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-rw-r--r--src/video_core/engines/shader_bytecode.h16
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp9
-rw-r--r--src/video_core/renderer_vulkan/vk_shader_decompiler.cpp9
-rw-r--r--src/video_core/shader/control_flow.cpp3
-rw-r--r--src/video_core/shader/decode/other.cpp42
-rw-r--r--src/video_core/shader/node.h1
6 files changed, 76 insertions, 4 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h
index 404d4f5aa..c3055602b 100644
--- a/src/video_core/engines/shader_bytecode.h
+++ b/src/video_core/engines/shader_bytecode.h
@@ -1368,6 +1368,20 @@ union Instruction {
} bra;
union {
+ BitField<20, 24, u64> target;
+ BitField<5, 1, u64> constant_buffer;
+
+ s32 GetBranchExtend() const {
+ // Sign extend the branch target offset
+ u32 mask = 1U << (24 - 1);
+ u32 value = static_cast<u32>(target);
+ // The branch offset is relative to the next instruction and is stored in bytes, so
+ // divide it by the size of an instruction and add 1 to it.
+ return static_cast<s32>((value ^ mask) - mask) / sizeof(Instruction) + 1;
+ }
+ } brx;
+
+ union {
BitField<39, 1, u64> emit; // EmitVertex
BitField<40, 1, u64> cut; // EndPrimitive
} out;
@@ -1464,6 +1478,7 @@ public:
BFE_IMM,
BFI_IMM_R,
BRA,
+ BRX,
PBK,
LD_A,
LD_L,
@@ -1738,6 +1753,7 @@ private:
INST("111000101001----", Id::SSY, Type::Flow, "SSY"),
INST("111000101010----", Id::PBK, Type::Flow, "PBK"),
INST("111000100100----", Id::BRA, Type::Flow, "BRA"),
+ INST("111000100101----", Id::BRX, Type::Flow, "BRX"),
INST("1111000011111---", Id::SYNC, Type::Flow, "SYNC"),
INST("111000110100---", Id::BRK, Type::Flow, "BRK"),
INST("111000110000----", Id::EXIT, Type::Flow, "EXIT"),
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 5f2f1510c..cedfe30b1 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -1555,6 +1555,14 @@ private:
return {};
}
+ std::string BranchIndirect(Operation operation) {
+ const std::string op_a = VisitOperand(operation, 0, Type::Uint);
+
+ code.AddLine("jmp_to = {};", op_a);
+ code.AddLine("break;");
+ return {};
+ }
+
std::string PushFlowStack(Operation operation) {
const auto stack = std::get<MetaStackClass>(operation.GetMeta());
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
@@ -1789,6 +1797,7 @@ private:
&GLSLDecompiler::ImageStore,
&GLSLDecompiler::Branch,
+ &GLSLDecompiler::BranchIndirect,
&GLSLDecompiler::PushFlowStack,
&GLSLDecompiler::PopFlowStack,
&GLSLDecompiler::Exit,
diff --git a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
index 97ce214b1..1bb04607b 100644
--- a/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
+++ b/src/video_core/renderer_vulkan/vk_shader_decompiler.cpp
@@ -949,6 +949,14 @@ private:
return {};
}
+ Id BranchIndirect(Operation operation) {
+ const Id op_a = VisitOperand<Type::Uint>(operation, 0);
+
+ Emit(OpStore(jmp_to, op_a));
+ BranchingOp([&]() { Emit(OpBranch(continue_label)); });
+ return {};
+ }
+
Id PushFlowStack(Operation operation) {
const auto target = std::get_if<ImmediateNode>(&*operation[0]);
ASSERT(target);
@@ -1334,6 +1342,7 @@ private:
&SPIRVDecompiler::ImageStore,
&SPIRVDecompiler::Branch,
+ &SPIRVDecompiler::BranchIndirect,
&SPIRVDecompiler::PushFlowStack,
&SPIRVDecompiler::PopFlowStack,
&SPIRVDecompiler::Exit,
diff --git a/src/video_core/shader/control_flow.cpp b/src/video_core/shader/control_flow.cpp
index fcf22c7f2..a9de8f814 100644
--- a/src/video_core/shader/control_flow.cpp
+++ b/src/video_core/shader/control_flow.cpp
@@ -284,6 +284,9 @@ ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info
state.pbk_labels.emplace(offset, target);
break;
}
+ case OpCode::Id::BRX: {
+ return ParseResult::AbnormalFlow;
+ }
default:
break;
}
diff --git a/src/video_core/shader/decode/other.cpp b/src/video_core/shader/decode/other.cpp
index d46a8ab82..ed3c63781 100644
--- a/src/video_core/shader/decode/other.cpp
+++ b/src/video_core/shader/decode/other.cpp
@@ -91,11 +91,45 @@ u32 ShaderIR::DecodeOther(NodeBlock& bb, u32 pc) {
break;
}
case OpCode::Id::BRA: {
- UNIMPLEMENTED_IF_MSG(instr.bra.constant_buffer != 0,
- "BRA with constant buffers are not implemented");
+ Node branch;
+ if (instr.bra.constant_buffer == 0) {
+ const u32 target = pc + instr.bra.GetBranchTarget();
+ branch = Operation(OperationCode::Branch, Immediate(target));
+ } else {
+ const u32 target = pc + 1;
+ const Node op_a = GetConstBuffer(instr.cbuf36.index, instr.cbuf36.GetOffset());
+ const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight,
+ true, PRECISE, op_a, Immediate(3));
+ const Node operand = Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target));
+ branch = Operation(OperationCode::BranchIndirect, convert);
+ }
- const u32 target = pc + instr.bra.GetBranchTarget();
- const Node branch = Operation(OperationCode::Branch, Immediate(target));
+ const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
+ if (cc != Tegra::Shader::ConditionCode::T) {
+ bb.push_back(Conditional(GetConditionCode(cc), {branch}));
+ } else {
+ bb.push_back(branch);
+ }
+ break;
+ }
+ case OpCode::Id::BRX: {
+ Node operand;
+ if (instr.brx.constant_buffer != 0) {
+ const s32 target = pc + 1;
+ const Node index = GetRegister(instr.gpr8);
+ const Node op_a =
+ GetConstBufferIndirect(instr.cbuf36.index, instr.cbuf36.GetOffset() + 0, index);
+ const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight,
+ true, PRECISE, op_a, Immediate(3));
+ operand = Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target));
+ } else {
+ const s32 target = pc + instr.brx.GetBranchExtend();
+ const Node op_a = GetRegister(instr.gpr8);
+ const Node convert = SignedOperation(OperationCode::IArithmeticShiftRight,
+ true, PRECISE, op_a, Immediate(3));
+ operand = Operation(OperationCode::IAdd, PRECISE, convert, Immediate(target));
+ }
+ const Node branch = Operation(OperationCode::BranchIndirect, operand);
const Tegra::Shader::ConditionCode cc = instr.flow_condition_code;
if (cc != Tegra::Shader::ConditionCode::T) {
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 0ac83fcf0..e468758a6 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -149,6 +149,7 @@ enum class OperationCode {
ImageStore, /// (MetaImage, float[N] coords) -> void
Branch, /// (uint branch_target) -> void
+ BranchIndirect,/// (uint branch_target) -> void
PushFlowStack, /// (uint branch_target) -> void
PopFlowStack, /// () -> void
Exit, /// () -> void