diff options
Diffstat (limited to 'src/android/app/src/main/jni/emu_window/emu_window.cpp')
-rw-r--r-- | src/android/app/src/main/jni/emu_window/emu_window.cpp | 58 |
1 files changed, 58 insertions, 0 deletions
diff --git a/src/android/app/src/main/jni/emu_window/emu_window.cpp b/src/android/app/src/main/jni/emu_window/emu_window.cpp new file mode 100644 index 000000000..9062c0ae3 --- /dev/null +++ b/src/android/app/src/main/jni/emu_window/emu_window.cpp @@ -0,0 +1,58 @@ +#include <android/native_window_jni.h> + +#include "common/logging/log.h" +#include "input_common/drivers/touch_screen.h" +#include "input_common/drivers/virtual_gamepad.h" +#include "input_common/main.h" +#include "jni/emu_window/emu_window.h" + +void EmuWindow_Android::OnSurfaceChanged(ANativeWindow* surface) { + render_window = surface; +} + +bool EmuWindow_Android::OnTouchEvent(float x, float y, bool pressed) { + if (pressed) { + input_subsystem->GetTouchScreen()->TouchPressed(NormalizeX(x), NormalizeY(y), 0); + return true; + } + + input_subsystem->GetTouchScreen()->ReleaseAllTouch(); + return true; +} + +void EmuWindow_Android::OnTouchMoved(float x, float y) { + input_subsystem->GetTouchScreen()->TouchMoved(NormalizeX(x), NormalizeY(y), 0); +} + +void EmuWindow_Android::OnGamepadEvent(int button_id, bool pressed) { + input_subsystem->GetVirtualGamepad()->SetButtonState(0, button_id, pressed); +} + +void EmuWindow_Android::OnGamepadMoveEvent(float x, float y) { + input_subsystem->GetVirtualGamepad()->SetStickPosition( + 0, InputCommon::VirtualGamepad::VirtualStick::Left, x, y); +} + +EmuWindow_Android::EmuWindow_Android(InputCommon::InputSubsystem* input_subsystem_, + ANativeWindow* surface_) + : input_subsystem{input_subsystem_} { + LOG_INFO(Frontend, "initializing"); + + if (!surface_) { + LOG_CRITICAL(Frontend, "surface is nullptr"); + return; + } + + window_width = ANativeWindow_getWidth(surface_); + window_height = ANativeWindow_getHeight(surface_); + + host_window = surface_; + window_info.type = Core::Frontend::WindowSystemType::Android; + window_info.render_surface = reinterpret_cast<void*>(host_window); + + input_subsystem->Initialize(); +} + +EmuWindow_Android::~EmuWindow_Android() { + input_subsystem->Shutdown(); +} |