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Diffstat (limited to 'src/audio_core/in/audio_in_system.cpp')
-rw-r--r--src/audio_core/in/audio_in_system.cpp22
1 files changed, 15 insertions, 7 deletions
diff --git a/src/audio_core/in/audio_in_system.cpp b/src/audio_core/in/audio_in_system.cpp
index ec5d37ed4..e7f918a47 100644
--- a/src/audio_core/in/audio_in_system.cpp
+++ b/src/audio_core/in/audio_in_system.cpp
@@ -34,16 +34,16 @@ size_t System::GetSessionId() const {
return session_id;
}
-std::string_view System::GetDefaultDeviceName() {
+std::string_view System::GetDefaultDeviceName() const {
return "BuiltInHeadset";
}
-std::string_view System::GetDefaultUacDeviceName() {
+std::string_view System::GetDefaultUacDeviceName() const {
return "Uac";
}
Result System::IsConfigValid(const std::string_view device_name,
- const AudioInParameter& in_params) {
+ const AudioInParameter& in_params) const {
if ((device_name.size() > 0) &&
(device_name != GetDefaultDeviceName() && device_name != GetDefaultUacDeviceName())) {
return Service::Audio::ERR_INVALID_DEVICE_NAME;
@@ -93,6 +93,7 @@ Result System::Start() {
std::vector<AudioBuffer> buffers_to_flush{};
buffers.RegisterBuffers(buffers_to_flush);
session->AppendBuffers(buffers_to_flush);
+ session->SetRingSize(static_cast<u32>(buffers_to_flush.size()));
return ResultSuccess;
}
@@ -112,8 +113,15 @@ bool System::AppendBuffer(const AudioInBuffer& buffer, const u64 tag) {
return false;
}
- AudioBuffer new_buffer{
- .played_timestamp = 0, .samples = buffer.samples, .tag = tag, .size = buffer.size};
+ const auto timestamp{buffers.GetNextTimestamp()};
+ const AudioBuffer new_buffer{
+ .start_timestamp = timestamp,
+ .end_timestamp = timestamp + buffer.size / (channel_count * sizeof(s16)),
+ .played_timestamp = 0,
+ .samples = buffer.samples,
+ .tag = tag,
+ .size = buffer.size,
+ };
buffers.AppendBuffer(new_buffer);
RegisterBuffers();
@@ -194,11 +202,11 @@ void System::SetVolume(const f32 volume_) {
session->SetVolume(volume_);
}
-bool System::ContainsAudioBuffer(const u64 tag) {
+bool System::ContainsAudioBuffer(const u64 tag) const {
return buffers.ContainsBuffer(tag);
}
-u32 System::GetBufferCount() {
+u32 System::GetBufferCount() const {
return buffers.GetAppendedRegisteredCount();
}