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diff --git a/src/audio_core/renderer/effect/effect_info_base.h b/src/audio_core/renderer/effect/effect_info_base.h
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+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <array>
+
+#include "audio_core/common/common.h"
+#include "audio_core/renderer/behavior/behavior_info.h"
+#include "audio_core/renderer/effect/effect_result_state.h"
+#include "audio_core/renderer/memory/address_info.h"
+#include "audio_core/renderer/memory/pool_mapper.h"
+#include "common/common_types.h"
+
+namespace AudioCore::AudioRenderer {
+/**
+ * Base of all effects. Holds various data and functions used for all derived effects.
+ * Should not be used directly.
+ */
+class EffectInfoBase {
+public:
+ enum class Type : u8 {
+ Invalid,
+ Mix,
+ Aux,
+ Delay,
+ Reverb,
+ I3dl2Reverb,
+ BiquadFilter,
+ LightLimiter,
+ Capture,
+ Compressor,
+ };
+
+ enum class UsageState {
+ Invalid,
+ New,
+ Enabled,
+ Disabled,
+ };
+
+ enum class OutStatus : u8 {
+ Invalid,
+ New,
+ Initialized,
+ Used,
+ Removed,
+ };
+
+ enum class ParameterState : u8 {
+ Initialized,
+ Updating,
+ Updated,
+ };
+
+ struct InParameterVersion1 {
+ /* 0x00 */ Type type;
+ /* 0x01 */ bool is_new;
+ /* 0x02 */ bool enabled;
+ /* 0x04 */ u32 mix_id;
+ /* 0x08 */ CpuAddr workbuffer;
+ /* 0x10 */ CpuAddr workbuffer_size;
+ /* 0x18 */ u32 process_order;
+ /* 0x1C */ char unk1C[0x4];
+ /* 0x20 */ std::array<u8, 0xA0> specific;
+ };
+ static_assert(sizeof(InParameterVersion1) == 0xC0,
+ "EffectInfoBase::InParameterVersion1 has the wrong size!");
+
+ struct InParameterVersion2 {
+ /* 0x00 */ Type type;
+ /* 0x01 */ bool is_new;
+ /* 0x02 */ bool enabled;
+ /* 0x04 */ u32 mix_id;
+ /* 0x08 */ CpuAddr workbuffer;
+ /* 0x10 */ CpuAddr workbuffer_size;
+ /* 0x18 */ u32 process_order;
+ /* 0x1C */ char unk1C[0x4];
+ /* 0x20 */ std::array<u8, 0xA0> specific;
+ };
+ static_assert(sizeof(InParameterVersion2) == 0xC0,
+ "EffectInfoBase::InParameterVersion2 has the wrong size!");
+
+ struct OutStatusVersion1 {
+ /* 0x00 */ OutStatus state;
+ /* 0x01 */ char unk01[0xF];
+ };
+ static_assert(sizeof(OutStatusVersion1) == 0x10,
+ "EffectInfoBase::OutStatusVersion1 has the wrong size!");
+
+ struct OutStatusVersion2 {
+ /* 0x00 */ OutStatus state;
+ /* 0x01 */ char unk01[0xF];
+ /* 0x10 */ EffectResultState result_state;
+ };
+ static_assert(sizeof(OutStatusVersion2) == 0x90,
+ "EffectInfoBase::OutStatusVersion2 has the wrong size!");
+
+ struct State {
+ std::array<u8, 0x500> buffer;
+ };
+ static_assert(sizeof(State) == 0x500, "EffectInfoBase::State has the wrong size!");
+
+ EffectInfoBase() {
+ Cleanup();
+ }
+
+ virtual ~EffectInfoBase() = default;
+
+ /**
+ * Cleanup this effect, resetting it to a starting state.
+ */
+ void Cleanup() {
+ type = Type::Invalid;
+ enabled = false;
+ mix_id = UnusedMixId;
+ process_order = InvalidProcessOrder;
+ buffer_unmapped = false;
+ parameter = {};
+ for (auto& workbuffer : workbuffers) {
+ workbuffer.Setup(CpuAddr(0), 0);
+ }
+ }
+
+ /**
+ * Forcibly unmap all assigned workbuffers from the AudioRenderer.
+ *
+ * @param pool_mapper - Mapper to unmap the buffers.
+ */
+ void ForceUnmapBuffers(const PoolMapper& pool_mapper) {
+ for (auto& workbuffer : workbuffers) {
+ if (workbuffer.GetReference(false) != 0) {
+ pool_mapper.ForceUnmapPointer(workbuffer);
+ }
+ }
+ }
+
+ /**
+ * Check if this effect is enabled.
+ *
+ * @return True if effect is enabled, otherwise false.
+ */
+ bool IsEnabled() const {
+ return enabled;
+ }
+
+ /**
+ * Check if this effect should not be generated.
+ *
+ * @return True if effect should be skipped, otherwise false.
+ */
+ bool ShouldSkip() const {
+ return buffer_unmapped;
+ }
+
+ /**
+ * Get the type of this effect.
+ *
+ * @return The type of this effect. See EffectInfoBase::Type
+ */
+ Type GetType() const {
+ return type;
+ }
+
+ /**
+ * Set the type of this effect.
+ *
+ * @param type_ - The new type of this effect.
+ */
+ void SetType(const Type type_) {
+ type = type_;
+ }
+
+ /**
+ * Get the mix id of this effect.
+ *
+ * @return Mix id of this effect.
+ */
+ s32 GetMixId() const {
+ return mix_id;
+ }
+
+ /**
+ * Get the processing order of this effect.
+ *
+ * @return Process order of this effect.
+ */
+ s32 GetProcessingOrder() const {
+ return process_order;
+ }
+
+ /**
+ * Get this effect's parameter data.
+ *
+ * @return Pointer to the parametter, must be cast to the correct type.
+ */
+ u8* GetParameter() {
+ return parameter.data();
+ }
+
+ /**
+ * Get this effect's parameter data.
+ *
+ * @return Pointer to the parametter, must be cast to the correct type.
+ */
+ u8* GetStateBuffer() {
+ return state.data();
+ }
+
+ /**
+ * Set this effect's usage state.
+ *
+ * @param usage - new usage state of this effect.
+ */
+ void SetUsage(const UsageState usage) {
+ usage_state = usage;
+ }
+
+ /**
+ * Check if this effects need to have its workbuffer information updated.
+ * Version 1.
+ *
+ * @param params - Input parameters.
+ * @return True if workbuffers need updating, otherwise false.
+ */
+ bool ShouldUpdateWorkBufferInfo(const InParameterVersion1& params) const {
+ return buffer_unmapped || params.is_new;
+ }
+
+ /**
+ * Check if this effects need to have its workbuffer information updated.
+ * Version 2.
+ *
+ * @param params - Input parameters.
+ * @return True if workbuffers need updating, otherwise false.
+ */
+ bool ShouldUpdateWorkBufferInfo(const InParameterVersion2& params) const {
+ return buffer_unmapped || params.is_new;
+ }
+
+ /**
+ * Get the current usage state of this effect.
+ *
+ * @return The current usage state.
+ */
+ UsageState GetUsage() const {
+ return usage_state;
+ }
+
+ /**
+ * Write the current state. Version 1.
+ *
+ * @param out_status - Status to write.
+ * @param renderer_active - Is the AudioRenderer active?
+ */
+ void StoreStatus(OutStatusVersion1& out_status, const bool renderer_active) const {
+ if (renderer_active) {
+ if (usage_state != UsageState::Disabled) {
+ out_status.state = OutStatus::Used;
+ } else {
+ out_status.state = OutStatus::Removed;
+ }
+ } else if (usage_state == UsageState::New) {
+ out_status.state = OutStatus::Used;
+ } else {
+ out_status.state = OutStatus::Removed;
+ }
+ }
+
+ /**
+ * Write the current state. Version 2.
+ *
+ * @param out_status - Status to write.
+ * @param renderer_active - Is the AudioRenderer active?
+ */
+ void StoreStatus(OutStatusVersion2& out_status, const bool renderer_active) const {
+ if (renderer_active) {
+ if (usage_state != UsageState::Disabled) {
+ out_status.state = OutStatus::Used;
+ } else {
+ out_status.state = OutStatus::Removed;
+ }
+ } else if (usage_state == UsageState::New) {
+ out_status.state = OutStatus::Used;
+ } else {
+ out_status.state = OutStatus::Removed;
+ }
+ }
+
+ /**
+ * Update the info with new parameters, version 1.
+ *
+ * @param error_info - Used to write call result code.
+ * @param in_params - New parameters to update the info with.
+ * @param pool_mapper - Pool for mapping buffers.
+ */
+ virtual void Update(BehaviorInfo::ErrorInfo& error_info,
+ [[maybe_unused]] const InParameterVersion1& params,
+ [[maybe_unused]] const PoolMapper& pool_mapper) {
+ error_info.error_code = ResultSuccess;
+ error_info.address = CpuAddr(0);
+ }
+
+ /**
+ * Update the info with new parameters, version 2.
+ *
+ * @param error_info - Used to write call result code.
+ * @param in_params - New parameters to update the info with.
+ * @param pool_mapper - Pool for mapping buffers.
+ */
+ virtual void Update(BehaviorInfo::ErrorInfo& error_info,
+ [[maybe_unused]] const InParameterVersion2& params,
+ [[maybe_unused]] const PoolMapper& pool_mapper) {
+ error_info.error_code = ResultSuccess;
+ error_info.address = CpuAddr(0);
+ }
+
+ /**
+ * Update the info after command generation. Usually only changes its state.
+ */
+ virtual void UpdateForCommandGeneration() {}
+
+ /**
+ * Initialize a new result state. Version 2 only, unused.
+ *
+ * @param result_state - Result state to initialize.
+ */
+ virtual void InitializeResultState([[maybe_unused]] EffectResultState& result_state) {}
+
+ /**
+ * Update the host-side state with the ADSP-side state. Version 2 only, unused.
+ *
+ * @param cpu_state - Host-side result state to update.
+ * @param dsp_state - AudioRenderer-side result state to update from.
+ */
+ virtual void UpdateResultState([[maybe_unused]] EffectResultState& cpu_state,
+ [[maybe_unused]] EffectResultState& dsp_state) {}
+
+ /**
+ * Get a workbuffer assigned to this effect with the given index.
+ *
+ * @param index - Workbuffer index.
+ * @return Address of the buffer.
+ */
+ virtual CpuAddr GetWorkbuffer([[maybe_unused]] s32 index) {
+ return 0;
+ }
+
+ /**
+ * Get the first workbuffer assigned to this effect.
+ *
+ * @param index - Workbuffer index. Unused.
+ * @return Address of the buffer.
+ */
+ CpuAddr GetSingleBuffer([[maybe_unused]] const s32 index) {
+ if (enabled) {
+ return workbuffers[0].GetReference(true);
+ }
+
+ if (usage_state != UsageState::Disabled) {
+ const auto ref{workbuffers[0].GetReference(false)};
+ const auto size{workbuffers[0].GetSize()};
+ if (ref != 0 && size > 0) {
+ // Invalidate DSP cache
+ }
+ }
+ return 0;
+ }
+
+ /**
+ * Get the send buffer info, used by Aux and Capture.
+ *
+ * @return Address of the buffer info.
+ */
+ CpuAddr GetSendBufferInfo() const {
+ return send_buffer_info;
+ }
+
+ /**
+ * Get the send buffer, used by Aux and Capture.
+ *
+ * @return Address of the buffer.
+ */
+ CpuAddr GetSendBuffer() const {
+ return send_buffer;
+ }
+
+ /**
+ * Get the return buffer info, used by Aux and Capture.
+ *
+ * @return Address of the buffer info.
+ */
+ CpuAddr GetReturnBufferInfo() const {
+ return return_buffer_info;
+ }
+
+ /**
+ * Get the return buffer, used by Aux and Capture.
+ *
+ * @return Address of the buffer.
+ */
+ CpuAddr GetReturnBuffer() const {
+ return return_buffer;
+ }
+
+protected:
+ /// Type of this effect. May be changed
+ Type type{Type::Invalid};
+ /// Is this effect enabled?
+ bool enabled{};
+ /// Are this effect's buffers unmapped?
+ bool buffer_unmapped{};
+ /// Current usage state
+ UsageState usage_state{UsageState::Invalid};
+ /// Mix id of this effect
+ s32 mix_id{UnusedMixId};
+ /// Process order of this effect
+ s32 process_order{InvalidProcessOrder};
+ /// Workbuffers assigned to this effect
+ std::array<AddressInfo, 2> workbuffers{AddressInfo(CpuAddr(0), 0), AddressInfo(CpuAddr(0), 0)};
+ /// Aux/Capture buffer info for reading
+ CpuAddr send_buffer_info;
+ /// Aux/Capture buffer for reading
+ CpuAddr send_buffer;
+ /// Aux/Capture buffer info for writing
+ CpuAddr return_buffer_info;
+ /// Aux/Capture buffer for writing
+ CpuAddr return_buffer;
+ /// Parameters of this effect
+ std::array<u8, sizeof(InParameterVersion2)> parameter{};
+ /// State of this effect used by the AudioRenderer across calls
+ std::array<u8, sizeof(State)> state{};
+};
+
+} // namespace AudioCore::AudioRenderer