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-rw-r--r--src/yuzu/CMakeLists.txt4
-rw-r--r--src/yuzu/game_list.cpp8
-rw-r--r--src/yuzu/game_list.h5
-rw-r--r--src/yuzu/game_list_p.h2
-rw-r--r--src/yuzu/game_list_worker.cpp25
-rw-r--r--src/yuzu/game_list_worker.h6
-rw-r--r--src/yuzu/main.cpp11
-rw-r--r--src/yuzu/play_time.cpp177
-rw-r--r--src/yuzu/play_time.h68
-rw-r--r--src/yuzu/play_time_manager.cpp179
-rw-r--r--src/yuzu/play_time_manager.h44
11 files changed, 259 insertions, 270 deletions
diff --git a/src/yuzu/CMakeLists.txt b/src/yuzu/CMakeLists.txt
index 89763f64f..9ebece907 100644
--- a/src/yuzu/CMakeLists.txt
+++ b/src/yuzu/CMakeLists.txt
@@ -195,8 +195,8 @@ add_executable(yuzu
multiplayer/state.cpp
multiplayer/state.h
multiplayer/validation.h
- play_time.cpp
- play_time.h
+ play_time_manager.cpp
+ play_time_manager.h
precompiled_headers.h
qt_common.cpp
qt_common.h
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 98e410e0f..0b7415526 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -312,8 +312,10 @@ void GameList::OnFilterCloseClicked() {
}
GameList::GameList(FileSys::VirtualFilesystem vfs_, FileSys::ManualContentProvider* provider_,
- Core::System& system_, GMainWindow* parent)
- : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_}, system{system_} {
+ PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_,
+ GMainWindow* parent)
+ : QWidget{parent}, vfs{std::move(vfs_)}, provider{provider_},
+ play_time_manager{play_time_manager_}, system{system_} {
watcher = new QFileSystemWatcher(this);
connect(watcher, &QFileSystemWatcher::directoryChanged, this, &GameList::RefreshGameDirectory);
@@ -826,7 +828,7 @@ void GameList::PopulateAsync(QVector<UISettings::GameDir>& game_dirs) {
emit ShouldCancelWorker();
GameListWorker* worker =
- new GameListWorker(vfs, provider, game_dirs, compatibility_list, system);
+ new GameListWorker(vfs, provider, game_dirs, compatibility_list, play_time_manager, system);
connect(worker, &GameListWorker::EntryReady, this, &GameList::AddEntry, Qt::QueuedConnection);
connect(worker, &GameListWorker::DirEntryReady, this, &GameList::AddDirEntry,
diff --git a/src/yuzu/game_list.h b/src/yuzu/game_list.h
index cde6f1e1f..6e8382c0f 100644
--- a/src/yuzu/game_list.h
+++ b/src/yuzu/game_list.h
@@ -18,6 +18,7 @@
#include "core/core.h"
#include "uisettings.h"
#include "yuzu/compatibility_list.h"
+#include "yuzu/play_time_manager.h"
namespace Core {
class System;
@@ -79,7 +80,8 @@ public:
};
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
- FileSys::ManualContentProvider* provider_, Core::System& system_,
+ FileSys::ManualContentProvider* provider_,
+ PlayTime::PlayTimeManager& play_time_manager_, Core::System& system_,
GMainWindow* parent = nullptr);
~GameList() override;
@@ -168,6 +170,7 @@ private:
friend class GameListSearchField;
+ const PlayTime::PlayTimeManager& play_time_manager;
Core::System& system;
};
diff --git a/src/yuzu/game_list_p.h b/src/yuzu/game_list_p.h
index 33a929aae..86a0c41d9 100644
--- a/src/yuzu/game_list_p.h
+++ b/src/yuzu/game_list_p.h
@@ -18,7 +18,7 @@
#include "common/common_types.h"
#include "common/logging/log.h"
#include "common/string_util.h"
-#include "yuzu/play_time.h"
+#include "yuzu/play_time_manager.h"
#include "yuzu/uisettings.h"
#include "yuzu/util/util.h"
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index b15ed730e..588f1dd6e 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -27,7 +27,6 @@
#include "yuzu/game_list.h"
#include "yuzu/game_list_p.h"
#include "yuzu/game_list_worker.h"
-#include "yuzu/play_time.h"
#include "yuzu/uisettings.h"
namespace {
@@ -195,6 +194,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
const std::size_t size, const std::vector<u8>& icon,
Loader::AppLoader& loader, u64 program_id,
const CompatibilityList& compatibility_list,
+ const PlayTime::PlayTimeManager& play_time_manager,
const FileSys::PatchManager& patch) {
const auto it = FindMatchingCompatibilityEntry(compatibility_list, program_id);
@@ -213,7 +213,7 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
new GameListItemCompat(compatibility),
new GameListItem(file_type_string),
new GameListItemSize(size),
- new GameListItemPlayTime(PlayTime::GetPlayTime(program_id)),
+ new GameListItemPlayTime(play_time_manager.GetPlayTime(program_id)),
};
const auto patch_versions = GetGameListCachedObject(
@@ -229,9 +229,12 @@ QList<QStandardItem*> MakeGameListEntry(const std::string& path, const std::stri
GameListWorker::GameListWorker(FileSys::VirtualFilesystem vfs_,
FileSys::ManualContentProvider* provider_,
QVector<UISettings::GameDir>& game_dirs_,
- const CompatibilityList& compatibility_list_, Core::System& system_)
+ const CompatibilityList& compatibility_list_,
+ const PlayTime::PlayTimeManager& play_time_manager_,
+ Core::System& system_)
: vfs{std::move(vfs_)}, provider{provider_}, game_dirs{game_dirs_},
- compatibility_list{compatibility_list_}, system{system_} {}
+ compatibility_list{compatibility_list_},
+ play_time_manager{play_time_manager_}, system{system_} {}
GameListWorker::~GameListWorker() = default;
@@ -282,7 +285,7 @@ void GameListWorker::AddTitlesToGameList(GameListDir* parent_dir) {
}
emit EntryReady(MakeGameListEntry(file->GetFullPath(), name, file->GetSize(), icon, *loader,
- program_id, compatibility_list, patch),
+ program_id, compatibility_list, play_time_manager, patch),
parent_dir);
}
}
@@ -359,7 +362,8 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
emit EntryReady(MakeGameListEntry(physical_name, name,
Common::FS::GetSize(physical_name), icon,
- *loader, id, compatibility_list, patch),
+ *loader, id, compatibility_list,
+ play_time_manager, patch),
parent_dir);
}
} else {
@@ -372,10 +376,11 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
const FileSys::PatchManager patch{program_id, system.GetFileSystemController(),
system.GetContentProvider()};
- emit EntryReady(
- MakeGameListEntry(physical_name, name, Common::FS::GetSize(physical_name),
- icon, *loader, program_id, compatibility_list, patch),
- parent_dir);
+ emit EntryReady(MakeGameListEntry(physical_name, name,
+ Common::FS::GetSize(physical_name), icon,
+ *loader, program_id, compatibility_list,
+ play_time_manager, patch),
+ parent_dir);
}
}
} else if (is_dir) {
diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h
index 24a4e92c3..2bb0a0cb6 100644
--- a/src/yuzu/game_list_worker.h
+++ b/src/yuzu/game_list_worker.h
@@ -13,6 +13,7 @@
#include <QString>
#include "yuzu/compatibility_list.h"
+#include "yuzu/play_time_manager.h"
namespace Core {
class System;
@@ -36,7 +37,9 @@ public:
explicit GameListWorker(std::shared_ptr<FileSys::VfsFilesystem> vfs_,
FileSys::ManualContentProvider* provider_,
QVector<UISettings::GameDir>& game_dirs_,
- const CompatibilityList& compatibility_list_, Core::System& system_);
+ const CompatibilityList& compatibility_list_,
+ const PlayTime::PlayTimeManager& play_time_manager_,
+ Core::System& system_);
~GameListWorker() override;
/// Starts the processing of directory tree information.
@@ -76,6 +79,7 @@ private:
FileSys::ManualContentProvider* provider;
QVector<UISettings::GameDir>& game_dirs;
const CompatibilityList& compatibility_list;
+ const PlayTime::PlayTimeManager& play_time_manager;
QStringList watch_list;
std::atomic_bool stop_processing;
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index 53ab7ada9..bfa4787e1 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -146,7 +146,7 @@ static FileSys::VirtualFile VfsDirectoryCreateFileWrapper(const FileSys::Virtual
#include "yuzu/install_dialog.h"
#include "yuzu/loading_screen.h"
#include "yuzu/main.h"
-#include "yuzu/play_time.h"
+#include "yuzu/play_time_manager.h"
#include "yuzu/startup_checks.h"
#include "yuzu/uisettings.h"
#include "yuzu/util/clickable_label.h"
@@ -980,7 +980,7 @@ void GMainWindow::InitializeWidgets() {
render_window = new GRenderWindow(this, emu_thread.get(), input_subsystem, *system);
render_window->hide();
- game_list = new GameList(vfs, provider.get(), *system, this);
+ game_list = new GameList(vfs, provider.get(), *play_time_manager, *system, this);
ui->horizontalLayout->addWidget(game_list);
game_list_placeholder = new GameListPlaceholder(this);
@@ -2469,11 +2469,8 @@ void GMainWindow::OnGameListRemovePlayTimeData(u64 program_id) {
QMessageBox::No) != QMessageBox::Yes) {
return;
}
- if (!play_time_manager->ResetProgramPlayTime(program_id)) {
- QMessageBox::warning(this, tr("Error Resetting Play Time Data"),
- tr("Play time couldn't be cleared"));
- return;
- }
+
+ play_time_manager->ResetProgramPlayTime(program_id);
game_list->PopulateAsync(UISettings::values.game_dirs);
}
diff --git a/src/yuzu/play_time.cpp b/src/yuzu/play_time.cpp
deleted file mode 100644
index 6be0327b2..000000000
--- a/src/yuzu/play_time.cpp
+++ /dev/null
@@ -1,177 +0,0 @@
-// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#include "common/fs/file.h"
-#include "common/fs/path_util.h"
-#include "common/logging/log.h"
-#include "common/settings.h"
-#include "common/thread.h"
-#include "core/hle/service/acc/profile_manager.h"
-
-#include "yuzu/play_time.h"
-
-namespace PlayTime {
-
-void PlayTimeManager::SetProgramId(u64 program_id) {
- this->running_program_id = program_id;
-}
-
-inline void PlayTimeManager::UpdateTimestamp() {
- this->last_timestamp = std::chrono::steady_clock::now();
-}
-
-void PlayTimeManager::Start() {
- UpdateTimestamp();
- play_time_thread =
- std::jthread([&](std::stop_token stop_token) { this->AutoTimestamp(stop_token); });
-}
-
-void PlayTimeManager::Stop() {
- play_time_thread.request_stop();
-}
-
-void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) {
- Common::SetCurrentThreadName("PlayTimeReport");
-
- using namespace std::literals::chrono_literals;
-
- const auto duration = 30s;
- while (Common::StoppableTimedWait(stop_token, duration)) {
- Save();
- }
-
- Save();
-}
-
-void PlayTimeManager::Save() {
- const auto now = std::chrono::steady_clock::now();
- const auto duration =
- static_cast<u64>(std::chrono::duration_cast<std::chrono::seconds>(
- std::chrono::steady_clock::duration(now - this->last_timestamp))
- .count());
- UpdateTimestamp();
- if (!UpdatePlayTime(running_program_id, duration)) {
- LOG_ERROR(Common, "Failed to update play time");
- }
-}
-
-bool UpdatePlayTime(u64 program_id, u64 add_play_time) {
- std::vector<PlayTimeElement> play_time_elements;
- if (!ReadPlayTimeFile(play_time_elements)) {
- return false;
- }
- const auto it = std::find(play_time_elements.begin(), play_time_elements.end(), program_id);
-
- if (it == play_time_elements.end()) {
- play_time_elements.push_back({.program_id = program_id, .play_time = add_play_time});
- } else {
- play_time_elements.at(it - play_time_elements.begin()).play_time += add_play_time;
- }
- if (!WritePlayTimeFile(play_time_elements)) {
- return false;
- }
- return true;
-}
-
-u64 GetPlayTime(u64 program_id) {
- std::vector<PlayTimeElement> play_time_elements;
-
- if (!ReadPlayTimeFile(play_time_elements)) {
- return 0;
- }
- const auto it = std::find(play_time_elements.begin(), play_time_elements.end(), program_id);
- if (it == play_time_elements.end()) {
- return 0;
- }
- return play_time_elements.at(it - play_time_elements.begin()).play_time;
-}
-
-bool PlayTimeManager::ResetProgramPlayTime(u64 program_id) {
- std::vector<PlayTimeElement> play_time_elements;
-
- if (!ReadPlayTimeFile(play_time_elements)) {
- return false;
- }
- const auto it = std::find(play_time_elements.begin(), play_time_elements.end(), program_id);
- if (it == play_time_elements.end()) {
- return false;
- }
- play_time_elements.erase(it);
- if (!WritePlayTimeFile(play_time_elements)) {
- return false;
- }
- return true;
-}
-
-std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() {
- const Service::Account::ProfileManager manager;
- const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user));
- if (!uuid.has_value()) {
- return std::nullopt;
- }
- return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) /
- uuid->RawString().append(".bin");
-}
-
-[[nodiscard]] bool ReadPlayTimeFile(std::vector<PlayTimeElement>& out_play_time_elements) {
- const auto filename = GetCurrentUserPlayTimePath();
- if (!filename.has_value()) {
- LOG_ERROR(Common, "Failed to get current user path");
- return false;
- }
-
- if (Common::FS::Exists(filename.value())) {
- Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read,
- Common::FS::FileType::BinaryFile};
- if (!file.IsOpen()) {
- LOG_ERROR(Common, "Failed to open play time file: {}",
- Common::FS::PathToUTF8String(filename.value()));
- return false;
- }
- const size_t elem_num = file.GetSize() / sizeof(PlayTimeElement);
- out_play_time_elements.resize(elem_num);
- const bool success = file.ReadSpan<PlayTimeElement>(out_play_time_elements) == elem_num;
- file.Close();
- return success;
- } else {
- out_play_time_elements.clear();
- return true;
- }
-}
-
-[[nodiscard]] bool WritePlayTimeFile(const std::vector<PlayTimeElement>& play_time_elements) {
- const auto filename = GetCurrentUserPlayTimePath();
- if (!filename.has_value()) {
- LOG_ERROR(Common, "Failed to get current user path");
- return false;
- }
- Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write,
- Common::FS::FileType::BinaryFile};
-
- if (!file.IsOpen()) {
- LOG_ERROR(Common, "Failed to open play time file: {}",
- Common::FS::PathToUTF8String(filename.value()));
- return false;
- }
- const bool success =
- file.WriteSpan<PlayTimeElement>(play_time_elements) == play_time_elements.size();
- file.Close();
- return success;
-}
-
-QString ReadablePlayTime(qulonglong time_seconds) {
- static constexpr std::array units{"m", "h"};
- if (time_seconds == 0) {
- return QLatin1String("");
- }
- const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0);
- const auto time_hours = static_cast<double>(time_seconds) / 3600;
- const int unit = time_minutes < 60 ? 0 : 1;
- const auto value = unit == 0 ? time_minutes : time_hours;
-
- return QStringLiteral("%L1 %2")
- .arg(value, 0, 'f', unit && time_seconds % 60 != 0)
- .arg(QString::fromUtf8(units[unit]));
-}
-
-} // namespace PlayTime
diff --git a/src/yuzu/play_time.h b/src/yuzu/play_time.h
deleted file mode 100644
index 68e40955c..000000000
--- a/src/yuzu/play_time.h
+++ /dev/null
@@ -1,68 +0,0 @@
-// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
-// SPDX-License-Identifier: GPL-2.0-or-later
-
-#pragma once
-
-#include <QString>
-
-#include <atomic>
-#include <condition_variable>
-#include <mutex>
-#include <optional>
-#include <thread>
-
-#include "common/common_types.h"
-#include "common/fs/fs.h"
-#include "common/polyfill_thread.h"
-#include "core/core.h"
-
-namespace PlayTime {
-struct PlayTimeElement {
- u64 program_id;
- u64 play_time;
-
- inline bool operator==(const PlayTimeElement& other) const {
- return program_id == other.program_id;
- }
-
- inline bool operator==(const u64 _program_id) const {
- return program_id == _program_id;
- }
-};
-
-class PlayTimeManager {
-public:
- explicit PlayTimeManager() = default;
- ~PlayTimeManager() = default;
-
-public:
- YUZU_NON_COPYABLE(PlayTimeManager);
- YUZU_NON_MOVEABLE(PlayTimeManager);
-
-public:
- bool ResetProgramPlayTime(u64 program_id);
- void SetProgramId(u64 program_id);
- inline void UpdateTimestamp();
- void Start();
- void Stop();
-
-private:
- u64 running_program_id;
- std::chrono::steady_clock::time_point last_timestamp;
- std::jthread play_time_thread;
- void AutoTimestamp(std::stop_token stop_token);
- void Save();
-};
-
-std::optional<std::filesystem::path> GetCurrentUserPlayTimePath();
-
-bool UpdatePlayTime(u64 program_id, u64 add_play_time);
-
-[[nodiscard]] bool ReadPlayTimeFile(std::vector<PlayTimeElement>& out_play_time_elements);
-[[nodiscard]] bool WritePlayTimeFile(const std::vector<PlayTimeElement>& play_time_elements);
-
-u64 GetPlayTime(u64 program_id);
-
-QString ReadablePlayTime(qulonglong time_seconds);
-
-} // namespace PlayTime
diff --git a/src/yuzu/play_time_manager.cpp b/src/yuzu/play_time_manager.cpp
new file mode 100644
index 000000000..155c36b7d
--- /dev/null
+++ b/src/yuzu/play_time_manager.cpp
@@ -0,0 +1,179 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "common/alignment.h"
+#include "common/fs/file.h"
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
+#include "common/logging/log.h"
+#include "common/settings.h"
+#include "common/thread.h"
+#include "core/hle/service/acc/profile_manager.h"
+#include "yuzu/play_time_manager.h"
+
+namespace PlayTime {
+
+namespace {
+
+struct PlayTimeElement {
+ ProgramId program_id;
+ PlayTime play_time;
+};
+
+std::optional<std::filesystem::path> GetCurrentUserPlayTimePath() {
+ const Service::Account::ProfileManager manager;
+ const auto uuid = manager.GetUser(static_cast<s32>(Settings::values.current_user));
+ if (!uuid.has_value()) {
+ return std::nullopt;
+ }
+ return Common::FS::GetYuzuPath(Common::FS::YuzuPath::PlayTimeDir) /
+ uuid->RawString().append(".bin");
+}
+
+[[nodiscard]] bool ReadPlayTimeFile(PlayTimeDatabase& out_play_time_db) {
+ const auto filename = GetCurrentUserPlayTimePath();
+
+ if (!filename.has_value()) {
+ LOG_ERROR(Frontend, "Failed to get current user path");
+ return false;
+ }
+
+ out_play_time_db.clear();
+
+ if (Common::FS::Exists(filename.value())) {
+ Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Read,
+ Common::FS::FileType::BinaryFile};
+ if (!file.IsOpen()) {
+ LOG_ERROR(Frontend, "Failed to open play time file: {}",
+ Common::FS::PathToUTF8String(filename.value()));
+ return false;
+ }
+
+ const size_t num_elements = file.GetSize() / sizeof(PlayTimeElement);
+ std::vector<PlayTimeElement> elements(num_elements);
+
+ if (file.ReadSpan<PlayTimeElement>(elements) != num_elements) {
+ return false;
+ }
+
+ for (const auto& [program_id, play_time] : elements) {
+ if (program_id != 0) {
+ out_play_time_db[program_id] = play_time;
+ }
+ }
+ }
+
+ return true;
+}
+
+[[nodiscard]] bool WritePlayTimeFile(const PlayTimeDatabase& play_time_db) {
+ const auto filename = GetCurrentUserPlayTimePath();
+
+ if (!filename.has_value()) {
+ LOG_ERROR(Frontend, "Failed to get current user path");
+ return false;
+ }
+
+ Common::FS::IOFile file{filename.value(), Common::FS::FileAccessMode::Write,
+ Common::FS::FileType::BinaryFile};
+ if (!file.IsOpen()) {
+ LOG_ERROR(Frontend, "Failed to open play time file: {}",
+ Common::FS::PathToUTF8String(filename.value()));
+ return false;
+ }
+
+ std::vector<PlayTimeElement> elements;
+ elements.reserve(play_time_db.size());
+
+ for (auto& [program_id, play_time] : play_time_db) {
+ if (program_id != 0) {
+ elements.push_back(PlayTimeElement{program_id, play_time});
+ }
+ }
+
+ return file.WriteSpan<PlayTimeElement>(elements) == elements.size();
+}
+
+} // namespace
+
+PlayTimeManager::PlayTimeManager() {
+ if (!ReadPlayTimeFile(database)) {
+ LOG_ERROR(Frontend, "Failed to read play time database! Resetting to default.");
+ }
+}
+
+PlayTimeManager::~PlayTimeManager() {
+ Save();
+}
+
+void PlayTimeManager::SetProgramId(u64 program_id) {
+ running_program_id = program_id;
+}
+
+void PlayTimeManager::Start() {
+ play_time_thread = std::jthread([&](std::stop_token stop_token) { AutoTimestamp(stop_token); });
+}
+
+void PlayTimeManager::Stop() {
+ play_time_thread = {};
+}
+
+void PlayTimeManager::AutoTimestamp(std::stop_token stop_token) {
+ Common::SetCurrentThreadName("PlayTimeReport");
+
+ using namespace std::literals::chrono_literals;
+ using std::chrono::seconds;
+ using std::chrono::steady_clock;
+
+ auto timestamp = steady_clock::now();
+
+ const auto GetDuration = [&]() -> u64 {
+ const auto last_timestamp = std::exchange(timestamp, steady_clock::now());
+ const auto duration = std::chrono::duration_cast<seconds>(timestamp - last_timestamp);
+ return static_cast<u64>(duration.count());
+ };
+
+ while (!stop_token.stop_requested()) {
+ Common::StoppableTimedWait(stop_token, 30s);
+
+ database[running_program_id] += GetDuration();
+ Save();
+ }
+}
+
+void PlayTimeManager::Save() {
+ if (!WritePlayTimeFile(database)) {
+ LOG_ERROR(Frontend, "Failed to update play time database!");
+ }
+}
+
+u64 PlayTimeManager::GetPlayTime(u64 program_id) const {
+ auto it = database.find(program_id);
+ if (it != database.end()) {
+ return it->second;
+ } else {
+ return 0;
+ }
+}
+
+void PlayTimeManager::ResetProgramPlayTime(u64 program_id) {
+ database.erase(program_id);
+ Save();
+}
+
+QString ReadablePlayTime(qulonglong time_seconds) {
+ if (time_seconds == 0) {
+ return {};
+ }
+ const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60, 1.0);
+ const auto time_hours = static_cast<double>(time_seconds) / 3600;
+ const bool is_minutes = time_minutes < 60;
+ const char* unit = is_minutes ? "m" : "h";
+ const auto value = is_minutes ? time_minutes : time_hours;
+
+ return QStringLiteral("%L1 %2")
+ .arg(value, 0, 'f', !is_minutes && time_seconds % 60 != 0)
+ .arg(QString::fromUtf8(unit));
+}
+
+} // namespace PlayTime
diff --git a/src/yuzu/play_time_manager.h b/src/yuzu/play_time_manager.h
new file mode 100644
index 000000000..5f96f3447
--- /dev/null
+++ b/src/yuzu/play_time_manager.h
@@ -0,0 +1,44 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include <QString>
+
+#include <map>
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+#include "common/polyfill_thread.h"
+
+namespace PlayTime {
+
+using ProgramId = u64;
+using PlayTime = u64;
+using PlayTimeDatabase = std::map<ProgramId, PlayTime>;
+
+class PlayTimeManager {
+public:
+ explicit PlayTimeManager();
+ ~PlayTimeManager();
+
+ YUZU_NON_COPYABLE(PlayTimeManager);
+ YUZU_NON_MOVEABLE(PlayTimeManager);
+
+ u64 GetPlayTime(u64 program_id) const;
+ void ResetProgramPlayTime(u64 program_id);
+ void SetProgramId(u64 program_id);
+ void Start();
+ void Stop();
+
+private:
+ PlayTimeDatabase database;
+ u64 running_program_id;
+ std::jthread play_time_thread;
+ void AutoTimestamp(std::stop_token stop_token);
+ void Save();
+};
+
+QString ReadablePlayTime(qulonglong time_seconds);
+
+} // namespace PlayTime