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-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/hle/kernel/client_session.cpp5
-rw-r--r--src/core/hle/kernel/client_session.h2
-rw-r--r--src/core/hle/kernel/kernel.cpp13
-rw-r--r--src/core/hle/kernel/kernel.h7
-rw-r--r--src/core/hle/kernel/process.cpp2
-rw-r--r--src/core/hle/kernel/process.h4
-rw-r--r--src/core/hle/kernel/readable_event.cpp14
-rw-r--r--src/core/hle/kernel/readable_event.h6
-rw-r--r--src/core/hle/kernel/server_port.cpp4
-rw-r--r--src/core/hle/kernel/server_port.h2
-rw-r--r--src/core/hle/kernel/server_session.cpp10
-rw-r--r--src/core/hle/kernel/server_session.h2
-rw-r--r--src/core/hle/kernel/session.cpp5
-rw-r--r--src/core/hle/kernel/session.h2
-rw-r--r--src/core/hle/kernel/svc.cpp67
-rw-r--r--src/core/hle/kernel/synchronization.cpp86
-rw-r--r--src/core/hle/kernel/synchronization.h34
-rw-r--r--src/core/hle/kernel/synchronization_object.cpp5
-rw-r--r--src/core/hle/kernel/synchronization_object.h10
-rw-r--r--src/core/hle/kernel/thread.cpp6
-rw-r--r--src/core/hle/kernel/thread.h1
-rw-r--r--src/core/hle/kernel/writable_event.cpp3
23 files changed, 212 insertions, 80 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 052907f08..26612e692 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -183,6 +183,8 @@ add_library(core STATIC
hle/kernel/svc_wrap.h
hle/kernel/synchronization_object.cpp
hle/kernel/synchronization_object.h
+ hle/kernel/synchronization.cpp
+ hle/kernel/synchronization.h
hle/kernel/thread.cpp
hle/kernel/thread.h
hle/kernel/transfer_memory.cpp
diff --git a/src/core/hle/kernel/client_session.cpp b/src/core/hle/kernel/client_session.cpp
index 3dfeb9813..6d66276bc 100644
--- a/src/core/hle/kernel/client_session.cpp
+++ b/src/core/hle/kernel/client_session.cpp
@@ -31,6 +31,11 @@ void ClientSession::Acquire(Thread* thread) {
UNIMPLEMENTED();
}
+bool ClientSession::IsSignaled() const {
+ UNIMPLEMENTED();
+ return true;
+}
+
ResultVal<std::shared_ptr<ClientSession>> ClientSession::Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
std::string name) {
diff --git a/src/core/hle/kernel/client_session.h b/src/core/hle/kernel/client_session.h
index 9cf9219b1..d15b09554 100644
--- a/src/core/hle/kernel/client_session.h
+++ b/src/core/hle/kernel/client_session.h
@@ -48,6 +48,8 @@ public:
void Acquire(Thread* thread) override;
+ bool IsSignaled() const override;
+
private:
static ResultVal<std::shared_ptr<ClientSession>> Create(KernelCore& kernel,
std::shared_ptr<Session> parent,
diff --git a/src/core/hle/kernel/kernel.cpp b/src/core/hle/kernel/kernel.cpp
index 26799f6b5..4eb1d8703 100644
--- a/src/core/hle/kernel/kernel.cpp
+++ b/src/core/hle/kernel/kernel.cpp
@@ -23,6 +23,7 @@
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/scheduler.h"
+#include "core/hle/kernel/synchronization.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/lock.h"
#include "core/hle/result.h"
@@ -96,7 +97,8 @@ static void ThreadWakeupCallback(u64 thread_handle, [[maybe_unused]] s64 cycles_
}
struct KernelCore::Impl {
- explicit Impl(Core::System& system) : system{system}, global_scheduler{system} {}
+ explicit Impl(Core::System& system)
+ : system{system}, global_scheduler{system}, synchronization{system} {}
void Initialize(KernelCore& kernel) {
Shutdown();
@@ -191,6 +193,7 @@ struct KernelCore::Impl {
std::vector<std::shared_ptr<Process>> process_list;
Process* current_process = nullptr;
Kernel::GlobalScheduler global_scheduler;
+ Kernel::Synchronization synchronization;
std::shared_ptr<ResourceLimit> system_resource_limit;
@@ -270,6 +273,14 @@ const Kernel::PhysicalCore& KernelCore::PhysicalCore(std::size_t id) const {
return impl->cores[id];
}
+Kernel::Synchronization& KernelCore::Synchronization() {
+ return impl->synchronization;
+}
+
+const Kernel::Synchronization& KernelCore::Synchronization() const {
+ return impl->synchronization;
+}
+
Core::ExclusiveMonitor& KernelCore::GetExclusiveMonitor() {
return *impl->exclusive_monitor;
}
diff --git a/src/core/hle/kernel/kernel.h b/src/core/hle/kernel/kernel.h
index fccffaf3a..1eede3063 100644
--- a/src/core/hle/kernel/kernel.h
+++ b/src/core/hle/kernel/kernel.h
@@ -29,6 +29,7 @@ class HandleTable;
class PhysicalCore;
class Process;
class ResourceLimit;
+class Synchronization;
class Thread;
/// Represents a single instance of the kernel.
@@ -92,6 +93,12 @@ public:
/// Gets the an instance of the respective physical CPU core.
const Kernel::PhysicalCore& PhysicalCore(std::size_t id) const;
+ /// Gets the an instance of the Synchronization Interface.
+ Kernel::Synchronization& Synchronization();
+
+ /// Gets the an instance of the Synchronization Interface.
+ const Kernel::Synchronization& Synchronization() const;
+
/// Stops execution of 'id' core, in order to reschedule a new thread.
void PrepareReschedule(std::size_t id);
diff --git a/src/core/hle/kernel/process.cpp b/src/core/hle/kernel/process.cpp
index 7a616435a..2fcb7326c 100644
--- a/src/core/hle/kernel/process.cpp
+++ b/src/core/hle/kernel/process.cpp
@@ -357,7 +357,7 @@ void Process::ChangeStatus(ProcessStatus new_status) {
status = new_status;
is_signaled = true;
- WakeupAllWaitingThreads();
+ Signal();
}
void Process::AllocateMainThreadStack(u64 stack_size) {
diff --git a/src/core/hle/kernel/process.h b/src/core/hle/kernel/process.h
index 7b64c564a..4887132a7 100644
--- a/src/core/hle/kernel/process.h
+++ b/src/core/hle/kernel/process.h
@@ -359,10 +359,6 @@ private:
/// specified by metadata provided to the process during loading.
bool is_64bit_process = true;
- /// Whether or not this process is signaled. This occurs
- /// upon the process changing to a different state.
- bool is_signaled = false;
-
/// Total running time for the process in ticks.
u64 total_process_running_time_ticks = 0;
diff --git a/src/core/hle/kernel/readable_event.cpp b/src/core/hle/kernel/readable_event.cpp
index 8ab796ba8..9d3d3a81b 100644
--- a/src/core/hle/kernel/readable_event.cpp
+++ b/src/core/hle/kernel/readable_event.cpp
@@ -15,26 +15,26 @@ ReadableEvent::ReadableEvent(KernelCore& kernel) : SynchronizationObject{kernel}
ReadableEvent::~ReadableEvent() = default;
bool ReadableEvent::ShouldWait(const Thread* thread) const {
- return !signaled;
+ return !is_signaled;
}
void ReadableEvent::Acquire(Thread* thread) {
- ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
+ ASSERT_MSG(IsSignaled(), "object unavailable!");
}
void ReadableEvent::Signal() {
- if (!signaled) {
- signaled = true;
- WakeupAllWaitingThreads();
+ if (!is_signaled) {
+ is_signaled = true;
+ SynchronizationObject::Signal();
};
}
void ReadableEvent::Clear() {
- signaled = false;
+ is_signaled = false;
}
ResultCode ReadableEvent::Reset() {
- if (!signaled) {
+ if (!is_signaled) {
return ERR_INVALID_STATE;
}
diff --git a/src/core/hle/kernel/readable_event.h b/src/core/hle/kernel/readable_event.h
index c7b0d6add..3264dd066 100644
--- a/src/core/hle/kernel/readable_event.h
+++ b/src/core/hle/kernel/readable_event.h
@@ -46,13 +46,11 @@ public:
/// then ERR_INVALID_STATE will be returned.
ResultCode Reset();
+ void Signal() override;
+
private:
explicit ReadableEvent(KernelCore& kernel);
- void Signal();
-
- bool signaled{};
-
std::string name; ///< Name of event (optional)
};
diff --git a/src/core/hle/kernel/server_port.cpp b/src/core/hle/kernel/server_port.cpp
index 4f02f8df2..a549ae9d7 100644
--- a/src/core/hle/kernel/server_port.cpp
+++ b/src/core/hle/kernel/server_port.cpp
@@ -39,6 +39,10 @@ void ServerPort::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
}
+bool ServerPort::IsSignaled() const {
+ return !pending_sessions.empty();
+}
+
ServerPort::PortPair ServerPort::CreatePortPair(KernelCore& kernel, u32 max_sessions,
std::string name) {
std::shared_ptr<ServerPort> server_port = std::make_shared<ServerPort>(kernel);
diff --git a/src/core/hle/kernel/server_port.h b/src/core/hle/kernel/server_port.h
index 43cf3ae18..41b191b86 100644
--- a/src/core/hle/kernel/server_port.h
+++ b/src/core/hle/kernel/server_port.h
@@ -82,6 +82,8 @@ public:
bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
+ bool IsSignaled() const override;
+
private:
/// ServerSessions waiting to be accepted by the port
std::vector<std::shared_ptr<ServerSession>> pending_sessions;
diff --git a/src/core/hle/kernel/server_session.cpp b/src/core/hle/kernel/server_session.cpp
index 8207f71c3..ca98fd984 100644
--- a/src/core/hle/kernel/server_session.cpp
+++ b/src/core/hle/kernel/server_session.cpp
@@ -50,6 +50,16 @@ bool ServerSession::ShouldWait(const Thread* thread) const {
return pending_requesting_threads.empty() || currently_handling != nullptr;
}
+bool ServerSession::IsSignaled() const {
+ // Closed sessions should never wait, an error will be returned from svcReplyAndReceive.
+ if (!parent->Client()) {
+ return true;
+ }
+
+ // Wait if we have no pending requests, or if we're currently handling a request.
+ return !(pending_requesting_threads.empty() || currently_handling != nullptr);
+}
+
void ServerSession::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
// We are now handling a request, pop it from the stack.
diff --git a/src/core/hle/kernel/server_session.h b/src/core/hle/kernel/server_session.h
index 3688c7d11..77e4f6721 100644
--- a/src/core/hle/kernel/server_session.h
+++ b/src/core/hle/kernel/server_session.h
@@ -73,6 +73,8 @@ public:
return parent.get();
}
+ bool IsSignaled() const override;
+
/**
* Sets the HLE handler for the session. This handler will be called to service IPC requests
* instead of the regular IPC machinery. (The regular IPC machinery is currently not
diff --git a/src/core/hle/kernel/session.cpp b/src/core/hle/kernel/session.cpp
index 1c1fc440d..e4dd53e24 100644
--- a/src/core/hle/kernel/session.cpp
+++ b/src/core/hle/kernel/session.cpp
@@ -29,6 +29,11 @@ bool Session::ShouldWait(const Thread* thread) const {
return {};
}
+bool Session::IsSignaled() const {
+ UNIMPLEMENTED();
+ return true;
+}
+
void Session::Acquire(Thread* thread) {
UNIMPLEMENTED();
}
diff --git a/src/core/hle/kernel/session.h b/src/core/hle/kernel/session.h
index d107dd9aa..7cd9c0d77 100644
--- a/src/core/hle/kernel/session.h
+++ b/src/core/hle/kernel/session.h
@@ -39,6 +39,8 @@ public:
bool ShouldWait(const Thread* thread) const override;
+ bool IsSignaled() const override;
+
void Acquire(Thread* thread) override;
std::shared_ptr<ClientSession> Client() {
diff --git a/src/core/hle/kernel/svc.cpp b/src/core/hle/kernel/svc.cpp
index 39552a176..86c660cdf 100644
--- a/src/core/hle/kernel/svc.cpp
+++ b/src/core/hle/kernel/svc.cpp
@@ -32,6 +32,7 @@
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/kernel/svc_wrap.h"
+#include "core/hle/kernel/synchronization.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/transfer_memory.h"
#include "core/hle/kernel/writable_event.h"
@@ -433,23 +434,6 @@ static ResultCode GetProcessId(Core::System& system, u64* process_id, Handle han
return ERR_INVALID_HANDLE;
}
-/// Default thread wakeup callback for WaitSynchronization
-static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
- std::shared_ptr<SynchronizationObject> object,
- std::size_t index) {
- ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
-
- if (reason == ThreadWakeupReason::Timeout) {
- thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
- return true;
- }
-
- ASSERT(reason == ThreadWakeupReason::Signal);
- thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
- thread->SetWaitSynchronizationOutput(static_cast<u32>(index));
- return true;
-};
-
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr handles_address,
u64 handle_count, s64 nano_seconds) {
@@ -473,10 +457,10 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
}
auto* const thread = system.CurrentScheduler().GetCurrentThread();
-
+ auto& kernel = system.Kernel();
using ObjectPtr = Thread::ThreadSynchronizationObjects::value_type;
Thread::ThreadSynchronizationObjects objects(handle_count);
- const auto& handle_table = system.Kernel().CurrentProcess()->GetHandleTable();
+ const auto& handle_table = kernel.CurrentProcess()->GetHandleTable();
for (u64 i = 0; i < handle_count; ++i) {
const Handle handle = memory.Read32(handles_address + i * sizeof(Handle));
@@ -489,47 +473,10 @@ static ResultCode WaitSynchronization(Core::System& system, Handle* index, VAddr
objects[i] = object;
}
-
- // Find the first object that is acquirable in the provided list of objects
- auto itr = std::find_if(objects.begin(), objects.end(), [thread](const ObjectPtr& object) {
- return !object->ShouldWait(thread);
- });
-
- if (itr != objects.end()) {
- // We found a ready object, acquire it and set the result value
- SynchronizationObject* object = itr->get();
- object->Acquire(thread);
- *index = static_cast<s32>(std::distance(objects.begin(), itr));
- return RESULT_SUCCESS;
- }
-
- // No objects were ready to be acquired, prepare to suspend the thread.
-
- // If a timeout value of 0 was provided, just return the Timeout error code instead of
- // suspending the thread.
- if (nano_seconds == 0) {
- return RESULT_TIMEOUT;
- }
-
- if (thread->IsSyncCancelled()) {
- thread->SetSyncCancelled(false);
- return ERR_SYNCHRONIZATION_CANCELED;
- }
-
- for (auto& object : objects) {
- object->AddWaitingThread(SharedFrom(thread));
- }
-
- thread->SetSynchronizationObjects(std::move(objects));
- thread->SetStatus(ThreadStatus::WaitSynch);
-
- // Create an event to wake the thread up after the specified nanosecond delay has passed
- thread->WakeAfterDelay(nano_seconds);
- thread->SetWakeupCallback(DefaultThreadWakeupCallback);
-
- system.PrepareReschedule(thread->GetProcessorID());
-
- return RESULT_TIMEOUT;
+ auto& synchronization = kernel.Synchronization();
+ auto [result, handle_result] = synchronization.WaitFor(objects, nano_seconds);
+ *index = handle_result;
+ return result;
}
/// Resumes a thread waiting on WaitSynchronization
diff --git a/src/core/hle/kernel/synchronization.cpp b/src/core/hle/kernel/synchronization.cpp
new file mode 100644
index 000000000..25afc162f
--- /dev/null
+++ b/src/core/hle/kernel/synchronization.cpp
@@ -0,0 +1,86 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#include "core/core.h"
+#include "core/hle/kernel/errors.h"
+#include "core/hle/kernel/kernel.h"
+#include "core/hle/kernel/scheduler.h"
+#include "core/hle/kernel/synchronization.h"
+#include "core/hle/kernel/synchronization_object.h"
+#include "core/hle/kernel/thread.h"
+
+namespace Kernel {
+
+/// Default thread wakeup callback for WaitSynchronization
+static bool DefaultThreadWakeupCallback(ThreadWakeupReason reason, std::shared_ptr<Thread> thread,
+ std::shared_ptr<SynchronizationObject> object,
+ std::size_t index) {
+ ASSERT(thread->GetStatus() == ThreadStatus::WaitSynch);
+
+ if (reason == ThreadWakeupReason::Timeout) {
+ thread->SetWaitSynchronizationResult(RESULT_TIMEOUT);
+ return true;
+ }
+
+ ASSERT(reason == ThreadWakeupReason::Signal);
+ thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
+ thread->SetWaitSynchronizationOutput(static_cast<u32>(index));
+ return true;
+};
+
+Synchronization::Synchronization(Core::System& system) : system{system} {}
+
+void Synchronization::SignalObject(SynchronizationObject& obj) const {
+ if (obj.IsSignaled()) {
+ obj.WakeupAllWaitingThreads();
+ };
+}
+
+std::pair<ResultCode, Handle> Synchronization::WaitFor(
+ std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds) {
+ auto* const thread = system.CurrentScheduler().GetCurrentThread();
+ // Find the first object that is acquirable in the provided list of objects
+ auto itr = std::find_if(sync_objects.begin(), sync_objects.end(),
+ [thread](const std::shared_ptr<SynchronizationObject>& object) {
+ return object->IsSignaled();
+ });
+
+ if (itr != sync_objects.end()) {
+ // We found a ready object, acquire it and set the result value
+ SynchronizationObject* object = itr->get();
+ object->Acquire(thread);
+ u32 index = static_cast<s32>(std::distance(sync_objects.begin(), itr));
+ return {RESULT_SUCCESS, index};
+ }
+
+ // No objects were ready to be acquired, prepare to suspend the thread.
+
+ // If a timeout value of 0 was provided, just return the Timeout error code instead of
+ // suspending the thread.
+ if (nano_seconds == 0) {
+ return {RESULT_TIMEOUT, 0};
+ }
+
+ if (thread->IsSyncCancelled()) {
+ thread->SetSyncCancelled(false);
+ return {ERR_SYNCHRONIZATION_CANCELED, 0};
+ }
+
+ for (auto& object : sync_objects) {
+ object->AddWaitingThread(SharedFrom(thread));
+ }
+
+ thread->SetSynchronizationObjects(std::move(sync_objects));
+ thread->SetStatus(ThreadStatus::WaitSynch);
+
+ // Create an event to wake the thread up after the specified nanosecond delay has passed
+ thread->WakeAfterDelay(nano_seconds);
+ thread->SetWakeupCallback(DefaultThreadWakeupCallback);
+
+ system.PrepareReschedule(thread->GetProcessorID());
+
+ return {RESULT_TIMEOUT, 0};
+}
+
+} // namespace Kernel
diff --git a/src/core/hle/kernel/synchronization.h b/src/core/hle/kernel/synchronization.h
new file mode 100644
index 000000000..3417a9f13
--- /dev/null
+++ b/src/core/hle/kernel/synchronization.h
@@ -0,0 +1,34 @@
+// Copyright 2020 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <memory>
+#include <utility>
+
+#include "core/hle/kernel/object.h"
+#include "core/hle/result.h"
+
+namespace Core {
+class System;
+} // namespace Core
+
+namespace Kernel {
+
+class KernelCore;
+class SynchronizationObject;
+
+class Synchronization {
+public:
+ Synchronization(Core::System& system);
+
+ void SignalObject(SynchronizationObject& obj) const;
+
+ std::pair<ResultCode, Handle> WaitFor(
+ std::vector<std::shared_ptr<SynchronizationObject>>& sync_objects, s64 nano_seconds);
+
+private:
+ Core::System& system;
+};
+} // namespace Kernel
diff --git a/src/core/hle/kernel/synchronization_object.cpp b/src/core/hle/kernel/synchronization_object.cpp
index 95f3f9245..43f3eef18 100644
--- a/src/core/hle/kernel/synchronization_object.cpp
+++ b/src/core/hle/kernel/synchronization_object.cpp
@@ -10,6 +10,7 @@
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/object.h"
#include "core/hle/kernel/process.h"
+#include "core/hle/kernel/synchronization.h"
#include "core/hle/kernel/synchronization_object.h"
#include "core/hle/kernel/thread.h"
@@ -18,6 +19,10 @@ namespace Kernel {
SynchronizationObject::SynchronizationObject(KernelCore& kernel) : Object{kernel} {}
SynchronizationObject::~SynchronizationObject() = default;
+void SynchronizationObject::Signal() {
+ kernel.Synchronization().SignalObject(*this);
+}
+
void SynchronizationObject::AddWaitingThread(std::shared_ptr<Thread> thread) {
auto itr = std::find(waiting_threads.begin(), waiting_threads.end(), thread);
if (itr == waiting_threads.end())
diff --git a/src/core/hle/kernel/synchronization_object.h b/src/core/hle/kernel/synchronization_object.h
index a0f891c97..741c31faf 100644
--- a/src/core/hle/kernel/synchronization_object.h
+++ b/src/core/hle/kernel/synchronization_object.h
@@ -30,6 +30,13 @@ public:
/// Acquire/lock the object for the specified thread if it is available
virtual void Acquire(Thread* thread) = 0;
+ /// Signal this object
+ virtual void Signal();
+
+ virtual bool IsSignaled() const {
+ return is_signaled;
+ }
+
/**
* Add a thread to wait on this object
* @param thread Pointer to thread to add
@@ -60,6 +67,9 @@ public:
/// Get a const reference to the waiting threads list for debug use
const std::vector<std::shared_ptr<Thread>>& GetWaitingThreads() const;
+protected:
+ bool is_signaled{}; // Tells if this sync object is signalled;
+
private:
/// Threads waiting for this object to become available
std::vector<std::shared_ptr<Thread>> waiting_threads;
diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp
index 0f096ed6d..ee9ea7d67 100644
--- a/src/core/hle/kernel/thread.cpp
+++ b/src/core/hle/kernel/thread.cpp
@@ -31,6 +31,10 @@ bool Thread::ShouldWait(const Thread* thread) const {
return status != ThreadStatus::Dead;
}
+bool Thread::IsSignaled() const {
+ return status == ThreadStatus::Dead;
+}
+
void Thread::Acquire(Thread* thread) {
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
}
@@ -45,7 +49,7 @@ void Thread::Stop() {
kernel.ThreadWakeupCallbackHandleTable().Close(callback_handle);
callback_handle = 0;
SetStatus(ThreadStatus::Dead);
- WakeupAllWaitingThreads();
+ Signal();
// Clean up any dangling references in objects that this thread was waiting for
for (auto& wait_object : wait_objects) {
diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h
index 895258095..7a4916318 100644
--- a/src/core/hle/kernel/thread.h
+++ b/src/core/hle/kernel/thread.h
@@ -146,6 +146,7 @@ public:
bool ShouldWait(const Thread* thread) const override;
void Acquire(Thread* thread) override;
+ bool IsSignaled() const override;
/**
* Gets the thread's current priority
diff --git a/src/core/hle/kernel/writable_event.cpp b/src/core/hle/kernel/writable_event.cpp
index c9332e3e1..fc2f7c424 100644
--- a/src/core/hle/kernel/writable_event.cpp
+++ b/src/core/hle/kernel/writable_event.cpp
@@ -22,7 +22,6 @@ EventPair WritableEvent::CreateEventPair(KernelCore& kernel, std::string name) {
writable_event->name = name + ":Writable";
writable_event->readable = readable_event;
readable_event->name = name + ":Readable";
- readable_event->signaled = false;
return {std::move(readable_event), std::move(writable_event)};
}
@@ -40,7 +39,7 @@ void WritableEvent::Clear() {
}
bool WritableEvent::IsSignaled() const {
- return readable->signaled;
+ return readable->IsSignaled();
}
} // namespace Kernel