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-rw-r--r--src/yuzu/game_list.cpp45
1 files changed, 32 insertions, 13 deletions
diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp
index 1aec08cdb..02d8a3882 100644
--- a/src/yuzu/game_list.cpp
+++ b/src/yuzu/game_list.cpp
@@ -456,8 +456,9 @@ static QString FormatGameName(const std::string& physical_name) {
return physical_name_as_qstring;
}
-static QString FormatPatchNameVersions(u64 title_id, bool updatable = true) {
- const FileSys::PatchManager patch_manager(title_id);
+static QString FormatPatchNameVersions(const FileSys::PatchManager& patch_manager,
+ std::string update_version_override = "",
+ bool updatable = true) {
QString out;
for (const auto& kv : patch_manager.GetPatchVersionNames()) {
if (!updatable && kv.first == FileSys::PatchType::Update)
@@ -466,9 +467,13 @@ static QString FormatPatchNameVersions(u64 title_id, bool updatable = true) {
if (kv.second == 0) {
out.append(fmt::format("{}\n", FileSys::FormatPatchTypeName(kv.first)).c_str());
} else {
- out.append(fmt::format("{} ({})\n", FileSys::FormatPatchTypeName(kv.first),
- FileSys::FormatTitleVersion(kv.second))
- .c_str());
+ auto version_data = FileSys::FormatTitleVersion(kv.second);
+ if (kv.first == FileSys::PatchType::Update && !update_version_override.empty())
+ version_data = update_version_override;
+
+ out.append(
+ fmt::format("{} ({})\n", FileSys::FormatPatchTypeName(kv.first), version_data)
+ .c_str());
}
}
@@ -484,9 +489,16 @@ void GameList::RefreshGameDirectory() {
}
}
-static void GetMetadataFromControlNCA(const std::shared_ptr<FileSys::NCA>& nca,
- std::vector<u8>& icon, std::string& name) {
- const auto control_dir = FileSys::ExtractRomFS(nca->GetRomFS());
+static void GetMetadataFromControlNCA(const FileSys::PatchManager& patch_manager,
+ const std::shared_ptr<FileSys::NCA>& nca,
+ std::vector<u8>& icon, std::string& name,
+ std::string& version) {
+ const auto romfs = patch_manager.PatchRomFS(nca->GetRomFS(), nca->GetBaseIVFCOffset(),
+ FileSys::ContentRecordType::Control);
+ if (romfs == nullptr)
+ return;
+
+ const auto control_dir = FileSys::ExtractRomFS(romfs);
if (control_dir == nullptr)
return;
@@ -495,6 +507,7 @@ static void GetMetadataFromControlNCA(const std::shared_ptr<FileSys::NCA>& nca,
return;
FileSys::NACP nacp(nacp_file);
name = nacp.GetApplicationName();
+ version = nacp.GetVersionString();
FileSys::VirtualFile icon_file = nullptr;
for (const auto& language : FileSys::LANGUAGE_NAMES) {
@@ -526,18 +539,20 @@ void GameListWorker::AddInstalledTitlesToGameList(std::shared_ptr<FileSys::Regis
std::vector<u8> icon;
std::string name;
+ std::string version = "";
u64 program_id = 0;
loader->ReadProgramId(program_id);
+ const FileSys::PatchManager patch{program_id};
const auto& control = cache->GetEntry(game.title_id, FileSys::ContentRecordType::Control);
if (control != nullptr)
- GetMetadataFromControlNCA(control, icon, name);
+ GetMetadataFromControlNCA(patch, control, icon, name, version);
emit EntryReady({
new GameListItemPath(
FormatGameName(file->GetFullPath()), icon, QString::fromStdString(name),
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType())),
program_id),
- new GameListItem(FormatPatchNameVersions(program_id)),
+ new GameListItem(FormatPatchNameVersions(patch, version)),
new GameListItem(
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(file->GetSize()),
@@ -603,12 +618,16 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
std::string name = " ";
const auto res3 = loader->ReadTitle(name);
+ const FileSys::PatchManager patch{program_id};
+
+ std::string version = "";
+
if (res1 != Loader::ResultStatus::Success && res3 != Loader::ResultStatus::Success &&
res2 == Loader::ResultStatus::Success) {
// Use from metadata pool.
if (nca_control_map.find(program_id) != nca_control_map.end()) {
const auto nca = nca_control_map[program_id];
- GetMetadataFromControlNCA(nca, icon, name);
+ GetMetadataFromControlNCA(patch, nca, icon, name, version);
}
}
@@ -619,8 +638,6 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
if (it != compatibility_list.end())
compatibility = it->second.first;
- FileSys::PatchManager patch{program_id};
-
emit EntryReady({
new GameListItemPath(
FormatGameName(physical_name), icon, QString::fromStdString(name),
@@ -629,6 +646,8 @@ void GameListWorker::AddFstEntriesToGameList(const std::string& dir_path, unsign
new GameListItemCompat(compatibility),
new GameListItem(FormatPatchNameVersions(program_id, loader->IsRomFSUpdatable())),
new GameListItem(
+ FormatPatchNameVersions(patch, version, loader->IsRomFSUpdatable())),
+ new GameListItem(
QString::fromStdString(Loader::GetFileTypeString(loader->GetFileType()))),
new GameListItemSize(FileUtil::GetSize(physical_name)),
});