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-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp4
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
3 files changed, 0 insertions, 13 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 466a911db..e1b245288 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -166,8 +166,6 @@ Device::Device() : base_bindings{BuildBaseBindings()} {
const bool is_nvidia = vendor == "NVIDIA Corporation";
const bool is_amd = vendor == "ATI Technologies Inc.";
- const bool is_intel = vendor == "Intel";
- const bool is_intel_proprietary = is_intel && std::strstr(renderer, "Mesa") == nullptr;
uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT);
@@ -182,7 +180,6 @@ Device::Device() : base_bindings{BuildBaseBindings()} {
has_variable_aoffi = TestVariableAoffi();
has_component_indexing_bug = is_amd;
has_precise_bug = TestPreciseBug();
- has_broken_compute = is_intel_proprietary;
has_fast_buffer_sub_data = is_nvidia;
use_assembly_shaders = Settings::values.use_assembly_shaders && GLAD_GL_NV_gpu_program5 &&
GLAD_GL_NV_compute_program5;
@@ -206,7 +203,6 @@ Device::Device(std::nullptr_t) {
has_image_load_formatted = true;
has_variable_aoffi = true;
has_component_indexing_bug = false;
- has_broken_compute = false;
has_precise_bug = false;
}
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index e915dbd86..683ed9002 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -80,10 +80,6 @@ public:
return has_precise_bug;
}
- bool HasBrokenCompute() const {
- return has_broken_compute;
- }
-
bool HasFastBufferSubData() const {
return has_fast_buffer_sub_data;
}
@@ -109,7 +105,6 @@ private:
bool has_variable_aoffi{};
bool has_component_indexing_bug{};
bool has_precise_bug{};
- bool has_broken_compute{};
bool has_fast_buffer_sub_data{};
bool use_assembly_shaders{};
};
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 716d43e65..61cf99b9d 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -655,10 +655,6 @@ void RasterizerOpenGL::Draw(bool is_indexed, bool is_instanced) {
}
void RasterizerOpenGL::DispatchCompute(GPUVAddr code_addr) {
- if (device.HasBrokenCompute()) {
- return;
- }
-
buffer_cache.Acquire();
current_cbuf = 0;