diff options
-rw-r--r-- | src/video_core/gpu.h | 66 |
1 files changed, 35 insertions, 31 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index cf5235a79..21410e125 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -17,11 +17,11 @@ #include "video_core/dma_pusher.h" using CacheAddr = std::uintptr_t; -inline CacheAddr ToCacheAddr(const void* host_ptr) { +[[nodiscard]] inline CacheAddr ToCacheAddr(const void* host_ptr) { return reinterpret_cast<CacheAddr>(host_ptr); } -inline u8* FromCacheAddr(CacheAddr cache_addr) { +[[nodiscard]] inline u8* FromCacheAddr(CacheAddr cache_addr) { return reinterpret_cast<u8*>(cache_addr); } @@ -149,13 +149,13 @@ public: u32 subchannel{}; u32 method_count{}; - bool IsLastCall() const { - return method_count <= 1; - } - MethodCall(u32 method, u32 argument, u32 subchannel = 0, u32 method_count = 0) : method(method), argument(argument), subchannel(subchannel), method_count(method_count) {} + + [[nodiscard]] bool IsLastCall() const { + return method_count <= 1; + } }; explicit GPU(Core::System& system, bool is_async, bool use_nvdec); @@ -179,10 +179,10 @@ public: virtual void OnCommandListEnd(); /// Request a host GPU memory flush from the CPU. - u64 RequestFlush(VAddr addr, std::size_t size); + [[nodiscard]] u64 RequestFlush(VAddr addr, std::size_t size); /// Obtains current flush request fence id. - u64 CurrentFlushRequestFence() const { + [[nodiscard]] u64 CurrentFlushRequestFence() const { return current_flush_fence.load(std::memory_order_relaxed); } @@ -190,48 +190,52 @@ public: void TickWork(); /// Returns a reference to the Maxwell3D GPU engine. - Engines::Maxwell3D& Maxwell3D(); + [[nodiscard]] Engines::Maxwell3D& Maxwell3D(); /// Returns a const reference to the Maxwell3D GPU engine. - const Engines::Maxwell3D& Maxwell3D() const; + [[nodiscard]] const Engines::Maxwell3D& Maxwell3D() const; /// Returns a reference to the KeplerCompute GPU engine. - Engines::KeplerCompute& KeplerCompute(); + [[nodiscard]] Engines::KeplerCompute& KeplerCompute(); /// Returns a reference to the KeplerCompute GPU engine. - const Engines::KeplerCompute& KeplerCompute() const; + [[nodiscard]] const Engines::KeplerCompute& KeplerCompute() const; /// Returns a reference to the GPU memory manager. - Tegra::MemoryManager& MemoryManager(); + [[nodiscard]] Tegra::MemoryManager& MemoryManager(); /// Returns a const reference to the GPU memory manager. - const Tegra::MemoryManager& MemoryManager() const; + [[nodiscard]] const Tegra::MemoryManager& MemoryManager() const; /// Returns a reference to the GPU DMA pusher. - Tegra::DmaPusher& DmaPusher(); + [[nodiscard]] Tegra::DmaPusher& DmaPusher(); /// Returns a const reference to the GPU DMA pusher. - const Tegra::DmaPusher& DmaPusher() const; + [[nodiscard]] const Tegra::DmaPusher& DmaPusher() const; /// Returns a reference to the GPU CDMA pusher. - Tegra::CDmaPusher& CDmaPusher(); + [[nodiscard]] Tegra::CDmaPusher& CDmaPusher(); /// Returns a const reference to the GPU CDMA pusher. - const Tegra::CDmaPusher& CDmaPusher() const; + [[nodiscard]] const Tegra::CDmaPusher& CDmaPusher() const; - VideoCore::RendererBase& Renderer() { + /// Returns a reference to the underlying renderer. + [[nodiscard]] VideoCore::RendererBase& Renderer() { return *renderer; } - const VideoCore::RendererBase& Renderer() const { + /// Returns a const reference to the underlying renderer. + [[nodiscard]] const VideoCore::RendererBase& Renderer() const { return *renderer; } - VideoCore::ShaderNotify& ShaderNotify() { + /// Returns a reference to the shader notifier. + [[nodiscard]] VideoCore::ShaderNotify& ShaderNotify() { return *shader_notify; } - const VideoCore::ShaderNotify& ShaderNotify() const { + /// Returns a const reference to the shader notifier. + [[nodiscard]] const VideoCore::ShaderNotify& ShaderNotify() const { return *shader_notify; } @@ -243,23 +247,23 @@ public: void IncrementSyncPoint(u32 syncpoint_id); - u32 GetSyncpointValue(u32 syncpoint_id) const; + [[nodiscard]] u32 GetSyncpointValue(u32 syncpoint_id) const; void RegisterSyncptInterrupt(u32 syncpoint_id, u32 value); - bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value); + [[nodiscard]] bool CancelSyncptInterrupt(u32 syncpoint_id, u32 value); - u64 GetTicks() const; + [[nodiscard]] u64 GetTicks() const; - std::unique_lock<std::mutex> LockSync() { + [[nodiscard]] std::unique_lock<std::mutex> LockSync() { return std::unique_lock{sync_mutex}; } - bool IsAsync() const { + [[nodiscard]] bool IsAsync() const { return is_async; } - bool UseNvdec() const { + [[nodiscard]] bool UseNvdec() const { return use_nvdec; } @@ -273,7 +277,7 @@ public: BitField<0, 1, FenceOperation> op; BitField<8, 24, u32> syncpoint_id; - static CommandHeader Build(FenceOperation op, u32 syncpoint_id) { + [[nodiscard]] static CommandHeader Build(FenceOperation op, u32 syncpoint_id) { FenceAction result{}; result.op.Assign(op); result.syncpoint_id.Assign(syncpoint_id); @@ -291,7 +295,7 @@ public: u32 address_high; u32 address_low; - GPUVAddr SemaphoreAddress() const { + [[nodiscard]] GPUVAddr SemaphoreAddress() const { return static_cast<GPUVAddr>((static_cast<GPUVAddr>(address_high) << 32) | address_low); } @@ -374,7 +378,7 @@ private: u32 methods_pending); /// Determines where the method should be executed. - bool ExecuteMethodOnEngine(u32 method); + [[nodiscard]] bool ExecuteMethodOnEngine(u32 method); protected: Core::System& system; |