr) {
+ address_info.SetPool(found_pool);
+ return true;
+ }
+
+ if (force_map) {
+ address_info.SetForceMappedDspAddr(address_info.GetCpuAddr());
+ } else {
+ address_info.SetPool(nullptr);
+ }
+
+ return false;
+}
+
+bool PoolMapper::FillDspAddr(AddressInfo& address_info) const {
+ if (address_info.GetCpuAddr() == 0) {
+ address_info.SetPool(nullptr);
+ return false;
+ }
+
+ auto found_pool{FindMemoryPool(address_info.GetCpuAddr(), address_info.GetSize())};
+ if (found_pool != nullptr) {
+ address_info.SetPool(found_pool);
+ return true;
+ }
+
+ if (force_map) {
+ address_info.SetForceMappedDspAddr(address_info.GetCpuAddr());
+ } else {
+ address_info.SetPool(nullptr);
+ }
+
+ return false;
+}
+
+bool PoolMapper::TryAttachBuffer(BehaviorInfo::ErrorInfo& error_info, AddressInfo& address_info,
+ const CpuAddr address, const u64 size) const {
+ address_info.Setup(address, size);
+
+ if (!FillDspAddr(address_info)) {
+ error_info.error_code = Service::Audio::ERR_POOL_MAPPING_FAILED;
+ error_info.address = address;
+ return force_map;
+ }
+
+ error_info.error_code = ResultSuccess;
+ error_info.address = CpuAddr(0);
+ return true;
+}
+
+bool PoolMapper::IsForceMapEnabled() const {
+ return force_map;
+}
+
+u32 PoolMapper::GetProcessHandle(const MemoryPoolInfo* pool) const {
+ switch (pool->GetLocation()) {
+ case MemoryPoolInfo::Location::CPU:
+ return process_handle;
+ case MemoryPoolInfo::Location::DSP:
+ return Kernel::Svc::CurrentProcess;
+ }
+ LOG_WARNING(Service_Audio, "Invalid MemoryPoolInfo location!");
+ return Kernel::Svc::CurrentProcess;
+}
+
+bool PoolMapper::Map([[maybe_unused]] const u32 handle, [[maybe_unused]] const CpuAddr cpu_addr,
+ [[maybe_unused]] const u64 size) const {
+ // nn::audio::dsp::MapUserPointer(handle, cpu_addr, size);
+ return true;
+}
+
+bool PoolMapper::Map(MemoryPoolInfo& pool) const {
+ switch (pool.GetLocation()) {
+ case MemoryPoolInfo::Location::CPU:
+ // Map with process_handle
+ pool.SetDspAddress(pool.GetCpuAddress());
+ return true;
+ case MemoryPoolInfo::Location::DSP:
+ // Map with Kernel::Svc::CurrentProcess
+ pool.SetDspAddress(pool.GetCpuAddress());
+ return true;
+ default:
+ LOG_WARNING(Service_Audio, "Invalid MemoryPoolInfo location={}!",
+ static_cast<u32>(pool.GetLocation()));
+ return false;
+ }
+}
+
+bool PoolMapper::Unmap([[maybe_unused]] const u32 handle, [[maybe_unused]] const CpuAddr cpu_addr,
+ [[maybe_unused]] const u64 size) const {
+ // nn::audio::dsp::UnmapUserPointer(handle, cpu_addr, size);
+ return true;
+}
+
+bool PoolMapper::Unmap(MemoryPoolInfo& pool) const {
+ [[maybe_unused]] u32 handle{0};
+
+ switch (pool.GetLocation()) {
+ case MemoryPoolInfo::Location::CPU:
+ handle = process_handle;
+ break;
+ case MemoryPoolInfo::Location::DSP:
+ handle = Kernel::Svc::CurrentProcess;
+ break;
+ }
+ // nn::audio::dsp::UnmapUserPointer(handle, pool->cpu_address, pool->size);
+ pool.SetCpuAddress(0, 0);
+ pool.SetDspAddress(0);
+ return true;
+}
+
+void PoolMapper::ForceUnmapPointer(const AddressInfo& address_info) const {
+ if (force_map) {
+ [[maybe_unused]] auto found_pool{
+ FindMemoryPool(address_info.GetCpuAddr(), address_info.GetSize())};
+ // nn::audio::dsp::UnmapUserPointer(this->processHandle, address_info.GetCpuAddr(), 0);
+ }
+}
+
+MemoryPoolInfo::ResultState PoolMapper::Update(MemoryPoolInfo& pool,
+ const MemoryPoolInfo::InParameter& in_params,
+ MemoryPoolInfo::OutStatus& out_params) const {
+ if (in_params.state != MemoryPoolInfo::State::RequestAttach &&
+ in_params.state != MemoryPoolInfo::State::RequestDetach) {
+ return MemoryPoolInfo::ResultState::Success;
+ }
+
+ if (in_params.address == 0 || in_params.size == 0 || !Common::Is4KBAligned(in_params.address) ||
+ !Common::Is4KBAligned(in_params.size)) {
+ return MemoryPoolInfo::ResultState::BadParam;
+ }
+
+ switch (in_params.state) {
+ case MemoryPoolInfo::State::RequestAttach:
+ pool.SetCpuAddress(in_params.address, in_params.size);
+
+ Map(pool);
+
+ if (pool.IsMapped()) {
+ out_params.state = MemoryPoolInfo::State::Attached;
+ return MemoryPoolInfo::ResultState::Success;
+ }
+ pool.SetCpuAddress(0, 0);
+ return MemoryPoolInfo::ResultState::MapFailed;
+
+ case MemoryPoolInfo::State::RequestDetach:
+ if (pool.GetCpuAddress() != in_params.address || pool.GetSize() != in_params.size) {
+ return MemoryPoolInfo::ResultState::BadParam;
+ }
+
+ if (pool.IsUsed()) {
+ return MemoryPoolInfo::ResultState::InUse;
+ }
+
+ Unmap(pool);
+
+ pool.SetCpuAddress(0, 0);
+ pool.SetDspAddress(0);
+ out_params.state = MemoryPoolInfo::State::Detached;
+ return MemoryPoolInfo::ResultState::Success;
+
+ default:
+ LOG_ERROR(Service_Audio, "Invalid MemoryPoolInfo::State!");
+ break;
+ }
+
+ return MemoryPoolInfo::ResultState::Success;
+}
+
+bool PoolMapper::InitializeSystemPool(MemoryPoolInfo& pool, const u8* memory,
+ const u64 size_) const {
+ switch (pool.GetLocation()) {
+ case MemoryPoolInfo::Location::CPU:
+ return false;
+ case MemoryPoolInfo::Location::DSP:
+ pool.SetCpuAddress(reinterpret_cast<u64>(memory), size_);
+ if (Map(Kernel::Svc::CurrentProcess, reinterpret_cast<u64>(memory), size_)) {
+ pool.SetDspAddress(pool.GetCpuAddress());
+ return true;
+ }
+ return false;
+ default:
+ LOG_WARNING(Service_Audio, "Invalid MemoryPoolInfo location={}!",
+ static_cast<u32>(pool.GetLocation()));
+ return false;
+ }
+}
+
+} // namespace AudioCore::AudioRenderer