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authorHenrik Rydgard <hrydgard@gmail.com>2016-04-28 22:30:01 +0200
committerHenrik Rydgard <hrydgard@gmail.com>2016-04-28 22:30:01 +0200
commita442ee07f4e3b0da974ac9f0899a14e85ddaec92 (patch)
tree1f98cc1f133c68837349859f191815a116036ae2 /src
parentOptimize the vertex loader, nearly doubling its speed. (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/video_core/vertex_loader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/vertex_loader.cpp b/src/video_core/vertex_loader.cpp
index 38682d2be..4784817f4 100644
--- a/src/video_core/vertex_loader.cpp
+++ b/src/video_core/vertex_loader.cpp
@@ -70,9 +70,9 @@ void VertexLoader::LoadVertex(u32 base_address, int index, int vertex, Shader::I
u32 source_addr = base_address + vertex_attribute_sources[i] + vertex_attribute_strides[i] * vertex;
if (g_debug_context && Pica::g_debug_context->recorder) {
- memory_accesses.AddAccess(source_addr,
+ memory_accesses.AddAccess(source_addr, vertex_attribute_elements[i] * (
(vertex_attribute_formats[i] == Regs::VertexAttributeFormat::FLOAT) ? 4
- : (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::SHORT) ? 2 : 1);
+ : (vertex_attribute_formats[i] == Regs::VertexAttributeFormat::SHORT) ? 2 : 1));
}
switch (vertex_attribute_formats[i]) {