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authorbunnei <bunneidev@gmail.com>2021-07-24 07:27:50 +0200
committerGitHub <noreply@github.com>2021-07-24 07:27:50 +0200
commit84b9c42642379111d2241d7ba675c68340831a0f (patch)
tree27b7710caa8ef0f55ee3062f628a02fb8b985a8c /src
parentMerge pull request #6551 from bunnei/improve-kernel-obj (diff)
parentgl_buffer_cache: Use glClearNamedBufferSubData:GL_RED instead of GL_RGBA (diff)
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Diffstat (limited to 'src')
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h8
-rw-r--r--src/video_core/renderer_opengl/gl_buffer_cache.cpp2
2 files changed, 3 insertions, 7 deletions
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 7373cb62d..5a0b6f0c0 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -553,13 +553,9 @@ bool BufferCache<P>::DMAClear(GPUVAddr dst_address, u64 amount, u32 value) {
ClearDownload(subtract_interval);
common_ranges.subtract(subtract_interval);
- BufferId buffer;
- do {
- has_deleted_buffers = false;
- buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
- } while (has_deleted_buffers);
+ const BufferId buffer = FindBuffer(*cpu_dst_address, static_cast<u32>(size));
auto& dest_buffer = slot_buffers[buffer];
- const u32 offset = static_cast<u32>(*cpu_dst_address - dest_buffer.CpuAddr());
+ const u32 offset = dest_buffer.Offset(*cpu_dst_address);
runtime.ClearBuffer(dest_buffer, offset, size, value);
return true;
}
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
index c4189fb60..a02a45e04 100644
--- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp
@@ -100,7 +100,7 @@ void BufferCacheRuntime::CopyBuffer(Buffer& dst_buffer, Buffer& src_buffer,
void BufferCacheRuntime::ClearBuffer(Buffer& dest_buffer, u32 offset, size_t size, u32 value) {
glClearNamedBufferSubData(dest_buffer.Handle(), GL_R32UI, static_cast<GLintptr>(offset),
- static_cast<GLsizeiptr>(size / sizeof(u32)), GL_RGBA, GL_UNSIGNED_INT,
+ static_cast<GLsizeiptr>(size / sizeof(u32)), GL_RED, GL_UNSIGNED_INT,
&value);
}