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author | Zach Hilman <zachhilman@gmail.com> | 2019-05-26 20:36:35 +0200 |
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committer | Zach Hilman <zachhilman@gmail.com> | 2019-09-21 22:50:39 +0200 |
commit | ccd70819c241a84c2ec7f8ad4706b6c0e9a24347 (patch) | |
tree | 34e107b74a64582863e7359d9ca346d3953b5c44 /src | |
parent | filesystem: Add const qualification to various accessors (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/yuzu/configuration/config.cpp | 42 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_debug.cpp | 4 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_debug.ui | 30 | ||||
-rw-r--r-- | src/yuzu/configuration/configure_filesystem.cpp | 10 |
4 files changed, 39 insertions, 47 deletions
diff --git a/src/yuzu/configuration/config.cpp b/src/yuzu/configuration/config.cpp index 8113060d0..7c286af62 100644 --- a/src/yuzu/configuration/config.cpp +++ b/src/yuzu/configuration/config.cpp @@ -462,38 +462,45 @@ void Config::ReadDataStorageValues() { FileUtil::GetUserPath( FileUtil::UserPath::LoadDir, qt_config - ->value("load_directory", + ->value(QStringLiteral("load_directory"), QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::LoadDir))) .toString() .toStdString()); FileUtil::GetUserPath( FileUtil::UserPath::DumpDir, qt_config - ->value("dump_directory", + ->value(QStringLiteral("dump_directory"), QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::DumpDir))) .toString() .toStdString()); FileUtil::GetUserPath( FileUtil::UserPath::CacheDir, qt_config - ->value("cache_directory", + ->value(QStringLiteral("cache_directory"), QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))) .toString() .toStdString()); - Settings::values.gamecard_inserted = ReadSetting("gamecard_inserted", false).toBool(); - Settings::values.gamecard_current_game = ReadSetting("gamecard_current_game", false).toBool(); - Settings::values.gamecard_path = ReadSetting("gamecard_path", "").toString().toStdString(); + Settings::values.gamecard_inserted = + ReadSetting(QStringLiteral("gamecard_inserted"), false).toBool(); + Settings::values.gamecard_current_game = + ReadSetting(QStringLiteral("gamecard_current_game"), false).toBool(); + Settings::values.gamecard_path = + ReadSetting(QStringLiteral("gamecard_path"), QStringLiteral("")).toString().toStdString(); Settings::values.nand_total_size = static_cast<Settings::NANDTotalSize>( - ReadSetting(QStringLiteral("nand_total_size"), static_cast<u64>(Settings::NANDTotalSize::S29_1GB)) + ReadSetting(QStringLiteral("nand_total_size"), + static_cast<u64>(Settings::NANDTotalSize::S29_1GB)) .toULongLong()); Settings::values.nand_user_size = static_cast<Settings::NANDUserSize>( - ReadSetting(QStringLiteral("nand_user_size"), static_cast<u64>(Settings::NANDUserSize::S26GB)) + ReadSetting(QStringLiteral("nand_user_size"), + static_cast<u64>(Settings::NANDUserSize::S26GB)) .toULongLong()); Settings::values.nand_system_size = static_cast<Settings::NANDSystemSize>( - ReadSetting(QStringLiteral("nand_system_size"), static_cast<u64>(Settings::NANDSystemSize::S2_5GB)) + ReadSetting(QStringLiteral("nand_system_size"), + static_cast<u64>(Settings::NANDSystemSize::S2_5GB)) .toULongLong()); Settings::values.sdmc_size = static_cast<Settings::SDMCSize>( - ReadSetting(QStringLiteral("sdmc_size"), static_cast<u64>(Settings::SDMCSize::S16GB)).toULongLong()); + ReadSetting(QStringLiteral("sdmc_size"), static_cast<u64>(Settings::SDMCSize::S16GB)) + .toULongLong()); qt_config->endGroup(); } @@ -920,13 +927,18 @@ void Config::SaveDataStorageValues() { QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir)), QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir))); WriteSetting(QStringLiteral("gamecard_inserted"), Settings::values.gamecard_inserted, false); - WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game, false); - WriteSetting(QStringLiteral("gamecard_path"), QString::fromStdString(Settings::values.gamecard_path), ""); - WriteSetting(QStringLiteral("nand_total_size"), static_cast<u64>(Settings::values.nand_total_size), + WriteSetting(QStringLiteral("gamecard_current_game"), Settings::values.gamecard_current_game, + false); + WriteSetting(QStringLiteral("gamecard_path"), + QString::fromStdString(Settings::values.gamecard_path), QStringLiteral("")); + WriteSetting(QStringLiteral("nand_total_size"), + static_cast<u64>(Settings::values.nand_total_size), static_cast<u64>(Settings::NANDTotalSize::S29_1GB)); - WriteSetting(QStringLiteral("nand_user_size"), static_cast<u64>(Settings::values.nand_user_size), + WriteSetting(QStringLiteral("nand_user_size"), + static_cast<u64>(Settings::values.nand_user_size), static_cast<u64>(Settings::NANDUserSize::S26GB)); - WriteSetting(QStringLiteral("nand_system_size"), static_cast<u64>(Settings::values.nand_system_size), + WriteSetting(QStringLiteral("nand_system_size"), + static_cast<u64>(Settings::values.nand_system_size), static_cast<u64>(Settings::NANDSystemSize::S2_5GB)); WriteSetting(QStringLiteral("sdmc_size"), static_cast<u64>(Settings::values.sdmc_size), static_cast<u64>(Settings::SDMCSize::S16GB)); diff --git a/src/yuzu/configuration/configure_debug.cpp b/src/yuzu/configuration/configure_debug.cpp index 5b7e03056..90c1f9459 100644 --- a/src/yuzu/configuration/configure_debug.cpp +++ b/src/yuzu/configuration/configure_debug.cpp @@ -34,8 +34,6 @@ void ConfigureDebug::SetConfiguration() { ui->toggle_console->setChecked(UISettings::values.show_console); ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter)); ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args)); - ui->dump_exefs->setChecked(Settings::values.dump_exefs); - ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso); ui->reporting_services->setChecked(Settings::values.reporting_services); ui->quest_flag->setChecked(Settings::values.quest_flag); } @@ -46,8 +44,6 @@ void ConfigureDebug::ApplyConfiguration() { UISettings::values.show_console = ui->toggle_console->isChecked(); Settings::values.log_filter = ui->log_filter_edit->text().toStdString(); Settings::values.program_args = ui->homebrew_args_edit->text().toStdString(); - Settings::values.dump_exefs = ui->dump_exefs->isChecked(); - Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked(); Settings::values.reporting_services = ui->reporting_services->isChecked(); Settings::values.quest_flag = ui->quest_flag->isChecked(); Debugger::ToggleConsole(); diff --git a/src/yuzu/configuration/configure_debug.ui b/src/yuzu/configuration/configure_debug.ui index 7e109cef0..db254f560 100644 --- a/src/yuzu/configuration/configure_debug.ui +++ b/src/yuzu/configuration/configure_debug.ui @@ -130,31 +130,6 @@ </widget> </item> <item> - <widget class="QGroupBox" name="groupBox_4"> - <property name="title"> - <string>Dump</string> - </property> - <layout class="QVBoxLayout" name="verticalLayout_6"> - <item> - <widget class="QCheckBox" name="dump_decompressed_nso"> - <property name="whatsThis"> - <string>When checked, any NSO yuzu tries to load or patch will be copied decompressed to the yuzu/dump directory.</string> - </property> - <property name="text"> - <string>Dump Decompressed NSOs</string> - </property> - </widget> - </item> - <item> - <widget class="QCheckBox" name="dump_exefs"> - <property name="whatsThis"> - <string>When checked, any game that yuzu loads will have its ExeFS dumped to the yuzu/dump directory.</string> - </property> - <property name="text"> - <string>Dump ExeFS</string> - </property> - </widget> - </item> <item> <widget class="QCheckBox" name="reporting_services"> <property name="text"> @@ -197,6 +172,11 @@ </widget> </item> <item> + <widget class="QGroupBox" name="groupBox_4"> + <property name="title"> + <string>Dump</string> + </property> + <layout class="QVBoxLayout" name="verticalLayout_6"> <spacer name="verticalSpacer"> <property name="orientation"> <enum>Qt::Vertical</enum> diff --git a/src/yuzu/configuration/configure_filesystem.cpp b/src/yuzu/configuration/configure_filesystem.cpp index fabe86e0a..b8b9daf2a 100644 --- a/src/yuzu/configuration/configure_filesystem.cpp +++ b/src/yuzu/configuration/configure_filesystem.cpp @@ -136,7 +136,7 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) QString str; if (target == DirectoryTarget::Gamecard) { str = QFileDialog::getOpenFileName(this, caption, QFileInfo(edit->text()).dir().path(), - "NX Gamecard;*.xci"); + QStringLiteral("NX Gamecard;*.xci")); } else { str = QFileDialog::getExistingDirectory(this, caption, edit->text()); } @@ -148,8 +148,12 @@ void ConfigureFilesystem::SetDirectory(DirectoryTarget target, QLineEdit* edit) } void ConfigureFilesystem::ResetMetadata() { - if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + - DIR_SEP + "game_list")) { + if (!FileUtil::Exists(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + DIR_SEP + + "game_list")) { + QMessageBox::information(this, tr("Reset Metadata Cache"), + tr("The metadata cache is already empty.")); + } else if (FileUtil::DeleteDirRecursively(FileUtil::GetUserPath(FileUtil::UserPath::CacheDir) + + DIR_SEP + "game_list")) { QMessageBox::information(this, tr("Reset Metadata Cache"), tr("The operation completed successfully.")); UISettings::values.is_game_list_reload_pending.exchange(true); 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