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authorbunnei <bunneidev@gmail.com>2021-11-12 03:32:50 +0100
committerbunnei <bunneidev@gmail.com>2022-03-25 02:13:32 +0100
commitfd24d5a0a229fbcf1d96650a170ad64d9bb00651 (patch)
treedf4d9a19bc21671488c3bd5c09880c2dfd24284a /src
parenthle: nvflinger: Add android Status flags to its own header. (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/core/CMakeLists.txt1
-rw-r--r--src/core/hle/service/nvflinger/window.h53
2 files changed, 54 insertions, 0 deletions
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index c8c3e7f7f..bf1a9490c 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -545,6 +545,7 @@ add_library(core STATIC
hle/service/nvflinger/ui/fence.h
hle/service/nvflinger/ui/graphic_buffer.h
hle/service/nvflinger/ui/rect.h
+ hle/service/nvflinger/window.h
hle/service/olsc/olsc.cpp
hle/service/olsc/olsc.h
hle/service/pcie/pcie.cpp
diff --git a/src/core/hle/service/nvflinger/window.h b/src/core/hle/service/nvflinger/window.h
new file mode 100644
index 000000000..17f36da20
--- /dev/null
+++ b/src/core/hle/service/nvflinger/window.h
@@ -0,0 +1,53 @@
+// SPDX-License-Identifier: GPL-3.0-or-later
+// Copyright 2021 yuzu Emulator Project
+
+#pragma once
+
+#include "common/common_funcs.h"
+#include "common/common_types.h"
+
+namespace android {
+
+/// Attributes queryable with Query
+enum class NativeWindow : s32 {
+ Width = 0,
+ Height = 1,
+ Format = 2,
+ MinUndequeedBuffers = 3,
+ QueuesToWindowComposer = 4,
+ ConcreteType = 5,
+ DefaultWidth = 6,
+ DefaultHeight = 7,
+ TransformHint = 8,
+ ConsumerRunningBehind = 9,
+ ConsumerUsageBits = 10,
+ StickyTransform = 11,
+ DefaultDataSpace = 12,
+ BufferAge = 13,
+};
+
+/// Parameter for Connect/Disconnect
+enum class NativeWindowApi : s32 {
+ NoConnectedApi = 0,
+ Egl = 1,
+ Cpu = 2,
+ Media = 3,
+ Camera = 4,
+};
+
+/// Scaling mode parameter for QueueBuffer
+enum class NativeWindowScalingMode : s32 {
+ Freeze = 0,
+ ScaleToWindow = 1,
+ ScaleCrop = 2,
+ NoScaleCrop = 3,
+};
+
+/// Transform parameter for QueueBuffer
+enum class NativeWindowTransform : u32 {
+ None = 0x0,
+ InverseDisplay = 0x08,
+};
+DECLARE_ENUM_FLAG_OPERATORS(NativeWindowTransform);
+
+} // namespace android