diff options
author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-07 03:41:32 +0100 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-11-08 00:43:31 +0100 |
commit | bfa973a62b19e4707d0846027b57a31efe8433d7 (patch) | |
tree | 95ed02c560e75a06ddfe652ef598adf106e88232 /src | |
parent | Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx (diff) | |
download | yuzu-bfa973a62b19e4707d0846027b57a31efe8433d7.tar yuzu-bfa973a62b19e4707d0846027b57a31efe8433d7.tar.gz yuzu-bfa973a62b19e4707d0846027b57a31efe8433d7.tar.bz2 yuzu-bfa973a62b19e4707d0846027b57a31efe8433d7.tar.lz yuzu-bfa973a62b19e4707d0846027b57a31efe8433d7.tar.xz yuzu-bfa973a62b19e4707d0846027b57a31efe8433d7.tar.zst yuzu-bfa973a62b19e4707d0846027b57a31efe8433d7.zip |
Diffstat (limited to 'src')
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index f1b89165d..35e5214a5 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -394,7 +394,8 @@ Shader CachedShader::CreateStageFromMemory(const ShaderParameters& params, params.disk_cache.SaveRaw(ShaderDiskCacheRaw( params.unique_identifier, GetProgramType(program_type), program_code, program_code_b)); - ConstBufferLocker locker(GetEnginesShaderType(GetProgramType(program_type))); + ConstBufferLocker locker(GetEnginesShaderType(GetProgramType(program_type)), + params.system.GPU().Maxwell3D()); const ShaderIR ir(program_code, STAGE_MAIN_OFFSET, COMPILER_SETTINGS, locker); // TODO(Rodrigo): Handle VertexA shaders // std::optional<ShaderIR> ir_b; @@ -410,7 +411,8 @@ Shader CachedShader::CreateKernelFromMemory(const ShaderParameters& params, Prog params.disk_cache.SaveRaw( ShaderDiskCacheRaw(params.unique_identifier, ProgramType::Compute, code)); - ConstBufferLocker locker(Tegra::Engines::ShaderType::Compute); + ConstBufferLocker locker(Tegra::Engines::ShaderType::Compute, + params.system.GPU().KeplerCompute()); const ShaderIR ir(code, KERNEL_MAIN_OFFSET, COMPILER_SETTINGS, locker); return std::shared_ptr<CachedShader>(new CachedShader( params, ProgramType::Compute, GLShader::GetEntries(ir), std::move(code), {})); |