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authorameerj <52414509+ameerj@users.noreply.github.com>2021-05-31 18:53:40 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:37 +0200
commitdf53046d68b26b23ced683396ebc204d96176c8e (patch)
tree09a858f1d743ab9079484b30eddff00a23152b59 /src
parentglsl: Implement gl_ViewportIndex (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp4
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp30
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp1
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp52
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp50
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_image.cpp54
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h2
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp4
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_select.cpp6
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp4
10 files changed, 103 insertions, 104 deletions
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp
index 9d844b831..1e860f11a 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_bitwise_conversion.cpp
@@ -36,7 +36,7 @@ void EmitConditionRef(EmitContext& ctx, IR::Inst& inst, const IR::Value& value)
}
void EmitBitCastU16F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBitCastU32F32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
@@ -48,7 +48,7 @@ void EmitBitCastU64F64(EmitContext& ctx, IR::Inst& inst, std::string_view value)
}
void EmitBitCastF16U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBitCastF32U32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
index 44a719fc3..3697e1a34 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_composite.cpp
@@ -68,14 +68,14 @@ void EmitCompositeInsertU32x4(EmitContext& ctx, IR::Inst& inst, std::string_view
void EmitCompositeConstructF16x2([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view e1,
[[maybe_unused]] std::string_view e2) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeConstructF16x3([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view e1,
[[maybe_unused]] std::string_view e2,
[[maybe_unused]] std::string_view e3) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeConstructF16x4([[maybe_unused]] EmitContext& ctx,
@@ -83,46 +83,46 @@ void EmitCompositeConstructF16x4([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view e2,
[[maybe_unused]] std::string_view e3,
[[maybe_unused]] std::string_view e4) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeExtractF16x2([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view composite,
[[maybe_unused]] u32 index) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeExtractF16x3([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view composite,
[[maybe_unused]] u32 index) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeExtractF16x4([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view composite,
[[maybe_unused]] u32 index) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeInsertF16x2([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view composite,
[[maybe_unused]] std::string_view object,
[[maybe_unused]] u32 index) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeInsertF16x3([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view composite,
[[maybe_unused]] std::string_view object,
[[maybe_unused]] u32 index) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeInsertF16x4([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view composite,
[[maybe_unused]] std::string_view object,
[[maybe_unused]] u32 index) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeConstructF32x2(EmitContext& ctx, IR::Inst& inst, std::string_view e1,
@@ -174,27 +174,27 @@ void EmitCompositeInsertF32x4(EmitContext& ctx, IR::Inst& inst, std::string_view
}
void EmitCompositeConstructF64x2([[maybe_unused]] EmitContext& ctx) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeConstructF64x3([[maybe_unused]] EmitContext& ctx) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeConstructF64x4([[maybe_unused]] EmitContext& ctx) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeExtractF64x2([[maybe_unused]] EmitContext& ctx) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeExtractF64x3([[maybe_unused]] EmitContext& ctx) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeExtractF64x4([[maybe_unused]] EmitContext& ctx) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitCompositeInsertF64x2(EmitContext& ctx, std::string_view composite, std::string_view object,
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
index 5f58e781e..c66b4b282 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_context_get_set.cpp
@@ -139,6 +139,7 @@ void EmitGetAttribute(EmitContext& ctx, IR::Inst& inst, IR::Attribute attr,
switch (ctx.stage) {
case Stage::VertexA:
case Stage::VertexB:
+ case Stage::Geometry:
ctx.AddF32("{}=gl_Position.{};", inst, swizzle);
break;
case Stage::Fragment:
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp
index 85d07b4de..9ed5bb319 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_convert.cpp
@@ -11,7 +11,7 @@
namespace Shader::Backend::GLSL {
void EmitConvertS16F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertS16F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
@@ -21,12 +21,12 @@ void EmitConvertS16F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
void EmitConvertS16F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertS32F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertS32F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
@@ -41,7 +41,7 @@ void EmitConvertS32F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
void EmitConvertS64F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertS64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
@@ -56,22 +56,22 @@ void EmitConvertS64F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
void EmitConvertU16F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertU16F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertU16F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertU32F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertU32F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
@@ -86,7 +86,7 @@ void EmitConvertU32F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
void EmitConvertU64F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertU64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
@@ -111,12 +111,12 @@ void EmitConvertU32U64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
void EmitConvertF16F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF32F16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF32F64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
@@ -131,52 +131,52 @@ void EmitConvertF64F32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
void EmitConvertF16S8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF16S16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF16S32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF16S64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF16U8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF16U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF16U32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF16U64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF32S8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF32S16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF32S32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
@@ -191,7 +191,7 @@ void EmitConvertF32S64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
void EmitConvertF32U8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF32U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
@@ -211,12 +211,12 @@ void EmitConvertF32U64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
void EmitConvertF64S8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF64S16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF64S32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
@@ -231,12 +231,12 @@ void EmitConvertF64S64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
void EmitConvertF64U8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF64U16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitConvertF64U32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp
index 342d4efb2..49ab182ea 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_floating_point.cpp
@@ -29,7 +29,7 @@ bool Precise(IR::Inst& inst) {
void EmitFPAbs16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitFPAbs32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
@@ -42,7 +42,7 @@ void EmitFPAbs64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
void EmitFPAdd16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitFPAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
@@ -64,7 +64,7 @@ void EmitFPAdd64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::stri
void EmitFPFma16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b,
[[maybe_unused]] std::string_view c) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitFPFma32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b,
@@ -103,7 +103,7 @@ void EmitFPMin64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::stri
void EmitFPMul16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitFPMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
@@ -124,7 +124,7 @@ void EmitFPMul64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::stri
void EmitFPNeg16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitFPNeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
@@ -166,7 +166,7 @@ void EmitFPRecipSqrt32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
void EmitFPRecipSqrt64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitFPSqrt(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
@@ -175,7 +175,7 @@ void EmitFPSqrt(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
void EmitFPSaturate16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitFPSaturate32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
@@ -190,7 +190,7 @@ void EmitFPClamp16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst&
[[maybe_unused]] std::string_view value,
[[maybe_unused]] std::string_view min_value,
[[maybe_unused]] std::string_view max_value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitFPClamp32(EmitContext& ctx, IR::Inst& inst, std::string_view value,
@@ -207,7 +207,7 @@ void EmitFPClamp64(EmitContext& ctx, IR::Inst& inst, std::string_view value,
void EmitFPRoundEven16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitFPRoundEven32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
@@ -220,7 +220,7 @@ void EmitFPRoundEven64(EmitContext& ctx, IR::Inst& inst, std::string_view value)
void EmitFPFloor16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitFPFloor32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
@@ -233,7 +233,7 @@ void EmitFPFloor64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
void EmitFPCeil16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitFPCeil32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
@@ -246,7 +246,7 @@ void EmitFPCeil64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
void EmitFPTrunc16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitFPTrunc32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
@@ -259,7 +259,7 @@ void EmitFPTrunc64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
void EmitFPOrdEqual16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view lhs,
[[maybe_unused]] std::string_view rhs) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPOrdEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
@@ -274,7 +274,7 @@ void EmitFPOrdEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
void EmitFPUnordEqual16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view lhs,
[[maybe_unused]] std::string_view rhs) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPUnordEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
@@ -289,7 +289,7 @@ void EmitFPUnordEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
void EmitFPOrdNotEqual16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view lhs,
[[maybe_unused]] std::string_view rhs) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPOrdNotEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
@@ -304,7 +304,7 @@ void EmitFPOrdNotEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
void EmitFPUnordNotEqual16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view lhs,
[[maybe_unused]] std::string_view rhs) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPUnordNotEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
@@ -319,7 +319,7 @@ void EmitFPUnordNotEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view lh
void EmitFPOrdLessThan16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view lhs,
[[maybe_unused]] std::string_view rhs) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPOrdLessThan32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
@@ -334,7 +334,7 @@ void EmitFPOrdLessThan64(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
void EmitFPUnordLessThan16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view lhs,
[[maybe_unused]] std::string_view rhs) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPUnordLessThan32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
@@ -350,7 +350,7 @@ void EmitFPUnordLessThan64(EmitContext& ctx, IR::Inst& inst, std::string_view lh
void EmitFPOrdGreaterThan16([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view lhs,
[[maybe_unused]] std::string_view rhs) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPOrdGreaterThan32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
@@ -366,7 +366,7 @@ void EmitFPOrdGreaterThan64(EmitContext& ctx, IR::Inst& inst, std::string_view l
void EmitFPUnordGreaterThan16([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view lhs,
[[maybe_unused]] std::string_view rhs) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPUnordGreaterThan32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
@@ -382,7 +382,7 @@ void EmitFPUnordGreaterThan64(EmitContext& ctx, IR::Inst& inst, std::string_view
void EmitFPOrdLessThanEqual16([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view lhs,
[[maybe_unused]] std::string_view rhs) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPOrdLessThanEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
@@ -398,7 +398,7 @@ void EmitFPOrdLessThanEqual64(EmitContext& ctx, IR::Inst& inst, std::string_view
void EmitFPUnordLessThanEqual16([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view lhs,
[[maybe_unused]] std::string_view rhs) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPUnordLessThanEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
@@ -414,7 +414,7 @@ void EmitFPUnordLessThanEqual64(EmitContext& ctx, IR::Inst& inst, std::string_vi
void EmitFPOrdGreaterThanEqual16([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view lhs,
[[maybe_unused]] std::string_view rhs) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPOrdGreaterThanEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
@@ -430,7 +430,7 @@ void EmitFPOrdGreaterThanEqual64(EmitContext& ctx, IR::Inst& inst, std::string_v
void EmitFPUnordGreaterThanEqual16([[maybe_unused]] EmitContext& ctx,
[[maybe_unused]] std::string_view lhs,
[[maybe_unused]] std::string_view rhs) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPUnordGreaterThanEqual32(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
@@ -445,7 +445,7 @@ void EmitFPUnordGreaterThanEqual64(EmitContext& ctx, IR::Inst& inst, std::string
void EmitFPIsNan16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view value) {
- throw NotImplementedException("GLSL instruction");
+ NotImplemented();
}
void EmitFPIsNan32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
index f339f4ade..3de19cdfe 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
@@ -387,116 +387,116 @@ void EmitImageGradient([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::I
[[maybe_unused]] std::string_view derivates,
[[maybe_unused]] std::string_view offset,
[[maybe_unused]] std::string_view lod_clamp) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitImageRead([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitImageWrite([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] const IR::Value& index,
[[maybe_unused]] std::string_view coords,
[[maybe_unused]] std::string_view color) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBindlessImageSampleImplicitLod(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBindlessImageSampleExplicitLod(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBindlessImageSampleDrefImplicitLod(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBindlessImageSampleDrefExplicitLod(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBindlessImageGather(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBindlessImageGatherDref(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBindlessImageFetch(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBindlessImageQueryDimensions(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBindlessImageQueryLod(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBindlessImageGradient(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBindlessImageRead(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBindlessImageWrite(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBoundImageSampleImplicitLod(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBoundImageSampleExplicitLod(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBoundImageSampleDrefImplicitLod(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBoundImageSampleDrefExplicitLod(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBoundImageGather(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBoundImageGatherDref(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBoundImageFetch(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBoundImageQueryDimensions(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBoundImageQueryLod(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBoundImageGradient(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBoundImageRead(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitBoundImageWrite(EmitContext&) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
} // namespace Shader::Backend::GLSL
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index c2e5aff16..5e0195b0f 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -21,6 +21,8 @@ class EmitContext;
inline void EmitSetLoopSafetyVariable(EmitContext&) {}
inline void EmitGetLoopSafetyVariable(EmitContext&) {}
+#define NotImplemented() throw NotImplementedException("GLSL instruction {}", __func__)
+
// Microinstruction emitters
void EmitPhi(EmitContext& ctx, IR::Inst& inst);
void EmitVoid(EmitContext& ctx);
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
index 599ff90e0..e3d0b15ba 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_not_implemented.cpp
@@ -14,10 +14,6 @@
namespace Shader::Backend::GLSL {
-static void NotImplemented() {
- throw NotImplementedException("GLSL instruction");
-}
-
void EmitPhi(EmitContext& ctx, IR::Inst& phi) {
const size_t num_args{phi.NumArgs()};
for (size_t i = 0; i < num_args; ++i) {
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp
index d3c8d330f..49fba9073 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_select.cpp
@@ -17,13 +17,13 @@ void EmitSelectU1(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
void EmitSelectU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view cond,
[[maybe_unused]] std::string_view true_value,
[[maybe_unused]] std::string_view false_value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitSelectU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view cond,
[[maybe_unused]] std::string_view true_value,
[[maybe_unused]] std::string_view false_value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
@@ -39,7 +39,7 @@ void EmitSelectU64(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
void EmitSelectF16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] std::string_view cond,
[[maybe_unused]] std::string_view true_value,
[[maybe_unused]] std::string_view false_value) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, std::string_view cond,
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
index 0b6c5ad82..fa11c656f 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_warp.cpp
@@ -38,7 +38,7 @@ std::string GetMaxThreadId(std::string_view thread_id, std::string_view clamp,
} // namespace
void EmitLaneId([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitVoteAll(EmitContext& ctx, IR::Inst& inst, std::string_view pred) {
@@ -150,7 +150,7 @@ void EmitShuffleButterfly(EmitContext& ctx, IR::Inst& inst, std::string_view val
void EmitFSwizzleAdd([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
[[maybe_unused]] std::string_view op_a, [[maybe_unused]] std::string_view op_b,
[[maybe_unused]] std::string_view swizzle) {
- throw NotImplementedException("GLSL Instruction");
+ NotImplemented();
}
void EmitDPdxFine(EmitContext& ctx, IR::Inst& inst, std::string_view op_a) {