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-rw-r--r--src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp5
-rw-r--r--src/video_core/gpu.cpp4
-rw-r--r--src/video_core/gpu.h8
-rw-r--r--src/video_core/gpu_asynch.cpp2
-rw-r--r--src/video_core/gpu_synch.cpp2
5 files changed, 16 insertions, 5 deletions
diff --git a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
index 5b1253f6b..96310ed83 100644
--- a/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
+++ b/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
@@ -60,6 +60,11 @@ u32 nvhost_ctrl::IocCtrlEventWait(const std::vector<u8>& input, std::vector<u8>&
}
auto& gpu = Core::System::GetInstance().GPU();
+ // This is mostly to take into account unimplemented features. As synced
+ // gpu is always synced.
+ if (!gpu.IsAsync()) {
+ return NvResult::Success;
+ }
gpu.Guard(true);
u32 current_syncpoint_value = gpu.GetSyncpointValue(params.syncpt_id);
if (current_syncpoint_value >= params.threshold) {
diff --git a/src/video_core/gpu.cpp b/src/video_core/gpu.cpp
index c71f0f9bf..086db0e69 100644
--- a/src/video_core/gpu.cpp
+++ b/src/video_core/gpu.cpp
@@ -29,8 +29,8 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
UNREACHABLE();
}
-GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer)
- : system{system}, renderer{renderer} {
+GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async)
+ : system{system}, renderer{renderer}, is_async{is_async} {
auto& rasterizer{renderer.Rasterizer()};
memory_manager = std::make_unique<Tegra::MemoryManager>(rasterizer);
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h
index ab1a4bdd4..18ac3237e 100644
--- a/src/video_core/gpu.h
+++ b/src/video_core/gpu.h
@@ -131,7 +131,7 @@ class MemoryManager;
class GPU {
public:
- explicit GPU(Core::System& system, VideoCore::RendererBase& renderer);
+ explicit GPU(Core::System& system, VideoCore::RendererBase& renderer, bool is_async);
virtual ~GPU();
@@ -184,6 +184,10 @@ public:
}
}
+ bool IsAsync() const {
+ return is_async;
+ }
+
/// Returns a const reference to the GPU DMA pusher.
const Tegra::DmaPusher& DmaPusher() const;
@@ -298,6 +302,8 @@ private:
std::array<std::list<Event>, Service::Nvidia::MaxSyncPoints> events;
std::mutex sync_mutex;
+
+ const bool is_async;
};
#define ASSERT_REG_POSITION(field_name, position) \
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp
index 7060f9a89..6b6f0f6ec 100644
--- a/src/video_core/gpu_asynch.cpp
+++ b/src/video_core/gpu_asynch.cpp
@@ -11,7 +11,7 @@
namespace VideoCommon {
GPUAsynch::GPUAsynch(Core::System& system, VideoCore::RendererBase& renderer)
- : GPU(system, renderer), gpu_thread{system} {}
+ : GPU(system, renderer, true), gpu_thread{system} {}
GPUAsynch::~GPUAsynch() = default;
diff --git a/src/video_core/gpu_synch.cpp b/src/video_core/gpu_synch.cpp
index 45e43b1dc..d4ead9c47 100644
--- a/src/video_core/gpu_synch.cpp
+++ b/src/video_core/gpu_synch.cpp
@@ -8,7 +8,7 @@
namespace VideoCommon {
GPUSynch::GPUSynch(Core::System& system, VideoCore::RendererBase& renderer)
- : GPU(system, renderer) {}
+ : GPU(system, renderer, false) {}
GPUSynch::~GPUSynch() = default;