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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-10-05 01:41:02 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-10-05 01:41:22 +0200
commite1afeec76df0d8ad9e0284eed78a9c1bd1d6b28c (patch)
treefa45f986905ad8849b188c93c4a58d64dc3c2917 /src
parentyuzu/game_list: Silence -Wswitch and -Wunused-variable (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/yuzu/game_list_worker.cpp12
-rw-r--r--src/yuzu/game_list_worker.h5
2 files changed, 9 insertions, 8 deletions
diff --git a/src/yuzu/game_list_worker.cpp b/src/yuzu/game_list_worker.cpp
index fd21a9761..4c81ef12b 100644
--- a/src/yuzu/game_list_worker.cpp
+++ b/src/yuzu/game_list_worker.cpp
@@ -326,10 +326,10 @@ void GameListWorker::ScanFileSystem(ScanTarget target, const std::string& dir_pa
}
} else {
std::vector<u8> icon;
- const auto res1 = loader->ReadIcon(icon);
+ [[maybe_unused]] const auto res1 = loader->ReadIcon(icon);
std::string name = " ";
- const auto res3 = loader->ReadTitle(name);
+ [[maybe_unused]] const auto res3 = loader->ReadTitle(name);
const FileSys::PatchManager patch{program_id};
@@ -354,20 +354,20 @@ void GameListWorker::run() {
for (UISettings::GameDir& game_dir : game_dirs) {
if (game_dir.path == QStringLiteral("SDMC")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SdmcDir);
- emit DirEntryReady({game_list_dir});
+ emit DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == QStringLiteral("UserNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::UserNandDir);
- emit DirEntryReady({game_list_dir});
+ emit DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else if (game_dir.path == QStringLiteral("SysNAND")) {
auto* const game_list_dir = new GameListDir(game_dir, GameListItemType::SysNandDir);
- emit DirEntryReady({game_list_dir});
+ emit DirEntryReady(game_list_dir);
AddTitlesToGameList(game_list_dir);
} else {
watch_list.append(game_dir.path);
auto* const game_list_dir = new GameListDir(game_dir);
- emit DirEntryReady({game_list_dir});
+ emit DirEntryReady(game_list_dir);
provider->ClearAllEntries();
ScanFileSystem(ScanTarget::FillManualContentProvider, game_dir.path.toStdString(), 2,
game_list_dir);
diff --git a/src/yuzu/game_list_worker.h b/src/yuzu/game_list_worker.h
index 6e52fca89..84e4e1b42 100644
--- a/src/yuzu/game_list_worker.h
+++ b/src/yuzu/game_list_worker.h
@@ -75,8 +75,9 @@ private:
std::shared_ptr<FileSys::VfsFilesystem> vfs;
FileSys::ManualContentProvider* provider;
- QStringList watch_list;
- const CompatibilityList& compatibility_list;
QVector<UISettings::GameDir>& game_dirs;
+ const CompatibilityList& compatibility_list;
+
+ QStringList watch_list;
std::atomic_bool stop_processing;
};