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author | bunnei <bunneidev@gmail.com> | 2020-07-25 04:23:45 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-07-25 04:23:45 +0200 |
commit | c73701edeae64e19097ecbfaa6860c86e2a4675b (patch) | |
tree | 80727d40fba44f899b36a50d5ad264ce72f80894 /src | |
parent | Merge pull request #4334 from lat9nq/clear-per-game-settings (diff) | |
parent | wait_tree: Include Midnight Blue dark themes (diff) | |
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Diffstat (limited to 'src')
-rw-r--r-- | src/yuzu/debugger/wait_tree.cpp | 5 | ||||
-rw-r--r-- | src/yuzu/uisettings.cpp | 2 | ||||
-rw-r--r-- | src/yuzu/uisettings.h | 2 |
3 files changed, 7 insertions, 2 deletions
diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index f391a41a9..3439cb333 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -38,7 +38,10 @@ constexpr std::array<std::array<Qt::GlobalColor, 2>, 10> WaitTreeColors{{ bool IsDarkTheme() { const auto& theme = UISettings::values.theme; - return theme == QStringLiteral("qdarkstyle") || theme == QStringLiteral("colorful_dark"); + return theme == QStringLiteral("qdarkstyle") || + theme == QStringLiteral("qdarkstyle_midnight_blue") || + theme == QStringLiteral("colorful_dark") || + theme == QStringLiteral("colorful_midnight_blue"); } } // namespace diff --git a/src/yuzu/uisettings.cpp b/src/yuzu/uisettings.cpp index 738c4b2fc..a51175f36 100644 --- a/src/yuzu/uisettings.cpp +++ b/src/yuzu/uisettings.cpp @@ -11,6 +11,8 @@ const Themes themes{{ {"Light Colorful", "colorful"}, {"Dark", "qdarkstyle"}, {"Dark Colorful", "colorful_dark"}, + {"Midnight Blue", "qdarkstyle_midnight_blue"}, + {"Midnight Blue Colorful", "colorful_midnight_blue"}, }}; Values values = {}; diff --git a/src/yuzu/uisettings.h b/src/yuzu/uisettings.h index 6cc65736d..ac7b9aef6 100644 --- a/src/yuzu/uisettings.h +++ b/src/yuzu/uisettings.h @@ -24,7 +24,7 @@ struct Shortcut { ContextualShortcut shortcut; }; -using Themes = std::array<std::pair<const char*, const char*>, 4>; +using Themes = std::array<std::pair<const char*, const char*>, 6>; extern const Themes themes; struct GameDir { |