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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-26 22:33:30 +0100 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-02-14 21:27:17 +0100 |
commit | ef9920e164e208f03488ed9593ecffeaf4bcac3e (patch) | |
tree | 0f5da30e7d20d1eeef80fb3543f9662269a1dc47 /src | |
parent | gl_rasterizer: Add queued commands counter (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 31 |
1 files changed, 15 insertions, 16 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index a9218db22..857a6c073 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -183,10 +183,23 @@ private: /// Syncs the alpha test state to match the guest state void SyncAlphaTest(); - /// Check for extension that are not strictly required - /// but are needed for correct emulation + /// Check for extension that are not strictly required but are needed for correct emulation void CheckExtensions(); + std::size_t CalculateVertexArraysSize() const; + + std::size_t CalculateIndexBufferSize() const; + + /// Updates and returns a vertex array object representing current vertex format + GLuint SetupVertexFormat(); + + void SetupVertexBuffer(GLuint vao); + void SetupVertexInstances(GLuint vao); + + GLintptr SetupIndexBuffer(); + + void SetupShaders(GLenum primitive_mode); + const Device device; OpenGLState state; @@ -211,20 +224,6 @@ private: BindBuffersRangePushBuffer bind_ubo_pushbuffer{GL_UNIFORM_BUFFER}; BindBuffersRangePushBuffer bind_ssbo_pushbuffer{GL_SHADER_STORAGE_BUFFER}; - std::size_t CalculateVertexArraysSize() const; - - std::size_t CalculateIndexBufferSize() const; - - /// Updates and returns a vertex array object representing current vertex format - GLuint SetupVertexFormat(); - - void SetupVertexBuffer(GLuint vao); - void SetupVertexInstances(GLuint vao); - - GLintptr SetupIndexBuffer(); - - void SetupShaders(GLenum primitive_mode); - HostCounter samples_passed{GL_SAMPLES_PASSED}; /// Number of commands queued to the OpenGL driver. Reseted on flush. |