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authorbunnei <bunneidev@gmail.com>2020-04-09 00:55:29 +0200
committerbunnei <bunneidev@gmail.com>2020-04-17 06:59:32 +0200
commitc53454ff463b7919a835ff91cdf28cab78c9a35f (patch)
tree8290f2e85e4237f2a145f58661e487ac7941671c /src
parentkernel: shared_memory: Refactor for new VMM. (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/core/core.cpp11
1 files changed, 7 insertions, 4 deletions
diff --git a/src/core/core.cpp b/src/core/core.cpp
index 4bc71c7a7..f58d05c6b 100644
--- a/src/core/core.cpp
+++ b/src/core/core.cpp
@@ -114,7 +114,7 @@ FileSys::VirtualFile GetGameFileFromPath(const FileSys::VirtualFilesystem& vfs,
}
struct System::Impl {
explicit Impl(System& system)
- : kernel{system}, device_memory{system}, fs_controller{system}, memory{system},
+ : kernel{system}, fs_controller{system}, memory{system},
cpu_manager{system}, reporter{system}, applet_manager{system} {}
CoreManager& CurrentCoreManager() {
@@ -141,6 +141,8 @@ struct System::Impl {
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
+ device_memory = std::make_unique<DeviceMemory>(system);
+
core_timing.Initialize();
kernel.Initialize();
cpu_manager.Initialize();
@@ -277,6 +279,7 @@ struct System::Impl {
telemetry_session.reset();
perf_stats.reset();
gpu_core.reset();
+ device_memory.reset();
// Close all CPU/threading state
cpu_manager.Shutdown();
@@ -338,7 +341,6 @@ struct System::Impl {
Timing::CoreTiming core_timing;
Kernel::KernelCore kernel;
- DeviceMemory device_memory;
/// RealVfsFilesystem instance
FileSys::VirtualFilesystem virtual_filesystem;
/// ContentProviderUnion instance
@@ -348,6 +350,7 @@ struct System::Impl {
std::unique_ptr<Loader::AppLoader> app_loader;
std::unique_ptr<Tegra::GPU> gpu_core;
std::unique_ptr<Hardware::InterruptManager> interrupt_manager;
+ std::unique_ptr<DeviceMemory> device_memory;
Core::Memory::Memory memory;
CpuManager cpu_manager;
bool is_powered_on = false;
@@ -475,11 +478,11 @@ Kernel::Process* System::CurrentProcess() {
}
DeviceMemory& System::GetDeviceMemory() {
- return impl->device_memory;
+ return *impl->device_memory;
}
const DeviceMemory& System::GetDeviceMemory() const {
- return impl->device_memory;
+ return *impl->device_memory;
}
const Kernel::Process* System::CurrentProcess() const {