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-rw-r--r--CMakeLists.txt6
-rw-r--r--src/input_common/gcadapter/gc_adapter.cpp176
-rw-r--r--src/input_common/gcadapter/gc_adapter.h145
-rw-r--r--src/input_common/gcadapter/gc_poller.cpp125
-rw-r--r--src/input_common/gcadapter/gc_poller.h3
-rw-r--r--src/input_common/main.cpp2
-rw-r--r--src/input_common/main.h4
-rw-r--r--src/input_common/udp/client.cpp6
-rw-r--r--src/yuzu/configuration/configure_input_player.cpp50
9 files changed, 289 insertions, 228 deletions
diff --git a/CMakeLists.txt b/CMakeLists.txt
index b71071271..967968226 100644
--- a/CMakeLists.txt
+++ b/CMakeLists.txt
@@ -328,6 +328,12 @@ elseif(SDL2_FOUND)
target_link_libraries(SDL2 INTERFACE "${SDL2_LIBRARIES}")
endif()
+# Ensure libusb is properly configured (based on dolphin libusb include)
+find_package(LibUSB)
+add_subdirectory(externals/libusb)
+set(LIBUSB_LIBRARIES usb)
+
+
# Prefer the -pthread flag on Linux.
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
diff --git a/src/input_common/gcadapter/gc_adapter.cpp b/src/input_common/gcadapter/gc_adapter.cpp
index dc04116ce..0696a96c7 100644
--- a/src/input_common/gcadapter/gc_adapter.cpp
+++ b/src/input_common/gcadapter/gc_adapter.cpp
@@ -3,45 +3,41 @@
// Refer to the license.txt file included.
#include "common/logging/log.h"
-#include "common/threadsafe_queue.h"
#include "input_common/gcadapter/gc_adapter.h"
-Common::SPSCQueue<GCPadStatus> pad_queue[4];
-struct GCState state[4];
-
namespace GCAdapter {
+Adapter* Adapter::adapter_instance{nullptr};
-static libusb_device_handle* usb_adapter_handle = nullptr;
-static u8 adapter_controllers_status[4] = {
- ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE,
- ControllerTypes::CONTROLLER_NONE, ControllerTypes::CONTROLLER_NONE};
-
-static std::mutex s_mutex;
-
-static std::thread adapter_input_thread;
-static bool adapter_thread_running;
-
-static std::mutex initialization_mutex;
-static std::thread detect_thread;
-static bool detect_thread_running = false;
+Adapter::Adapter() {
+ if (usb_adapter_handle != nullptr) {
+ return;
+ }
+ LOG_INFO(Input, "GC Adapter Initialization started");
-static libusb_context* libusb_ctx;
+ current_status = NO_ADAPTER_DETECTED;
+ libusb_init(&libusb_ctx);
-static u8 input_endpoint = 0;
+ StartScanThread();
+}
-static bool configuring = false;
+Adapter* Adapter::GetInstance() {
+ if (!adapter_instance) {
+ adapter_instance = new Adapter;
+ }
+ return adapter_instance;
+}
-GCPadStatus CheckStatus(int port, u8 adapter_payload[37]) {
+GCPadStatus Adapter::CheckStatus(int port, u8 adapter_payload[37]) {
GCPadStatus pad = {};
bool get_origin = false;
- u8 type = adapter_payload[1 + (9 * port)] >> 4;
- if (type)
+ ControllerTypes type = ControllerTypes(adapter_payload[1 + (9 * port)] >> 4);
+ if (type != ControllerTypes::None)
get_origin = true;
adapter_controllers_status[port] = type;
- if (adapter_controllers_status[port] != ControllerTypes::CONTROLLER_NONE) {
+ if (adapter_controllers_status[port] != ControllerTypes::None) {
u8 b1 = adapter_payload[1 + (9 * port) + 1];
u8 b2 = adapter_payload[1 + (9 * port) + 2];
@@ -88,18 +84,17 @@ GCPadStatus CheckStatus(int port, u8 adapter_payload[37]) {
pad.button |= PAD_GET_ORIGIN;
}
- pad.stickX = adapter_payload[1 + (9 * port) + 3];
- pad.stickY = adapter_payload[1 + (9 * port) + 4];
- pad.substickX = adapter_payload[1 + (9 * port) + 5];
- pad.substickY = adapter_payload[1 + (9 * port) + 6];
- pad.triggerLeft = adapter_payload[1 + (9 * port) + 7];
- pad.triggerRight = adapter_payload[1 + (9 * port) + 8];
+ pad.stick_x = adapter_payload[1 + (9 * port) + 3];
+ pad.stick_y = adapter_payload[1 + (9 * port) + 4];
+ pad.substick_x = adapter_payload[1 + (9 * port) + 5];
+ pad.substick_y = adapter_payload[1 + (9 * port) + 6];
+ pad.trigger_left = adapter_payload[1 + (9 * port) + 7];
+ pad.trigger_right = adapter_payload[1 + (9 * port) + 8];
}
return pad;
}
-void PadToState(GCPadStatus pad, GCState& state) {
- // std::lock_guard lock{s_mutex};
+void Adapter::PadToState(GCPadStatus pad, GCState& state) {
state.buttons.insert_or_assign(PAD_BUTTON_A, pad.button & PAD_BUTTON_A);
state.buttons.insert_or_assign(PAD_BUTTON_B, pad.button & PAD_BUTTON_B);
state.buttons.insert_or_assign(PAD_BUTTON_X, pad.button & PAD_BUTTON_X);
@@ -112,15 +107,15 @@ void PadToState(GCPadStatus pad, GCState& state) {
state.buttons.insert_or_assign(PAD_TRIGGER_Z, pad.button & PAD_TRIGGER_Z);
state.buttons.insert_or_assign(PAD_TRIGGER_L, pad.button & PAD_TRIGGER_L);
state.buttons.insert_or_assign(PAD_TRIGGER_R, pad.button & PAD_TRIGGER_R);
- state.axes.insert_or_assign(STICK_X, pad.stickX);
- state.axes.insert_or_assign(STICK_Y, pad.stickY);
- state.axes.insert_or_assign(SUBSTICK_X, pad.substickX);
- state.axes.insert_or_assign(SUBSTICK_Y, pad.substickY);
- state.axes.insert_or_assign(TRIGGER_LEFT, pad.triggerLeft);
- state.axes.insert_or_assign(TRIGGER_RIGHT, pad.triggerRight);
+ state.axes.insert_or_assign(static_cast<u8>(PadAxes::StickX), pad.stick_x);
+ state.axes.insert_or_assign(static_cast<u8>(PadAxes::StickY), pad.stick_y);
+ state.axes.insert_or_assign(static_cast<u8>(PadAxes::SubstickX), pad.substick_x);
+ state.axes.insert_or_assign(static_cast<u8>(PadAxes::SubstickY), pad.substick_y);
+ state.axes.insert_or_assign(static_cast<u8>(PadAxes::TriggerLeft), pad.trigger_left);
+ state.axes.insert_or_assign(static_cast<u8>(PadAxes::TriggerRight), pad.trigger_right);
}
-static void Read() {
+void Adapter::Read() {
LOG_INFO(Input, "GC Adapter Read() thread started");
int payload_size_in;
@@ -145,8 +140,9 @@ static void Read() {
LOG_ERROR(Input, "error reading payload (size: %d, type: %02x)", payload_size,
controller_payload_copy[0]);
} else {
- for (int i = 0; i < 4; i++)
- pad[i] = CheckStatus(i, controller_payload_copy);
+ for (int port = 0; port < 4; port++) {
+ pad[port] = CheckStatus(port, controller_payload_copy);
+ }
}
for (int port = 0; port < 4; port++) {
if (DeviceConnected(port) && configuring) {
@@ -155,28 +151,36 @@ static void Read() {
}
// Accounting for a threshold here because of some controller variance
- if (pad[port].stickX > pad[port].MAIN_STICK_CENTER_X + pad[port].THRESHOLD ||
- pad[port].stickX < pad[port].MAIN_STICK_CENTER_X - pad[port].THRESHOLD) {
- pad[port].axis_which = STICK_X;
- pad[port].axis_value = pad[port].stickX;
+ if (pad[port].stick_x >
+ pad_constants.MAIN_STICK_CENTER_X + pad_constants.THRESHOLD ||
+ pad[port].stick_x <
+ pad_constants.MAIN_STICK_CENTER_X - pad_constants.THRESHOLD) {
+ pad[port].axis = GCAdapter::PadAxes::StickX;
+ pad[port].axis_value = pad[port].stick_x;
pad_queue[port].Push(pad[port]);
}
- if (pad[port].stickY > pad[port].MAIN_STICK_CENTER_Y + pad[port].THRESHOLD ||
- pad[port].stickY < pad[port].MAIN_STICK_CENTER_Y - pad[port].THRESHOLD) {
- pad[port].axis_which = STICK_Y;
- pad[port].axis_value = pad[port].stickY;
+ if (pad[port].stick_y >
+ pad_constants.MAIN_STICK_CENTER_Y + pad_constants.THRESHOLD ||
+ pad[port].stick_y <
+ pad_constants.MAIN_STICK_CENTER_Y - pad_constants.THRESHOLD) {
+ pad[port].axis = GCAdapter::PadAxes::StickY;
+ pad[port].axis_value = pad[port].stick_y;
pad_queue[port].Push(pad[port]);
}
- if (pad[port].substickX > pad[port].C_STICK_CENTER_X + pad[port].THRESHOLD ||
- pad[port].substickX < pad[port].C_STICK_CENTER_X - pad[port].THRESHOLD) {
- pad[port].axis_which = SUBSTICK_X;
- pad[port].axis_value = pad[port].substickX;
+ if (pad[port].substick_x >
+ pad_constants.C_STICK_CENTER_X + pad_constants.THRESHOLD ||
+ pad[port].substick_x <
+ pad_constants.C_STICK_CENTER_X - pad_constants.THRESHOLD) {
+ pad[port].axis = GCAdapter::PadAxes::SubstickX;
+ pad[port].axis_value = pad[port].substick_x;
pad_queue[port].Push(pad[port]);
}
- if (pad[port].substickY > pad[port].C_STICK_CENTER_Y + pad[port].THRESHOLD ||
- pad[port].substickY < pad[port].C_STICK_CENTER_Y - pad[port].THRESHOLD) {
- pad[port].axis_which = SUBSTICK_Y;
- pad[port].axis_value = pad[port].substickY;
+ if (pad[port].substick_y >
+ pad_constants.C_STICK_CENTER_Y + pad_constants.THRESHOLD ||
+ pad[port].substick_y <
+ pad_constants.C_STICK_CENTER_Y - pad_constants.THRESHOLD) {
+ pad[port].axis = GCAdapter::PadAxes::SubstickY;
+ pad[port].axis_value = pad[port].substick_y;
pad_queue[port].Push(pad[port]);
}
}
@@ -186,7 +190,7 @@ static void Read() {
}
}
-static void ScanThreadFunc() {
+void Adapter::ScanThreadFunc() {
LOG_INFO(Input, "GC Adapter scanning thread started");
while (detect_thread_running) {
@@ -198,20 +202,7 @@ static void ScanThreadFunc() {
}
}
-void Init() {
-
- if (usb_adapter_handle != nullptr) {
- return;
- }
- LOG_INFO(Input, "GC Adapter Initialization started");
-
- current_status = NO_ADAPTER_DETECTED;
- libusb_init(&libusb_ctx);
-
- StartScanThread();
-}
-
-void StartScanThread() {
+void Adapter::StartScanThread() {
if (detect_thread_running) {
return;
}
@@ -220,21 +211,21 @@ void StartScanThread() {
}
detect_thread_running = true;
- detect_thread = std::thread(ScanThreadFunc);
+ detect_thread = std::thread([=] { ScanThreadFunc(); });
}
-void StopScanThread() {
+void Adapter::StopScanThread() {
detect_thread.join();
}
-static void Setup() {
+void Adapter::Setup() {
// Reset the error status in case the adapter gets unplugged
if (current_status < 0) {
current_status = NO_ADAPTER_DETECTED;
}
for (int i = 0; i < 4; i++) {
- adapter_controllers_status[i] = ControllerTypes::CONTROLLER_NONE;
+ adapter_controllers_status[i] = ControllerTypes::None;
}
libusb_device** devs; // pointer to list of connected usb devices
@@ -250,7 +241,7 @@ static void Setup() {
}
}
-static bool CheckDeviceAccess(libusb_device* device) {
+bool Adapter::CheckDeviceAccess(libusb_device* device) {
libusb_device_descriptor desc;
int ret = libusb_get_device_descriptor(device, &desc);
if (ret) {
@@ -300,7 +291,7 @@ static bool CheckDeviceAccess(libusb_device* device) {
return true;
}
-static void GetGCEndpoint(libusb_device* device) {
+void Adapter::GetGCEndpoint(libusb_device* device) {
libusb_config_descriptor* config = nullptr;
libusb_get_config_descriptor(device, 0, &config);
for (u8 ic = 0; ic < config->bNumInterfaces; ic++) {
@@ -318,18 +309,17 @@ static void GetGCEndpoint(libusb_device* device) {
adapter_thread_running = true;
current_status = ADAPTER_DETECTED;
-
- adapter_input_thread = std::thread(Read); // Read input
+ adapter_input_thread = std::thread([=] { Read(); }); // Read input
}
-void Shutdown() {
+Adapter::~Adapter() {
StopScanThread();
Reset();
current_status = NO_ADAPTER_DETECTED;
}
-static void Reset() {
+void Adapter::Reset() {
std::unique_lock<std::mutex> lock(initialization_mutex, std::defer_lock);
if (!lock.try_lock()) {
return;
@@ -343,7 +333,7 @@ static void Reset() {
}
for (int i = 0; i < 4; i++) {
- adapter_controllers_status[i] = ControllerTypes::CONTROLLER_NONE;
+ adapter_controllers_status[i] = ControllerTypes::None;
}
current_status = NO_ADAPTER_DETECTED;
@@ -355,20 +345,28 @@ static void Reset() {
}
}
-bool DeviceConnected(int port) {
- return adapter_controllers_status[port] != ControllerTypes::CONTROLLER_NONE;
+bool Adapter::DeviceConnected(int port) {
+ return adapter_controllers_status[port] != ControllerTypes::None;
}
-void ResetDeviceType(int port) {
- adapter_controllers_status[port] = ControllerTypes::CONTROLLER_NONE;
+void Adapter::ResetDeviceType(int port) {
+ adapter_controllers_status[port] = ControllerTypes::None;
}
-void BeginConfiguration() {
+void Adapter::BeginConfiguration() {
configuring = true;
}
-void EndConfiguration() {
+void Adapter::EndConfiguration() {
configuring = false;
}
+std::array<Common::SPSCQueue<GCPadStatus>, 4>& Adapter::GetPadQueue() {
+ return pad_queue;
+}
+
+std::array<GCState, 4>& Adapter::GetPadState() {
+ return state;
+}
+
} // end of namespace GCAdapter
diff --git a/src/input_common/gcadapter/gc_adapter.h b/src/input_common/gcadapter/gc_adapter.h
index 05ee73c65..3d5c41f9a 100644
--- a/src/input_common/gcadapter/gc_adapter.h
+++ b/src/input_common/gcadapter/gc_adapter.h
@@ -8,6 +8,9 @@
#include <mutex>
#include <libusb.h>
#include "common/common_types.h"
+#include "common/threadsafe_queue.h"
+
+namespace GCAdapter {
enum {
PAD_USE_ORIGIN = 0x0080,
@@ -33,29 +36,38 @@ enum PadButton {
};
-enum PadAxes { STICK_X, STICK_Y, SUBSTICK_X, SUBSTICK_Y, TRIGGER_LEFT, TRIGGER_RIGHT };
+enum class PadAxes : u8 {
+ StickX,
+ StickY,
+ SubstickX,
+ SubstickY,
+ TriggerLeft,
+ TriggerRight,
+ Undefined,
+};
+const struct GCPadConstants {
+ const u8 MAIN_STICK_CENTER_X = 0x80;
+ const u8 MAIN_STICK_CENTER_Y = 0x80;
+ const u8 MAIN_STICK_RADIUS = 0x7f;
+ const u8 C_STICK_CENTER_X = 0x80;
+ const u8 C_STICK_CENTER_Y = 0x80;
+ const u8 C_STICK_RADIUS = 0x7f;
+
+ const u8 TRIGGER_CENTER = 20;
+ const u8 THRESHOLD = 10;
+} pad_constants;
struct GCPadStatus {
- u16 button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
- u8 stickX; // 0 <= stickX <= 255
- u8 stickY; // 0 <= stickY <= 255
- u8 substickX; // 0 <= substickX <= 255
- u8 substickY; // 0 <= substickY <= 255
- u8 triggerLeft; // 0 <= triggerLeft <= 255
- u8 triggerRight; // 0 <= triggerRight <= 255
- bool isConnected{true};
-
- static const u8 MAIN_STICK_CENTER_X = 0x80;
- static const u8 MAIN_STICK_CENTER_Y = 0x80;
- static const u8 MAIN_STICK_RADIUS = 0x7f;
- static const u8 C_STICK_CENTER_X = 0x80;
- static const u8 C_STICK_CENTER_Y = 0x80;
- static const u8 C_STICK_RADIUS = 0x7f;
-
- static const u8 TRIGGER_CENTER = 20;
- static const u8 THRESHOLD = 10;
+ u16 button; // Or-ed PAD_BUTTON_* and PAD_TRIGGER_* bits
+ u8 stick_x; // 0 <= stick_x <= 255
+ u8 stick_y; // 0 <= stick_y <= 255
+ u8 substick_x; // 0 <= substick_x <= 255
+ u8 substick_y; // 0 <= substick_y <= 255
+ u8 trigger_left; // 0 <= trigger_left <= 255
+ u8 trigger_right; // 0 <= trigger_right <= 255
+
u8 port;
- u8 axis_which = 255;
+ PadAxes axis = PadAxes::Undefined;
u8 axis_value = 255;
};
@@ -64,51 +76,88 @@ struct GCState {
std::unordered_map<int, u16> axes;
};
-namespace GCAdapter {
-enum ControllerTypes { CONTROLLER_NONE = 0, CONTROLLER_WIRED = 1, CONTROLLER_WIRELESS = 2 };
+enum class ControllerTypes { None, Wired, Wireless };
enum {
NO_ADAPTER_DETECTED = 0,
ADAPTER_DETECTED = 1,
};
-// Current adapter status: detected/not detected/in error (holds the error code)
-static int current_status = NO_ADAPTER_DETECTED;
+/// Singleton Adapter class
+class Adapter {
+public:
+ /// For retreiving the singleton instance
+ static Adapter* GetInstance();
+
+ /// Used for polling
+ void BeginConfiguration();
+ void EndConfiguration();
+
+ std::array<Common::SPSCQueue<GCPadStatus>, 4>& GetPadQueue();
+ std::array<GCState, 4>& GetPadState();
+
+private:
+ /// Singleton instance.
+ static Adapter* adapter_instance;
+
+ /// Initialize the GC Adapter capture and read sequence
+ Adapter();
-GCPadStatus CheckStatus(int port, u8 adapter_payload[37]);
-/// Initialize the GC Adapter capture and read sequence
-void Init();
+ /// Close the adapter read thread and release the adapter
+ ~Adapter();
-/// Close the adapter read thread and release the adapter
-void Shutdown();
+ GCPadStatus CheckStatus(int port, u8 adapter_payload[37]);
-/// Begin scanning for the GC Adapter.
-void StartScanThread();
+ void PadToState(GCPadStatus pad, GCState& state);
-/// Stop scanning for the adapter
-void StopScanThread();
+ void Read();
+ void ScanThreadFunc();
+ /// Begin scanning for the GC Adapter.
+ void StartScanThread();
-/// Returns true if there is a device connected to port
-bool DeviceConnected(int port);
+ /// Stop scanning for the adapter
+ void StopScanThread();
-/// Resets status of device connected to port
-void ResetDeviceType(int port);
+ /// Returns true if there is a device connected to port
+ bool DeviceConnected(int port);
-/// Returns true if we successfully gain access to GC Adapter
-bool CheckDeviceAccess(libusb_device* device);
+ /// Resets status of device connected to port
+ void ResetDeviceType(int port);
-/// Captures GC Adapter endpoint address,
-void GetGCEndpoint(libusb_device* device);
+ /// Returns true if we successfully gain access to GC Adapter
+ bool CheckDeviceAccess(libusb_device* device);
-/// For shutting down, clear all data, join all threads, release usb
-void Reset();
+ /// Captures GC Adapter endpoint address,
+ void GetGCEndpoint(libusb_device* device);
-/// For use in initialization, querying devices to find the adapter
-void Setup();
+ /// For shutting down, clear all data, join all threads, release usb
+ void Reset();
-/// Used for polling
-void BeginConfiguration();
+ /// For use in initialization, querying devices to find the adapter
+ void Setup();
-void EndConfiguration();
+ int current_status = NO_ADAPTER_DETECTED;
+ libusb_device_handle* usb_adapter_handle = nullptr;
+ ControllerTypes adapter_controllers_status[4] = {ControllerTypes::None, ControllerTypes::None,
+ ControllerTypes::None, ControllerTypes::None};
+
+ std::mutex s_mutex;
+
+ std::thread adapter_input_thread;
+ bool adapter_thread_running;
+
+ std::mutex initialization_mutex;
+ std::thread detect_thread;
+ bool detect_thread_running = false;
+
+ libusb_context* libusb_ctx;
+
+ u8 input_endpoint = 0;
+
+ bool configuring = false;
+
+ std::array<Common::SPSCQueue<GCPadStatus>, 4> pad_queue;
+ std::array<GCState, 4> state;
+};
} // end of namespace GCAdapter
diff --git a/src/input_common/gcadapter/gc_poller.cpp b/src/input_common/gcadapter/gc_poller.cpp
index 51b3362d6..0e591baca 100644
--- a/src/input_common/gcadapter/gc_poller.cpp
+++ b/src/input_common/gcadapter/gc_poller.cpp
@@ -10,35 +10,34 @@
#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
-// Using extern as to avoid multply defined symbols.
-extern Common::SPSCQueue<GCPadStatus> pad_queue[4];
-extern struct GCState state[4];
-
namespace InputCommon {
class GCButton final : public Input::ButtonDevice {
public:
- explicit GCButton(int port_, int button_, int axis_) : port(port_), button(button_) {}
+ explicit GCButton(int port_, int button_, int axis_, GCAdapter::Adapter* adapter)
+ : port(port_), button(button_), gcadapter(adapter) {}
~GCButton() override;
bool GetStatus() const override {
- return state[port].buttons.at(button);
+ return gcadapter->GetPadState()[port].buttons.at(button);
}
private:
const int port;
const int button;
+ GCAdapter::Adapter* gcadapter;
};
class GCAxisButton final : public Input::ButtonDevice {
public:
- explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_)
- : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_) {
- }
+ explicit GCAxisButton(int port_, int axis_, float threshold_, bool trigger_if_greater_,
+ GCAdapter::Adapter* adapter)
+ : port(port_), axis(axis_), threshold(threshold_), trigger_if_greater(trigger_if_greater_),
+ gcadapter(adapter) {}
bool GetStatus() const override {
- const float axis_value = (state[port].axes.at(axis) - 128.0f) / 128.0f;
+ const float axis_value = (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 128.0f;
if (trigger_if_greater) {
return axis_value > 0.10f; // TODO(ameerj) : Fix threshold.
}
@@ -50,14 +49,15 @@ private:
const int axis;
float threshold;
bool trigger_if_greater;
+ GCAdapter::Adapter* gcadapter;
};
GCButtonFactory::GCButtonFactory() {
- GCAdapter::Init();
+ adapter = GCAdapter::Adapter::GetInstance();
}
GCButton::~GCButton() {
- GCAdapter::Shutdown();
+ // GCAdapter::Shutdown();
}
std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::ParamPackage& params) {
@@ -77,76 +77,76 @@ std::unique_ptr<Input::ButtonDevice> GCButtonFactory::Create(const Common::Param
trigger_if_greater = true;
LOG_ERROR(Input, "Unknown direction {}", direction_name);
}
- return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater);
+ return std::make_unique<GCAxisButton>(port, axis, threshold, trigger_if_greater, adapter);
}
std::unique_ptr<GCButton> button =
- std::make_unique<GCButton>(port, button_id, params.Get("axis", 0));
+ std::make_unique<GCButton>(port, button_id, params.Get("axis", 0), adapter);
return std::move(button);
}
Common::ParamPackage GCButtonFactory::GetNextInput() {
Common::ParamPackage params;
- GCPadStatus pad;
+ GCAdapter::GCPadStatus pad;
for (int i = 0; i < 4; i++) {
- while (pad_queue[i].Pop(pad)) {
+ while (adapter->GetPadQueue()[i].Pop(pad)) {
// This while loop will break on the earliest detected button
params.Set("engine", "gcpad");
params.Set("port", i);
// I was debating whether to keep these verbose for ease of reading
// or to use a while loop shifting the bits to test and set the value.
- if (pad.button & PAD_BUTTON_A) {
- params.Set("button", PAD_BUTTON_A);
+ if (pad.button & GCAdapter::PAD_BUTTON_A) {
+ params.Set("button", GCAdapter::PAD_BUTTON_A);
break;
}
- if (pad.button & PAD_BUTTON_B) {
- params.Set("button", PAD_BUTTON_B);
+ if (pad.button & GCAdapter::PAD_BUTTON_B) {
+ params.Set("button", GCAdapter::PAD_BUTTON_B);
break;
}
- if (pad.button & PAD_BUTTON_X) {
- params.Set("button", PAD_BUTTON_X);
+ if (pad.button & GCAdapter::PAD_BUTTON_X) {
+ params.Set("button", GCAdapter::PAD_BUTTON_X);
break;
}
- if (pad.button & PAD_BUTTON_Y) {
- params.Set("button", PAD_BUTTON_Y);
+ if (pad.button & GCAdapter::PAD_BUTTON_Y) {
+ params.Set("button", GCAdapter::PAD_BUTTON_Y);
break;
}
- if (pad.button & PAD_BUTTON_DOWN) {
- params.Set("button", PAD_BUTTON_DOWN);
+ if (pad.button & GCAdapter::PAD_BUTTON_DOWN) {
+ params.Set("button", GCAdapter::PAD_BUTTON_DOWN);
break;
}
- if (pad.button & PAD_BUTTON_LEFT) {
- params.Set("button", PAD_BUTTON_LEFT);
+ if (pad.button & GCAdapter::PAD_BUTTON_LEFT) {
+ params.Set("button", GCAdapter::PAD_BUTTON_LEFT);
break;
}
- if (pad.button & PAD_BUTTON_RIGHT) {
- params.Set("button", PAD_BUTTON_RIGHT);
+ if (pad.button & GCAdapter::PAD_BUTTON_RIGHT) {
+ params.Set("button", GCAdapter::PAD_BUTTON_RIGHT);
break;
}
- if (pad.button & PAD_BUTTON_UP) {
- params.Set("button", PAD_BUTTON_UP);
+ if (pad.button & GCAdapter::PAD_BUTTON_UP) {
+ params.Set("button", GCAdapter::PAD_BUTTON_UP);
break;
}
- if (pad.button & PAD_TRIGGER_L) {
- params.Set("button", PAD_TRIGGER_L);
+ if (pad.button & GCAdapter::PAD_TRIGGER_L) {
+ params.Set("button", GCAdapter::PAD_TRIGGER_L);
break;
}
- if (pad.button & PAD_TRIGGER_R) {
- params.Set("button", PAD_TRIGGER_R);
+ if (pad.button & GCAdapter::PAD_TRIGGER_R) {
+ params.Set("button", GCAdapter::PAD_TRIGGER_R);
break;
}
- if (pad.button & PAD_TRIGGER_Z) {
- params.Set("button", PAD_TRIGGER_Z);
+ if (pad.button & GCAdapter::PAD_TRIGGER_Z) {
+ params.Set("button", GCAdapter::PAD_TRIGGER_Z);
break;
}
- if (pad.button & PAD_BUTTON_START) {
- params.Set("button", PAD_BUTTON_START);
+ if (pad.button & GCAdapter::PAD_BUTTON_START) {
+ params.Set("button", GCAdapter::PAD_BUTTON_START);
break;
}
// For Axis button implementation
- if (pad.axis_which != 255) {
- params.Set("axis", pad.axis_which);
- params.Set("button", PAD_STICK);
+ if (pad.axis != GCAdapter::PadAxes::Undefined) {
+ params.Set("axis", static_cast<u8>(pad.axis));
+ params.Set("button", GCAdapter::PAD_STICK);
if (pad.axis_value > 128) {
params.Set("direction", "+");
params.Set("threshold", "0.5");
@@ -164,30 +164,30 @@ Common::ParamPackage GCButtonFactory::GetNextInput() {
void GCButtonFactory::BeginConfiguration() {
polling = true;
for (int i = 0; i < 4; i++) {
- pad_queue[i].Clear();
+ adapter->GetPadQueue()[i].Clear();
}
- GCAdapter::BeginConfiguration();
+ adapter->BeginConfiguration();
}
void GCButtonFactory::EndConfiguration() {
polling = false;
for (int i = 0; i < 4; i++) {
- pad_queue[i].Clear();
+ adapter->GetPadQueue()[i].Clear();
}
- GCAdapter::EndConfiguration();
+ adapter->EndConfiguration();
}
class GCAnalog final : public Input::AnalogDevice {
public:
- GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_)
- : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_) {}
+ GCAnalog(int port_, int axis_x_, int axis_y_, float deadzone_, GCAdapter::Adapter* adapter)
+ : port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter) {}
float GetAxis(int axis) const {
std::lock_guard lock{mutex};
// division is not by a perfect 128 to account for some variance in center location
// e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range
// [20-230]
- return (state[port].axes.at(axis) - 128.0f) / 95.0f;
+ return (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 95.0f;
}
std::tuple<float, float> GetAnalog(int axis_x, int axis_y) const {
@@ -238,10 +238,13 @@ private:
const int axis_y;
const float deadzone;
mutable std::mutex mutex;
+ GCAdapter::Adapter* gcadapter;
};
/// An analog device factory that creates analog devices from GC Adapter
-GCAnalogFactory::GCAnalogFactory(){};
+GCAnalogFactory::GCAnalogFactory() {
+ adapter = GCAdapter::Adapter::GetInstance();
+};
/**
* Creates analog device from joystick axes
@@ -257,35 +260,36 @@ std::unique_ptr<Input::AnalogDevice> GCAnalogFactory::Create(const Common::Param
const int axis_y = params.Get("axis_y", 1);
const float deadzone = std::clamp(params.Get("deadzone", 0.0f), 0.0f, .99f);
- return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone);
+ return std::make_unique<GCAnalog>(port, axis_x, axis_y, deadzone, adapter);
}
void GCAnalogFactory::BeginConfiguration() {
polling = true;
for (int i = 0; i < 4; i++) {
- pad_queue[i].Clear();
+ adapter->GetPadQueue()[i].Clear();
}
- GCAdapter::BeginConfiguration();
+ adapter->BeginConfiguration();
}
void GCAnalogFactory::EndConfiguration() {
polling = false;
for (int i = 0; i < 4; i++) {
- pad_queue[i].Clear();
+ adapter->GetPadQueue()[i].Clear();
}
- GCAdapter::EndConfiguration();
+ adapter->EndConfiguration();
}
Common::ParamPackage GCAnalogFactory::GetNextInput() {
- GCPadStatus pad;
+ GCAdapter::GCPadStatus pad;
for (int i = 0; i < 4; i++) {
- while (pad_queue[i].Pop(pad)) {
- if (pad.axis_which == 255 || std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
+ while (adapter->GetPadQueue()[i].Pop(pad)) {
+ if (pad.axis == GCAdapter::PadAxes::Undefined ||
+ std::abs((pad.axis_value - 128.0f) / 128.0f) < 0.1) {
continue;
}
// An analog device needs two axes, so we need to store the axis for later and wait for
// a second SDL event. The axes also must be from the same joystick.
- const int axis = pad.axis_which;
+ const u8 axis = static_cast<u8>(pad.axis);
if (analog_x_axis == -1) {
analog_x_axis = axis;
controller_number = i;
@@ -307,4 +311,5 @@ Common::ParamPackage GCAnalogFactory::GetNextInput() {
}
return params;
}
+
} // namespace InputCommon
diff --git a/src/input_common/gcadapter/gc_poller.h b/src/input_common/gcadapter/gc_poller.h
index 43aa9e93a..29b8c0b7c 100644
--- a/src/input_common/gcadapter/gc_poller.h
+++ b/src/input_common/gcadapter/gc_poller.h
@@ -35,6 +35,7 @@ public:
}
private:
+ GCAdapter::Adapter* adapter;
bool polling = false;
};
@@ -54,9 +55,11 @@ public:
}
private:
+ GCAdapter::Adapter* adapter;
int analog_x_axis = -1;
int analog_y_axis = -1;
int controller_number = -1;
bool polling = false;
};
+
} // namespace InputCommon
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 7fc0e2db4..536e5c80a 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -2,11 +2,13 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <iostream>
#include <memory>
#include <thread>
#include <libusb.h>
#include "common/param_package.h"
#include "input_common/analog_from_button.h"
+#include "input_common/gcadapter/gc_adapter.h"
#include "input_common/gcadapter/gc_poller.h"
#include "input_common/keyboard.h"
#include "input_common/main.h"
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 9e1528c88..c26222f21 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -32,10 +32,8 @@ class MotionEmu;
/// Gets the motion emulation factory.
MotionEmu* GetMotionEmu();
-class GCButtonFactory;
-class GCAnalogFactory;
-
GCButtonFactory* GetGCButtons();
+
GCAnalogFactory* GetGCAnalogs();
/// Generates a serialized param package for creating a keyboard button device
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index 4c9794ce2..da5227058 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -225,7 +225,8 @@ void TestCommunication(const std::string& host, u16 port, u8 pad_index, u32 clie
} else {
failure_callback();
}
- }).detach();
+ })
+ .detach();
}
CalibrationConfigurationJob::CalibrationConfigurationJob(
@@ -279,7 +280,8 @@ CalibrationConfigurationJob::CalibrationConfigurationJob(
complete_event.Wait();
socket.Stop();
worker_thread.join();
- }).detach();
+ })
+ .detach();
}
CalibrationConfigurationJob::~CalibrationConfigurationJob() {
diff --git a/src/yuzu/configuration/configure_input_player.cpp b/src/yuzu/configuration/configure_input_player.cpp
index c1a0c423b..c7d3f4510 100644
--- a/src/yuzu/configuration/configure_input_player.cpp
+++ b/src/yuzu/configuration/configure_input_player.cpp
@@ -262,25 +262,24 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(button, &QPushButton::clicked, [=] {
- HandleClick(
- button_map[button_id],
- [=](Common::ParamPackage params) {
- // Workaround for ZL & ZR for analog triggers like on XBOX controllors.
- // Analog triggers (from controllers like the XBOX controller) would not
- // work due to a different range of their signals (from 0 to 255 on
- // analog triggers instead of -32768 to 32768 on analog joysticks). The
- // SDL driver misinterprets analog triggers as analog joysticks.
- // TODO: reinterpret the signal range for analog triggers to map the
- // values correctly. This is required for the correct emulation of the
- // analog triggers of the GameCube controller.
- if (button_id == Settings::NativeButton::ZL ||
- button_id == Settings::NativeButton::ZR) {
- params.Set("direction", "+");
- params.Set("threshold", "0.5");
- }
- buttons_param[button_id] = std::move(params);
- },
- InputCommon::Polling::DeviceType::Button);
+ HandleClick(button_map[button_id],
+ [=](Common::ParamPackage params) {
+ // Workaround for ZL & ZR for analog triggers like on XBOX controllors.
+ // Analog triggers (from controllers like the XBOX controller) would not
+ // work due to a different range of their signals (from 0 to 255 on
+ // analog triggers instead of -32768 to 32768 on analog joysticks). The
+ // SDL driver misinterprets analog triggers as analog joysticks.
+ // TODO: reinterpret the signal range for analog triggers to map the
+ // values correctly. This is required for the correct emulation of the
+ // analog triggers of the GameCube controller.
+ if (button_id == Settings::NativeButton::ZL ||
+ button_id == Settings::NativeButton::ZR) {
+ params.Set("direction", "+");
+ params.Set("threshold", "0.5");
+ }
+ buttons_param[button_id] = std::move(params);
+ },
+ InputCommon::Polling::DeviceType::Button);
});
connect(button, &QPushButton::customContextMenuRequested, [=](const QPoint& menu_location) {
QMenu context_menu;
@@ -306,13 +305,12 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i
analog_button->setContextMenuPolicy(Qt::CustomContextMenu);
connect(analog_button, &QPushButton::clicked, [=]() {
- HandleClick(
- analog_map_buttons[analog_id][sub_button_id],
- [=](const Common::ParamPackage& params) {
- SetAnalogButton(params, analogs_param[analog_id],
- analog_sub_buttons[sub_button_id]);
- },
- InputCommon::Polling::DeviceType::Button);
+ HandleClick(analog_map_buttons[analog_id][sub_button_id],
+ [=](const Common::ParamPackage& params) {
+ SetAnalogButton(params, analogs_param[analog_id],
+ analog_sub_buttons[sub_button_id]);
+ },
+ InputCommon::Polling::DeviceType::Button);
});
connect(analog_button, &QPushButton::customContextMenuRequested,
[=](const QPoint& menu_location) {